Comments 434

Re: 8 Ways Sony Must Improve the PS Store for Our All-Digital Future

springer17

@wildcat_kickz Oh I agree with that much, it shouldn't be a platform-led. It would have to be more of a change in thinking from a publisher standpoint than anything forced on them, otherwise it could cause games to be sold at a loss.

Although in the same thought, the concept of a per-unit cost is largely irrelevant with the unlimited nature of digital downloads. A game could (in theory) eventually turn a profit regardless of price because there's no limit to the number of times it can be sold like there is with physical media. But that's a different conversation outside of whatever Sony should or shouldn't do in an all-digital future.

Re: 8 Ways Sony Must Improve the PS Store for Our All-Digital Future

springer17

@wildcat_kickz I'm suggesting price reductions to be in line with physical sales. If a retailer has an item on sale and it doesn't sell well, the price will go down to make it a more attractive purchase for consumers. The fact that I have to keep an eye on sales in order to buy a 10 year old game at a reduced price is absurd, and if that's going to be our only way to buy games in the future, it needs to be more consumer friendly.

Re: 8 Ways Sony Must Improve the PS Store for Our All-Digital Future

springer17

Gradual price reductions over time should be standard, so you know you're not going to be paying full price for a game if you've waited 5 years to play it, not just waiting until it goes on sale and hoping it's lower than last time.

Nintendo has a decent system with Virtual Game Cards, so you can 'lend' your digital games to friends, or easily transfer them to people in your family group. I use that to allow my daughter to have a decent game collection on her Switch while I have mine on my Switch 2. Not as good as a full-fledged resale system but better than the nothing we have now.

Re: 9 PS Plus Extra, Premium Games for July 2026 Announced

springer17

Yay, they're sticking with the staggered release...

Otherwise, not a bad month. I'll try Rise of the Ronin and Citizen Sleeper 2 as I've already played the others I'd be interested in (Avatar's decent for anyone with a passing interest in the franchise). And for the first time I'm actually excited about the Premium games, both titles I've wanted to play but never got round to.

Re: PS5's Physical Disc Debacle Will Attract More Anger if This Xbox Rumour Is True

springer17

This does have the benefit of buying a physical game and gaining the advantages of the digital version (no need to swap discs, streaming, etc.) but won't this be completely moot if they want people to upgrade to their new console and it doesn't support discs (as is heavily rumoured). Yes, you could still access your previously owned games if you owned a Series, but you couldn't buy new ones to digitise unless you kept that around for that purpose.

Re: Poll: Are You Considering Leaving PlayStation for PC?

springer17

While I'm not intending on moving to PC gaming (mainly because having a console is convenient and getting a PC that is decently powerful would still cost as much) I'm not getting a PS6 at that price. I'll stay with my PS5 and whatever games still release for it, and continue to gather Switch 2 games as appropriate.

Re: Talking Point: Is GTA 6's Dodgy Ultimate Edition a Deal-Breaker?

springer17

Outside Xbox have actually reoriented this in a way that I think makes more sense in a recent video: the $100 version is the version they're actually selling to people, with the $80 version is for people who can't afford the $100 version (or won't spend that much on a single game) so they can still get the sale and people will still buy the game.

As @Dogbreath pointed out, a lot of people had assumed it would be a $100 game and will buy it at that price no matter what. The cheaper version is just for those who don't want to pay as much but still play at launch.

Re: GTA 6 Physical Edition Doesn't Come with Discs, It's a Code in the Box

springer17

@Topov81 If I had an answer for that, I'd be in business. My only thought is that they can squeeze as much profit out if every purchase if they don't produce any discs, while still having a presence on store shelves (for all that's worth). That and removing the option for players to buy second hand so they're not missing out on any sales income if everyone has to buy new.

Re: The Witcher 4 Can't Be Another Cyberpunk 2077, and CD Projekt Red Knows It

springer17

It helps that CDPR had built up a lot of goodwill with earlier releases and their general attitude to gaming and their audience, but the damage that CP2077 did to their standing in my eyes is still in memory. As such I won't be rushing to play Witcher 4 at launch without a full understanding of what state it'll launch in. A stance I take with the majority of developers, the only exception being Larian.