Ravix

Ravix

Seek it, inhale it, enter her

Comments 2,120

Re: Starfield Should Still Come to PS5 in 2025, and It'll Be in Its Best Shape Yet

Ravix

I liked it up to a point, but then, like all Bethesda games, there was just so many damn quests to do and I didn't know whether to push on with main or do everything else, so I ended up doing nothing.

It was quite satisfying setting up a Space Amazon Warehouse/Minecraft crossover, but I soon realised I was mining and shipping all these resources to and from planets via more complex shipping hub planets, directing each to its own little area on the main base just to get more resources to build containers to store more resources 🫣

There is definitely fun to be had within the game, but it makes it a bit of a chore to get to that fun.

Re: Analytics Firm Predicts Paltry Full-Price Sales for DOOM: The Dark Ages on PS5

Ravix

@GamingFan4Lyf Xbox is happy, yay, but MS is far from happy with Xbox.

It's weird to see people still think MS is happy just wasting money, when they clearly had to force Xbox to publish games on PlayStation to actually make some money from game sales to cover Phil's gambles. Game Pass can't fund x amount of AAA projects all at once any more.

I've used this one before... Elder Scrolls 6 won't just get an infinite pool of cash, games require budgeting based on projections, and if you don't make money from your other games, those budgets will shrink. The business has to support itself fully which is why we have seen MS pivot and force this change of strategy for Xbox, and Bethesda is able to now make some money for their side of things.

But also now, if a game fails from one studio I don't think it will be covered by, say, Oblivion selling well, or overall Game Pass revenue, it will more likely mean that the studio responsible, id software in this case, gets cuts/restructuring/absorbed because it failed to generate money for whatever game it wanted to make next.

Re: Ubisoft Hiring for a 'Prestigious' Big-Budget Rayman Game

Ravix

AAA Rayman makes me think of it being rebranded with the hard-boiled, loose cannon detective Ray Man, who smokes 40 a day, and is currently serving his latest suspension from the force. He has, of course, gone to LA for a few months break just as the criminal organisation that he has been hunting since they killed his Father has completed its expansion into California.

He's from New York, but for some reason he is played by Jason Statham and sounds like a southern English gangster himself. But we soon find out that is because his father was actually in charge of this criminal outfit that orignated in the UK, before moving it to New York where he was later blown up on his way to see his family, and Ray Man only became a cop to hunt down and kill those who wronged his family, and will take over the business for himself when the dust settles.

Ray Man. A Ubisoft original.

Re: PlayStation Stars Rewards Program Shutting Down, Sony Confirms

Ravix

It was nice to get some kind of reward bonus for spending lots of money on their store! But the campaigns were terrible and it wasn't exactly implemented well unless you already use the app. Not surprised they don't want to cost themselves a teeny tiny percentage of profits on digital game sales after they wasted a bunch of money in the last few years on those types of game that shall not be named though!

Re: Action Shooter MindsEye Continues to Have the Weirdest Gameplay Marketing on PS5

Ravix

@JuiceboxMeister sorry, weird physics mostly, and a little AI with how it just carries on its optimal path afterwards. Either way, it is recycled footage we've seen before and nothing new captured. So you have to assume these clips are the best they can muster.

I'm hoping it's decent as a mid summer trashy popcorn game. But the way they have marketed it makes me think they are showing poor things so people can't complain they were mis-sold when they get tricked into buying it because of the "gta connection"

This is/was supposed to be a game made within another game (Everywhere) too, or so I thought. But they don't seem to be hyping that at all, either. And they are just selling it as a standalone game instead.

"The game was created as a proof of concept for Everywhere, a game creation tool. It was envisioned as a premium experience set entirely within the free-to-play Everywhere platform. In 2023, it was revealed by the team that MindsEye will be an episodic game."

So, who knows what it is now 🤷‍♂️

Re: Action Shooter MindsEye Continues to Have the Weirdest Gameplay Marketing on PS5

Ravix

Think what you think (I'm personally interested in the review cycle for this game) but it's the logic behind these clips being used as the game's official teaser trailers that is strange as all hell.

1. They use leaked clips we've previously seen.

2. They contain weird physics and AI (a car is randomly rolling over in the background, before driving on its way, in the chase clip)

3. It isn't interesting enough for promotional material, it's like someone accidently hit 'record last 30 seconds' on their PlayStation.

That should be enough to raise concern as to why they can't capture and edit together something better in the run up to release.

Re: Fortnite's AI Voiced Darth Vader Is Causing More Chaos in the Games Industry

Ravix

My concern is why a game needs a chat bot. Okay, it's Fortnite, but in regular gaming the more we move away from scripts, the worse it will get. Fully realised characters can never be replaced as the human input from writing and performance are the only things that can achieve that.

In this case, it's hard to argue against it's use, unless you want them to fully change their game to feature a specific voiced character rather than a f***ing chat bot. But a chat bot is their choice, and so a chat bot it is. I'm sure kids will have fun trying to make it say incredibly offensive things and, who knows, that may be grounds for genuine legal discussions if that becomes the case. PEGI, or government censorship committees will probably have to keep an eye on AI chat bots in games, you'd think.

Re: Beloved Ex-PlayStation Boss Believes $70, $80 Games Are a Steal

Ravix

@IntrepidWombat apologies for jumping in to your debate, but I believe you missed out the cost of living from your numbers though. You can't only provide half the data.

If a larger percentage of your income is already spent on rent/bills, food, you know, the essentials to live, then what good are these other numbers?

I'm not saying your first numbers are wrong, but you do have to go deeper to provide your argument with more weight.

Re: Ex-GTA Boss' PS5 Shooter MindsEye Gets a Tiny Gameplay Trailer, with Launch Just Weeks Away

Ravix

@GirlVersusGame I was going to see if I could find my old Alpha Protocol disc after you said that. But then... I forgot 😛

But you have made me again rue the fact that, along with the crime genre, there's a lack of Spy games, also. And even less Spy RPGs 😅 (Stay weird, Obsidian)


In the case of Mindseye, it seems they are keeping it quiet because people are more likely to buy it based on the "who" rather than the "what" and when they see the "what" they will be let down.

But, saying that, they released an even worse second teaser which is just already available footage of someone driving a car around badly in a world that reacts badly with its physics (one car in the background is doing a very strange slow roly poly) and they left the footage to show that?! So it's hard to work out what the hell they are doing 🙃

Re: Talking Point: What Are You Playing This Weekend? - Issue 581

Ravix

I, like many here, will be playing a bit of the old Mafia I this weekend. And maybe I'll check out the KCDII DLC a "Double Vavra" if you will. 😅

I may get back to AC Shadows at some point, having fallen off it due to the warmer than average spring being counterintuitive to playing massively consuming games. (Time gaming naturally reduces when its nice weather!) but that seems to be subsiding for the next week or so. I don't know i'm fully commited to that, however 🤷‍♂️

Re: Ex-GTA Boss' PS5 Shooter MindsEye Gets a Tiny Gameplay Trailer, with Launch Just Weeks Away

Ravix

@GirlVersusGame (I'm speculating) but it might look like that because it might just be using assets available to everyone when 'Everywhere' hits. It's both incredibly interesting, and yet still it is probably not going to be a top quality stand alone game, and it may annoy a lot of people if it isn't good on its own merits, as a regular customer/player isn't really going to care if it turns out to be a good example of what can be made in Everywhere if they don't like the actual game 😅

It might need to be reviewed as two seperate entities: one as an example of a new type of game made within another game, and two as an actual game people buy. It could be a great example of one thing, but an utterly terrible ps5 game. That's what has me most intrigued

Re: Ex-GTA Boss' PS5 Shooter MindsEye Gets a Tiny Gameplay Trailer, with Launch Just Weeks Away

Ravix

It might be a case of "if we don't promote it too much you can't be mad if you buy it and don't like it" and they are just letting sites and fans mentioning GTA in relation to it to do all the hard work in terms of marketing and sales.

People can't be mad if it sucks and isn't anything like GTA as they aren't the ones saying it is.

This gameplay seems like clips from the larger videos we have already seen too, just quickly edited together without random cinematics in-between.

I am firmly waiting for a full review and some gameplay videos. I don't mind an average popcorn game for summer, and it may fill a gap quite nicely. But it might also just be experimental nonsense built inside "Everywhere" to showcase what can be achieved if you have actual devs, writers and actors working with it, rather than what can be achieved by little Jimmy in his bedroom when Everywhere is available to everyone.

It's my most anticipated review, because it is totally different to a regular release

Re: Internal Death Stranding 2 Reviews Are Tracking Much Higher Than the First Game, But Kojima Isn't Pleased

Ravix

I think it's because people learned to enjoy the gameplay of DS1, but initially it was like "what?" for a lot of people and they will have marked it down because of that. The test reviewers won't be as confused now the formula is a known one, especially if regular gameplay has been made more "fun"

I still expect it will be absolutely bats*** crazy and alienate, confuse and annoy a lot of players for the hell of it 😅 especially if people see the hype and think "oh, I didn't play the first, but i'll try this one" those people, those are the ones that won't know what's hit them 👀

Re: Intergalactic PS5 Star 'Bootcamp-ing' with Neil Druckmann to Ignore the Haters

Ravix

@Dalamar nope. That would just be stupid. But no one has played the game yet so it's a bit early to say it's s***, for example.

Everything should be judged on its merits, not on perceptions of what it might be, not because of prejudices and not because of movements targeting it.


Saying that, I've still got my copy paste review ready to hit ASAP regardless.

"Woke trash slop. Trump Musk Yeehaw."

(First part of comment serious, second part of comment joke. It may or may not be important to mention this 🫡)

Re: Talking Point: What Do You Think of the PS5 Pro, Six Months Later?

Ravix

Unlocked frames for First Party Games, and in brand new games like KCD2 has quickly become my favourite way to play, so yes. The more I try, the more it feels the best way to play games and you don't have to sacrifice any quality to get that when devs support it well.

Add in RT and advanced features on top of that, which always enhances the immersion of a game world, then the Pro gives us the best options, the most choices, and the best performance.

I know some people want just one game mode, but having toggles to adjust something to your own tastes is still very nice, and kind of what PC users do anyway.

PSSR already seems less annoying than FSR in most cases too. And even Ubisoft went from being PSSR illiterate to PSSR capable within a couple of months.

Re: Talking Point: What Are You Playing This Weekend? - Issue 580

Ravix

@KingPev Patches be praised, and automatic cloud uploads too. I can probably just pick it up right where I was, and I can't even remember which console I first played it on haha.

All good news for getting it finished this time 😁 I've always wanted to see the story through with it being a Dan Vavra script and organised crime theme, to boot.

Cheers!

Re: Poll: Are You Hyped for GTA 6 After Trailer 2?

Ravix

Save excitement for when it's actually released.

There's many, many things to see and do before then that aren't the videogame GTA VI. But, saying that, on release day, let's go f***ing crazy, because, why not 😁 I'll be giddy as it downloads, I'm sure.

Re: Mafia: The Old Country Looks Glorious in Gameplay Trailer, PS5 Release Date Confirmed

Ravix

@Uromastryx yeah, things like TLoU are linear and shorter too, but still command top price. But I suppose it'd be a risk for them aiming too high right now, even if a lot of people actually want this more focused approach for their games.

I hope it's quality over quantity, anyway, as I'm quite interested in it, so far. And it feels like they are a dev that need a success, as all their games are instantly compared to R*. Someone in the comments is already saying "well it won't outdo RDR2" like, yeah, no sh** 😅

Re: Mafia: The Old Country Ditches Open World for Linear, Story-Based Gameplay on PS5

Ravix

I honestly think more companies should consider this approach if they aren't prepared to go all in on making the open world top tier (which is incredibly hard and costly to do)

That being said, I still hope they revive the Mafia 3 open world approach one more time, but eliminate some of the exhasuting elements. Mafia 3 was enjoyable and the location was great, but the gameplay didn't always work with it. The districts and the drive 50 miles to pick up a very slow truck and then drive that very slow truck all the way back again whilst being shot at side quests were not good at all.

But a smaller more manageable city that can contain a really interesting Mafia story... Something like Las Vegas from the 40's and in to the 50's 🤔

Re: Mafia: The Old Country Looks Glorious in Gameplay Trailer, PS5 Release Date Confirmed

Ravix

Looks good (possibly day one once i've seen more) but I'm craving a full on open world Mafia: Las Vegas game even more now 🙈

When they price it like that, is it because it's linear, short, or because it's more of a spin-off style game? I can't remember if they said they were working on a couple of games at once and this is just the first part of a planned few years of releases too

Re: Talking Point: What Should Ghost of Yotei's Biggest PS5 Improvements Be?

Ravix

A much more dynamic open world. And in turn that will mean side quests and activities are also better because everything will be designed to make sense, function and fit into the game world.

Open world games are a dime a dozen these days, but it takes real effort and understanding to make an actually good open world.

GoT is a great game, but it is not a very good open world game, despite it being a beautiful world that they designed. And if the world is similar to the one in GoT (but bigger) without any improvements to the world and how everything fits together, then I'll just have to take better content and storylines to make up for any shortfalls in that specific area, as it's still going to be a really good game even if they go the same route as last time.

As some mentioned RDR2 in relation to HORSE!!! I will also state that The Ghost series and the themes are far more suited to a slow and methodical game like RDR2, and eliminating extra gamey elements and replacing them with some more realism is one sure fire way to make it live and breathe and have the game affect the player on a much deeper level. If I can sprint around hoovering up bamboo and teleporting horses all over the shop, am I really getting in to the spirit of the tale being told? Or am I simply popcorn/comfort food gaming like I would be in a Ubisoft title, just with a more serious tone and better combat?

Re: Gallery: New GTA 6 Screenshots Look Utterly Outstanding

Ravix

The dynamic world, people and wildlife with what they achieved in RDR2 shoved into a city and with x years of advanced tech is going to be insane. It's literally all I'm looking forward to it for at this point 😅

Can I lure the gators and big cats towards unsuspecting "influencers"? I sure hope so 😁

Re: PS Store Sales Charts: The Top Three Best-Selling Games on PS5 Are from Microsoft

Ravix

@Lysterao how did Sony achieve that? And how did MS achieve that? Are there perhaps differences between providing something people want and cultivating a user base for 30 years... and buying 2 of the biggest publishers in the world that own multiple franchises with huge followings? 🤔 If Xbox didn't exist at all, a bunch of third party publishers would still be selling these games on PS and PS wouldn't own a monopoly on publishing in any way. But as of now, one company owns all these games being published and it is starting to clearly dominate the charts.

They have bought their way to a monopoly in the span of a few years, and you can see why the deals were scrutinised. It wasn't as obvious when it was mostly kept to Game Pass, but these figures will be generating much interest from FTC types now that they are selling games everywhere.

And filtering all gaming money to one company that has proven it sucks at managing a gaming division seems a little risky for the future of games 🤦‍♂️ if they f*** it up from here on out, MS won't care about games, only margins.

Re: Assassin's Creed Shadows Patch 1.0.4 Incoming on PS5, Adds Story, Character Codex, More

Ravix

Getting in to the flow of the game a bit more now, and it's the usual AC comfort food, but dressed up a bit nicer. But I have to say it feels like I've assassinated the entirety of Japan at this point, and there's still 125,000 more targets on the board 😅

Maybe it's overkill on that element, and if they really want to make it an RPG (I'm playing in canon mode because it is not an RPG its an action game) they should add more legit story based side quests rather than an infinite number of assassinations 🤔 still, decent enough fun as usual

Re: The Witcher 3 Turns 10 This Month, CD Projekt Red Wants to 'Celebrate Together'

Ravix

@Unlucky13 ah, I thought Elder Scrolls was first person, and the third person was just a later add on/mod.

I agree about TW3 combat, I never understand the criticism as you can tailor it to a playstyle quite nicely, and it suited me with the path I chose with signs to just create opportunities and the rest of the time prancing about like some kind of Mutant Jedi with a guard up style, blocks, parries and ripostes for men, and dodges, elemental signs and oils for monsters.