Comments 3,533

Re: Poll: Would You Pay $1,000 for a PS6?

Voltan

As anyone would, I'd expect new games to still come out on PS5 for a long time, maybe even the entire PS6 generation. I think staying on PS5 would be a perfectly valid option for a long time.
That being said, I would upgrade to get the best console experience (and before someone says PC experience is even better - sure, in some ways, but for me the convenience of consoles will always win, especially with how much I'd have to pay to actually have it "better")

Re: Phoenix Cyclops Fires Up Marvel Tokon on 2nd November, PS Plus Trial Out Now

Voltan

@naruball I wouldn't buy most fighting games for their single player content and this isn't exactly an exception but I enjoyed the story episodes (I think the writing highlights characters' personalities well and the panels are drawn by actual Marvel Comics artists) and it has some extra stuff like a Survival mode and decent learning/practicing resources.

Re: Poll: What Review Score Would You Give Marvel's Wolverine?

Voltan

I voted 8 - if I had that option, I'd probably put it at 7.5 instead.
My only problem was that it didn't do many different things, which results in a bit of a lack of variety (and the bicycle sequences aren't very good so they don't help).
What it does though, it does really well.

Re: With the Death of Boxed PlayStation Games Incoming, Sony Records Its Best Physical UK Launch of 2026

Voltan

@get2sammyb "You can't really buy physical games at retail"
I think this is more about how people interact with retail (especially post-covid) than games
I'm not in the UK but... I'm buying a lot physical media (games, vinyl records, etc) myself and I haven't bought any of it in store (as in, not online) in years
it is simply more convenient and often cheaper to shop online

Re: Marvel Tokon Dev Apologises for PC Launch Woes, Outline Future Balance Updates

Voltan

The win rate stats are a bit useless tbh. The majority of the player base will always have close to 50% win rates because ranked mode will ensure they play with players who can win about as much. Also, character popularity will often bring win rates down, even if it's rooted in the character being strong.

That being said, I like what they're saying here and I'm looking forward to the updates. By the sound of it, it should happen after EVO France (the first World Tour qualifying event), so about a month from now (unless it happens very soon, like this week - but I imagine they'd just say that if it was the case)

Re: 'It Will Not Be Easy': Marvel Tokon Producer Talks Winning Back Burned PC Players

Voltan

@TrollOfWar While there are indeed some concerns about PS5 at offline events (I ran into a controller issue myself once), the piece you linked is mostly clickbait.
As someone who actually travels to these events multiple times a year and personally knows people who run them, let me tell you:

Most tournaments are not considering switching at all. PC setups are better in some ways but much more expensive, difficult to set up, inconsistent and have their own share of problems. There are some events that run SF6 specifically on PC (mostly in France) but they're a minority. It's just not a viable solution for big events for most organizers.
TXS moving to Xbox is mostly a PR move (Americans like to think the American console is superior) as all actual evidence suggests SF6 does not run any better on Xbox (they're pretty much identical in terms of input lag). I'll be keeping an eye on this to see how it goes but I do not believe it will make any significant difference. In fact, while this organizer "was told the game feels better on Xbox", I've seen people say the opposite.

There are some exceptions. Samurai Shodown is usually played on Xbox Series as that version has a 120Hz mode that greatly reduces input lag, while a PS5 version doesn't exist (and PS4 doesn't have this, even when running on PS5).
Other than that, PS4 and PS5 remain the standard tournament platform and that is not changing outside of some rare exceptions.

Btw the Redditto controller situation I'm 90% sure was a Brook converter issue (as he uses a non-PS5 compatible controller). I've seen the exact same thing happen with this converter on PC (I believe the issue was removed with a firmware update though).

Re: New PS5 Beta Firmware Is Available Now, and PSSR Is Getting Even Better

Voltan

Pretty sure this (the PSSR thing) was already a thing though? Sounds like they're just making it on by default now.

The Bluetooth setting was also there already (I used it myself in the past) - what they changed is that it now additionally prevents the console from going to sleep in some situations (which makes sense for events)