@DennisReynolds A bit correction; i think what you mean is "Lethal Protector" arc which was released in 1993.
But yeah, Venom / Eddie Brock has been an anti-hero for decades. His villain arc was pretty much finished after Marvel introduced Carnage in 1992 and multiple variations of symbiote (Scream, Riot, etc) in 1993.
Venom is predictable considering his massive popularity and Carnage already in the base roster. Funnily, no one in Top 8 EVO France used Carnage. But there's plenty who used Spidey and Goblin and one guy used Penni Parker.
Jane Foster Thor is a bit surprise. I thought it would be Thor himself because there's Asgard stage and New York stage with Avengers statues of him among Capt and Iron Man.
Jubilee is a solid pick. This is the first time she's fully playable in fighting game. With X-Men '97 popularity, i think she will attract more people to play this game.
@PSXB Yotei has plenty of empty looking fields and no over the top set pieces. And Yotei also a sequel that reused a lot of assets from Tsushima, which still took 5 years for SP to finished the game.
I say, objectively, both Yotei and Wolverine are good games. But to say one is better than the other is just not right considering they're a completely different game. One is an open world samurai game that focus on grounded setting while the other is a linear superhero game with over the top action and set pieces. It's apples and oranges.
Btw i never say it's completely not possible to do AAA game with less budget and people. There's case like Yotei or Alan Wake 2 but they're an outlier not the norm. And each Sony studios has their own creative direction and goals. I don't think one studio should mimic other studios working process, not when they have different creative direction.
Hopefully soft sales get Sony making games that have lower budgets, shorter development times, and sell for a better price to consumers
This is never as simple as "just make lower budget games".
Games with lower budget doesn't always translate to shorter development time. For example, Silksong took 7 years to finished and Mina the Holower took 6 years to finished. Meanwhile Wolverine took 5 years to finished despite the budget easily obliterated both games.
And games with cheaper price also doesn't always translate to better sales numbers. For example; Puppeteer and Tearaway Unfolded both launch at $40 and Gravity Rush remastered launch at $30. But all of them was a flop despite they got very positive reviews.
If Sony start focusing on small-AA games then studios with hundreds of employees like ND, Insomniac, Guerilla, Sucker Punch, and Santa Monica would layoff probably 60-70% of their employees. Making small budget / AA games doesn't need hundreds of people nor advanced mocap tech.
@OmegaStriver Yeah i remembered that. A lot of people, grifters and some commenters in here, they eat a big humble pie when the news dropped that Yotei sold well and exceeded Sony expectation.
Trails in the Sky SC (Vita) 25 hours in and at early chapter 4. I feel the pace turned faster and introduced more urgency / interesting event at near the end of chapter 3, which is what i want after a slow burn for 20 hours. That back to back boss fight was fun. But now the pace feels kinda slower again despite i almost have everyone (i guess Joshua will not join in this chapter since he's at lvl 70 and has really strong stats that could easily kill normal enemies). Nonetheless i will keep playing this game to the end.
Finished:
Resident Evil 6, Leon campaign I've beaten this game again and this time i took it slower like almost a week with 2 hours playing time /day. Because of that, my opinion for this game has changed compare to when i beat it for the first time. Back then, i felt this game was a mediocre RE and action game. But now, i think it's not as mediocre as i believe. Still, if someday Capcom remake this game, i think they should just focus on Leon and Ada / Sherry rather than spread the story into 4 separate campaign.
Personally, I think that rushing a game is just silly, but each to their own I suppose.
Agreed. I can understand game reviewers doing it since it's their job to finish as many games as they can. Or in the 2nd or 3rd playthrough for speedrun trophies or personal record. But outside that, there's no urgency to quickly finish the 1st playthrough especially for games that require 10, 15, or above 20 hours to finish. By rushing down, not just people will feel burnout faster but they'll turn video games from a fun hobby into a chore.
it’s not moot when the reviews speak for themselves.
Which review cause there's plenty of reviews out there who gave good score for Wolverine. User reviews at PS store at average 4.66 out of 5 score which means the majority of people who bought and played it are enjoying / loving the game. So, why should Insomniac only care with some reviews who doesn't like the game? Your point is still moot.
Also "not good enough for Insomniac"? The game estimate sold between 1.9-2.1 million copies in just 3 days in the market and it's still selling as we speak. I think you should wait Sony's official report before claiming it's not good enough for Insomniac.
Do people simply rush through to the end without actually enjoying a game these days? You would think everyone was a wannabe speed runner!
One of the biggest problem with a lot of gamers nowadays is they're rushing out to finish games as if someone pointed a gun to their head instead of slow it down and enjoy their journey with the game bit by bit.
My point is that no matter how you paint it or pick what genre, Wolverine is middling to decent/good which is a problem when so many other games in the numerous subgenres do gameplay much better.
Again. That's like saying apples is better than oranges when they has different taste. So your point is moot, no matter what your personal opinion against Wolverine.
@Americansamurai1 Many things happened that delayed the project. There was Covid, Chad worked on John Wick 4, SAG-AFTRA strike, and Highlander production got delayed for several months because Cavil got injured.
@Americansamurai1 Chad is busy directing Highlander reboot with Henry Cavill while also working on John Wick spin-off Caine. My guess is he'll focus on Tsushima once he's done with both movies.
But iirc, they already completed Tsushima script but not yet found the cast.
@Nepp67 There's 66 days mode difficulty, the highest difficulty in the game. If you died one time then you lost 1 day. Died 66 times then it's game over.
@Boxmonkey 2.1 million copies, could be more, in just 3 days and it's still selling as we speak. For a Marvel game with a very popular character like Wolverine, 6 millions copies sounds achievable. I say probably in the next 6 months it could pass that numbers.
I guess it's safe to say physical games is still very healthy in EU. And i bet plenty of buyers are coming from Gen-Z who also one if not the major reasons for CD music, DVD, VHS, and cassete tapes revival.
US is pretty much the main fanbase for Marvel / tag-team fighting games. US pro players like J.Wong, Yipes, ChrisG etc used to dominated Marvel competitive scenes and looks like they will continue their solid records with Tokon too. So no wonder if Tokon sold really well in the US. Can't wait to watch Tokon EVO France this weekend.
@Deadlyblack Tokon still have plenty of hype though. There's a good amount of weekly tournaments and at EVO France it has almost 500 players participate. The recent Phoenix-Cyclops trailer also got plenty of views with a half million views from Tokon official channel alone.
@Dubplant Instant death has been around for decades. Contra, Alien Isolation, RE 4, TloU, etc. In og Silent Hill 2, Pyramid Head attack also deal instant death.
Thank you for clearing that up, I've been reading the first Omnibus Collection and looking for that trail, the whole thing is really overblown. I've been following the Wolverine thread since launch day and the people playing it had a blast with the game, trails or not. It looks like a fantastic game
You're welcome. Yeah the whole thing is overblown and mostly it came from people who got ragebaited by anti-woke grifters or just wants to hate every Sony games.
And i owned a bunch of Wolverine TPB like Wolverine: Sabretooth Reborn, Wolverine-Spiderman, Wolverine: Hunted, Wolverine: The Logan Files, and Ultimate X-Men and most of the time the writer / artist doesn't even bother to used Logan super sense or they only drawn him sniff in one panel and that's it. I think Logan super sense is quite underrated / underused in comic / movies but it fits perfectly in video games.
I already subs to two youtube channel that broadcast anime for free and also legal; Ani-One Asia and Muse Asia. They have Gintama, Suikoden, Saga of Tanya the Evil, Magic Knight Rayearth, Dandadan, etc etc. So i don't need Crunchyroll on my PS5.
What's the scale of the project? Are they working on Ape Escape 4 or a spin off?
But i hope they treated it as if they developed the main series. If this ended up mediocre and failed to sell then i don't see Sony will give another chance for the IP again.
The fart trail isn't even lore accurate by the way. He always stops and sniffs to find the right direction
In the comic and movie, there's no need to show the scent trail or what kind of smell looks like since we're not interacting nor playing as Wolverine.
But in video games, it needs a visual cue to show how his mutant sense ability works. That's why previous Wolverine games, X2: Wolverine Revenge and Origins Wolverine, also has the same scent trail as a visual cue.
@Andy22385 They probably already think about young Sully back then. But can't find a good story or younger actor who can perfectly replace Richard McGonagle since he was 70 years old when The Lost Legacy released in 2017.
@DartLOD Sure 2, 3, and 4 sold more. But that didn't change the fact about The Lost Legacy, with Chloe as the lead, made a lot of money and even sold more than some Uncharted games with Drake as the lead.
Judging by Nolan reaction, feels like the new game isn't Uncharted 1 remake or Nathan as the main lead. But eh, he could be good at hiding it...
@Andy22385
And they sell a boatload so I don't know why they paused it
Money isn't the problem. They believe they've done what they want to do creatively with the franchise. So they closed the book and said will return someday if they think they have some new story to tell.
@cainhurst94 Major disaster? What a way to twist and overblown my comment. But FYI, last year, Sony and Polyphony did officially announced sales milestone for GT series at 100 million copies or sold more 10 million copies compare when they announced the series at 90 million copies back in 2022. https://www.gtplanet.net/gran-turismo-celebrates-100-million-copies-sold-worldwide/
So it's safe to say GT 7 did well, probably at 6-9 million copies?, despite Sony never share the exact numbers.
It's a different case for Astro Bot though. We only know the official numbers two years ago but still don't know if Sony gonna continue the series or not. But hopefully they're happy with the numbers and will greenlight the next game.
@Vyse_the_Legend Is it really sold well though? Sony has been silent for almost 2 years since they announced Astro Bot sold 1.5 million copies back in november 2024. No update from them or even talk about sequel.
@Zeke68 For my case, both games are delisted from the store and my library. And FYI, "hard delisting"; delisted from store and users library, already happened multiple times. Like Ubisoft The Crew, Creepy Tale 1 & 2, and Strike Force Kitty are some examples where these games delisted from stores and users digital library.
So, you're free to believes whatever you want. But it's possible, already happened, and will happen again.
I'm not of a fans of Killzone or Sly Cooper. But this is some good news, despite only a rumor, for fans of both franchise who's asking for a new game.
@Haruki_NLI
I thought the prevailing view was games aren't meant to be fun, or was that just a Druckmann thing?
Druckmann never said games aren't mean to be fun. He said when comes to TloU specifically, he and his team has different creative approach.
"For us, with The Last of Us specifically (Uncharted is a little different in our creative approaches), we don’t use the word 'fun,'" Druckmann told Buzzfeed when asked if the team ever tries to make the combat less serious. "We say 'engaging,' and it might seem like a minor distinction, but it’s an important one for us." "We believe that if we're invested in the character and the relationships they’re in and their goal, then we're gonna go along on their journey with them and maybe even commit acts that make us uncomfortable across our moral lines and maybe get us to ask questions about where we stand on righteousness and pursuing justice at ever-escalating costs."
@OrbiterNightfall For my case, Chaos Rings 1 and Disgaea 1 PS2 classic was gone from my account after Sony / Square / NIS delisted the game from PS store. For @belmont up there he lost Tearaway and Driveclub from his account.
So much convenient for all digital only future eh?! 😆
Not just we didn't owned our digital games but some basement dwellers can easily hacked our PSN account only from PSN name, email, and purchased date. That's just crazy!
On top of this nonsense, there's still publishers who can delisted games not just from digital store but also from our purchased library anytime they want.
Yeah, i fking refuse to go all digital with Sony until they fix their garbage security network and digital policy.
@twitchtvpat These days even small games / indies can't afford to fail. Like Katamari Damacy creator is pretty much retired after To a T flop. Or Heart Machine studio with almost every employees got layoff and just waiting to shutdown.
And in this economy, a lot of people also can't afford spending more than 5-6 games /year. So asking them to spend $30-60 for an experimental game is like gambling they don't want to take. Better spend the money towards game that fits with their comfort zone or save it for daily necessities.
The issue is that he has no experience in today market. He because left SCE in 2007. The tech industry moves fast
I know he left Sony back in 2007. Despite that, he surely got enough years of experiences at Sony where he sees with his own eyes back then even creative, unique, experimental games like Vib-Ribbon, ICO, or Mr Mosquito doesn't always sell. So his statement feels like he never get the full picture of gamers taste and how gaming market works. But yeah, maybe he's just an outdated boomer or there's some mistranslated statement...
Trails in the Sky SC (Vita) I'm on 3rd chapter with now Zane fully join the party. But after 18 hours of playing time, i feel the story plot still not yet progress into more interesting or urgent. I hope at the end of chapter 3 or early chapter 4 the story became more interesting and faster. If not then i'll put this game back on my backlog again.
Street Fighter Alpha 3 Max (Vita) I can always rely on Street Fighter / fighting games to make my day feels more brighter. One of my most favorite genre that rarely dissapoints me 😘
I get what Ken said about devs should take risk and keeps creative / experimental with their games.
But his statement is only half the picture and that surprise me considering his decades of experiences, he should fully understand consumers taste and how gaming market works. Especially nowadays there's less and less room to get creative cause if the game didn't sold well then it's game over for the devs...
Redemption arc should be start by reverting their decision to kill disc. But we all know that's not gonna happen.
And there's only 2 studios that can do justice to Ape Escape: Team Asobi and Media Molecule. If not one of them then i don't think we will get a great Ape Escape game...
"They intentionally made her model looks ugly compare to her irl!"
That's one of the most crazy accusation i ever seen. How on earth people became this toxic? 😮💨
There's no single reason for Santa Monica to do that, especially when they used the latest face capture tech for Laufey and the result made Deborah face model looks far more detail and accurate compare to her model in Ragnarok.
Some people seen the model in unusual camera angle / pose or mid frame and somehow they pulled out "they made her ugly!" accusation like it's a fact. SMH 😮💨
Enough material for remakes in the span of 20 years. But I wish they give Haunting Ground and Dino Crisis another chance which probably they're not gonna do it...
@Supergrump The first teaser trailer showed the female lead agile movement against a big robot and the newest artwork show an alien jungle.
I think it's safe to say the gameplay will be much closer to Uncharted with plenty of platforming, actions, and possibly some puzzle solving than TloU.
Comments 6,750
Re: Jane Foster, Venom, Jubilee Join Marvel Tokon in Year 1 on PS5
@DennisReynolds A bit correction; i think what you mean is "Lethal Protector" arc which was released in 1993.
But yeah, Venom / Eddie Brock has been an anti-hero for decades. His villain arc was pretty much finished after Marvel introduced Carnage in 1992 and multiple variations of symbiote (Scream, Riot, etc) in 1993.
Re: Jane Foster, Venom, Jubilee Join Marvel Tokon in Year 1 on PS5
I think these are pretty solid picks.
Also, they hired Keiichi Okabe is just awesome!
Re: Wolverine PS5 Sales Estimates Are Somewhat Soft, But Here's Why I'm Not Worried
@PSXB Yotei has plenty of empty looking fields and no over the top set pieces. And Yotei also a sequel that reused a lot of assets from Tsushima, which still took 5 years for SP to finished the game.
I say, objectively, both Yotei and Wolverine are good games. But to say one is better than the other is just not right considering they're a completely different game. One is an open world samurai game that focus on grounded setting while the other is a linear superhero game with over the top action and set pieces. It's apples and oranges.
Btw i never say it's completely not possible to do AAA game with less budget and people. There's case like Yotei or Alan Wake 2 but they're an outlier not the norm. And each Sony studios has their own creative direction and goals. I don't think one studio should mimic other studios working process, not when they have different creative direction.
Re: Wolverine PS5 Sales Estimates Are Somewhat Soft, But Here's Why I'm Not Worried
@somnambulance
This is never as simple as "just make lower budget games".
Games with lower budget doesn't always translate to shorter development time. For example, Silksong took 7 years to finished and Mina the Holower took 6 years to finished. Meanwhile Wolverine took 5 years to finished despite the budget easily obliterated both games.
And games with cheaper price also doesn't always translate to better sales numbers. For example; Puppeteer and Tearaway Unfolded both launch at $40 and Gravity Rush remastered launch at $30. But all of them was a flop despite they got very positive reviews.
If Sony start focusing on small-AA games then studios with hundreds of employees like ND, Insomniac, Guerilla, Sucker Punch, and Santa Monica would layoff probably 60-70% of their employees. Making small budget / AA games doesn't need hundreds of people nor advanced mocap tech.
@OmegaStriver Yeah i remembered that. A lot of people, grifters and some commenters in here, they eat a big humble pie when the news dropped that Yotei sold well and exceeded Sony expectation.
Re: Talking Point: What Are You Playing This Weekend? - Issue 653
Playing:
25 hours in and at early chapter 4. I feel the pace turned faster and introduced more urgency / interesting event at near the end of chapter 3, which is what i want after a slow burn for 20 hours. That back to back boss fight was fun. But now the pace feels kinda slower again despite i almost have everyone (i guess Joshua will not join in this chapter since he's at lvl 70 and has really strong stats that could easily kill normal enemies). Nonetheless i will keep playing this game to the end.
Finished:
I've beaten this game again and this time i took it slower like almost a week with 2 hours playing time /day. Because of that, my opinion for this game has changed compare to when i beat it for the first time. Back then, i felt this game was a mediocre RE and action game. But now, i think it's not as mediocre as i believe. Still, if someday Capcom remake this game, i think they should just focus on Leon and Ada / Sherry rather than spread the story into 4 separate campaign.
Have a nice weekend everyone 🍻
Re: Wolverine PS5 Sales Estimates Are Somewhat Soft, But Here's Why I'm Not Worried
@Rich33
Agreed. I can understand game reviewers doing it since it's their job to finish as many games as they can. Or in the 2nd or 3rd playthrough for speedrun trophies or personal record. But outside that, there's no urgency to quickly finish the 1st playthrough especially for games that require 10, 15, or above 20 hours to finish. By rushing down, not just people will feel burnout faster but they'll turn video games from a fun hobby into a chore.
Re: Wolverine PS5 Sales Estimates Are Somewhat Soft, But Here's Why I'm Not Worried
@Fishmasterflex96
Which review cause there's plenty of reviews out there who gave good score for Wolverine. User reviews at PS store at average 4.66 out of 5 score which means the majority of people who bought and played it are enjoying / loving the game. So, why should Insomniac only care with some reviews who doesn't like the game? Your point is still moot.
Also "not good enough for Insomniac"? The game estimate sold between 1.9-2.1 million copies in just 3 days in the market and it's still selling as we speak. I think you should wait Sony's official report before claiming it's not good enough for Insomniac.
Re: Wolverine PS5 Sales Estimates Are Somewhat Soft, But Here's Why I'm Not Worried
@Rich33
One of the biggest problem with a lot of gamers nowadays is they're rushing out to finish games as if someone pointed a gun to their head instead of slow it down and enjoy their journey with the game bit by bit.
Re: Ace Combat 8 Has Sold One Million Copies Faster Than Any Previous Entry in the Series
It's nice to see the game doing well. I'm not yet buy it and i hope they printed enough copy with AC 0 DLC.
Re: Wolverine PS5 Sales Estimates Are Somewhat Soft, But Here's Why I'm Not Worried
@Fishmasterflex96
Again. That's like saying apples is better than oranges when they has different taste. So your point is moot, no matter what your personal opinion against Wolverine.
Re: Wolverine PS5 Sales Estimates Are Somewhat Soft, But Here's Why I'm Not Worried
@Fishmasterflex96
Comparing with Ninja Gaiden 4 is like comparing apples to oranges. Both games has completely different design.
Re: Ghost of Tsushima's Anime Series Has Been Pushed Back to 2028
@Americansamurai1 Many things happened that delayed the project. There was Covid, Chad worked on John Wick 4, SAG-AFTRA strike, and Highlander production got delayed for several months because Cavil got injured.
Re: Ghost of Tsushima's Anime Series Has Been Pushed Back to 2028
@Americansamurai1 Chad is busy directing Highlander reboot with Henry Cavill while also working on John Wick spin-off Caine. My guess is he'll focus on Tsushima once he's done with both movies.
But iirc, they already completed Tsushima script but not yet found the cast.
Re: Cyberpunk 2077 Is the Next Game Set for a Live-Action Film
Producer mixed track record aside, if they hired the right director, writer, and cast then this one could be a good cyberpunk movie.
Re: Phantom Blade Zero Is the Next Truly Essential PS5 Game
@Nepp67 There's 66 days mode difficulty, the highest difficulty in the game. If you died one time then you lost 1 day. Died 66 times then it's game over.
Re: Europe Shows Up for Physical Games, 51% of Wolverine's PS5 Sales for Disc Version
@Boxmonkey 2.1 million copies, could be more, in just 3 days and it's still selling as we speak. For a Marvel game with a very popular character like Wolverine, 6 millions copies sounds achievable. I say probably in the next 6 months it could pass that numbers.
Re: Nerfs to Silent Hill: Townfall's Worst Enemy Are Substantial, Hard Puzzle Also Tweaked
@Dubplant Yes in story mode
Re: Fatal Fury PS5's Ridiculous DLC Run Continues with Tekken 8's Reina Teased
CotW guest characters are all over the place. They got Ken and Chun li which fits quite well with Fatal Fury world just like Terry and Mai in SF 6.
But they got CR7, DJ Salvatore, Kenshiro, Mikey & Draken Tokyo Revengers, and now Reina Tekken 8??? What???
Re: Europe Shows Up for Physical Games, 51% of Wolverine's PS5 Sales for Disc Version
I guess it's safe to say physical games is still very healthy in EU. And i bet plenty of buyers are coming from Gen-Z who also one if not the major reasons for CD music, DVD, VHS, and cassete tapes revival.
Re: Marvel Tokon Far Exceeds Expectations in US Sales Charts, PS5 Dollar Spend Up
US is pretty much the main fanbase for Marvel / tag-team fighting games. US pro players like J.Wong, Yipes, ChrisG etc used to dominated Marvel competitive scenes and looks like they will continue their solid records with Tokon too. So no wonder if Tokon sold really well in the US. Can't wait to watch Tokon EVO France this weekend.
@Deadlyblack Tokon still have plenty of hype though. There's a good amount of weekly tournaments and at EVO France it has almost 500 players participate. The recent Phoenix-Cyclops trailer also got plenty of views with a half million views from Tokon official channel alone.
Re: Nerfs to Silent Hill: Townfall's Worst Enemy Are Substantial, Hard Puzzle Also Tweaked
@Dubplant Instant death has been around for decades. Contra, Alien Isolation, RE 4, TloU, etc. In og Silent Hill 2, Pyramid Head attack also deal instant death.
Re: Wolverine PS5's Controversial Fart Trails Can Now Be Toggled in Story Sequences
@GirlVersusGame
You're welcome. Yeah the whole thing is overblown and mostly it came from people who got ragebaited by anti-woke grifters or just wants to hate every Sony games.
And i owned a bunch of Wolverine TPB like Wolverine: Sabretooth Reborn, Wolverine-Spiderman, Wolverine: Hunted, Wolverine: The Logan Files, and Ultimate X-Men and most of the time the writer / artist doesn't even bother to used Logan super sense or they only drawn him sniff in one panel and that's it. I think Logan super sense is quite underrated / underused in comic / movies but it fits perfectly in video games.
Re: Phoenix Cyclops Fires Up Marvel Tokon on 2nd November, PS Plus Trial Out Now
He's not just looks strong af but he looks pretty unique compare to his version from MvC.
Re: PS5 to Integrate Anime into Main Menu as Sony Tightens Ties with Crunchyroll
I already subs to two youtube channel that broadcast anime for free and also legal; Ani-One Asia and Muse Asia. They have Gintama, Suikoden, Saga of Tanya the Evil, Magic Knight Rayearth, Dandadan, etc etc. So i don't need Crunchyroll on my PS5.
Re: Rumour: More Sources Mount for Ape Escape Revival from Ex-Sonic Mania Devs
What's the scale of the project? Are they working on Ape Escape 4 or a spin off?
But i hope they treated it as if they developed the main series. If this ended up mediocre and failed to sell then i don't see Sony will give another chance for the IP again.
So, i wish good luck to the devs 🙏
Re: Wolverine PS5's Controversial Fart Trails Can Now Be Toggled in Story Sequences
@JohntheRaptor
In the comic and movie, there's no need to show the scent trail or what kind of smell looks like since we're not interacting nor playing as Wolverine.
But in video games, it needs a visual cue to show how his mutant sense ability works. That's why previous Wolverine games, X2: Wolverine Revenge and Origins Wolverine, also has the same scent trail as a visual cue.


Re: Nolan North Would '110%' Return for Nathan Drake in a New Uncharted Game
@Andy22385 They probably already think about young Sully back then. But can't find a good story or younger actor who can perfectly replace Richard McGonagle since he was 70 years old when The Lost Legacy released in 2017.
Re: Nolan North Would '110%' Return for Nathan Drake in a New Uncharted Game
@DartLOD Sure 2, 3, and 4 sold more. But that didn't change the fact about The Lost Legacy, with Chloe as the lead, made a lot of money and even sold more than some Uncharted games with Drake as the lead.
Re: Nolan North Would '110%' Return for Nathan Drake in a New Uncharted Game
@DartLOD
The Lost Legacy sold 5.3 million copies, better than Drake's Fortune at 4.8 million copies and Golden Abyss at 1.62 million copies.
Re: Nolan North Would '110%' Return for Nathan Drake in a New Uncharted Game
Judging by Nolan reaction, feels like the new game isn't Uncharted 1 remake or Nathan as the main lead. But eh, he could be good at hiding it...
@Andy22385
Money isn't the problem. They believe they've done what they want to do creatively with the franchise. So they closed the book and said will return someday if they think they have some new story to tell.
Re: Rumour: Ape Escape Revival Coming from Ex-Sonic Mania Devs at Evening Star Studio
@AdamNovice You sure Team Asobi wouldn't want to do it when Astro Bot has a dedicated homage level for Ape Escape.
Re: Rumour: Ape Escape Revival Coming from Ex-Sonic Mania Devs at Evening Star Studio
Sonic Mania was great but this is the first time i heard about Penny's Big Breakaway.
I guess Team Asobi or Media Molecule are super busy that Sony pass the revival project to some indie devs...
Re: Rumour: Sony 'Accepting Game Pitches' on Fan Fave Franchises, First Wave Due Around PS6 Launch
@Vyse_the_Legend
Well...Concord also got it's own merch like hoodies, beanies, mugs, special dualsense etc and they all sold out. But we all knew what happened with the game.
https://www.thegamer.com/playstation-concord-merch-gear-store/
Re: Rumour: Sony 'Accepting Game Pitches' on Fan Fave Franchises, First Wave Due Around PS6 Launch
@Vyse_the_Legend Near 5 million copies is estimates from Alinea. Sony not yet update 1.5 million for almost 2 years.
Re: Rumour: Sony 'Accepting Game Pitches' on Fan Fave Franchises, First Wave Due Around PS6 Launch
@cainhurst94 Major disaster? What a way to twist and overblown my comment. But FYI, last year, Sony and Polyphony did officially announced sales milestone for GT series at 100 million copies or sold more 10 million copies compare when they announced the series at 90 million copies back in 2022.
https://www.gtplanet.net/gran-turismo-celebrates-100-million-copies-sold-worldwide/
Kazunori Yamauchi also already talked about the next GT / GT 8 is in development.
https://wccftech.com/next-gran-turismo-seemingly-in-development/
So it's safe to say GT 7 did well, probably at 6-9 million copies?, despite Sony never share the exact numbers.
It's a different case for Astro Bot though. We only know the official numbers two years ago but still don't know if Sony gonna continue the series or not. But hopefully they're happy with the numbers and will greenlight the next game.
Re: Let's Flick Through Sammy's Photos from Gamescom and Tokyo Game Show
Cool article @get2sammyb 🍻
Nice to see physical media still big in Japan.
Re: Rumour: Sony 'Accepting Game Pitches' on Fan Fave Franchises, First Wave Due Around PS6 Launch
@Vyse_the_Legend Is it really sold well though? Sony has been silent for almost 2 years since they announced Astro Bot sold 1.5 million copies back in november 2024. No update from them or even talk about sequel.
Re: Yet More PS5 Security Concerns as Another High-Profile Account Is Hacked
@Zeke68 For my case, both games are delisted from the store and my library. And FYI, "hard delisting"; delisted from store and users library, already happened multiple times. Like Ubisoft The Crew, Creepy Tale 1 & 2, and Strike Force Kitty are some examples where these games delisted from stores and users digital library.
So, you're free to believes whatever you want. But it's possible, already happened, and will happen again.
Re: Rumour: Sony 'Accepting Game Pitches' on Fan Fave Franchises, First Wave Due Around PS6 Launch
I'm not of a fans of Killzone or Sly Cooper. But this is some good news, despite only a rumor, for fans of both franchise who's asking for a new game.
@Haruki_NLI
Druckmann never said games aren't mean to be fun. He said when comes to TloU specifically, he and his team has different creative approach.
https://www.gamesradar.com/we-dont-use-the-word-fun-says-the-last-of-us-2-director-neil-druckmann/
Re: Yet More PS5 Security Concerns as Another High-Profile Account Is Hacked
@OrbiterNightfall For my case, Chaos Rings 1 and Disgaea 1 PS2 classic was gone from my account after Sony / Square / NIS delisted the game from PS store. For @belmont up there he lost Tearaway and Driveclub from his account.
Re: Yet More PS5 Security Concerns as Another High-Profile Account Is Hacked
So much convenient for all digital only future eh?! 😆
Not just we didn't owned our digital games but some basement dwellers can easily hacked our PSN account only from PSN name, email, and purchased date. That's just crazy!
On top of this nonsense, there's still publishers who can delisted games not just from digital store but also from our purchased library anytime they want.
Yeah, i fking refuse to go all digital with Sony until they fix their garbage security network and digital policy.
Re: The Father of PlayStation Thinks Games Have Stagnated, Calls for Curiosity in Developers
@twitchtvpat These days even small games / indies can't afford to fail. Like Katamari Damacy creator is pretty much retired after To a T flop. Or Heart Machine studio with almost every employees got layoff and just waiting to shutdown.
And in this economy, a lot of people also can't afford spending more than 5-6 games /year. So asking them to spend $30-60 for an experimental game is like gambling they don't want to take. Better spend the money towards game that fits with their comfort zone or save it for daily necessities.
Re: The Father of PlayStation Thinks Games Have Stagnated, Calls for Curiosity in Developers
@Sunraku
I know he left Sony back in 2007. Despite that, he surely got enough years of experiences at Sony where he sees with his own eyes back then even creative, unique, experimental games like Vib-Ribbon, ICO, or Mr Mosquito doesn't always sell. So his statement feels like he never get the full picture of gamers taste and how gaming market works. But yeah, maybe he's just an outdated boomer or there's some mistranslated statement...
Re: Talking Point: What Are You Playing This Weekend? - Issue 652
I'm on 3rd chapter with now Zane fully join the party. But after 18 hours of playing time, i feel the story plot still not yet progress into more interesting or urgent. I hope at the end of chapter 3 or early chapter 4 the story became more interesting and faster. If not then i'll put this game back on my backlog again.
I can always rely on Street Fighter / fighting games to make my day feels more brighter. One of my most favorite genre that rarely dissapoints me 😘
Have a nice weekend everyone 🍻
Re: The Father of PlayStation Thinks Games Have Stagnated, Calls for Curiosity in Developers
I get what Ken said about devs should take risk and keeps creative / experimental with their games.
But his statement is only half the picture and that surprise me considering his decades of experiences, he should fully understand consumers taste and how gaming market works. Especially nowadays there's less and less room to get creative cause if the game didn't sold well then it's game over for the devs...
Re: Sony Purportedly Plotting New Ape Escape, as Redemption Arc Starts
Redemption arc should be start by reverting their decision to kill disc. But we all know that's not gonna happen.
And there's only 2 studios that can do justice to Ape Escape: Team Asobi and Media Molecule. If not one of them then i don't think we will get a great Ape Escape game...
Re: 'In No Way Do I Agree': Vincent D'Onofrio Defends God of War Laufey Star from Online Hate
"They intentionally made her model looks ugly compare to her irl!"
That's one of the most crazy accusation i ever seen. How on earth people became this toxic? 😮💨
There's no single reason for Santa Monica to do that, especially when they used the latest face capture tech for Laufey and the result made Deborah face model looks far more detail and accurate compare to her model in Ragnarok.
Some people seen the model in unusual camera angle / pose or mid frame and somehow they pulled out "they made her ugly!" accusation like it's a fact. SMH 😮💨
Re: Capcom Has a Plan for When There's No Old Resident Evils Left to Remake
Enough material for remakes in the span of 20 years. But I wish they give Haunting Ground and Dino Crisis another chance which probably they're not gonna do it...
Re: 'In No Way Do I Agree': Vincent D'Onofrio Defends God of War Laufey Star from Online Hate
I thought the armor looks pretty cool design wise. But somehow that giant purple orb body armor reminds me of Power Rangers Megazord haha.

And it's crazy to say Deborah Ann Woll isn't attractive. The in-game model looks very similar to her.
Re: Rumour: New Uncharted Game in the Works at Naughty Dog, Nathan Drake Not the Lead Character
@Supergrump The first teaser trailer showed the female lead agile movement against a big robot and the newest artwork show an alien jungle.

I think it's safe to say the gameplay will be much closer to Uncharted with plenty of platforming, actions, and possibly some puzzle solving than TloU.