ShogunRok

ShogunRok

I'm an editor at Push Square

Comments 13,616

Re: Crimson Desert (PS5) - A Generational Open World Buried in Early Access Cruft

ShogunRok

@Fiendish-Beaver How busy is your schedule looking...?

No but seriously, if you want to see everything this game has to offer, you're looking at an insane number of hours. Easily 100+. It's a proper life-consuming thing if you're prepared to go that deep.

As such, I'd be tempted to say that you should wait for updates. Pearl Abyss is bound to make some meaningful improvements over the coming weeks, and if you're going to spend that long playing a game, you may as well wait until it's in the best possible shape.

Having said that, it's not like the game's unplayable, especially on PS5 Pro. You can jump in now and enjoy it just like I have, with the knowledge that parts of it are pretty rough.

My personal advice would be to wait and see what the next update does — how big it is, what kinds of stuff it addresses — and then make a decision based on how long you're willing to wait.

Re: Crimson Desert (PS5) - A Generational Open World Buried in Early Access Cruft

ShogunRok

@Hyena_socks Yeah you can save at any time outside of cutscenes and battle. When you load that save, though, you may not spawn in the exact spot where you saved — the game often puts you at a nearby 'starting point', if that makes sense.

There are also autosaves which tend to be quite good, but in an open world as big as this, you can go a long time without realising that your last autosave was a while back. Best to use manual saves every now and then.

Re: Crimson Desert (PS5) - A Generational Open World Buried in Early Access Cruft

ShogunRok

If anyone's got any questions about the game or the review, let me know and I'll try to answer them.

Like the review suggests, I've been obsessed with this game. Couldn't put it down. But it's so hard to recommend right now.

If you're a big fan of open world exploration — just soaking up the vibes and taking everything at your own pace — then this is like a dream come true.

But if you want an engaging RPG in the form of something like The Witcher 3, or even a Bethesda title like Skyrim, then this isn't it. I'm tempted to say it boils down to being more of a fantasy life sim than a traditional adventure.

It really is a game you can completely lose yourself in once you're past the initial learning curve.

And that's why the performance issues are so damning. The potential is abundantly obvious but it shouldn't have been released in this state.

Would highly, highly recommend waiting on updates.

Re: Tekken 8 Dev Responds to Disastrous Season 3 Backlash, Confirms New Update Schedule

ShogunRok

@Voltan I think this is the big problem that looms over everything. It really feels like the dev team don't have a clear vision for the game outside of "aggression" and even that seems poorly defined at this point.

Personally speaking, I believe Tekken 8 needs a bit of a reset, but it's like they went too far with Season 2 and now refuse to walk most of it back, so the spiral just continues.

Crazy mismanagement of a game that had insane potential.

Re: Monster Hunter Stories 3: Twisted Reflection (PS5) - Capcom's Monster Taming RPG Soars to New Heights

ShogunRok

@EfYI I wouldn't say you win no matter what — some battles are still tricky — it's just that the AI companions will outperform you for a large stretch of the game.

It creates this weird dynamic where you're the main character but the AI's almost always capable of doing a better job than you.

They do more damage, they can heal every wound... I just think they take away a feeling of agency more than anything. You end up relying on them quite heavily for much of the game, but you have no say over their actions.

Hopefully that makes sense, it's a difficult thing to properly explain!

Re: Monster Hunter Stories 3: Twisted Reflection (PS5) - Capcom's Monster Taming RPG Soars to New Heights

ShogunRok

@BIG3 Yeah you will get used to it eventually, just takes a while for things to become muscle memory, especially in combat.

If you really enjoy the gameplay as a whole I don't think the convoluted menus con will be that big of a deal in the long run.

It's definitely something you can overcome if you play long enough, it's just a shame that they're not a little more intuitive.

Re: Monster Hunter Stories 3: Twisted Reflection (PS5) - Capcom's Monster Taming RPG Soars to New Heights

ShogunRok

If anyone's got any questions about the game or the review, let me know and I'll try to answer them.

To say I became addicted to Stories 3 is an understatement. Spent many nights staying up far too late, hatching god-knows how many monsters in search of rare mutations.

Like the review says, it's a shame that the combat system in particular takes so long to even out. The core gameplay loop is ridiculously good if you don't mind the grind.

Thanks for reading!

Re: Monster Hunter Stories 3: Twisted Reflection (PS5) - Capcom's Monster Taming RPG Soars to New Heights

ShogunRok

Also, apologies for some of the screenshots looking so washed out.

I spent the opening hours with my PS5's HDR settings turned on, and it was only after the demo launched that Capcom confirmed it wasn't supported.

By that point I was so far in that I couldn't think about going back to start a new game for the sake of screenshots.

So just know that the game definitely doesn't look that bright under normal circumstances.

Re: Guilty Gear Strive 2.00 Still on Schedule Despite Months of Silence

ShogunRok

@Fighting_Game_Loser Yeah I think even if you're a super hardcore Strive player, it's hard to complain about the lack of communication because so few games get this level of support five whole years after launch.

I'm guessing 2.00 will be Strive's last major update, and it'll lay the groundwork for the game's final form, from the perspective of ASW.

It'll be really interesting to see what they change / add.

Re: PS5 Pro Upgrade Details Spotted, as Sony Patents PSSR 2.0 Tech

ShogunRok

@Fiendish-Beaver Yeah like others have said, it depends on the game.

Some games (rather annoyingly, in my opinion) will enable PSSR by default, so you're stuck with whatever settings the developer has deemed appropriate.

Other games simply provide a PSSR toggle in their settings.

And then the rest just don't bother with PSSR support, for better or worse. In short, it's developer-dependant.

Re: Yakuza Kiwami 3 & Dark Ties (PS5) - Colossal, Confident Remake Makes Controversial Changes

ShogunRok

@ElkinFencer10 It's interesting, because I think you're in a different position to many Yakuza fans who have been playing the series since the PS2 or PS3 days.

From your perspective, the original Yakuza 3, 4, and 5 — and their remasters — will seem really old and clunky, because you're only familiar with the newer games.

For example, going from Kiwami 2 to the Yakuza 3 Remaster for the first time is going to seem like a real step back in terms of combat design, graphics, and general controls.

In that sense, I don't think there's anything wrong with going to Kiwami 3 next. Purely from a gameplay perspective, I think it's probably the better option. Just keep in mind that it does make quite a lot of changes compared to the original.

And you can always go back and play the remasters if you really want to, depending on how invested you are in the property as a whole.

Re: Avowed Dev Hopes RPG's Biggest Criticism Has Been Fixed for PS5 Launch

ShogunRok

@Kienda It's a better role-playing game than Skyrim in terms of having an impact on the story and quests via dialogue options and decisions.

But it's not the kind of immersive open world RPG that Skyrim is. Its open areas look great and they're fun to explore, but they're largely static.

The same is true of towns, etc. Very static environments where NPCs just stand in place and you can't interact with them. There's no crime system or anything like that.

Combat is definitely better than it is in Skyrim, and there are more defined ways to build your character.

The bottom line is that if you want an immersive open world experience like Skyrim, Avowed probably won't give you that.

But it will give you a more involved, player-driven narrative and a lot of enjoyable combat encounters.

Re: Avowed (PS5) - Overlooked Xbox RPG Arrives with Some Big Upgrades

ShogunRok

@JalapenoSpiceLife You can basically adjust everything. Your damage, enemy damage, your health, enemy health, enemy aggression, how easy stealth is, how tanky your companions are... There's a huge list of options.

Definitely worth playing around with them because I think the default difficulty has some weird flaws like sudden, overpowered enemies and the need to grind for upgrade materials.

Re: Avowed (PS5) - Overlooked Xbox RPG Arrives with Some Big Upgrades

ShogunRok

@TheLotteryMan1 Avowed is the higher budget, more polished game, but I've seen people say super positive things about Tainted Grail. From footage I've watched, it's definitely the more surprising of the two in terms of taking risks with story, characters, and gameplay.

But I haven't played Tainted Grail, so I wouldn't want to give it a straight recommendation over anything else.

Re: Avowed (PS5) - Overlooked Xbox RPG Arrives with Some Big Upgrades

ShogunRok

@lazarus11 Nah, NPCs and objects are still largely static. There's no lawbreaking or murder or any kind of life-sim style stuff you'd get in a Bethesda title.

I really liked the combat but I don't know if it's been updated since you played it. Enemy variety is slightly lacking still, even though later versions of the same enemies have new spells and abilities.

Re: Avowed (PS5) - Overlooked Xbox RPG Arrives with Some Big Upgrades

ShogunRok

@rjejr No it reminded me of KoA a bit as well, especially the overgrown forest areas!

And there is a third-person mode, but you can't switch between the two perspectives in-game. You've got to do it from the options menu, which is a bit clunky.

You can also adjust the field of view in both perspectives, which is nice.

Re: Avowed (PS5) - Overlooked Xbox RPG Arrives with Some Big Upgrades

ShogunRok

If anyone's got any questions about the game or the review, let me know and I'll try to answer them.

As evidenced by the review, I really enjoyed Avowed. It never quite blew me away, but I think it's a rock solid RPG, and I personally much prefer it over The Outer Words, if we're comparing modern Obsidian's output.

I'd highly recommend checking it out if you're in the mood for an RPG with a good sense of adventure and a focus on action.

Re: Yakuza Kiwami 3 & Dark Ties (PS5) - Colossal, Confident Remake Makes Controversial Changes

ShogunRok

@Pat_trick There are skill trees. They're quite simplistic but you do get a lot of upgrades that unlock new moves and abilities, so they're quite impactful, and they do add some decent depth to the combat.

Unlocking them isn't a grind, either. The basic health and attack boosts require money (as Kiryu) but the combat skills require points that are acquired through just playing the game.

By the end I had more than enough money and points to buy everything, maybe even twice over.

Re: Yakuza Kiwami 3 & Dark Ties (PS5) - Colossal, Confident Remake Makes Controversial Changes

ShogunRok

@dskatter I didn't get a chance to test it properly, but the game did receive an update after I'd finished it. From what I could tell, it seemed to fix (or at least improve) a lot of the lighting problems.

Before the update, the game had some very weird HDR issues and colour saturation problems. It look me a while to tweak the HDR and brightness settings so that it didn't look completely blown out, especially in Okinawa and Kamurocho during the day.

Re: Yakuza Kiwami 3 & Dark Ties (PS5) - Colossal, Confident Remake Makes Controversial Changes

ShogunRok

If anyone's got any questions about the game or the review, let me know and I'll try to answer them.

Yakuza 3 was the game that introduced me to the series all those years ago, and I really enjoyed going back to that storyline. Like the review says, I think Kiwami 3 is a great remake, but that makes RGG and SEGA's more questionable decisions stand out even more.

I hope those who do buy it enjoy it as much as I did, but I also totally understand those who are against picking it up.

Re: Yakuza Kiwami 3 & Dark Ties (PS5) - Colossal, Confident Remake Makes Controversial Changes

ShogunRok

Just a quick note before anyone asks: You can play Dark Ties before or after the main game — it's separate from Kiwami 3 on the start menu.

However, you do get a warning that Dark Ties contains spoilers for Kiwami 3 if you decide to boot it up first.

Still, I played Dark Ties before Kiwami 3 and thought it was a great way to lead into the main game because of how much additional depth it gives to characters like Mine and Kanda.

Because of that, I'd almost recommend playing Dark Ties first if you're already familiar with Yakuza 3's story.