Comments 3,375

Re: Helldivers 2 Servers Hold Fast in Face of 800k Screaming Concurrents

Voltan

We encountered a curious phenomenon where 3 of us were playing and 1 suddenly got disconnected - but on their end, rather than getting kicked, it was the other 2 who got disconnected and they could continue mission on their own.
Otherwise smooth sailing, we kicked some Automaton butts.
I know there are still some high priority issues so I'm hoping they get through those soon, so we can have our global stats and daily challenges and such back.

Re: Helldivers 2 Now Kicks Inactive Players, Server Capacity Increased in Latest Patch

Voltan

Had no problems last night, zero wait time.

That said, there still some bugs to squash (apart from the Tereminid type). If you were looking to buy or spend some Super Credits, I'd hold off on that - saw multiple people reporting that their SC balance went to 0 after any kind of operation using them. Also, some players seem to be stuck on easy difficulty because higher ones won't unlock for them.
Seems like the tempo of sorting issues out is pretty good though, so I'd expect that (and other issues, most of them minor) to be dealt with very soon.

Re: PS Plus Extra, Premium Lose Another Seven Games Soon

Voltan

@Darude84 Obviously I don't know how much time you have for gaming but you might be happy to hear it's not a particularly long game.
If you're hunting trophies it might get a little grindy but otherwise even doing all the side missions it's not anything crazy.

Re: Tekken 8 Exceeds Bandai Namco's Expectations, Tops 2 Million Sales

Voltan

@Bionic-Spencer That's not even all the games that came out in the meantime (Granblue and Undernight have their enjoyers even if I'm not one of them).
I didn't vibe with SF6 myself but I pulled the trigger on Tekken and I'm glad I did. It's an excellent package and a different enough game that I can play it and my favorite 2D fighter at the same time without thinking one is better or worse than the other.

Re: Helldivers 2 Is 'Blowing Through Estimates', Around 1 Million Sales In Less Than a Week

Voltan

@Godot25 I don't think that's true
They said their server capacity limit was reached at 360k, while its peak on PC was about 155k, which would make it 200+ on PS5.

Also, while this kind of game directly benefits from larger player count, for other games (single player ones) it might not be optimal business-wise. Releasing a game on PC simultaneously with the console version will definitely lead to larger sales on PC but Sony's revenue from a PC sale is lower and it doesn't incentivise console sales (which lead to even more software revenue).
Obviously I'm just speculating why Sony might not want to do this.

Re: Rumour: Call of Duty Games Will Feature Open World Campaigns Starting This Year

Voltan

@Mintie @Professor_Niggle Yeah. I haven't played the latest CoD but as far as I'm concerned, the series' highlights have always been the multiplayer and the campaign that felt like a super tight action movie.
This sounds like a bad idea.

Obviously this would've been in advanced stages of development before they had a chance to see people's reactions but it doesn't sound like they think it's a mistake.

Re: Poll: What Review Score Would You Give Tekken 8?

Voltan

I voted 9 but honestly I'd give it a 10 if they added just a few QoA features... that honestly probably don't matter to most players.
Namely, for those running streams for online tournaments, inviting people your player match session can become a chore sometimes.
It's also a little early to speak of balance (but there aren't any clear big problems).
Otherwise, nothing is missing here.