Comments 3,349

Re: Poll: What Review Score Would You Give Tekken 8?

Voltan

I voted 9 but honestly I'd give it a 10 if they added just a few QoA features... that honestly probably don't matter to most players.
Namely, for those running streams for online tournaments, inviting people your player match session can become a chore sometimes.
It's also a little early to speak of balance (but there aren't any clear big problems).
Otherwise, nothing is missing here.

Re: Major Suicide Squad: Kill the Justice League Spoilers Break Containment

Voltan

I haven't seen the leaks themselves but I've seen people's reaction to them, so here's my 2 cents as someone who was in the alpha test (and shouldn't be talking about it):

  • the leaks did not come from people who just played the alpha, because none of that was in it - if it was datamined from it, then it's wild that it was in the build
  • people really want to hate this game before even reading a review of the whole thing, let alone playing it themselves

Re: Guilty Gear Strive Grabs a Big Game Awards Character Reveal

Voltan

Honestly it feels like there must be something more than a single DLC reveal - a single character entry in the season pass for a still somewhat niche game just doesn't seem like a TGA scale event if you know what I mean.
Also, unfortunately, if you're an active player, you probably already know who it is...

Re: Final Fantasy 7 Rebirth Reveals New Dynamic Difficulty Setting Where Enemy Levels Scale

Voltan

@Faruko that's not necessarily it
It could gauge how well you're doing vs how well you **should** be doing considering your level and enemy levels etc and adjust the difficulty according to that
this approach wouldn't necessarily eliminate being able to overpower some enemies later in the game or dying to strong optional bosses if you try to tackle them too early

really depends on how well they implement it