PS5 Pro Sales Explode on the Back of PSSR 2 Hype, System Sells Out in Some Stores 1
Image: Digital Foundry

PS5 Pro is enjoying a second wind over a year after it originally released, and Resident Evil Requiem’s outstanding use of PSSR 2 is probably to thank.

Sony announced recently that it’ll be rolling out an updated version of its proprietary upscaler at some point in March. This will be available as a toggle for all existing games, hopefully resolving many of the issues that have impacted the technology in its initial guise.

For those who don’t know, PSSR – or PlayStation Spectral Super Resolution, to give it its full name – is a type of AI-based, machine learning upscaler able to take a lower resolution image and reconstruct it at a higher resolution.

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In simple terms, it enables devs to allocate their resources on other areas like ray tracing and visual effects, because they don’t have to spend as much computational power on native resolutions.

But in its original form, PSSR had real issues with ghosting and artefacting. System architect Mark Cerny always promised it would evolve, and Resident Evil Requiem is already demonstrating results closer to PC-based solutions, like the latest version of Nvidia’s acclaimed DLSS.

Crimson Desert will be the next game to natively take advantage of the feature, and it’s going to be interesting to see if Pearl Abyss has managed to extract as much power out of the PS5 Pro as Capcom.

PS5 Pro Sales Explode on the Back of PSSR 2 Hype, System Sells Out in Some Stores 2

Regardless, these improvements have resulted in a run on the PS5 Pro, which have seen it go out of stock in the US on PS Direct. There are still other ways to obtain the pricey piece of hardware so it’s not completely unavailable, but it’s reflective of an uptick in interest.

Some fans may have also decided to spend on the supercharged system in response to rumours about the PS6 potentially getting delayed. The next-gen hardware was originally expected in late 2027, but there’s some debate about whether Sony may be forced to wait until 2028 or beyond due to RAM shortages.

Either way, we should learn a lot more about the power of PSSR 2 once more games deploy and the universal toggle is added to past software. So far, tech experts like Digital Foundry have described it as the “real deal”, which is reassuring to say the least.

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