
Disruption to the development of Fairgames has inevitably brought live service doubters out of the woodwork once more.
It’s ironic, considering this week saw Sony announce its financial results for the fiscal year which finished on 31st March, where the PlayStation division registered record-breaking revenue of ~$31.5 billion, up 9% year-over-year.
What was the main contributor to that success? Well, we’ll give you a clue: it wasn’t PS5 hardware sales or Astro Bot, but a category named add-on content.
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Here’s how Sony describes this segment in its earnings report: “Add-on content is revenue from digital content other than full games sold via the PS Store, such as in-game currency, in-game items, and expansion packages.” In short: microtransactions.
For the fiscal year as a whole, microtransactions pocketed PlayStation a cool ~$9.23 billion in revenue, an incredible ~29.3% of the division’s entire income. That’s a larger share than any other category, including physical game sales, digital downloads, hardware, subscriptions, and so on.




