Comments 492

Re: Valor Mortis (PS5) - Imperial Ambitions, Largely Realised

springer17

This has been sat on my wishlist since I heard about it. I am a sucker for trying every soulslike I can but I needed to see/hear how this turned out before taking the plunge. Glad to hear it's mostly a success, I'll check out some gameplay this week and may make the purchase if it stays positive.

Re: Another Major PS5 Game Will Be Delisted in October 2026

springer17

I think everyone who plays online understands that servers won't stay open in perpetuity, but tying all single-player content to the same online component that will eventually be shut down is just plain stupid.

I get that people buying sports games will likely buy the new version every time and won't run into this problem, but knowing that if I buy a game now it may not be playable at all on that same hardware in 2 years time is absurd.

Re: The Father of PlayStation Thinks Games Have Stagnated, Calls for Curiosity in Developers

springer17

Most of what gets promoted by the larger publishers is definitely homogenised and feels like a lot of the same ideas repeated to varying levels of success. But that's what they see selling in large numbers, because people know what experiences they like and are willing to spend their money on. It's hardly surprising and is the same in any medium, very few people (comparatively} are prepared to take a chance on something different and unknown.

Re: Poll: What Review Score Would You Give Marvel's Wolverine?

springer17

I'd rate it just below great so settled on a 7. I wish it was longer, or that there was more to do outside of the story, and the NG+ doesn't add enough for my liking. But what was there was thoroughly enjoyable and I will do another playthrough after some time as I do want to experience it again.

Re: Dawnwalker's First Big PS5 Patch Adds an Even Easier Difficulty Mode and Improves Combat

springer17

I've not been having any trouble with the game on normal difficulty, apart from the aforementioned lock-on confusion. I kinda get it, I've stunned that guy so he's not a problem for a little while, let's focus on the other, but not having a choice in the matter is a pain.

I've only had a couple of minor issues myself. 1 was when I was progressing a quest, all going fine, but the timer (which by that point I was locked into) ticked over to night and I was kicked out if a camp, then couldn't follow the route I had initially intended to because I couldn't talk to who I did before, so I was stuck taking a different route.

The 2nd was during a fight with a big enemy in a cave. He kept getting stuck on an unreachable part of the scenery, so the fight kept stopping and starting and his health bar was no longer visible. It was complete guesswork whether I was actually damaging him or not and I couldn't consistently get close enough to get the fight start up the combat properly. It took a few attempts and it happened every time until I was lucky enough to be able to push through.