@Sunraku There’s some truth to your statement but I don’t think that’s 100% accurate.
Sony’s own first party games aren’t the only reason (or arguably even the primary reason) most people who buy the machine do so. Historically, PlayStation was always the de facto ‘3rd party machine’. People bought them due to massive 3rd party support, and these games were of all manner of genres and game types.
This holds true even today. Perception is one thing, but financially speaking most of Sony revenue comes from 3rd party stuff (much of it multiplayer).
What you said regarding Microsoft’s gamepass strategy holds more weight, as now we’re talking about how a game of any type is consumed. Arguably much more important in the grand scheme of things than whether or not Xbox first party has a particular style of game or not.
Depends on the general capabilities, whatever ‘secret sauce’ Mark Cerny added this time around, and most important of all—whether or not it allows for a disc drive.
@Balosi @DennisReynolds Didn’t Microsoft shut down and permanently delist all Games For Windows Live content to the point where users cannot even redownload their already purchased/owned games?
I’ve never bought anything from that storefront so I cannot confirm, but I’ve heard statements to that effect from several sources.
Yeah but is the game on the disc? Sony has a pretty good track record of ensuring their first party stuff is on-disc, but there’s no guarantee. ‘Game key discs’ are as worthless as a code in a box so I would have pressed the issue and tried to get a firm statement.
So if I’m following TakeTwo’s example, as I enter a building I should let the door slam closed on the elderly person walking behind me, wait a few minutes, then turn around and hold it open for them. Right?
I’d pay in excess of $1K for a PS6 with built in disc drive with full native backward compatibility of every PlayStation game disc ever made. Preferably a system with a good design ethos, not the ungodly plastic monstrosity we got with PS5’s ‘art school dropout’ aesthetic. Otherwise, $1K is a big ask for something that would theoretically only be incrementally better than PS5.
Cool. Game wasn’t on disc so I didn’t buy it. I’ll pick it up for a few dollars in the bargain bin after it gets an even cleaner PSSR 3 upgrade years from now.
A small indie studio that would be lucky to turn 50K in revenue not shipping their game on disc, that’s understandable. TakeTwo/R* are going to make more than several third world countries’ combined GDP in about 10mins after GTA6 releases, so not minting a disc—or two, if that’s what it takes—is inexcusable, piss poor business practice.
The game isn’t my cup of tea (thanks largely to the multiplayer not being segregated from the main game’s trophy list, thereby forcing trophy hunters to play that too for the Platinum+100%) but for the amount and quality of content that’ll be here, $80 seems fair. Those interested will be playing this for years to come so viewed though that lens the price is reasonable. It’s more concerning whether other publishers will try to charge the same for games which aren’t anywhere near the quality of R*’s title.
PS3 allowed us to sort our trophy lists alphabetically. PS4 took it away for no good reason. PS5 still hasn’t re enabled the option. But hey, let’s break something that was working fine instead of fixing what we broke almost two console generations ago.
This really should be standardized across the industry. For those of us that don’t need any of these concessions, we’re able to ramp that difficulty up until it’s at our preference. For those who do need these settings, they can pick and choose what suits their handicap and/or skill level. No one is excluded and all are catered to.
To this day there are obvious issues with CP2077. I’m not talking about some niche set of circumstances or the odd, impossible-to-reproduce bugs and glitches, I mean blatantly obvious problems.
Here’s a bit of low hanging fruit they clearly didn’t bother testing: Inverting the Y-axis in the options menu works fine—when you’re on foot. Too bad it doesn’t invert the camera controls for when you’re driving. My only hope is to outrun my pursuers, as trying to aim a gun while driving means I’m looking up into the sky like Stevie Wonder.
How did they overlook something so simple? Their playtest criteria must fit on a post-it note. Customer support was completely useless.
Hm, tough call. I think I’ll hold off until next year so I can spend $90 when Activision decides to rerelease the Atari version of Pitfall in a post GTA6 landscape
@Retron You’re assuming Steam games will run on Helix. There is no official confirmation of Steam being accessible on Helix. You’re assuming Xbox players would flock to PS games and buy them in droves. Possible, but if pc bros aren’t then this assumption seems even less plausible.
Have they addressed the total lack of any ability to invert the Y-axis in the options menu?
I recall starting this one up on my alt account, not being able to find the option to do so, immediately searching the internet and finding a bunch of posts complaining about the same thing. Couldn’t play it so I closed the game and promptly deleted it. It is mind boggling that any developer in the last 30 years would either be so oblivious or so lazy or so technically inept as to not automatically include something as basic as Y-axis inversion in a first person game.
Im having a difficult time thinking of how they could make PS+ more attractive without either making it cheaper (which they clearly don’t want to do) or adding way more/better/day one games (which they probably want to do but it isn’t financially viable).
If it’s not either of those things I don’t see how they can further incentivize a subscription offering. There are lots of little ways to improve the PlayStation experience—Themes? Alphabetizing our trophy lists like how we could on PS3? Better social media integration for those that like that crap?—but none of that stuff is going to make people say ‘I need to upgrade to Premium’.
It’s corpo BS word salad speak, but at least it’s competently thought out and not hard to parse. In a nutshell it’s what anyone with half a brain already understood: You want your live service online multiplayer oriented titles in as many places as possible because they thrive or die based on playercount, while you keep your bread&butter single player GotY caliber tentpoles exclusive to provide an incentive for buying into the platform.
Easily one of my most anticipated games in the near future. I’m not sold on the melee combat yet, but Remedy has a certain pedigree and I’m willing to have a little faith it’ll be a polished, fluid system that will feel good to control. Let’s just avoid an Alan Wake 2 physical copy debacle and put it on disc at launch, ok Remedy? Shouldn’t be an issue without that awful ‘EpicGames exclusivity’ interference.
PS5 Pro has this awesome but underutilized feature that I really wish the team behind the Halo remake had taken advantage of. It’s actually not a feature unique to PS5 Pro; base PS5 has it, even Series X has it. It’s called a disc drive. If a studio knows what they’re doing they can actually fit an entire game onto a disc, and no mandated internet connection or forced downloads can come between you and your game.
Ludicrous to contemplate, but they’re actually considering new possible mergers and acquisitions. People better pray it’s tech/infrastructure related and not more studios to stand in line for the chopping block— “Going forward, we’ll evolve and rebuild our stack and look at capabilities across all of XBOX and potential M&A to help us win in hardware, PC, mobile, and streaming.”
And here’s some salt for those wounds—“We are the fortunate stewards of industry-defining franchises that have enormous potential and player demand, but we have not adequately funded them to compete and win.”
@Reyzore SquareEnix has gone down the tubes over the past 10 years or so. Between questionable business priorities (NFT’s anyone?), mishandling of IP, crap anniversary ‘celebrations’ for beloved games and being late to the ‘multiplatform push’ party only after everyone’s realizing the value of exclusivity, I’m not surprised they’re dropping the ball with what you mentioned as well. Their executives need to go ASAP
Personally, I’m none too bothered whether we get only this one Halo game or eventually the entire series; I’d rather have one solid title than none at all. There’s always the option of a pc or xbox to play the others if it turns out you like the game that much.
No, I cancelled my preorder for a more tangible, pertinent issue: The “Physical Edition” is a worthless game key disc. Spending money on this would be feeding Microsoft’s anti-consumer control fetish and only further entrenches them in that errant course. I’ll be picking up a copy for pennies from a place like GameStop years from now, if I don’t come across a ‘free’ copy on pc that is.
This game exemplifies how the Square of today is most certainly not Golden Age Square of the 90’s.
There’s much to like about FF16, but a lot of it is either squandered potential or not fully realized.
•The visual aesthetic is excellent, but the graphics themselves are so blurry it looks like someone smeared Vaseline on the screen. A Pro patch was low hanging fruit that simply rotted on the branch.
•The world, mythos and various worldbuilding details exude a sense of wonder and mystery, yet the side quests are atrocious braindead affairs and don’t let the living world breathe.
•Story and main characters are well written and feel like real people with their own unique tendencies and characteristics, but the side characters and quest givers are cookie cutter cardboard cutouts devoid of any personality.
•Battle system is decent, but nothing exceptional. It falls into the trap of being coded in such a way that you really only need one or two basic moves/combos and you’ll end up spamming these ad nauseum for the whole playthrough. I played 16 immediately before Stellar Blade and oh god the combat in SB is orders of magnitude better.
•Great soundtrack. Phenomenal. Really nothing to criticize here, or with the voice acting (Ralph Ineson is just constantly awesome).
•Even the pacing is generally good, although again the fetch quests—ahem—side quests really tend to bog everything down.
FF16 wants to be great but ends up being just plain good. It’s definitely worth playing once, but that second playthrough for the platinum became incredibly tedious incredibly quickly due to the game’s faults. At least it’s better than FF13, and infinitely so. That game is pure slop and an embarrassment to the series.
@TheDarts Sounds like you have no clue what you’re talking about. Japan has featured extremely prominently in a few highly regarded Wolverine storylines in the comics. Go sign up for secret government experimentation and when you get your own claws, then you can choose not to go to Japan. Idk what to tell you
It’s 30fps (even on Pro…wtf) and the full game is not on the disc despite the publisher’s insinuation it would be prior to launch. There are far too many other, better games I could be playing to waste my time on this.
Half the time I’m simply not interested in what Xbox is offering, the other half I am but refuse to buy because of Microsoft’s anti-consumer ‘game key disc’ tendencies. I would happily have paid full price at launch for Indiana Jones, Oblivion Remastered and Halo but they’re all worthless download codes. I buy to own, I do not pay to rent.
I wish the trailer detailed the specific enhancements on Pro. John Q Public may not care about the technical details, but there are plenty of us who do and some transparency would be appreciated. I suppose ‘Enjoy higher base resolutions, more consistent framerates and higher settings only on PlayStation 5 Pro’ is probably not what Xbox fans would want to hear, though.
Comments 1,093
Re: PS5 Dominates Xbox for Single Player Games, New Data Suggests
@Sunraku There’s some truth to your statement but I don’t think that’s 100% accurate.
Sony’s own first party games aren’t the only reason (or arguably even the primary reason) most people who buy the machine do so. Historically, PlayStation was always the de facto ‘3rd party machine’. People bought them due to massive 3rd party support, and these games were of all manner of genres and game types.
This holds true even today. Perception is one thing, but financially speaking most of Sony revenue comes from 3rd party stuff (much of it multiplayer).
What you said regarding Microsoft’s gamepass strategy holds more weight, as now we’re talking about how a game of any type is consumed. Arguably much more important in the grand scheme of things than whether or not Xbox first party has a particular style of game or not.
Re: Rumour: PS6 Costs Sony Almost $1,000 to Make Right Now
Depends on the general capabilities, whatever ‘secret sauce’ Mark Cerny added this time around, and most important of all—whether or not it allows for a disc drive.
Re: Sony Will Permanently Delete 550+ Movies You Already Paid For
@GirlVersusGame Glorious 🤩
Re: Sony Will Permanently Delete 550+ Movies You Already Paid For
@Balosi @DennisReynolds Didn’t Microsoft shut down and permanently delist all Games For Windows Live content to the point where users cannot even redownload their already purchased/owned games?
I’ve never bought anything from that storefront so I cannot confirm, but I’ve heard statements to that effect from several sources.
Re: Talking Point: Is GTA 6's Dodgy Ultimate Edition a Deal-Breaker?
The lack of a physical copy with the full game on disc(s) without the need for any download is a dealbreaker.
Re: GTA 6 PS5 Disc Hopes Seemingly Dashed by Rockstar Source
Sometimes I forget what acronyms stand for. What does PC mean again? Pirated copy?
Re: Sony Will Continue to Chase Live Service Dream, Despite Mostly Disastrous Execution to Date
Why is it always the slop that attracts the most people? Live service games, reality television, pop music and fast food. Ugh.
Re: Don't Worry, Bub, Marvel's Wolverine PS5 Physical Version Has a Disc in the Box
Yeah but is the game on the disc? Sony has a pretty good track record of ensuring their first party stuff is on-disc, but there’s no guarantee. ‘Game key discs’ are as worthless as a code in a box so I would have pressed the issue and tried to get a firm statement.
Re: PS5 Costs Too Much, But These New Xbox Price Increases Are Just Absurd
Xbox: “All your rake are belong to us.”
Re: Rumour: GTA 6 Will Get a Disc-Based Physical Release After Its Initial Launch
So if I’m following TakeTwo’s example, as I enter a building I should let the door slam closed on the elderly person walking behind me, wait a few minutes, then turn around and hold it open for them. Right?
Re: 'Above $1,000 Is the Floor': Analysts Predict PS6 Price, and It's Not Good
I’d pay in excess of $1K for a PS6 with built in disc drive with full native backward compatibility of every PlayStation game disc ever made. Preferably a system with a good design ethos, not the ungodly plastic monstrosity we got with PS5’s ‘art school dropout’ aesthetic. Otherwise, $1K is a big ask for something that would theoretically only be incrementally better than PS5.
Re: DOOM: The Dark Ages Gets 'the Cleanest Image We Can Deliver' with PSSR 2 on PS5 Pro
Cool. Game wasn’t on disc so I didn’t buy it. I’ll pick it up for a few dollars in the bargain bin after it gets an even cleaner PSSR 3 upgrade years from now.
Re: Physical Retailers Refuse to Sell GTA 6 Over Decision to Skip Discs
I thought VGP was Canadian. I’ve been buying stuff from them for years (I find them extremely reliable and they package games very well for shipping).
Re: GTA 6 Physical Edition Doesn't Come with Discs, It's a Code in the Box
Peak lazy, anti-consumer behavior.
A small indie studio that would be lucky to turn 50K in revenue not shipping their game on disc, that’s understandable. TakeTwo/R* are going to make more than several third world countries’ combined GDP in about 10mins after GTA6 releases, so not minting a disc—or two, if that’s what it takes—is inexcusable, piss poor business practice.
Re: GTA 6 Confirmed to Be an $80 Game
The game isn’t my cup of tea (thanks largely to the multiplayer not being segregated from the main game’s trophy list, thereby forcing trophy hunters to play that too for the Platinum+100%) but for the amount and quality of content that’ll be here, $80 seems fair. Those interested will be playing this for years to come so viewed though that lens the price is reasonable. It’s more concerning whether other publishers will try to charge the same for games which aren’t anywhere near the quality of R*’s title.
Re: PS5 Shovelware Dev Confirms 'Stricter' Publishing Guidelines from Sony
There are Trophy Chads and trophy simps, and these games are tailor made for the simps. Good riddance.
Re: 'Absolutely Terrible Idea': Nobody Likes Sony's New PS Plus Experiment
PS3 allowed us to sort our trophy lists alphabetically. PS4 took it away for no good reason. PS5 still hasn’t re enabled the option. But hey, let’s break something that was working fine instead of fixing what we broke almost two console generations ago.
slow clap
Re: Remember Korean Stealth Game MUDANG? Looks Like It's Not Coming Out
sigh
Mudang it 😕
Re: Wolverine PS5 Will Win Awards for These Outstanding Accessibility and Difficulty Options
This really should be standardized across the industry. For those of us that don’t need any of these concessions, we’re able to ramp that difficulty up until it’s at our preference. For those who do need these settings, they can pick and choose what suits their handicap and/or skill level. No one is excluded and all are catered to.
Re: Opinion: The PS6 Cannot Come Out in This Era of $1,000+ Consoles
We need a “Yes, I would be there day one—provided Bloodborne Remastered launches alongside it” poll option.
Re: Valve's New Steam Machine Costs Almost Twice as Much as a PS5
How does one post gifs here? Do I need permission? That J Jonah Jameson laughing gif needs to come out of retirement
Re: The Witcher 4 Can't Be Another Cyberpunk 2077, and CD Projekt Red Knows It
To this day there are obvious issues with CP2077. I’m not talking about some niche set of circumstances or the odd, impossible-to-reproduce bugs and glitches, I mean blatantly obvious problems.
Here’s a bit of low hanging fruit they clearly didn’t bother testing: Inverting the Y-axis in the options menu works fine—when you’re on foot. Too bad it doesn’t invert the camera controls for when you’re driving. My only hope is to outrun my pursuers, as trying to aim a gun while driving means I’m looking up into the sky like Stevie Wonder.
How did they overlook something so simple? Their playtest criteria must fit on a post-it note. Customer support was completely useless.
Re: The Call of Duty: Black Ops PS5 Ports Might Be $40 Each without Any DLC
Hm, tough call. I think I’ll hold off until next year so I can spend $90 when Activision decides to rerelease the Atari version of Pitfall in a post GTA6 landscape
Re: PS5 Maker Admits First-Party Single Player Games Are Its 'Core Strength'
@MasterChiefWiggum variety, I’m guessing. It gets boring fast both writing and reading ‘Sony this, Sony that’ every single article.
Re: Hermen Hulst Allegedly Said Sony's PC Ports Didn't Make Enough Money
@Retron You’re assuming Steam games will run on Helix. There is no official confirmation of Steam being accessible on Helix. You’re assuming Xbox players would flock to PS games and buy them in droves. Possible, but if pc bros aren’t then this assumption seems even less plausible.
Re: Going Platinum: This PS5 Game Gave Me Something Better Than a Platinum Trophy
Have they addressed the total lack of any ability to invert the Y-axis in the options menu?
I recall starting this one up on my alt account, not being able to find the option to do so, immediately searching the internet and finding a bunch of posts complaining about the same thing. Couldn’t play it so I closed the game and promptly deleted it. It is mind boggling that any developer in the last 30 years would either be so oblivious or so lazy or so technically inept as to not automatically include something as basic as Y-axis inversion in a first person game.
Re: Sony Aims to Drive PS Plus Profits by 'Improving Service Proposition'
Im having a difficult time thinking of how they could make PS+ more attractive without either making it cheaper (which they clearly don’t want to do) or adding way more/better/day one games (which they probably want to do but it isn’t financially viable).
If it’s not either of those things I don’t see how they can further incentivize a subscription offering. There are lots of little ways to improve the PlayStation experience—Themes? Alphabetizing our trophy lists like how we could on PS3? Better social media integration for those that like that crap?—but none of that stuff is going to make people say ‘I need to upgrade to Premium’.
Re: Uproar as Halo PS5 Demands 2 PS Plus Subscriptions for Local Co-Op
More rakes over at Microsoft than Home Depot in Autumn
Re: GTA 5's Free PS4 to PS5 Upgrade Available for All Players Now
I paid the $15 for the downgrade to the PS2 version from my PS3 copy and now I think I should have waited 😔
Re: Sony Finally Speaks on PC Cancellations, Wants to Enhance Value of PS5
It’s corpo BS word salad speak, but at least it’s competently thought out and not hard to parse. In a nutshell it’s what anyone with half a brain already understood: You want your live service online multiplayer oriented titles in as many places as possible because they thrive or die based on playercount, while you keep your bread&butter single player GotY caliber tentpoles exclusive to provide an incentive for buying into the platform.
Re: Preview: Like a Greatest Hits Game, Remedy Peaks in Control Resonant
Easily one of my most anticipated games in the near future. I’m not sold on the melee combat yet, but Remedy has a certain pedigree and I’m willing to have a little faith it’ll be a polished, fluid system that will feel good to control. Let’s just avoid an Alan Wake 2 physical copy debacle and put it on disc at launch, ok Remedy? Shouldn’t be an issue without that awful ‘EpicGames exclusivity’ interference.
Re: Housemarque Hints Its Next PS5 Game Could Be Smaller Than Saros
@RBMango came here to post exactly this. Not everyone likes that procedural randomness, it killed any interest I had in both Returnal or Saros.
Re: Halo: Campaign Evolved Goes All-In on PS5 Pro Support as Xbox Bets Big on Rival Console
PS5 Pro has this awesome but underutilized feature that I really wish the team behind the Halo remake had taken advantage of. It’s actually not a feature unique to PS5 Pro; base PS5 has it, even Series X has it. It’s called a disc drive. If a studio knows what they’re doing they can actually fit an entire game onto a disc, and no mandated internet connection or forced downloads can come between you and your game.
Re: Another Sony Security Concern: PS5 Games People Don't Own Are Appearing on Their Profiles
Imagine some 10 year old just convinced mom and pop to get him a PS5 and then his parents see this on his profile 😆
Re: Three Xbox Studios at Risk of Closure, in Talks to Become Independent
Ludicrous to contemplate, but they’re actually considering new possible mergers and acquisitions. People better pray it’s tech/infrastructure related and not more studios to stand in line for the chopping block— “Going forward, we’ll evolve and rebuild our stack and look at capabilities across all of XBOX and potential M&A to help us win in hardware, PC, mobile, and streaming.”
And here’s some salt for those wounds—“We are the fortunate stewards of industry-defining franchises that have enormous potential and player demand, but we have not adequately funded them to compete and win.”
Both quotes from the most recent “100 Days” memo
Re: Sony 'Hopes' to Launch PS5's God of War Laufey in the First Half of 2027
Hm, I hope that’s enough time to completely rewrite and re-record the awful dialogue.
Re: Final Fantasy 7 Remake and Rebirth Sales Seemingly Spike After Revelation Reveal
@Reyzore SquareEnix has gone down the tubes over the past 10 years or so. Between questionable business priorities (NFT’s anyone?), mishandling of IP, crap anniversary ‘celebrations’ for beloved games and being late to the ‘multiplatform push’ party only after everyone’s realizing the value of exclusivity, I’m not surprised they’re dropping the ball with what you mentioned as well. Their executives need to go ASAP
Re: Halo PS5 Poised to Sell Extremely Well, Topping PS Store Charts Around the World
Personally, I’m none too bothered whether we get only this one Halo game or eventually the entire series; I’d rather have one solid title than none at all. There’s always the option of a pc or xbox to play the others if it turns out you like the game that much.
No, I cancelled my preorder for a more tangible, pertinent issue: The “Physical Edition” is a worthless game key disc. Spending money on this would be feeding Microsoft’s anti-consumer control fetish and only further entrenches them in that errant course. I’ll be picking up a copy for pennies from a place like GameStop years from now, if I don’t come across a ‘free’ copy on pc that is.
Re: Opinion: PS Plus Users, You Should Play Final Fantasy 16 (But Only If You Play It Like This)
This game exemplifies how the Square of today is most certainly not Golden Age Square of the 90’s.
There’s much to like about FF16, but a lot of it is either squandered potential or not fully realized.
•The visual aesthetic is excellent, but the graphics themselves are so blurry it looks like someone smeared Vaseline on the screen. A Pro patch was low hanging fruit that simply rotted on the branch.
•The world, mythos and various worldbuilding details exude a sense of wonder and mystery, yet the side quests are atrocious braindead affairs and don’t let the living world breathe.
•Story and main characters are well written and feel like real people with their own unique tendencies and characteristics, but the side characters and quest givers are cookie cutter cardboard cutouts devoid of any personality.
•Battle system is decent, but nothing exceptional. It falls into the trap of being coded in such a way that you really only need one or two basic moves/combos and you’ll end up spamming these ad nauseum for the whole playthrough. I played 16 immediately before Stellar Blade and oh god the combat in SB is orders of magnitude better.
•Great soundtrack. Phenomenal. Really nothing to criticize here, or with the voice acting (Ralph Ineson is just constantly awesome).
•Even the pacing is generally good, although again the fetch quests—ahem—side quests really tend to bog everything down.
FF16 wants to be great but ends up being just plain good. It’s definitely worth playing once, but that second playthrough for the platinum became incredibly tedious incredibly quickly due to the game’s faults. At least it’s better than FF13, and infinitely so. That game is pure slop and an embarrassment to the series.
Re: Going Platinum: Ratchet & Clank: Rift Apart Is Still One of PS5's Best-Looking Games
Great game with a fun trophy list. Not exactly tough, but not braindead either and it can be creative in what some of the trophy requirements are.
Re: These 7+ PS5 and PS Plus Games Are Coming Out Next Week (15th-21st June)
Not that I’m interested in it, but isn’t it called Black Desert Online? Was it renamed, or was that Online part just how it was commonly referred to?
Re: Wolverine PS5 Will Take You to Tokyo as Part of Its Globe-Trotting Campaign
@TheDarts Sounds like you have no clue what you’re talking about. Japan has featured extremely prominently in a few highly regarded Wolverine storylines in the comics. Go sign up for secret government experimentation and when you get your own claws, then you can choose not to go to Japan. Idk what to tell you
Re: Gothic 1 Remake (PS5) - Cult Classic Returns, Warts and All
It’s 30fps (even on Pro…wtf) and the full game is not on the disc despite the publisher’s insinuation it would be prior to launch. There are far too many other, better games I could be playing to waste my time on this.
Re: Even with PS5 Ports, Many of Xbox's Games Have Been Underperfoming
Half the time I’m simply not interested in what Xbox is offering, the other half I am but refuse to buy because of Microsoft’s anti-consumer ‘game key disc’ tendencies. I would happily have paid full price at launch for Indiana Jones, Oblivion Remastered and Halo but they’re all worthless download codes. I buy to own, I do not pay to rent.
Re: New Starfield Patch Takes Yet Another Shot at Crash Fixing on PS5, Two Months After Launch
It would take more patches than there are stars in the universe to bring Starfield into a polished, acceptable state.
Re: Xbox Planning Major Layoffs Next Month, Could Involve a Studio Closure
Xbox defense powers activate!
Form of…Gamepass is sustainable!
Shape of…Studio acquisition buying spree!
Re: Halo: Campaign Evolved Is Another PS5 Disc That Requires a Download to Actually Play
Removed
Re: 'It's So Sad They're No Longer Around': Fumito Ueda Would Have Liked to Remake ICO with Shuttered Sony Studio Bluepoint
Spoiler alert, that other game Stupid Never Dies is actually a biography on Hermen Hulst’s tenure at Sony
Re: Whoops! Xbox Accidentally Uploads Gears of War PS5 Trailer
@Intr1n5ic 😆
Re: Rumour: Halo PS5 Trailer Was Planned for State of Play, Sony Allegedly Angered by Removal
I wish the trailer detailed the specific enhancements on Pro. John Q Public may not care about the technical details, but there are plenty of us who do and some transparency would be appreciated. I suppose ‘Enjoy higher base resolutions, more consistent framerates and higher settings only on PlayStation 5 Pro’ is probably not what Xbox fans would want to hear, though.