Comments 614

Re: Reaction: Solid Xbox Showcase Should Give Sony Some Incentive to Stop Being So Damn Cloak and Daggers About PS5, PS4

Mythologue

I've been with PlayStation for over a decade now, but this Xbox showcase was possibly the first time that I've genuinely thought I might be on the wrong platform. They absolutely crushed it: the much anticipated Fable, leaning into comfortable territory with Forza, then Payday, Avowed, Starfield, and those are just the ones I recall. Sony need to up their game for sure. It's clear Xbox aren't playing around anymore.

Re: The Crew Motorfest PS5 Footage Is Leaking Ahead of Big Reveal

Mythologue

I'm a little more excited about Test Drive, assuming that shapes up well and doesn't end up in development hell. I've heard this game is more of an expansion type deal with TC2, including most of the same vehicles and allowing a transfer of your vehicles from that game.

I thought The Crew was quite revolutionary back when it was announced but, like most Ubisoft franchises such as Far Cry, Trials, Watch_Dogs, Rocksmith, Assassin's Creed, etc., it ended up becoming quite derivative down the line. Right down to the whole racing festival thing.

Re: Sony: Cloud Gaming Is an Amazing Business Model, But There Are Big Challenges

Mythologue

Latency is one of the reasons why I stopped with PSNow a few years back. It was fun playing PS3 games on PS4 but really just uncomfortable, and a little bit anxiety inducing considering the fact that a single drop out could erase a not insubstantial amount of progress. It seems like Sony have lofty goals that don't much align with the broader gaming community. I suppose time will tell if that's correct.

Re: Instant Character Swapping in Marvel's Spider-Man 2 Is Unlimited in the Open World

Mythologue

The character swapping mechanic in GTAV was very well implemented and quite forward thinking for its time. I'm hoping it's implemented just as well here, maybe introduce a new layer of creativity to the level design and allow for players to pick multiple approaches.

The first couple of games established some great foundations. I'm really hoping this game builds on it in more than just superfluous ways.

Re: Speculation Claims Sony Opted Not to Include Some Major PS5 Games During PS Showcase

Mythologue

I'm starting to wonder if there's really much point in following these showcases in the first place. If a game releases, and is good, then you get a good game. If a game is announced and looks good, that doesn't really say anything. If a game isn't announced at all, you torture yourself wondering if it does, in fact, exist. Take it from someone who's been waiting on Half Life the Third for roughly a decade and a half: it's not really worth it.

Re: Reaction: Sony Flubs First Proper PS5 Presentation in Over 18 Months

Mythologue

I'm not so much upset by the lack of heavy hitters so much as I'm perturbed by the emphasis on multi-player titles. Sony is supposed to be an innovator, heavy emphasis on world building and ingenuity and flavour, why are they now leaning so heavily into clichés? It feels like the days of TLoU, God of War, Uncharted, Motorstorm, etc., are well and truly behind us.

Re: Another Game as a Service on PS5 Is Being Abandoned

Mythologue

@Markatron84 GaaS won't die, it'll just be concentrated in the hands of developer/publishers who do it best or got there first. That's actually a positive, because it means that other developers will give in trying to compete with behemoths. Fortnite and Overwatch aren't going to fade away and vanish, but they'll probably remain the only extant instances of live service titles, forcing developers to actually be creative and genuinely innovate.

Re: Best PS5 Games

Mythologue

@sjbsixpack Probably the main exception here is Elden Ring. I recall the PS5 version being somewhat inferior to the PS4 version but I can't recall precisely why.

Re: Cyberpunk 2077: Phantom Liberty Confirms Gameplay Blowout This Summer

Mythologue

@Arnna I played it on PC roughly half a year ago, and it was still pretty broken. Not unplayable, but enough visual / behavioural bugs to make even Bethesda blush. Besides that, it's just not especially well designed on a fundamental level (dull, generic environments and weird NPC behaviour), and really makes me feel like it's Deus Ex with less appeal and charm.

On the other hand, I think it's offered on one of the PS+ tiers...? If that's the case, you could always just test it out on there I suppose.

Re: PlayStation Is No Longer Officially Verified on Twitter

Mythologue

@kyleforrester87 Musk is another example of someone who inherited wealth and grew it. He's often assigned attributes like "genius" when, more realistically, he's a product of generational wealth.

@nessisonett I like to imagine that Stephen King was the sole reason why Musk dropped the initial proposed cost for Twitter verification.

Re: PSVR2 Sales May Actually Be Stronger Than Has Been Suggested

Mythologue

It could be an astounding success or a bleak failure, I don't think it makes much of a difference. Of course I want Sony to succeed, being that it's my core platform at the moment, but I just can't see VR as anything more than a gimmick. I still contend that it's best employed in serious and professional environments (medical training, flight simulators, sims to handle and fight anxiety, etc.) versus a small fraction of the gaming population.

Re: Final Fantasy 16 on PS5 Will Have a World Map Like in Final Fantasy 10

Mythologue

This makes a lot of sense, actually. Remember Witcher 3, or Dragon Age: Inquisition, and how they each had locations distinguished by their own climates, ecosystems, cultures, and so on? Now imagine how jarring it would be to skip to Toussaint from Velen, like it's just over the hill or something.

Breaking games down into locations helps keep the world more believable and organic. Gone are the days of jumping from the greenery of Lumbridge to the sweltering desert of Al Kharid. I hope more games follow this design structure.

Re: Rumour: Sony's Allegedly Cut PSVR2 Production Plan by 20% in 2023

Mythologue

@Zander1992 VR was always going to contribute to the obligatory decade long stretch of misfired experimental tech. Last time it was motion controls. Before, it was 3D TVs. It's bolstered by a small portion of the community, backed by a tiny hardcore install base, and eventually dropped entirely, just in time for the next gimmick.

Re: Soapbox: PSVR2 Already Feels Like It's on Course for Failure

Mythologue

I only hope that big name companies stop placing emphasis on virtual reality. It seems to work best in socially and community driven environments, for simulations and education, medicine, research, etc. I don't think VR is all that good for games, and in general I don't think it's going to be a success (this includes all iterations of VR). It works on PC because you can employ it in a number of situations, like development and simulators. On console, I think it's always destined to fail.