Senua’s Saga: Hellblade 2 is a game that’s not particularly good in a traditional sense, yet is still worth playing through.
Picking up where the 2017 original left off, it’s a sequel that doubles down on the best and worst features of that first experience, leaning into cinematic storytelling, outstanding visuals, and unique sound design. The graphical and auditory experience makes developer Ninja Theory an industry leader in its distinct field — you’ll struggle to find many other PS5 titles that look and sound better than it.
However, those standout elements only go so far when the act of actually playing the game is so rudimentary. Hellblade 2 bridges the gap between its cutscenes with a lot of walking, bad puzzles, and basic combat. As an overall package, it makes for an incredibly uneven experience.

Senua returns in the lead role for a follow-up that explores her battle with psychosis and efforts to free her people from slavery by journeying to the Viking homeland of Iceland. Shipwrecked on the shore, she makes a prisoner of one Viking and has him guide her to their leader.
With just six hours of content, even accounting for finding all the collectibles, the plot quickly develops and introduces companion characters carrying tales of giants and the hidden folk. Or does it?
Leaving much to interpretation, the game embraces the hallucinations and internal voices Senua experiences to the point where you’re never sure what’s real and what’s not. Characters fade in and out of existence, and the environment shifts and changes with a sweep of the camera.
This is a good thing, for the title’s unreliability adds suspense and intensity to sequences that would otherwise have Senua simply stroll through the countryside. Its sound design is superb; internal voices will whisper in your ears, bouncing between your headphones and offering commentary on Senua’s actions. Extremely unnerving, you’re constantly kept on edge even in the most unassuming scenes.

It’s an extra layer that’s desperately needed, as the moment-to-moment gameplay of the title is detrimentally basic.
Actually playing the game, and not just taking in its beautiful vistas and unsettling audio, consists of walking, solving simple puzzles, and sword fights. These are the crux that make up many PS5 experiences, but they’re sorely lacking in Hellblade 2.
Returning from Hellblade: Senua’s Sacrifice are the symbol puzzles, where you must search the immediate area to find objects you can line up at a specific angle to form the shape blocking your path. They’re joined by a new puzzle type that involves collecting orbs from pedestals, accessed by changing the environment around you.

Both types prove so easy to solve that they’re hardly worth classing as puzzles in the first place. When you’re close to a symbol, the focus feature will automatically snap your camera to the solution. Then, collecting the orbs is as simple as shape-shifting a single piece of terrain.
The combat system doesn’t fare any better. Senua has a standard and heavy attack, and can block and dodge enemy strikes. She finds a mirror — charged by landing blows on the enemy — that allows her to slow down time and get an easy kill. While many encounters will feature multiple combatants, the camera always fixates on a single enemy, turning every contest into a one-on-one duel.
Despite the fact some enemies have different appearances, every single battle — from the moment you pick up the mirror in the second chapter through to the final boss fight — plays out exactly the same. Their repetitive nature grates further on the overall offering, making it more of a chore to play the further in you are. There comes a point where the game’s simplest prompt, to plainly walk through its beautiful scenery, becomes the best thing about it.

From the sweeping camera pans of the Icelandic environments to the individual rocks placed on either side of the linear path, the game is only rivalled by Death Stranding 2 as one of the prettiest games available on PS5. Its landscapes are jaw-dropping, its lighting system shines in cave systems with only a flame to find your way, and its characters impress with strong performances and visual design.
It’s just a shame to be presented with such a stunning world, only for there to be so little to actually do in it. You can admire, but no touching.
Consequently, the base game is a disappointment, but one with something to offer — and perhaps even appreciate. Its gameplay will never satisfy, though the visual splendour and absorbing auditory experience will. Melina Juergens as Senua once again provides a phenomenal performance, and strong haptic feedback support ties the protagonist’s internal voices back into your controller rumblings.
It means that, in a rare role reversal, Hellblade 2 is at its best across all the factors that don’t require you to properly play it.

Rounding out the package are the extra modes and technical updates Ninja Theory has included in this new Enhanced edition for PS5, which arrives after 15 months of Xbox console exclusivity. The original release ran at 30 frames-per-second on Xbox Series X|S, but this upgraded version now offers a 60fps Performance Mode on both base PS5 and PS5 Pro.
Our playthrough on the latter system was conducted using this new mode, and it proves to be an extremely smooth, satisfying experience. This is the optimal way to play, with no frame rate drops in sight.
The other additions are developer commentary and a new Dark Rot mode, which follows through on the warning the first game came with. In Senua’s Sacrifice, the game told you that if you died enough times, a Dark Rot would consume Senua’s body, and you’d have to start your playthrough over from the beginning. This was a double bluff: the Dark Rot never actually took over, no matter how many times you died.

In Hellblade 2, this optional mode makes the warning a reality. On an increased difficulty mode beyond Hard, you’re allowed to die three times. On the fourth death, your save data is wiped and you have to start over from the beginning.
This mode, along with the developer commentary, is only unlocked after completing the base game, with good reason: it’s absolutely brutal. We never managed to make it past the second chapter in our attempts. The combat remains incredibly bland, but at least the Dark Rot mode adds considerably more tension to it.
Conclusion
Senua’s Saga: Hellblade 2 is more enjoyable as a visual and auditory experience than it is to actually play. Even with new modes and a smooth 60fps mode the new Enhanced edition provides, the Ninja Theory sequel fails on two fronts: bad puzzles and repetitive combat. Despite that, you’ll never play anything else quite like Hellblade 2; the game’s very unique approach to the sensory side of video games is exquisite. It just about warrants playing entirely because of that.





Comments 136
Pretty visuals and a great lead performance but really that's all it offers. I do have it pre-ordered mainly so i can play it again at 60fps on my Pro as i first played it on my SS so the visuals took a hit.
So, the game fails at being a game at the fundamental level, yet it gets a relatively-hogh rating because it looks nice? That's basically the entire issue with this game.
Pretty as a prestine lake but shallow as a puddle - the game
I'm just glad review score was fair. There were so many 8-9/10 when it first released, I was questioning if I actually downloaded the same "game" from Xbox store.
It truly looks good, but it fundamentally fails at being a video game.
It’s funny because if a game looks bad but has great gameplay, it’s an amazing game. But when a game looks amazing but has mediocre gameplay, it’s a bad game.
Hmmm… it’s as if gamers prefer gameplay over graphics…
No, it can’t be that. Because developers keep releasing 30 fps games and prioritising graphics…
Definition of subscription game - worth playing but there are far better and more interesting things to spend money on.
I’ll probably play it eventually as I quite liked the original. It’s disappointing that the actual gameplay was scaled back from the original if anything though… you’d think with the extra capital that would’ve been made available after being purchased by MS, that the gameplay would’ve been the area targeted for expansion. Weird choice 🤔
@Kienda Game play > graphics, that's the code I live by (most of the time)
It's 50 quid? 😂
There are far better games coming out this month that offer a lot more value for money.
So, the only thing bad here for me is the very short game time. I will deffinately pick it up but will wait for discount.
6 feels like a fair score. I enjoyed some aspects of this game, it's not a bad game, but it ended too soon and was a step back from the first in almost every way except graphical fidelity.
Played this on Xbox and it was soo boring unfortunately
I'm sorry, this fundamentally fails as a videogame. Strip away the shiny graphics and there is nothing.
@Oram77 agreed. Gameplay is king.
@MrPeanutbutterz @DarkTron Having played it all it's not quite as one dimensional as that. There are good elements, the setting is engaging, some of the plot threads are interesting (but not capitalised on), and it's well made. There are some good set pieces too, it's not JUST about the graphics... which are absolutely lovely.
But the general gameplay is a bit rote and repetitive by the end. The binaural audio and Senua's madness from the first game, while still good, also feel like they aren't as well done. Lastly the game ends too soon, just as it was getting interesting.
Personally I still think it's worth a play, but not at that price. Game Pass was perfect for it, or a deep sale. It's a short experiential game and judged by that it's not bad. But at £50 they are having a laugh.
Seems like a Gamepass game. Flashy, shallow, short, not worth buying but fleshes out a catalogue.
Shame, because I was/am very interested in the original for the character development / story , but strikes me as a game that didn’t need a sequel.
Now that physical copy please.
I've been wanting to play this for ages but I'm not prepared to pay more than £25 for it.
I imagine I'll get this in the Christmas or new year sale for about £18
Any news on the enhanced version of the first game that's meant to be a free upgrade if you own PS4 version?
I'm looking forward to experience a more stable performance and less muddier visual quality opposed the Series S version. But I won't be an early adopter this time around. Enjoyed the experience overall on my first run, except for the puzzles which dragged a little bit.
Perfect game pass fodder.
It's a 4 really.
All fur coat and no knickers.
Based on the review and comments, happy to wait for the inevitable £20-30 bundle of both games that will probably be a thing by the time Black Friday rolls around.
Beautiful game but dull as dishwater. Oh and DS 2 isn’t the only game that rivals it graphics not when Horizon Remake and HFW exist
@dark_knightmare2 Decima engine is truly one of the best engines out there.
It's quite sad to see Ninja Theory from Heavenly Sword days to this.
The ironic thing is Ninja Gaiden Ragebound budget probably not even touch 1% of this game budget. But i bet you got more bang for your bucks, had a good time, and feels satisfy when you finished Ragebound compare to spend 50-60 bones for this game.
I've missed the price earlier.. wow! This 3-4 hours tech demo (probably on the same level of interactivity Witcher 4 demo would be if released publicly) costs more than let's say Expedition 33? What a world we live in..
MS really wants Ninja theory to fail
I've been really looking forward to playing this but I gotta agree with everyone on the price. Way too high for what it offers. I'll wait till it's around 20 quid.
A lot of the people here who say that this game "fails at being a video game" have probably never even played it themselves.
Thing is, I don't get the idea that a game is defined solely by its "gameplay." There are so many games out there, like visual novels, adventure games, point and clicks, etc., that have very little traditional gameplay, yet are beloved by many people. Just because you can't run around and mindlessly kill enemies doesn't mean it's not a video game.
While I can understand the criticisms about Hellblade 2's combat compared to Hellblade 1, if this game had gameplay like God of War or Heavenly Sword, then it wouldn't at all fit with the message and themes it's trying to convey. This game is not a hack-and-slash, and it's not trying to be. If you were expecting Hellblade 2 to be anything more than a "walking sim," like the first game, then that's on you.
That said, I do think Microsoft marketed this game pretty poorly and maybe gave people the wrong idea.
I always thought I'd played the first one but then couldn't see any save files let alone trophies so think I imagined it or played something similar. Damn day drinking!
No physical copy then? C'mon!
@Kienda gameplay is king but when it comes to trying to market a game to a mainstream audience, graphics win. Telling potential customers that your game plays great is a far less effective marketing tool - and far harder to effectively accomplish - than showing them that it looks great, unfortunately.
So it's a visual tech demo nothing else
I'd expect this from a new indie developer with their first game showcasing what they are capable of. But these guys should be doing better gameplay wise, what heppend to the days of Heavenly Sword.
I'm a fan of these types of games. It's true that often their gameplay is lacking, but they also often have incredible potential that is cut short by lack of funding or cancelled sequels. And they can be fun in their own way - sometimes the fun to be had is not in the gameplay, but in their themes or the sheer awe their story and/or presentation provides. The Order 1886 is another game that was a spectacle to behold and had a great setting, but would have needed a sequel to properly evolve its gameplay. It wasn't bad, but simply passable - however it would have been a sequel I definitely would have bought.
And really, we should have variety in the types of games that are offered up to the market. If it's not for you, don't buy it, move on. Others will have an interest. Sadly, the loud voices that rise up whenever they're not aimed at as a target audience by every single game that gets released, are just a bit too loud.
A rate instance when I completely agree with PS on the score completely! An absolutely balanced and well-written review, again highlighting that even “mid” games might have redeeming qualities which might justify a playthrough.
Yep, a pretty game but rubbish to play. The most disappointing game I've played this generation
Needs to be on PS plus. No one should part with money when there pretty much no game. I 'played it' on GP and other than ogling at some pretty graphics, its was dam poor, which was a big shame as the studio is capable of so much more.
I'd have much prefered a a Heavenly Sword sequel - at least that was doing its best to be an actual game.
What is the resolution on 60fps???
On 30fps the resolution wasn't great so it would be amazing to know in fairness???
It's an enjoyable experience though it's more an interactive story than a straight up game but definitely worth playing!!
@carlos82 Everyone has there own opinions but you mustn't of played many games it's not that bad at all in my opinion a lot worse has been released
@Questionable_Duck vert well said. I mean, The Walking Dead Season 1 (Telltale) was a huge success and is beloved by money despite its minimal gameplay. As long as it does well what it's set out to, I think it's worth playing. My only concern is that there are people who enjoyed the first but not the second.
When you can spend that same amount for an actual fantastic game, that looks amazing also, instead of a tech demo, that bores you to death, im definitely not interested...I 'lol play it if I can get it at 80% off, or if its on ps+ ..other than that..noooo..its not even worth deleting the four full games, just to download it..
Hopefuly this will be in the bargain bin soon
@naruball Yeah, some people who loved the first game didn't like the sequel as much, and their complaints are perfectly valid. I just don't understand the whole "boring walking sim" and "Hellblade 2 is not a game" stuff.
@Jammer Limited Run Games is releasing a physical copy of Hellblade 2 for PS5 and Xbox
@Questionable_Duck nothing unites people like hate. They don't even have to play the game, watch the money, listen to the artist.
@Ricky-Spanish I play a lot of games across all platforms and I agree there will absolutely be far worse games released this generation, that Gollum game and Mindseye spring to mind as terrible looking games but I also didn't play them because they looked terrible. This looked like something I might enjoy but sadly I thought the combat wasn't engaging at all and felt scripted, whilst the puzzles were a joke if I'm being generous, the voice acting, sound design and visuals were superb, I just didn't enjoy playing it. If others did, then great and I stand by my opinion of this being the weakest game I've played this gen
I hate this game, and i use the word game loosely , probably the worse title I've played in years,it looks nice of course it does , but you'll get more joy and excitement going to an art gallery, a 6 is way to high for this garbage.
@Questionable_Duck because it isn't a game and you do just walk.
@carlos82 Well explained sir👏✌️
@naruball from my perspective it just wasn't engaging. I played Still Wakes The Deep just afterwards and it's setting and story were great to explore, so when I got to its rather minimal traversal or stealth sections I was thoroughly engaged and enjoying what was going on.
With this, I was largely walking around abandoned huts and small villages with nothing to really see or keep me interested. So its gameplay sections needed to pick up more of the slack, so when its puzzles were just stand in a spot to line up the lights and then its combat felt largely automated, I just switched off mentally and got bored
@Ricky-Spanish hellblade 2 was hyped to death , whole features on how they made actual clothes for the voice actors to wear , articles on how realistic senuas face looks , and then they forgot to put an actual game in there, they spent a reported 80 million to make this crap, the first game cost 10, the success of the first went to their heads i feel, but that was riding on the coat tails of its mental health achievements.
@Questionable_Duck Thanks for the good news that being there is a physical copy. The bad news obviously being LRG are releasing it.
I really liked the first one despite its clunkiness so I still want to play this. Might wait for sale though.
Just realised Combichrist did the soundtrack for the first one. I have that on CD but not the game was it a PlayStation Plus monthly title at some point? Maybe I played it that way but it wouldn't explain no trophies on my console?
@4fold the highest rated game of the year is on gamepass 🤷
@lazarus11 Well it's definitely more an interactive experience than a game for sure!
I don't really remember it being hyped to "death" at all I'm sure if it cost so much its to do with the realism of the game which definitely looks amazing!
I'm not some fanboy for the game trying to defend it I'm just saying it's not terrible in my opinion 🤷
The first game was the same so it's not like they were going to go for deep gameplay in the sequel!
@carlos82 fair enough.
@lazarus11 In Ace Attorney, all you do is just read and look at some images, but it's still a game
If you know what you're getting into (mostly a lovely looking walking simulator) then you'll likely come away content. I enjoyed it for what is was but I also played it through Gamepass - I wouldn't pay more than £15 as it simply doesn't offer value for money beyond that.
@Oram77 it def is
Played this at launch and really enjoyed it. It's certainly not for everyone, but it's more of a game than many of these comments would have you believe. Just a very linear one, other than the hidden collectibles.
I'd recommend it, but probably not at the $50 dollar asking point for most people. Maybe wait for 25/30, at which point I think it's more in line with most people's cost/benefit expectations.
@4fold Dude check out whats on gamepass you have been spectacularly misinformed about the quality of games on the service😂
@Ricky-Spanish didnt have to have deep gameplay , some would've been nice though
@Questionable_Duck Objection!!! they aren't comparable
I don’t know this game is a 6 but you have the first an 8. This one is better.
@lazarus11 There is some gameplay dude just very little of it haha no point lying to prove a point there is gameplay in the game 🤷
Anyway I'm more interested in how 60fps will work on this considering the low rendering output resolution of the game on 30fps it's only 1080p at the very best of times
The first game felt like a tech demo. I think I'll pass on this one.
@carlos82 Still Wakes the deep is one of the best "walking sim" games ever, and the voice acting was extremely outstanding, truly is a underrated gem.
This reads like it could have been about the first game and I thought that game was absolutely brilliant. One of the most unique gaming experiences I had, it basically was dealing with depression packed in a game. I’ll definitely try this one as well.
Sounds almost exactly like the first, I’ll definitely check it out when it inevitably ends up on PS+
Can anyone confirm if there’s still interesting boss battles? The first game has one of my all time favourites
The game (and I use the term loosely!) is absolutely beautiful to look at, and you will struggle to find a comparable visual experience. Personally, I enjoyed the first game more, and I replayed it prior to playing the second. I will never replay the second because it does not offer enough beyond being beautiful to warrant replaying. I don't regret having played it, I just wouldn't want to do so again.
Honestly, if you have time, and the patience to walk through some stunning vistas, then it is worth playing. If you like some action in your games, and it looking pretty is not enough, then this game is not for you...
@Hyena_socks Theres a couple alright it's more just taking on several enemies in big epic battles there is a big proper boss fight alright but I won't say anymore as not to ruin it😱✌️
@Fiendish-Beaver The overall story is pretty good aswell in my opinion anyways✌️
50 quid for a movie is crazy money
@Bsb56 So you don't control the character at all? You just press play and passively watch it?
I remember people were expecting for this to be an answer to GoW with awesome graphics and good gameplay after MS buyout with the increased budget, myself included. Incredible Viking setting, mythological creatures etc. I remember the first gameplay demo being really incredible in terms of the scale too.
Then with every "cinematic trailer" that hope decreased more and more until the truth became apparent which was a glorified walking similator.
MS might close Ninja Theory and nothing of value would lost in terms of the industry.(I am not talking about people losing jobs.)
I gave it a go on gamepass last year and a shockingly large amount of my time spent with it was literally just holding forward on the analogue stick. Excellent visual and auditory experience but a really boring game. If it was a TV show I would watch it in a heart beat.
@Scottyy "MS might close Ninja Theory and nothing of value would lost in terms of the industry"
How can you say that when people have played and enjoyed their games, including this one? It may not be for you but it is for many others. Play something you like and leave people who different tastes enjoy something different.
6 Hours for 50€? Eh….
@Questionable_Duck The problem is that it doesn't seem to develop the combat or keep it interesting, along with the puzzles, when the bar has been set by the first game.
I enjoy 'walking simulators' and games that offer an experience over gameplay like Edith Finch - but in the 45 mins it took me to complete that game there was a variety of gameplay and detail.
Also the £50 asking price seems a bit high for the 6hr play time.
That said I will definitely be picking this up at some point as I loved the first game.
80+ comments for the review of a game will sell like 10k copies at launch is quite impressive.
I cannot say I remember it, @Ricky-Spanish, but then I'm getting on a bit, and I cannot remember what I had for breakfast this morning...
@Fiendish-Beaver Haha 🤣👏✌️
This review score is incredibly generous. I know you can say 'this is the opinion of the reviewer don't take it to heart' but this is the score that will add to the metacritic average which can encourage companies to make the same mistakes in future. A review of a game that can get a 6 for just having good graphics/sound isn't a serious review.
£50 for a movie? Nah and then If it’s anything to do with MS I’m also out.
No gameplay really no interest.
Shall continue to play true AAA 90 plus games.
We definitely need more new ones by the way.
Comment section is an explanation why PS has way less VNs than Switch or PC.
I loved the 1st game and I personally enjoyed this but no way is it worth 50 for a 6 or so hours game
@Blaze215 a comment on a game that that the commenter hasn't played isn't a serious comment.
@Dalamar Most VN are exclusives to Japan and big chance half if not most of them are either hentai 18+ titles or generic high school love stories.
I personally not losing my sleep just because i can't play some niche VN on my PS.
Really sounds like a £10 sale game, or wait until its free on PSPlus Essential - if that doesn't happen I don't feel like im missing much.
@naruball
I can say that when I see the dissapointment and reception to this and their previous work of Bleeding Edge and their upcoming project which will be something similar to this probably. We wouldn't feel their absence.
Gone are the days of actual good games like Enslaved, DMC, Heavenly Sword etc. Hell, even first Hellblade...
I'll pick it up when it's around a tenner as that's my price point for walking simulators and visual novels.
These kind of games, once upon a time, were considered rentals: solid, well-made games (and yes, this really is still a game. Go look up the definition.) worth playing but not worth owning.
Given that option is no longer available, I'm happy to wait until it reaches a price point I won't miss and won't leave me feeling ripped-off.
Wish they would return to Enslaved, by far my fav game of Ninja Theory.
Just came here to search for one thing: performance on base PS5 and i couldn't find that info. Next time, test the game on both systems because not everyone has (or will have) both consoles, it's either one or the other. Guess I'll have to wait DF's video again.
@naruball if you think moving the analogue a bit is enough gameplay with camera pov puzzles and barely any combat and shallow dont know what to tell you I play games for gameplay that's it
I love this series and I will probably buy it at full price because I love Ninja Theory so much and I want to support them. Besides, this games mean so much to me for personal reasons.
Yeah, I will double dip on this one, so sue me, lol!
The first Hellblade was a misfire, but an interesting misfire. The game made great use of spacial audio and featured a really incredible boss fight in total darkness. But there were so many bland combat moments and puzzles that dragged the whole experience down. It seems like instead of taking what worked, they doubled down on the mediocre aspects from the first game.
@windxtravelerx yeah I'm sick of reviews on sites and YouTube being on pro when it's the niche console with the low install base.
Reviews should be for base system with a section about pro enhancements
"Hellblade 2 is at its best across all the factors that don’t require you to properly play it."
Lol they should have just made it the movie they truly wanted 😒
I Platinum the first one and it still holds the record for most boring and slowest game that I have ever played! It was torture lightly walking everywhere, they can add this one a PS Plus free game and I still won't touch it.
My guess is that you can blame the Xbox Series S for the lacking combat. It was probably a bridge too far for them to get an Unreal Engine 5 showcase running on the Series S with the same frenetic combat the first game had.
@naruball really coming out to bat for this one eh. Im not sure this is the hill you want to die on 😂
I really like the first one, so all that reads more like a 7 for me. Don’t care if it’s short with walking sections, I prefer that over a huge open world with dothesamecrap-itis for 150hrs. This’ll be a welcome change of pace.
Randy Orton!!!! The goat, the legend
@reddevilcat dont...😂
@BigRadical the whole game is a walking section
@carlos82 as soon as the first puzzle came up in the game I deleted it, I really enjoyed the first but I was not going to go through another game of lining up symbols. Ended up giving away my ss so could try it again and I sure ain’t paying £50 for it
Always found it odd that Xbox tried to make a tentpole game out of this series as it's very far from their usual style. I love cinematic games, good walking sims, and the first Hellblade so I'll pick this up at some point. After playing that first game again with its PS5 update!
@DreadfulDragon perfect game for gp and ps +
@InJeffable doubt that
This game commits the biggest sin a game can commit... it is boring.
The first one had a good balance of interaction, gameplay and cinematic, this one is just plain boring. Keep pressing forward, hearing voices and seeing raytraced effects.
When a game focuses so much of its development on motion capture and story, then it better be something more like a Quantic Dream game where EVERY scene has multiple outcomes and all had to be uniquely acted and recorded.
The most shocking thing about Hellblade 2 and its 6 years of development and Xbox's "endless budget that will make it like a GOW 2018 game", as the Xbots claimed, HOW has it not got replay value in multiple outcomes or choices or SOMETHING like that. Al that mocap and just a linear story?
So is the next game going to have 4 enemy encounters to keep it in line with having an insanely less amount of enemy encounters than the previous game?
@BigRadical Who said they were short. You press up on the analogue stick for 50 minutes at the start of Hellblade 2. You want that, you are "welcome" to it.
Should I play the original to be able to enjoy this?
@Perturbator An Enslaved remake would be incredible. I adore that game and played through it again a few months ago on Xbox.
I actually really loved Hellblade 2. Not every game has to be a complex mashing of buttons.
This is something where Game Pass maybe has its place. I know we shouldn't value a game's merits based on its price but a 70$ game that's 5 hours long with little to no replay value? Yeah I'll wait.
O wow considering this game has less gameplay than the firdt gane and they are selling it at that price is insane.
It really is kore tech demo than actual game and its their second game is mind blowing.
I actually think your being generous with it being a 6.
Mindseye had more gameplay than this.
It really is not even a hard pass, its stupidity if I even thought about it.
Not even worth 20 in my eyes, its more of a free come with the console look how good the graphics can be kind of footage.
I wouldn't even call it a game. Its basically a cgi movie, without a play button and you need to move the analog stick to hold down play.
Its not even on the level of say a until dawn interactive movie, at least they had options and different endings this is just keep going forward.
I dont even blame Microsoft for this, the developers were given more money and more time and they totally forgot they was making a game.
Honestly what a waste of talent really.
Even the order 1886 had more gameplay elements.
@DarkTron Sometimes the "video" part of "videogames" does a lot of lifting. This isn't for me. I'm not really into games as "cinematic experiences," in f you know what I mean.
@Blaze215 you couldn't be any more wrong if you tried. Find one post where I said it's a good game. I'll wait.
@Bsb56 then play games for gameplay and leave this type of games for others who enjoy them. Calling it a movie is factually incorrect whether people like it or not.
I'm a little perplexed. This same reviewer gave Death Stranding 2 a 10. I'm 80 hours into that game and at 90% completion according the home screen progress tracker. While there's a certain zen chill to that game I enjoy punctuated by the nonsensical story, if you want to talk about repetitive games, holy heck is that one. At hour 80 I sure am effectively doing a lot of the same stuff I did at hour 10...
I replayed Ghost of Tsushima recently (this was a very big mistake because it killed any excitement I had for Yotei) and that started to feel like a chore around the 20 hour mark.
I mean all video games are repetitive by nature, but every modern AAA action game being a 40+ hour open world game has really given that new meaning.
Odd that a 6 hour game with a simple combat system would wear out it's welcome more than a 60+ hour game of literal FedEx quests.
I liked Hellblade 1. I'm up for short spectacle for a change of pace from formulaic open world games or yet another flipping Souls-like.
@SMJ I really enjoyed that lush apocalypse setting and the great characters!
@InJeffable Bayonetta has frenetic combat. Sekiro has frenetic combat. Hellblade 1 has barely interactivity. The combat is insultingly pedestrian.
The audio design is a glorified asmr
Playing this on the Pro sounds nice. But it’s still not the nearly the best way to play it. The game runs in letterboxed 21:9, which is the way the game was meant to be played. This means it runs best on a 21:9 ultrawide monitor, where you don’t get black letterboxed bars. I played the PC version on my 34 inch 21:9 Oled, maxed out at 120-ish fps. I loved it. I agree with some of the downsides. But I’d rate it at around 8/10. These two games has done a lot to shine a light on mental health. Kudos.
@MrPeanutbutterz You must not have played the final run of the game where you have to fight multiple regular enemies and even multiple bosses at once. It's crazy. And there are definitely points earlier in the game where you have to juggle multiple regular enemies.
I think Hellblade II's one-on-one combat is the result of the team pushing visual fidelity to its absolute limit on Series S until they had no room for gameplay that was more taxing than one-on-one combat.
@Phelaidar I thiught the first game was nailbitingly intense. I think most people with psychoses would do anything for a “boring” life.
@Art_Vandelay No buddy I never played the first game but really enjoyed this one looks amazing and has a great story!
I played this on Game Pass when it came out. Honestly, I thought it was trash. Finished it and I struggled the whole way through. When it came out, Microsoft said it was not able to get it to 60 fps, only 30 fps. Now, miraculously, it comes out for the PS5 and it's at 60 fps. Microsoft is pathetic.
@Darude84 original game has good use of the voices.
The second game, no.
If it's that bad then it's clear we're Microsoft were going with Xbox at this point, if they couldn't be bothered to say to the Devs yes it looks nice but no it's got nothing else get back to the drawing board
Interesting how many people that commented here actualy played the game.
So basically, pretty visuals aside, it offers nothing of value in its gameplay department by either being incredibly simplified or just offer nothing original at all. Guess that makes this game the Order 1886 equivalent of this generation.
@Ricky-Spanish Cool, thanks!
6? Naw, this game is maybe a 5 if you really give weight to the cinematography. It's a solid 4. I wanted to love it, but after multiplayer times forcing myself to play, I couldn't finish it. And this from someone who will play a B level game as long as it can hold my interest. This game is just boring.
This game is fantastic and once again Push Square is at the low end of scores. It’s got an 81 on OpenCritic and deserves it. It’s a far more enjoyable game than the original bland walking simulator that is Death Stranding (which got an 83 on OC so not that far away).
Ironically, the game also has a 4.71 out of 5 on the PlayStation store so I guess PS gamers also have bad tastes. 87% positive out of over 6000 reviews on Steam as well.
Give the game a chance and it’s an experience like no other in gaming.
So I just finished this, and I kind of hated it. I probably would have given it an even lower score. Meanwhile I also just 100%'ed Death Stranding 2 after 126 hours.
In regards to my prior comment about repetitiveness - I still stand by that. So many games are inherently repetitive and still enjoyable. DS2 is obviously insanely repetitive, yet I put 126 hours into it and enjoyed at least 100 hours of that ; meanwhile getting through 8 hours of Hellblade 2 felt like torture. I think the problem with Hellblade is not that it's repetitive, but that it's repetitive and it "feels bad".
The combat in that game is so overly concerned with being cinematic that sometimes it barely feels like you're in control. I've Platinum'ed Sekiro and beat numerous Souls-likes and yet I could not come to terms with parrying mechanic in the game. Also as soon as you beat one enemy, you are immediately thrust into a fight with another. You have zero control over enemy engagement.
In Death Stranding 2, when you're not watching a cutscene, it makes no pretense about being a mechanics driven, video-game-ass video game - much to it's benefit. You also have freedom to engage with that game in many ways.
My other main problem with Hellblade is that it's linear to a fault and the tone is so dour and unrelenting. You barely ever get a chill moment to "decompress" or absorb the nonsense you just witnessed. I couldn't take playing it for more than an hour at a time.
I played Hellblade 1 back on PC when it came out and I remembered it fondly. I bought the PS5 deluxe edition which included Hellbade 1 and replayed that first and while I did not remember it as fondly as I once did, I still liked it a whole bunch more than Hellblade 2. Again I find it hard to put words all the little nuances as to why. Ultimately, saying Hellblade 2 "feels bad", in all respects, is the most concise way I have of saying it. Most disappointing purchase I've made in a long time...and I say that having bought Star Wars Outlaws this year too
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