@Korgon definitely. I read some comments on the YouTube and people are saying it looks amazing and they can't wait to play it. But I'm thinking... play what? We don't even really know what the gameplay is other than walking while spraying bullets wildly at cars and... street racing as AI takes over the city? 😅
It baffles me as to what it is, as you know Sammy 😉
The bonus content is listed as "horde mode mission" and "extra missions and challenges Q3 2025" "extra missions and challenges Q4 2025" "extra missions and challenges Q1 2026"
Which makes it feel like a live-service game masquerading as a single-player story-driven thriller. As a story driven game may have DLC set in a new area with the same in-universe problem to solve as the main game or, a maybe prequel showing events that led to where the world is now or a new event stemming from the events of the final chapter of the game. But it is "new missions and challenges" which sounds like the game itself is made up of contained missions and challenges like some kind of extraction game 🤷♂️
@Cornpop76 because subscriptions suck and aren't actually viable long term, as everyone finishes playing everything they want to play at some point so the demand for cheaper and quicker to make games takes over to meet a demand, but no one actually wants those anyway so they eventually leave.
See: Netflix and their TV and Movie content. It's basically become a cheap reality tv service with some poorly made leased IPs to supplement it, rather than any new original ideas.
This is what we don't want gaming to become, and yet it has already begun 😬
We at McDonald's have decided to move properties such as The Big Mac, The Happy Meal, The Mcflurry and the Chicken McNugget to our new holding, leaving the former entity with a cold fillet o' fish that got some Fanta spilled on it.
That's what it kind of seems like. Maybe it is more nuanced. But since the rapid stock decline (who remembers Skull & Bones somehow being made and even declared AAAA) we have known something has been up with the G's trying to make money from their own messes, and at times they were seemingly happy to force the stock to plummet with some absolutely mad decisions.
So they formed a subsidiary of a company with $5billion in assets, but the new company is valued at $4Billion so we know it has the lions share of the assets. It feels like it is mind-blowing that the subsidiary is already worth 4 times as much as the parent company, doesn't it? 😅
" 🚨 A Disastrous Misstep – Avoid This Game at All Costs 🚨 "
Followed by a bunch of nonsense copy/pasted in multiple people's "reviews"
It's like they don't even realise how dumb it is. Like any sane person that is undecided would read 4 reviews copy pasted next to each other and think, "oh yes, I shall take their word on the matter because, most of all, I value the opinions of those that don't have their own f***ing brains" 🙃
Every new trailer seemed to have clear visual downgrades, so it's hard to trust a static tech demo being anything like what is possible, especially on console. We shall see.
It's one I hope nails it, but I'm still a little uncertain whether it's a passion project or a trend chaser with a scope beyond what can actually be realised.
It will be the most interesting review of the generation. And I hope PushSquare get a lot of time with it, and get to make a lot of content about it when they get the codes.
@LogicStrikesAgain yeah, I'm agreeing with your sentiment. That is all I can glean from the info so far. They can't be interested in actually increasing share any more, which for a business in the tech industry seems weird. We will see how they approach it, I guess 😅
They are definitely not going to be able to please all of their current users, let alone get new ones, unless it is the most spectacular release of a "console" ever, and change the game forever while they are at it. Which seems unlikely as of now. So it seems like they are just aiming for a small portion of the PC market (why wouldn't people just upgrade their PC in that situation, though) and a small portion of the handheld market, whilst potentially alienating those who stuck with them, or joined because of the S being cheap.
@LogicStrikesAgain it may just be that, as they are mostly a publisher now, their next "console" is just to keep the smaller numbers who still want an Xbox happy in future, whilst they let everyone else move on to the other platforms over time.
If it is a gaming enthusiast's device it is going to hurt their user base that are currently on Series S, unless they are also releasing a scaled down version at a series S price point. The hardcore Xbox gamer would be annoyed if they packed it in entirely, but might enjoy a premium limited product. So it will be interesting to see what specs they do offer. Because I doubt they can just muscle in on PC gaming.
To me, it has to be both incredibly powerful and incredibly cheap compared to PC to actually increase their share in any way, as steam users already have PC's that they can upgrade. So all I can think of is that they are resigned to lose more of the share and will just offer this Xbox PC thing to please some very specific users and an Xbox handheld to please some other very specific users as everyone else waves goodbye and plays their games elsewhere 🤷♂️
@TimelessJubilee but, if you want a real answer it is thus:
Sometimes things aren't worth words because the person in question is ignoring the words of others. They clearly didn't read what the article said, and they clearly didn't read any responses to them pointing this out. They simply kept bringing up the same copy paste, review-bomb style argument about Steam "numbers" and "players" when told that this was about something else entirely (Digital Sales on consoles) just to make it seem like they were right in some never ending argument about absolutely nothing of any consequence.
@ShogunRok are we thinking it will allow for an unlocked performance pro mode ala SIE first party games, and then some kind of balanced mode that looks even better at a locked 40, and then potentially an even more detailed quality mode?
If they can get the full suite of RT at 60 and improve image quality on top of that it must be heralded as the biggest third party success of the pro so far.
Yet to play it, so not sure exactly where they will tweak things to get more from it, but I've seen that it indeed looks stunning already. All this on top of it having some really nice physics based elements that I feel people have been missing in games for a long time
Still enjoying taking Henry, and his new hairstyle, around the Kingdom of Bohemia; single-handedly driving the events of history, whilst seemingly in a permanent state of drunkeness!
@ShogunRok what would you say is the best part of the gameplay itself? Has anything much changed in those terms?
I'm someone who really enjoyed Origins as it was a new direction, loved Odyssey for the most part (easy to ignore the silly sh** and repetitive nature as its fairly rewarding comfort gaming) and really liked Valhalla and thought Mirage was pretty decent too, but at the end of the day, the gameplay is probably starting to become a bit stale and I'm hoping for something a bit more.
Great to hear they improved the writing/story in this one, however! I always suspected this would be a great tale to tell when it was announced with the characters and setting. I'm not sure it will be quite as good as I hope, but I'll be picking it up anyway based on track record of enjoying the previous experiences on the whole, and sometimes we need a bit of familiarity, even if we do want it to push itself further.
Would you say the story moved you at all, or was it simply just a better overall arc?
@LogicStrikesAgain yeah, we're not arguing as such, and I do get your side of things too. But we have to be very careful it is implemented to make something actually better in a game that actually needs it, and not just because it might be cheaper or a gimmick that actually doesn't benefit anyone at all and in fact breaks immersion more.
Personality is a key word, and a human is always going to be able to add more personality than an AI. And if your current RPG isn't charming or full of personality, the problem isn't that "we don't have AI to do that yet" the problem is they don't care enough to get someone to write for their NPC's and get someone to voice hundreds of lines to give them that personality.
@LogicStrikesAgain Ideally I would like everyone to follow Warhorse's example. Get writers writing large scripts and real people adding their infinite charm via real performances. We don't need AI to make engaging NPC's. It's not like it's bad repetitive crap or AI only, there is this world where developers care enough to make everything better with talent rather than short cuts (even possible at a budget of around $40m including marketing!)
My point has and always be this and this alone, though: just because it can be done, doesn't mean it should be done. But if they take a step back and ask themselves "do our games really, really need it" and the answer is a resounding yes when they have taken every option in to account, then fine, move ahead with it. If not, don't waste any resources on it because it's not going to be worth it when you can promote a culture of talent instead.
@LogicStrikesAgain not literally thinks for itself, but appears to in regards to talking to it. There is not currently dialogue prompts to ask your main character anything as it is, because it is not something that makes sense to have. We as the player don't need to talk to the character we are playing as. And, as this is the example used, that is what I'm basing that thought on.
I'm all for it if it creates an immersive experience. But that is a long, long shot, surely? How can a developer even test AI in terms of making it work in a game like that for NPC's, if it relies on user input? You can't, you just have to hope it doesn't go wrong in a different way for every single different player. There's no way to test if someone is going to say "put on your sunday best, but swap the pants for a tutu, then fetch me 1000 lemons and then, actually you might as well skip off the edge of a cliff because I prefer limes, you tw*t" to an NPC, is there?
And if the responses are going to be limited, then you might as well just have the text prompts, otherwise it will just be:
Shopkeeper "I'm sorry, could you repeat that"
Shopkeeper "I'm sorry, I don't understand"
Shopkeeper "Come again?"
Which is just a waste of everyone's time, I'm sure you'd agree 😅
There is no way this leads to anything good or charming like say a 2.2 million word script and paid actors can achieve. It will simply drain the last drop of human input and emotion out of games. And an RPG without silly repeated lines will just be bland anyway. That is a huge part of their charm!
Imagine Skyrim without an arrow to the knee. TW3 without Pam Param! KCD without Henry coming to see us! The type of games you see as benefitting from this (games that need world building elements to start with) are the games that need this the least!
It will create more problems than it solves, and we don't want Sony to have to wait 10 years to find that out like the Live Service Push 🤦♂️
It would have to be incredibly specific and fit the game narrative to not be immersion breaking. We the gamer are the character in RPG's, and if we the character are asking a question to the in game character then what does that even mean? They are randomly schizophrenic? If your game character now thinks for itself, why do they still respond to your God-like control over their body and mind. Everything just seems like a sure fire way to make your in game characters break character. Can we have a chat with a movie in the future? Oh, no! Probably not. I do wonder why?
And in relation to use with NPC's? Does that mean we now have to write the game for them? I love writers, writers are great. Let writers write dialogue. They are good at it. Well, some are 😅
Please, only do this if it actaully makes sense to implement it in the game itself, not just because you can!
If this isn't incredibly user friendly (casual) and ridiculously well priced, or incredibly powerful yet still small in form, then the market share will just decrease again, right? (Most of your Xbox userbase chose the cheap series S, remember) and people can still buy/build an actual PC however they want it, and people that are wanting a premium console experience are already on PlayStation.
It's going to have to be absolute perfection and take all of the negatives from PC gaming away to appeal to console users. And what happens to those who did choose the Series S? They aren't interested in premium options, so are you leaving them dead in the water?
The goal: A user friendly console with the power of PC to make PC-like gaming more accessible for the living room.
The reality: an expensive console with the reliability of Windows based gaming and a dwindling user base because everyone already bought a PlayStation to play your games
I'm all for it being a success because I like accessible gaming tech that pushes graphics and performance, but you have to think there is a strong possibility of it going t*ts up 😬
This is great news for the future, as it means they seem committed to look to improve on the upscaler on your console and even change it to something different if that is the best way to get more out of games, be it on PS5 Pro or PS6. Which means the console can and will get better with age and keep up with the changing of times. We haven't really had anything in the console space like this before, have we? Where updates will actually improve fidelity in games and make games run better later in to a consoles lifespan, rather than peak at its base limitations
It's funny because he auditioned for Henry (John Snow Yorkshire Henry) and Dan Vavra basically hired him as Hans on the spot... for obvious reasons (He is very much a Hans) 😅 The game's casting is a huge part of the reason it became such a success too, and it's great to see that success lead to more positive things for those involved. Fate, really good timing and all the stars aligning, pure unadulterated luck? The game would be so different if those two hadn't auditioned and quite naturally been exactly the right people for those roles. Nothing has to be forced and it is one of the reasons I've called the first game the most charming game ever released many, many times.
@HotGoomba Yes! This dialogue style has to go away and die soon. It's infected gaming and all media and no one has full conversations any more. They just make very short statements at each other's faces that every so often relate to what was said previously.
Here's an idea. Take your IP's and create the type of games that console gamers buy with actual money and put them on sale for those console gamers to buy, maybe slap on some PC compatability too and sell the games there as well. And, oh look, money.
Or try and make mobile style free crap and pretend it's a full priced console game and fail over and over again. Either works for me, as I couldn't give two shiny's about their CEO's making any money.
TNT even lost the NBA for next season, so now they will lose out on all that advertising and sponsorship money that they have had since (despite frequent reports to the contrary) ... 1989 😅
And @xeofate if you feel you can't do that part, go and wander in to one of the towns and talk to people. You don't have to do the marked quests, you can find a lot of unmarked stuff to help you improve. Or if you simply need health, go to Bohzena who lives right by the quest you're trying to do and sleep there to heal.
As with any game like this, a dead end isn't a dead end if you can simply walk off in another direction. I didn't get Mutt for maybe 25 or 30 hours as I was having fun being a detective and wanderer. But the simplest start is to head to the blacksmith to try and get a job like the game hints. But it is totally possible to just ignore all marked quests too.
And 4th party is when Xbox make a fully funded first party exclusive and then have to cave in and release it on PlayStation like a third party publisher after x amount of time has passed. Gotcha.
@Romans12 youtubers are stupid and don't pay attention to the games they are playing, so no, it's not possible for a normal person to do this, unless they are incredibly forgetful and mindlessly wandering in the wild without progressing any quests, sleeping or saving the game thenselves. Exit saves seem to function as full saves and they don't delete when you load them either, so you can exit save at any moment that isn't a cutscene or dialogue if you are scared of losing progress
F*ck embracer. Games aren't just a portfolio and number on a spreadsheet for a mega corp.
But long live Warhorse. JCBP. It's amazing how they still managed to create an artisan game under embracer. And if there's a lesson to be learned, as the very few do happen to own nearly every studio these days, at least let the devs cook without interference so we still get great games.
@ApostateMage oh, and yeah, the follow up to your mum floored me, too 😅 so many times I have to pause the game after a moment like that while I piss myself laughing as I clip it. So I now have a bunch of clips where the pause is almost its own punchline, as I know it's at that moment when I'm rolling 😭🤣
Comments 2,198
Re: Don't Forget About the New Game from One of GTA's Most Important People
@Korgon definitely. I read some comments on the YouTube and people are saying it looks amazing and they can't wait to play it. But I'm thinking... play what? We don't even really know what the gameplay is other than walking while spraying bullets wildly at cars and... street racing as AI takes over the city? 😅
Re: Don't Forget About the New Game from One of GTA's Most Important People
It baffles me as to what it is, as you know Sammy 😉
The bonus content is listed as "horde mode mission" and "extra missions and challenges Q3 2025" "extra missions and challenges Q4 2025" "extra missions and challenges Q1 2026"
Which makes it feel like a live-service game masquerading as a single-player story-driven thriller. As a story driven game may have DLC set in a new area with the same in-universe problem to solve as the main game or, a maybe prequel showing events that led to where the world is now or a new event stemming from the events of the final chapter of the game. But it is "new missions and challenges" which sounds like the game itself is made up of contained missions and challenges like some kind of extraction game 🤷♂️
Re: Kids Aren't Dreaming of Owning a PS6, Says Netflix Games Boss
@Cornpop76 because subscriptions suck and aren't actually viable long term, as everyone finishes playing everything they want to play at some point so the demand for cheaper and quicker to make games takes over to meet a demand, but no one actually wants those anyway so they eventually leave.
See: Netflix and their TV and Movie content. It's basically become a cheap reality tv service with some poorly made leased IPs to supplement it, rather than any new original ideas.
This is what we don't want gaming to become, and yet it has already begun 😬
Re: Baby Steps Previews Describe a Wacky But Engrossing Open World Excursion on PS5
This game is going to be a massive hit. I want to play it right now 😭😂
Re: WB Games Reportedly Cancels Unannounced Hogwarts Legacy PS5, PS4 DLC
Re: Ubisoft Spins Off Assassin's Creed, Far Cry, Rainbow Six into New Subsidiary with Tencent
@Rich33
We at McDonald's have decided to move properties such as The Big Mac, The Happy Meal, The Mcflurry and the Chicken McNugget to our new holding, leaving the former entity with a cold fillet o' fish that got some Fanta spilled on it.
That's what it kind of seems like. Maybe it is more nuanced. But since the rapid stock decline (who remembers Skull & Bones somehow being made and even declared AAAA) we have known something has been up with the G's trying to make money from their own messes, and at times they were seemingly happy to force the stock to plummet with some absolutely mad decisions.
So they formed a subsidiary of a company with $5billion in assets, but the new company is valued at $4Billion so we know it has the lions share of the assets. It feels like it is mind-blowing that the subsidiary is already worth 4 times as much as the parent company, doesn't it? 😅
Re: Random: You've Been Pronouncing Balatro Wrong (Probably)
I've been saying "BAAAAH-LAAAAAHH- TROOOOOOOOOOH" with the emphasis on sounding like Brian Blessed.
Re: Assassin's Creed Shadows Gets Positive Reviews In Japan as Bayonetta Director Speaks Out
@Kiefer-Sutherland Google, too.
" 🚨 A Disastrous Misstep – Avoid This Game at All Costs 🚨 "
Followed by a bunch of nonsense copy/pasted in multiple people's "reviews"
It's like they don't even realise how dumb it is. Like any sane person that is undecided would read 4 reviews copy pasted next to each other and think, "oh yes, I shall take their word on the matter because, most of all, I value the opinions of those that don't have their own f***ing brains" 🙃
Re: PS5 Open World Crimson Desert Shows Off Its Insane Game Engine in New Videos
Every new trailer seemed to have clear visual downgrades, so it's hard to trust a static tech demo being anything like what is possible, especially on console. We shall see.
It's one I hope nails it, but I'm still a little uncertain whether it's a passion project or a trend chaser with a scope beyond what can actually be realised.
It will be the most interesting review of the generation. And I hope PushSquare get a lot of time with it, and get to make a lot of content about it when they get the codes.
Re: Fans Unsure Whether Sony Will Block PS5 Games on Xbox's Rumoured PC Hardware
@LogicStrikesAgain yeah, I'm agreeing with your sentiment. That is all I can glean from the info so far. They can't be interested in actually increasing share any more, which for a business in the tech industry seems weird. We will see how they approach it, I guess 😅
They are definitely not going to be able to please all of their current users, let alone get new ones, unless it is the most spectacular release of a "console" ever, and change the game forever while they are at it. Which seems unlikely as of now. So it seems like they are just aiming for a small portion of the PC market (why wouldn't people just upgrade their PC in that situation, though) and a small portion of the handheld market, whilst potentially alienating those who stuck with them, or joined because of the S being cheap.
Re: Fans Unsure Whether Sony Will Block PS5 Games on Xbox's Rumoured PC Hardware
@LogicStrikesAgain it may just be that, as they are mostly a publisher now, their next "console" is just to keep the smaller numbers who still want an Xbox happy in future, whilst they let everyone else move on to the other platforms over time.
If it is a gaming enthusiast's device it is going to hurt their user base that are currently on Series S, unless they are also releasing a scaled down version at a series S price point. The hardcore Xbox gamer would be annoyed if they packed it in entirely, but might enjoy a premium limited product. So it will be interesting to see what specs they do offer. Because I doubt they can just muscle in on PC gaming.
To me, it has to be both incredibly powerful and incredibly cheap compared to PC to actually increase their share in any way, as steam users already have PC's that they can upgrade. So all I can think of is that they are resigned to lose more of the share and will just offer this Xbox PC thing to please some very specific users and an Xbox handheld to please some other very specific users as everyone else waves goodbye and plays their games elsewhere 🤷♂️
Re: Assassin's Creed Shadows Broke PS Store Sales Records for Ubisoft
@graymamba
I was saving this one for that very moment, but it seems to have passed 😭😂
Re: Assassin's Creed Shadows Seemingly Claims Second Biggest Launch in Series History
@TimelessJubilee but, if you want a real answer it is thus:
Sometimes things aren't worth words because the person in question is ignoring the words of others. They clearly didn't read what the article said, and they clearly didn't read any responses to them pointing this out. They simply kept bringing up the same copy paste, review-bomb style argument about Steam "numbers" and "players" when told that this was about something else entirely (Digital Sales on consoles) just to make it seem like they were right in some never ending argument about absolutely nothing of any consequence.
Re: Assassin's Creed Shadows Seemingly Claims Second Biggest Launch in Series History
@TimelessJubilee
Re: Assassin's Creed Shadows Seemingly Claims Second Biggest Launch in Series History
Removed
Re: Assassin's Creed Shadows Seemingly Claims Second Biggest Launch in Series History
@heavyartillery56
Re: Assassin's Creed Shadows Seemingly Claims Second Biggest Launch in Series History
@heavyartillery56
Re: PS5 Pro System Seller Assassin's Creed Shadows Will Get a Big Upgrade
@ShogunRok are we thinking it will allow for an unlocked performance pro mode ala SIE first party games, and then some kind of balanced mode that looks even better at a locked 40, and then potentially an even more detailed quality mode?
If they can get the full suite of RT at 60 and improve image quality on top of that it must be heralded as the biggest third party success of the pro so far.
Yet to play it, so not sure exactly where they will tweak things to get more from it, but I've seen that it indeed looks stunning already. All this on top of it having some really nice physics based elements that I feel people have been missing in games for a long time
Re: Talking Point: What Are You Playing This Weekend? - Issue 573
Still enjoying taking Henry, and his new hairstyle, around the Kingdom of Bohemia; single-handedly driving the events of history, whilst seemingly in a permanent state of drunkeness!
Re: Poll: Are You Playing Assassin's Creed Shadows?
Bought it but busy playing KCD2. I'm tempted to see how it looks on the Pro, but I must resist for now.
Re: Dev Irate About 'Illegal' Use of Its Property As AI Rip Off of Xbox Game Appears on PS Store
Microsoft co-pilot?
A-I'll get me coat
Re: Assassin's Creed Shadows (PS5) - Striking Open World RPG Is a Real Cut Above
@ShogunRok what would you say is the best part of the gameplay itself? Has anything much changed in those terms?
I'm someone who really enjoyed Origins as it was a new direction, loved Odyssey for the most part (easy to ignore the silly sh** and repetitive nature as its fairly rewarding comfort gaming) and really liked Valhalla and thought Mirage was pretty decent too, but at the end of the day, the gameplay is probably starting to become a bit stale and I'm hoping for something a bit more.
Great to hear they improved the writing/story in this one, however! I always suspected this would be a great tale to tell when it was announced with the characters and setting. I'm not sure it will be quite as good as I hope, but I'll be picking it up anyway based on track record of enjoying the previous experiences on the whole, and sometimes we need a bit of familiarity, even if we do want it to push itself further.
Would you say the story moved you at all, or was it simply just a better overall arc?
Re: Star Wars Goes Tactical for New PS5 Game Reveal from Former XCOM Staff
@Dragoon1994 @Oram77
I very much doubt Eclipse is this year. I feel like the last news we got was it was in development hell and the lead writer left the studio 🫤
I'd love to see some positive news about it, but my expectations are heavily on the "if it ever comes out" side of things.
Re: The Day Before Dev Reportedly Sues Website for Calling Game a 'Scam'
It was a scam.
They are con artists.
They are con artists.
Everything they do is a scam.
Re: After Gobbling Two Publishers, Now Xbox Has Been Sniffing Around Ubisoft's IP
Weirdly, I think SIE could competently revive WatchDogs and Sony could also get a streamer involved for a live action series and/or anime.
If Ubi is done with it, I'd like to see someone have a good go, at least.
Re: PlayStation Employs Bulletstorm Dev to Make New PS5 Game Based on Sony IP
Delta is hardly hiding the fact that it's going to be the 4th game in a series...
Re: Kingdom Come: Deliverance 2 Patch 1.2 an Absurd 55GB on PS5, Out Now
Being hit will no longer interrupt the player drawing a weapon
Jesus Christ Be Praised
Re: Limbo, Inside Studio Co-Founders' Public Feud Turns Ugly, Legal
Definitely $72,000 worth of damages there! Take them down. Make them suffer. Make them PAY!
🙄
Re: Sony's AI Leak Reveals a Creepy Sci-Fi Future PS5 Gamers Don’t Necessarily Want
@LogicStrikesAgain yeah, we're not arguing as such, and I do get your side of things too. But we have to be very careful it is implemented to make something actually better in a game that actually needs it, and not just because it might be cheaper or a gimmick that actually doesn't benefit anyone at all and in fact breaks immersion more.
Personality is a key word, and a human is always going to be able to add more personality than an AI. And if your current RPG isn't charming or full of personality, the problem isn't that "we don't have AI to do that yet" the problem is they don't care enough to get someone to write for their NPC's and get someone to voice hundreds of lines to give them that personality.
Re: Sony's AI Leak Reveals a Creepy Sci-Fi Future PS5 Gamers Don’t Necessarily Want
@LogicStrikesAgain Ideally I would like everyone to follow Warhorse's example. Get writers writing large scripts and real people adding their infinite charm via real performances. We don't need AI to make engaging NPC's. It's not like it's bad repetitive crap or AI only, there is this world where developers care enough to make everything better with talent rather than short cuts (even possible at a budget of around $40m including marketing!)
My point has and always be this and this alone, though: just because it can be done, doesn't mean it should be done. But if they take a step back and ask themselves "do our games really, really need it" and the answer is a resounding yes when they have taken every option in to account, then fine, move ahead with it. If not, don't waste any resources on it because it's not going to be worth it when you can promote a culture of talent instead.
Re: Sony's AI Leak Reveals a Creepy Sci-Fi Future PS5 Gamers Don’t Necessarily Want
@LogicStrikesAgain not literally thinks for itself, but appears to in regards to talking to it. There is not currently dialogue prompts to ask your main character anything as it is, because it is not something that makes sense to have. We as the player don't need to talk to the character we are playing as. And, as this is the example used, that is what I'm basing that thought on.
I'm all for it if it creates an immersive experience. But that is a long, long shot, surely? How can a developer even test AI in terms of making it work in a game like that for NPC's, if it relies on user input? You can't, you just have to hope it doesn't go wrong in a different way for every single different player. There's no way to test if someone is going to say "put on your sunday best, but swap the pants for a tutu, then fetch me 1000 lemons and then, actually you might as well skip off the edge of a cliff because I prefer limes, you tw*t" to an NPC, is there?
And if the responses are going to be limited, then you might as well just have the text prompts, otherwise it will just be:
Shopkeeper "I'm sorry, could you repeat that"
Shopkeeper "I'm sorry, I don't understand"
Shopkeeper "Come again?"
Which is just a waste of everyone's time, I'm sure you'd agree 😅
There is no way this leads to anything good or charming like say a 2.2 million word script and paid actors can achieve. It will simply drain the last drop of human input and emotion out of games. And an RPG without silly repeated lines will just be bland anyway. That is a huge part of their charm!
Imagine Skyrim without an arrow to the knee. TW3 without Pam Param! KCD without Henry coming to see us! The type of games you see as benefitting from this (games that need world building elements to start with) are the games that need this the least!
It will create more problems than it solves, and we don't want Sony to have to wait 10 years to find that out like the Live Service Push 🤦♂️
Re: Sony's AI Leak Reveals a Creepy Sci-Fi Future PS5 Gamers Don’t Necessarily Want
Side Quest started: Find cough syrup for Aloy because she is a little under the weather today
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Re: Sony's AI Leak Reveals a Creepy Sci-Fi Future PS5 Gamers Don’t Necessarily Want
It would have to be incredibly specific and fit the game narrative to not be immersion breaking. We the gamer are the character in RPG's, and if we the character are asking a question to the in game character then what does that even mean? They are randomly schizophrenic? If your game character now thinks for itself, why do they still respond to your God-like control over their body and mind. Everything just seems like a sure fire way to make your in game characters break character. Can we have a chat with a movie in the future? Oh, no! Probably not. I do wonder why?
And in relation to use with NPC's? Does that mean we now have to write the game for them? I love writers, writers are great. Let writers write dialogue. They are good at it. Well, some are 😅
Please, only do this if it actaully makes sense to implement it in the game itself, not just because you can!
Re: PS6 Could Be the Only High-End Next-Gen Console, As New Xbox Touted to Be a 'PC in Essence'
Closer to Windows than ever 🤦♂️🤦♂️🤦♂️
If this isn't incredibly user friendly (casual) and ridiculously well priced, or incredibly powerful yet still small in form, then the market share will just decrease again, right? (Most of your Xbox userbase chose the cheap series S, remember) and people can still buy/build an actual PC however they want it, and people that are wanting a premium console experience are already on PlayStation.
It's going to have to be absolute perfection and take all of the negatives from PC gaming away to appeal to console users. And what happens to those who did choose the Series S? They aren't interested in premium options, so are you leaving them dead in the water?
Re: Rumour: Next-Gen Xbox a 'PC in Essence' - What Would That Mean for PlayStation?
The goal: A user friendly console with the power of PC to make PC-like gaming more accessible for the living room.
The reality: an expensive console with the reliability of Windows based gaming and a dwindling user base because everyone already bought a PlayStation to play your games
I'm all for it being a success because I like accessible gaming tech that pushes graphics and performance, but you have to think there is a strong possibility of it going t*ts up 😬
Re: PS5 Pro's PSSR to Be Upgraded with FSR 4-Like Tech in 2026
This is great news for the future, as it means they seem committed to look to improve on the upscaler on your console and even change it to something different if that is the best way to get more out of games, be it on PS5 Pro or PS6. Which means the console can and will get better with age and keep up with the changing of times. We haven't really had anything in the console space like this before, have we? Where updates will actually improve fidelity in games and make games run better later in to a consoles lifespan, rather than peak at its base limitations
Re: Kingdom Come: Deliverance 2 Actor Ascends, Takes Rightful Place Among Streaming Nobility
It's funny because he auditioned for Henry (John Snow Yorkshire Henry) and Dan Vavra basically hired him as Hans on the spot... for obvious reasons (He is very much a Hans) 😅 The game's casting is a huge part of the reason it became such a success too, and it's great to see that success lead to more positive things for those involved. Fate, really good timing and all the stars aligning, pure unadulterated luck? The game would be so different if those two hadn't auditioned and quite naturally been exactly the right people for those roles. Nothing has to be forced and it is one of the reasons I've called the first game the most charming game ever released many, many times.
Sometimes things are meant to be.
Audentes Fortuna Iuvat! JCBP!
Re: Release Window for Anticipated Superhero Game Marvel 1943: Rise of Hydra Seemingly Revealed
@HotGoomba Yes! This dialogue style has to go away and die soon. It's infected gaming and all media and no one has full conversations any more. They just make very short statements at each other's faces that every so often relate to what was said previously.
See Dragon Age preview footage for reference.
Re: Talking Point: What Are You Playing This Weekend? - Issue 570
Getting s*** done in Kingdom Come: Deliverance II 💩
Re: Suicide Squad Bombed So Bad, It Basically Took Wonder Woman and Monolith Down with It
Here's an idea. Take your IP's and create the type of games that console gamers buy with actual money and put them on sale for those console gamers to buy, maybe slap on some PC compatability too and sell the games there as well. And, oh look, money.
Or try and make mobile style free crap and pretend it's a full priced console game and fail over and over again. Either works for me, as I couldn't give two shiny's about their CEO's making any money.
TNT even lost the NBA for next season, so now they will lose out on all that advertising and sponsorship money that they have had since (despite frequent reports to the contrary) ... 1989 😅
Superman movie also looks like ass 😂
When is the WB folds article? 😬
Re: Hands On: Monster Hunter Wilds Performance Certainly Isn't Perfect on PS5, PS5 Pro
Decima and CryEngine be praised.
Everything else seems to have big issues this generation and devs are really struggling.
Re: Talking Point: What Are You Playing This Weekend? - Issue 569
@EfYI haha great use of the Hares 😁
And @xeofate if you feel you can't do that part, go and wander in to one of the towns and talk to people. You don't have to do the marked quests, you can find a lot of unmarked stuff to help you improve. Or if you simply need health, go to Bohzena who lives right by the quest you're trying to do and sleep there to heal.
As with any game like this, a dead end isn't a dead end if you can simply walk off in another direction. I didn't get Mutt for maybe 25 or 30 hours as I was having fun being a detective and wanderer. But the simplest start is to head to the blacksmith to try and get a job like the game hints. But it is totally possible to just ignore all marked quests too.
Re: Talking Point: What Are You Playing This Weekend? - Issue 569
@Fartingale @Tsushima @GuttyYZ @Anke
Re: Sony Clarifies the Difference Between First-Party, Second-Party, and So On
And 4th party is when Xbox make a fully funded first party exclusive and then have to cave in and release it on PlayStation like a third party publisher after x amount of time has passed. Gotcha.
Re: Space Marine 2 Dev Partners with Hasbro, Working on 'Tentpole IP'
Removed
Re: Kingdom Come: Deliverance 2 Patch 1.012 Out Now on PS5
@ApostateMage probably just...
a demon!
Re: This Is Probably the Most You'll Hear About The Elder Scrolls 6 for a While
Re: Kingdom Come: Deliverance 2 Is So Good Gamers Are Now Gifting It to Each Other
@Romans12 youtubers are stupid and don't pay attention to the games they are playing, so no, it's not possible for a normal person to do this, unless they are incredibly forgetful and mindlessly wandering in the wild without progressing any quests, sleeping or saving the game thenselves. Exit saves seem to function as full saves and they don't delete when you load them either, so you can exit save at any moment that isn't a cutscene or dialogue if you are scared of losing progress
Re: Embattled Publisher Embracer's Sales Tumble 22%
F*ck embracer. Games aren't just a portfolio and number on a spreadsheet for a mega corp.
But long live Warhorse. JCBP. It's amazing how they still managed to create an artisan game under embracer. And if there's a lesson to be learned, as the very few do happen to own nearly every studio these days, at least let the devs cook without interference so we still get great games.
Re: Kingdom Come: Deliverance 2 Tops 2 Million Sales in Two Weeks
@ApostateMage oh, and yeah, the follow up to your mum floored me, too 😅 so many times I have to pause the game after a moment like that while I piss myself laughing as I clip it. So I now have a bunch of clips where the pause is almost its own punchline, as I know it's at that moment when I'm rolling 😭🤣