
Avowed first released on Xbox and PC just over a year ago, and now having played through it ourselves on PS5, we can't help but think that it deserves a bit more recognition.
This was Obsidian's attempt at making an RPG that would appeal to the Elder Scrolls crowd — a no doubt easy sell to the suits at Microsoft, especially with Bethesda's development timeline trailing so far behind.
Avowed is built on the universe and lore of Obsidian's Pillars of Eternity series, but it takes on the form of an action-based adventure with a heavy emphasis on combat and open world-style exploration.
It's what we'd call approachable in its design, in a way that many modern RPGs are. Structurally, you travel from open zone to open zone, pick up leads at the nearby city, and then maim your way across the countryside, all while poking and prodding at the overarching plot.

Said plot is interesting but disappointingly predictable. You play as the wholly customisable Envoy — a representative of the great Aedyr Empire, who's tasked with taming The Living Lands.
This isn't quite an out-and-out role-playing release like its CRPG predecessors, but meaningful player choice punctuates the main story and a large number of side quests.
Some of these choices are delightfully grey, and thankfully, they prevent the predictable story beats from becoming too much of a burden. It's easy to forget about clear narrative throughlines when you get to have a direct impact on how fate unravels.
Plus, The Living Lands is a gorgeous frontier setting, fit to burst with brilliant environmental art direction. Seriously, this is one of the most enchanting fantasy backdrops we've seen in a long time, and Obsidian's visual teams deserve huge praise.

It's a shame, then, that its inhabitants don't quite live up to the splendour of their surroundings. Avowed's rigid dialogue system, held back by robotic character animations, doesn't do anyone any favours — but it's mostly the writing that struggles to strike a chord.
Now, we're not saying that Avowed's script is bad, but it never manages to grab you by the collar. We've mentioned this before, specifically in our review of The Outer Worlds 2, but there's an underlying dullness to Obsidian's modern creations that it just can't seem to shake.
So much of Avowed's chatter is thoroughly unexciting; bland and cookie-cutter to the point where you start wondering if you've stumbled into a unapologetically bloated MMO — especially when it comes to quest-givers.
Fortunately, your own dialogue options do add some spice to conversations that may otherwise bore you to tears. In typical Obsidian fashion, your Envoy can be a total dickhead to everyone you meet, and although your standard options rarely affect anything other than the NPC's immediate response, it's nice to feel like you've got some agency over your hero's — or antihero's — personality.

As for party members, Avowed's small roster is decent — if, again, a little dull and one-note at times. For what it's worth, we actually like having a smaller group of allies as it allows each character more room to breathe and express themselves.
While we doubt any of these personalities will live too long in the memory, Avowed does an admirable job of making party members feel like they have a say in events. When navigating both the main story and side quests, your allies will make themselves heard.
Sometimes disagreements are inevitable, as your companions will actually push back against certain decisions, depending on their own beliefs and outlook. This friction — though usually short-lived — can be genuinely compelling, because we all know that most RPGs have your allies stand in total silence while you commit potential atrocities.

So, Avowed's story, its writing, its characters — we'd say they're solid but rather unremarkable. Why, then, are we suggesting that this is perhaps an overlooked adventure?
Well, it's all about the gameplay, really. Exploring these often stunning environments, battling all manner of monsters, and collecting unique loot — its a loop that clicks early on, and it's still engaging 50 hours in.
Indeed, the game's combat system is great. You can approach it in loads of different ways, coming up with your own fighting styles based on weapons and skill tree unlocks.
That's obviously nothing that we haven't seen before, but Avowed leaves an impression through its satisfyingly weighty action, which is full of chunky melee blows and crackling magic spells. Think Skyrim but with some serious kick, and you're on the right track.

Between big boss battles, tricky bounty targets, and land that's littered with creatures of all shapes and sizes, combat really is a focus here, which does set Avowed apart from its peers to some extent.
Which brings us neatly to the new difficulty and accessibility features that arrive alongside Avowed's release on PS5.
For starters, you can now tweak individual difficulty values to suit your needs, potentially sanding down a lot of the title's rougher edges and streamlining progression for the better.
In particular, the game's criticised equipment upgrade system — which effectively gates victory against tougher enemies behind the stat-based quality of your gear — can be all but nullified through the new settings. And believe us when we say that's cause for celebration.

Over the last year or so, it's clear that Obsidian's taken plenty of feedback on board, and its efforts are reflected in the scope of the game's Anniversary Update. It includes all kinds of highly requested features, such as New Game+, new playable races, a new weapon type, a photo mode, and the aforementioned quality of life settings.
In short, there's no doubt that PS5 players are getting a better, more complete title than what was available 12 months ago.
Conclusion
Avowed is arguably Obsidian's strongest modern release, and it's not for the reasons that you may think. While the game's writing and storytelling often lack bite and excitement, its gameplay saves the day with a cracking combat system, meaningful player choice, and the enjoyable exploration of some truly stunning locales.





Comments 29
If anyone's got any questions about the game or the review, let me know and I'll try to answer them.
As evidenced by the review, I really enjoyed Avowed. It never quite blew me away, but I think it's a rock solid RPG, and I personally much prefer it over The Outer Words, if we're comparing modern Obsidian's output.
I'd highly recommend checking it out if you're in the mood for an RPG with a good sense of adventure and a focus on action.
I really enjoy Avowed on the series x but the eyesore of shimmer in foliage objects when panning was a disgrace.
Will be interesting if the Pro has removed this by power or using PSSR. AC shadows once PSSR patch removed all complex shimmer on foliage and bamboo fencing and tiled roofing.
@OldGamer999 For what it's worth, I played the whole game on PS5 Pro and didn't notice any graphical issues across any of the three modes (Quality, Balanced, and Performance).
Hopefully it was a bug that's since been squashed!
Looks really lacking in the graphics department, looks really dull and gloomy, probably get in a sale bit not day1
I tried this on PC with game pass to see what is like as I’m a fan of both Outer Worlds games, pre-ordering was a no-brainer. Looking forward to playing this very shortly.
Downloaded and ready to play, once I get round to it tomorrow. Curse these 6pm UK game unlock times!
Still haven’t picked up the Oblivion remaster… and I’d probably want to play that over this if I’m honest. It’s still a maybe though to be fair.
I played (and finished) this on Xbox last year and thoroughly enjoyed it. It was easily in my top 5 games of 2025. Exploration is fun and often rewarded, so check every nook and cranny! Combat is great and you can really mix it up with your choice of weapons. I spent the majority of my play through using a wand in one hand for spells, and an axe in the other. Great fun.
@Dragon83 are we looking at the same thing?
Awesome review! I have it downloaded and ready to go for when I get off work this evening. Glad to see that it still has that Obsidian spirit, and while it may stumble in a few areas, it succeeds just as much.
@ShogunRok How are the trophies, and the platinum? Can it be done on a single playthrough?
@ShogunRok
Guess the Pro version got rid of the series x shimmer etc.
Dialogue in this game was corporate.
Example: https://youtu.be/xPIyV4x1tJg
@ShogunRok Judging from all the familiar looking screenshots and what I read in the review is this basically first person view "Kingdom of Amular: Reckoning"?
Only half joking. And I don't play FP so it's a moot point. If this has a 3rd person option like Skyrim or I'm just misjudging the pics please let me know. 😀
Good to see this on ps5 but I have approximately 7,482 games I’d prefer to play before this so doubt I’ll get round to it myself.
Can I import my Xbox/PC save (per how you can in games like Witcher 3 with its great cross save feature), or am I starting from scratch?
I have to say, having played around 20 hours on Xbox/PC, it's utterly insulting to give this game the same score as Veilguard.
Avowed isn't perfect, but it's like comparing a truffle to a dog turd. Avowed is vastly superior by every metric going.
@ShogunRok do npcs react to your actions now, or can you smack them in the face with a sword and they just stare at you , are all boxes and crates destructible now or just the ones with something inside , also is there more than 6 enemy types now , is the combat still janky ?
@rjejr its like skyrim if skyrim was crap
@rjejr That wouldn’t be a bad thing — KoA is fantastic.
Tried it for a couple of hours on Steam before refunding it. Absolute rubbish.
I just can't get over those character designs man....
Tainted Grail or Avowed..I havent decided yet..Which is better..?
I could not agree with this review more, having played this on Xbox on release. Yes, the story and script are rather formulaic. But this is fully offset by some outstanding player choice and a really fun and flexible combat system. When you are exploring the whole world because you know your choices matter and because you are looking for trouble to test out fun new powers, that is the sign of a good game.
I was really surprised by how much the game allowed me to influence the narrative because I looked around a little and opened some possibilities. It was cool, and the kind of thing I thought more RPG fans would respond to.
This is not the best game I ever played, but it is good and certainly deserved more attention and praise.
Avowed is the very definition of Unreal Engine 5 AAA slop, not terrible but 6.5/10 absolute tops.
@Dogbreath Remember that EVERYONE gave “a return to form for BioWare” a high score even though it was a gigantic failure. I wouldn’t be too bothered by it having the same score as any other existing game. The review hivemind was strong with that…release.
Avowed is a game I tried for a short while in gamepass and walked away from. So many better games out there, but I can see why others would enjoy it. I’d never buy it even on discount, myself.
If you love playing a mage this game has some of the best mage combat I’ve ever played. I highly recommend you play mage your first play through.
I have this on Xbox and just haven't played it yet. I really want to when I catch up on the other games I'm playing. It seemed like it was good at launch, I legit thing being imprisoned on Xbox was it's biggest issue, at least from everything I've read.
I agree that modern Obsidian's writing and dialogue is quite dull. If you go back and play The Witcher 3 you'll suddenly remember what great writing is, maybe Obsidian should do that too.
I'm definitely interested in playing Avowed but this review and from what I saw when it came out originally makes me want to wait for a sale, which should be during the summer lol.
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