@PuppetMaster VSF5 case is a bit different because that's a game that was brought back after many years with renewed support about a year ago. Still cool to see though.
Anyway, for anyone interested in the competitive aspect of fighting games (including simple online play, not just tournaments and stuff), getting into the game early rather than waiting for a "complete" edition is usually a better choice. Figuring the game out with the community is fun. I understand that releasing multiple seasons of DLC can feel like "milking" the fan base but I honestly don't think the old model was outright better. There's nuance. (Also you can just buy the base game and then only buy the characters you want to play, if any - most games don't force you to buy the entire season pass, let alone all of them)
@PuppetMaster 10 years is wild btw That being said, Guilty Gear Strive is still being supported 5 years in and it's not unreasonable to expect Tokon to be more popular (Marvel characters should do that alone), so maybe.
@nolifebr Unfortunately this is how it is now and likely how it's going to stay. The upside is that you get a game that keeps evolving and keeps things fresh for years instead of a new game to buy every year or 2.
I played for about an hour - admittedly that's not much but I can see what the game is going for and my initial impression is that it does it mostly well?
I'm not sure if I'd play it much as I don't really spend much time on online shooters but it felt good to play.
Worth noting that I played with a full squad of friends and I can definitely see this being much less appealing solo.
@wildcat_kickz The way I understand it, PSSR is a software library to utilize the PS5 Pro hardware for upscaling - this means a game can theoretically have a newer version linked in its build, while the general system update will allow the console to utilize the new tech in games that have the older version themselves.
@Rich33 idk about "often" but the "disappointing results" usually involve either the upgrade being very minor or PSSR producing visible artifacting (Alan Wake 2 was a good example of this) - those do happen for sure. I've never regretted getting one though.
@Boxmonkey the PS Beta Program always has the standard NDA as far as I know - they've made explicit exceptions before honestly I don't think it means much in this case
I think anyone who plays this game actively and follows it closely expects news about this at the Arc World Tour finals (that's in 3 weeks). It would also make the most sense to release it shortly after, probably some time in early to mid April - that way the next tournament season could start on the new version (with EVO Japan as the first qualifier).
GGST still has a very active competitive scene - it may not be anywhere near Street Fighter big but almost 5 years later it's still doing very well.
idk it just doesn't really feel like the PS5 (especially Pro) is old hardware yet at this point, like it did with the PS4. If a delayed launch means the hardware is more up to date or the price is lower, then yeah, do that. But I guess it could easily mean neither.
Idc about when, might not be able to play on the exact release date anyway - I do hope there's a physical deluxe edition or a way to upgrade (like Rift Apart did) though
@Max_the_German I think you get this if you play the test and if you're subscribed while doing so. PS Plus is not required for the test but I think it is for the full game.
This one of the most anticipated games for me this year. Releasing in August means it will be a main game at Ultimate Fighting Arena in Paris (there's no date for the 2026 edition yet but it's most likely September) and the EU EVO. Very excited.
The trailer also showed a few things that weren't possible in the beta, and that were a common subject of player feedback - so I guess they are taking that into account, which is great.
@johncalmc I'd say it's on the low end of "a good number". ArcSys tends to make their characters very unique in the way they play so I think it will be fine. Also the number will double eventually, if the game is successful (which I have little doubt about)
@Olmaz The character models aren't super detailed, it's obviously a lower budget game, but I watched some streams from the alpha test a while back and the game does look much more fun in actual game than in these trailers. Haven't played myself but I think it'll be alright.
This is fine, especially if they can improve the PSSR on the Pro in the meantime (which is supposed to be happening soon). With PC parts prices going up, the power creep is slowing down and this generation will be fine being a bit longer.
I only played a demo or beta and thought it was a good looking game with some fun flying and combat mechanics. I understand that it was lacking in terms of content and mission design though.
@get2sammyb Late reply but the main problem this game has is not having much to do in the open world (not anything interesting anyway). Story missions are pretty good and gameplay overall is alright, although definitely not nearly as good as the Arkham games.
@z0d15g0d I think Tekken 8's story mode is up there with NRS games. And then on the other hand, Guilty Gear has none (not in the sense you'd expect anyway).
@themightyant I disagree.
They announced the game in June, they had a playable demo at EVO 2 months later. Did they need to have the demo? Maybe not.
However, the first closed beta was in early September. These tests are an important part of the development process for games like this so the game had to be announced by then.
With so many games releasing in the genre these days (and especially next year), they can't afford to build a game without any feedback or without enough time to take that feedback into account. Game will surely evolve over the years anyway but you gotta get it mostly right from day 1 or it's toast.
The announcement was not too early.
I tried it last night and it indeed fixes it. There are still some occasional stutters (I think it's related to some loading) but otherwise it stays at 60fps (or close to it idk).
@Rich33 I do feel like they need to have a solid story mode for a Marvel game, along with other single player content... which is not exactly something ArcSys is known for but then again this is made in collaboration with PS Studios, so there's hope.
It makes sense that none of that was in the beta but the full game definitely needs it (and I'm saying this as someone who will play it once and focus on online for the next few years).
Jokes aside, I enjoyed the beta (although I think some things can still be improved a lot) and I'm waiting for some actual news. I think 16 characters would be the absolute minimum for this, more would make sense.
I tried the Wo Long demo before the game came out and decided it wasn't for me (it may be a skill issue but I found it frustrating). I already own Mirage. But - there are usually some smaller cool games in these updates so I'm looking forward to that (also this month is already good with Skate Story)
@MrPeanutbutterz Seems like this might be a PS5 Pro issue as John played it on one and so am I and I can confirm what he said (I'm not as bothered myself but it does have massive frame drops) - while people with the base PS5 seem to think it runs fine.
There's nothing wrong with using AI for coding - it effectively uses mostly your own code to speed up writing it, and the result is exactly what you'd write but faster (I speak from experience). That's assuming they're not actually generating whole blocks of code without really looking at them (aka "vibe coding"), as that doesn't make much sense for big projects like this
Comments 3,448
Re: Don't Worry, Castlevania: Belmont's Curse Is 'Not a Roguelike', Says Konami
@Rhaoulos Probably just because the studio previously worked on Dead Cells which is one
Re: Marvel Tokon Making Refinements Based on Player Feedback in the Run Up to Launch
@PuppetMaster VSF5 case is a bit different because that's a game that was brought back after many years with renewed support about a year ago. Still cool to see though.
Anyway, for anyone interested in the competitive aspect of fighting games (including simple online play, not just tournaments and stuff), getting into the game early rather than waiting for a "complete" edition is usually a better choice. Figuring the game out with the community is fun.
I understand that releasing multiple seasons of DLC can feel like "milking" the fan base but I honestly don't think the old model was outright better. There's nuance.
(Also you can just buy the base game and then only buy the characters you want to play, if any - most games don't force you to buy the entire season pass, let alone all of them)
Re: Marvel Tokon Making Refinements Based on Player Feedback in the Run Up to Launch
@PuppetMaster 10 years is wild btw
That being said, Guilty Gear Strive is still being supported 5 years in and it's not unreasonable to expect Tokon to be more popular (Marvel characters should do that alone), so maybe.
Re: Marvel Tokon Making Refinements Based on Player Feedback in the Run Up to Launch
@nolifebr Unfortunately this is how it is now and likely how it's going to stay. The upside is that you get a game that keeps evolving and keeps things fresh for years instead of a new game to buy every year or 2.
Re: Hands On: Marathon Is Dense, Demanding, and Drop Dead Gorgeous
I played for about an hour - admittedly that's not much but I can see what the game is going for and my initial impression is that it does it mostly well?
I'm not sure if I'd play it much as I don't really spend much time on online shooters but it felt good to play.
Worth noting that I played with a full squad of friends and I can definitely see this being much less appealing solo.
Re: Sony Confirms Big PS5 Pro Upgrade Is Out in March, Better PSSR Upscaler
@wildcat_kickz The way I understand it, PSSR is a software library to utilize the PS5 Pro hardware for upscaling - this means a game can theoretically have a newer version linked in its build, while the general system update will allow the console to utilize the new tech in games that have the older version themselves.
Re: Resident Evil Requiem 'Head and Shoulders' Ahead of All Consoles on PS5 Pro
@Rich33 idk about "often" but the "disappointing results" usually involve either the upgrade being very minor or PSSR producing visible artifacting (Alan Wake 2 was a good example of this) - those do happen for sure.
I've never regretted getting one though.
Re: Did You Get In? Beta Invites for Horizon's Divisive PS5, PC Multiplayer Game Out Now
@Boxmonkey the PS Beta Program always has the standard NDA as far as I know - they've made explicit exceptions before honestly I don't think it means much in this case
Re: Did You Get In? Beta Invites for Horizon's Divisive PS5, PC Multiplayer Game Out Now
Signed up, didn’t get it
Re: Guilty Gear Strive 2.00 Still on Schedule Despite Months of Silence
I think anyone who plays this game actively and follows it closely expects news about this at the Arc World Tour finals (that's in 3 weeks).
It would also make the most sense to release it shortly after, probably some time in early to mid April - that way the next tournament season could start on the new version (with EVO Japan as the first qualifier).
GGST still has a very active competitive scene - it may not be anywhere near Street Fighter big but almost 5 years later it's still doing very well.
Re: PS5 Sequel Control Resonant Is Inspired by All the Coolest Sh*t
This is my most anticipated game right now. I loved Control and AW2
Re: Don't Expect Crimson Desert to Be Easy, PS5 Open Worlder Won't Have Difficulty Options at Launch
I just wanna know if this is actually as good as it looks lol
Re: Opinion: The Euphoric Reaction to PS6's Rumoured Delay Really Confuses Me
idk it just doesn't really feel like the PS5 (especially Pro) is old hardware yet at this point, like it did with the PS4.
If a delayed launch means the hardware is more up to date or the price is lower, then yeah, do that. But I guess it could easily mean neither.
Re: More Modes and Features for Death Stranding 2 Announced, Coming to PS5 Next Month
Ngl I did not realize the PS5 itself supported ultrawide screens
Re: Saros Succumbs to the Pay Extra to Play Early Trend
Idc about when, might not be able to play on the exact release date anyway - I do hope there's a physical deluxe edition or a way to upgrade (like Rift Apart did) though
Re: You're All Invited to Play Marathon's Server Slam from 26th February
@Max_the_German I think you get this if you play the test and if you're subscribed while doing so.
PS Plus is not required for the test but I think it is for the full game.
Re: PS5's Marvel Fighter Will Add Four More Characters, One New Stage as Year 1 DLC
This one of the most anticipated games for me this year. Releasing in August means it will be a main game at Ultimate Fighting Arena in Paris (there's no date for the 2026 edition yet but it's most likely September) and the EU EVO.
Very excited.
The trailer also showed a few things that weren't possible in the beta, and that were a common subject of player feedback - so I guess they are taking that into account, which is great.
Re: PS5's Marvel Fighter Will Add Four More Characters, One New Stage as Year 1 DLC
@johncalmc I'd say it's on the low end of "a good number". ArcSys tends to make their characters very unique in the way they play so I think it will be fine.
Also the number will double eventually, if the game is successful (which I have little doubt about)
Re: Star Wars: Galactic Racer May Be 2026's Best Substitute for WipEout on PS5
I thought this looked like Burnout with no wheels (the slow motion crashes when you bump into someone)
Re: Of Course Jason Momoa Stars in the Helldivers Movie, Out November 2027
I expect him to die like 15 minutes in
Re: Here Is Why Sony Put Helldivers 2 on Xbox
yea that's Arrowhead (in Sweden), not Housemarque (in Finland)
Re: Sony's PS5 Fighter Marvel Tokon Confirms 20 Characters at Launch, Single Player 'Episode' Mode
20 is a good number.
Can't say I expected more but fewer could be disappointing for a team game, I think.
Re: Mega State of Play Confirmed for Thursday, Over 60 Mins of PS5 Announcements and Updates
60 is a lot
Looking forward to this
Re: PS Plus Essential Games for February 2026 Announced
I thought Ultros looked cool, probably will check it out eventually
Re: Bloody PS5 Brawler Invincible VS Adds Two New Characters to Its Growing Roster
@Olmaz The character models aren't super detailed, it's obviously a lower budget game, but I watched some streams from the alpha test a while back and the game does look much more fun in actual game than in these trailers.
Haven't played myself but I think it'll be alright.
Re: Sony Set to Delay PS6 Release Date, Claims Financial Report
This is fine, especially if they can improve the PSSR on the Pro in the meantime (which is supposed to be happening soon).
With PC parts prices going up, the power creep is slowing down and this generation will be fine being a bit longer.
Re: Amazon Adds Yet Another Cast Member to Its God of War TV Series
Not familiar with this actor but just from the picture looks like a decent pick
Re: Awesome Free-to-Play Fighter 2XKO Has Arrived on PS5
I'm 100% checking it out but I'm not sure I'll stick with it in the long run
Re: Talking Point: Did ANTHEM Deserve the Hate?
I only played a demo or beta and thought it was a good looking game with some fun flying and combat mechanics.
I understand that it was lacking in terms of content and mission design though.
Re: PS5 Adventure Duskfade Looks Like It Was Made for Ratchet & Clank, Jak & Daxter Fans
This looks great
Re: Future Sports Series Speedball Resurrected on PS5 This Month
I remember playing Speedball 2 on my cousin's Amiga 500 in the very early 90s and having a lot of fun with it.
I was not aware there was a new one
Re: PS Plus Essential Games for January 2026 Announced
I'll check out Epic Mickey, never played it
Re: Push Square's PlayStation Quiz of the Year 2025
13 is good but I feel like I actually knew one of the wrong ones (but to be fair I guessed like 2 others right)
Re: Game of the Year: Best PS5 Indie Game of 2025
I've not played all of this but so far it's Skate Story over Blue Prince (I think I gotta give that one some more time)
Re: PS Plus Members Can Save Big on These 20 PS5, PS4 Games in PS Store's January Sale
@get2sammyb Late reply but the main problem this game has is not having much to do in the open world (not anything interesting anyway). Story missions are pretty good and gameplay overall is alright, although definitely not nearly as good as the Arkham games.
Re: Super Smash Bros' Oddball Precursor The Outfoxies Finally Gets Its PlayStation Port on PS5, PS4
@PuppetMaster Funnily enough Smash has also been made by a studio at Bandai Namco (even though it's published and owned by Nintendo) since Smash 4
Re: 'We Still Have More Characters to Announce': ArcSys Promises Big 2026 for Marvel Tokon as Community Sours on PS5, PC Fighter
@z0d15g0d I think Tekken 8's story mode is up there with NRS games. And then on the other hand, Guilty Gear has none (not in the sense you'd expect anyway).
Re: 'We Still Have More Characters to Announce': ArcSys Promises Big 2026 for Marvel Tokon as Community Sours on PS5, PC Fighter
@themightyant I disagree.
They announced the game in June, they had a playable demo at EVO 2 months later. Did they need to have the demo? Maybe not.
However, the first closed beta was in early September. These tests are an important part of the development process for games like this so the game had to be announced by then.
With so many games releasing in the genre these days (and especially next year), they can't afford to build a game without any feedback or without enough time to take that feedback into account. Game will surely evolve over the years anyway but you gotta get it mostly right from day 1 or it's toast.
The announcement was not too early.
Re: PS Plus Game Skate Story's Latest Update Aims to Fix Egregious PS5 Pro Issues
I tried it last night and it indeed fixes it.
There are still some occasional stutters (I think it's related to some loading) but otherwise it stays at 60fps (or close to it idk).
Re: 'We Still Have More Characters to Announce': ArcSys Promises Big 2026 for Marvel Tokon as Community Sours on PS5, PC Fighter
@Rich33 I do feel like they need to have a solid story mode for a Marvel game, along with other single player content... which is not exactly something ArcSys is known for but then again this is made in collaboration with PS Studios, so there's hope.
It makes sense that none of that was in the beta but the full game definitely needs it (and I'm saying this as someone who will play it once and focus on online for the next few years).
Re: 'We Still Have More Characters to Announce': ArcSys Promises Big 2026 for Marvel Tokon as Community Sours on PS5, PC Fighter
No way, I thought it would just be the 8...
Jokes aside, I enjoyed the beta (although I think some things can still be improved a lot) and I'm waiting for some actual news.
I think 16 characters would be the absolute minimum for this, more would make sense.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for December 2025?
Skate Story missing from the poll...
Re: PS5 Exclusive Saros Delayed, But Pre-Orders Are Live Right Now
@Max_the_German only if you pay extra
Re: 9 PS Plus Extra, Premium Games for December 2025 Announced
I'll probably try Relink too, then!
Re: Evo 2026 Games Revealed, Lack of Marvel Tokon Raises PS5 Release Date Questions
@somnambulance A lot of people like 2XKO a lot but you should be prepared that:
Re: 3 PS Plus Extra, Premium Games for December 2025 Leaked Early
I tried the Wo Long demo before the game came out and decided it wasn't for me (it may be a skill issue but I found it frustrating).
I already own Mirage.
But - there are usually some smaller cool games in these updates so I'm looking forward to that (also this month is already good with Skate Story)
Re: PlayStation Wrap-Up 2025 Live Now, Get Your Gaming Stats for the Year
More than 1300h, over 800 of which was Guilty Gear Strive 🙃
Re: Mini Review: Skate Story (PS5) - The Most Unique, Most Stylish Skateboarding Game to Date
@MrPeanutbutterz Seems like this might be a PS5 Pro issue as John played it on one and so am I and I can confirm what he said (I'm not as bothered myself but it does have massive frame drops) - while people with the base PS5 seem to think it runs fine.
Re: Mini Review: Skate Story (PS5) - The Most Unique, Most Stylish Skateboarding Game to Date
Game plays pretty nice and I'm loving the music.
Gotta say performance is really inconsistent on PS5Pro though
Re: Horizon MMO Uses AI 'Extensively' in Development, Says NCSOFT
There's nothing wrong with using AI for coding - it effectively uses mostly your own code to speed up writing it, and the result is exactly what you'd write but faster (I speak from experience).
That's assuming they're not actually generating whole blocks of code without really looking at them (aka "vibe coding"), as that doesn't make much sense for big projects like this
As for art... I wish they could be more specific.