@Loamy Yeah I played on Pro and Stephen played on the base PS5.
The game definitely runs better on Pro, but like the review says, it's still not perfect. The performance mode hits a smooth 60fps, and we think it's got a higher resolution, but the other modes suffer from fluctuating frame rates (although you can cap them).
@VaultGuy415 I never noticed any disjointed wound animations while playing, so I suspect it was some kind of beta-only issue.
It's hard to say whether the game's too easy. I didn't run into any serious problems, but then I played about 1,000 hours of World, and I used the same weapon (which now seems to be even better) in Wilds.
We'll have to wait and see what the broader playerbase thinks!
@Hapless I'm pretty sure you can hide the chat through the options menu. You can also just host a private or single-player session and just have people join through your SOS flares instead of being in a lobby with them.
If anyone's got any questions about the game or the review, let me know and I'll try to answer them.
I've spent around 80 hours with Wilds. Finished the whole campaign, all the side missions, and hunted every monster. Still grinding for the best possible equipment, and I'm still loving the core gameplay loop. Just never gets old for me.
While the game is already long and robust at launch, I do think this is one where Capcom can make it better and better and better through updates, which is an exciting prospect. I'm expecting even better support than what World and Rise got.
@johncalmc Yeah don't get me wrong, Yakuza's always had moments where you've had to suspend your disbelief (your Kiwami 2 example is perfect really), but purely from an onlooker's standpoint, a game where amnesiac Majima becomes a pirate captain sounds like total madcap fanfiction.
I adore Yakuza and I'll likely really enjoy this when I get around to it, but there's a growing absurdity to the latest games that's just starting to rub me the wrong way. Or maybe I just got burned out by Infinite Wealth being so long!
Part of me is a bit worried that Like a Dragon's jumped the shark with this one — especially since it's considered fully canon. But you could argue the series has been going in this kind of insane direction for a while.
Like the review says, I'm sure it's still good fun. But I'd be lying if I said part of me wasn't missing the more... 'grounded' drama of the older Yakuza games.
@Pandalulz Yeah the fact that things like AI play such an important role now is crazy. But I suppose it's credit to Falcom's worldbuilding that you mostly suspend your disbelief.
@Areus I think it's quite interesting in how diverse it is. I feel like Erebonia was more consistent, though, but maybe that was because the technology wasn't as advanced.
That said, I do think the cities in Calvard are a step forward. They feel big and full of life compared to the older games.
@The_Wailing_Doom If you're into Japanese RPGs I can't recommend the Trails games enough. The only problem with getting into them is deciding where to start.
Like @mariomaster96 says, you definitely need to play the first Daybreak before this, as it's a direct sequel.
But Daybreak honestly isn't a bad place to start with Trails. Each 'saga' in the series introduces a new setting and characters, but there are overarching storylines that carry across all the games, if that makes sense.
My advice would be to give the Daybreak demo a shot — it's quite a few hours in length and you'll get an idea of what the game's about.
If you enjoy it, you could jump straight into Daybreak. And if you like the full game, you could always work backwards to the Cold Steel saga, or even before that, when the games weren't fully 3D.
It's a massive franchise at this point but it really is one hell of a ride if you can get into it. Well worth a shot, in my opinion — just don't start with any of the direct sequels like Daybreak 2, etc.
If anyone's got any questions about the game or the review, let me know and I'll try to answer them.
Having now played it, I can definitely see why some fans dislike Daybreak 2. But I still enjoyed it a lot, even though its faults are quite clear to see.
Like the review says, if you can accept it as more of a character-focused Trails game, rather than it moving the overall story along, then you'll be in for a treat.
@PuppetMaster @Keyblade-Dan Unless I need my ears checked, I'm pretty sure the trailer used in the actual State of Play had Japanese voice acting. It was much better!
Just so everyone's aware, the staff don't have anything to do with the results for this new Game of the Month system — it's purely user-voted, like our 'Best Games' lists.
@themightyant Yeah, I get where you're coming from — it's frustrating when you like something but feel as though it's never been given a chance because of maddening online discourse.
From my perspective, as someone who likes The Veilguard but can totally understand why others dislike it, it's the general lack of nuanced discussion that gets me down.
I'm not expecting every comment on every forum and social media post to be an in-depth novel, but the dogpiling leaves absolutely no room for reasonable thought.
@OldGamer999 The Pro support is great for the most part but it's got weird resolution issues and the PSSR is poorly implemented when it comes to detailed objects that are affected by physics, like hair.
The hope was that BioWare would smooth things out a bit more, but seems unlikely now.
The open world looks really nice, Ubisoft always gets that side of the AC games right. Hoping the combat system clicks, always felt like Valhalla was close to being great, but the lack of enemy variety and clunky animations hurt it.
It's not looking good for BioWare. 1.5 million "engaged" users (sales) isn't going to cut it for a game that was in a troubled development cycle for so long.
When you realise BioWare's last critical and commercial success was probably Inquisition in 2014 — Mass Effect Legendary Edition aside — you can't help but feel like the studio's on borrowed time.
@Drago201 Yeah I've heard it's very character-centric, rather than plot-driven. That sounds quite interesting to me as long as there's enough gameplay quality to back it up. Maybe best to keep our expectations in check!
I know it's blasphemous for me to say, but I'd love to replay the original Halo trilogy. Put it on PS5 and I'll be there day one — fantastic campaigns.
@Rich33 I can't answer that, sadly — I don't have a display that's 120hz compatible so I couldn't test it. The 120hz option is still there, but can't comment on how well it works.
For what it's worth I haven't seen any other reviews point out performance issues, so hopefully it's been fixed.
@stocko I do wonder what kind of DLC will be released for Origins. I wouldn't be surprised if they add some kind of extra mode where you can play as different characters, or like an arena activity.
@stocko Yeah I think a lot of DW fans will criticise the fact there's only really one playable character and the rest are just along for the ride.
But like the review says, this isn't Dynasty Warriors 10 — it's trying to be its own thing with a protagonist-focused story. And to be fair, the ten different weapon types all feel quite unique, with their own combos and special attacks.
And yeah, the game does have loads of characters — basically everyone who appears in the old games up until Chibi — but the vast majority are NPCs who you fight alongside and can bond with outside of battle.
@Hyena_socks Nah, he's a set character — you can't customise his appearance outside of changing his costume (but I've only unlocked one additional outfit outside of DLC).
You can change his weapon type, of course, which changes his animations and everything — but that's it.
@stocko So each kingdom has three companion characters, so that's nine overall. Ten including the protagonist.
Sadly, you can't free play with the companion characters, although you can freely choose who to take with you when you're replaying stages after finishing the game for the first time.
Like in the demo, you can only control companion characters for a set amount of time during a battle.
@Drago201 The full game feels better balanced than the demo, but that might just be because the demo is so fast-paced, and you obviously have much more time to learn the combat system in the full thing.
On the harder difficulties your allies do die pretty quickly, though, if they're left to struggle alone. So you have to be aware of how the battle's going and prioritise who you want to save. It gets intense!
On the normal difficulty you still have to keep an eye on things, but I didn't run into any huge problems.
@Dan-The-Van On the Pro you can select the 'Prioritize Graphics' option but you cap the frame rate at 60 instead of 30. So you get the best of both (and it's mostly very, very smooth).
There's also a native 4K option on the Pro, also at 60fps if you choose, but it feels more like 45fps or so.
Would definitely recommended the former option if you're playing on the Pro.
@dardel Platinum's going to take quite a while, as you need to play through all three factions and do a lot of extra stuff. I don't necessarily think it's a hard Trophy list, but it is time consuming. 70+ hours, I'd say.
If anyone's got any questions about the game or the review, let me know and I can try to answer them.
Origins really surpassed my expectations. As someone who's been playing Dynasty Warriors since the PS2 days, it's a huge relief to see the series make a deserved comeback.
@ear_wig Nah, the list was made up of games that have specifically been given a 2025 release date / window — and Intergalactic doesn't have that yet.
Having said that, I wouldn't be massively surprised if Intergalactic did launch in late 2025. PlayStation Studios games are rarely announced way ahead of release these days.
Comments 13,577
Re: Monster Hunter Wilds (PS5) - A Timeless Formula Refined to Near Perfection
@Loamy Yeah, we've tried out all the modes. We've got a more detailed Hands On article coming soon that covers the graphics options.
Re: Monster Hunter Wilds (PS5) - A Timeless Formula Refined to Near Perfection
@bowzoid We got access to the patch early.
Re: Monster Hunter Wilds (PS5) - A Timeless Formula Refined to Near Perfection
@Loamy Yeah I played on Pro and Stephen played on the base PS5.
The game definitely runs better on Pro, but like the review says, it's still not perfect. The performance mode hits a smooth 60fps, and we think it's got a higher resolution, but the other modes suffer from fluctuating frame rates (although you can cap them).
Re: Monster Hunter Wilds (PS5) - A Timeless Formula Refined to Near Perfection
@VaultGuy415 I never noticed any disjointed wound animations while playing, so I suspect it was some kind of beta-only issue.
It's hard to say whether the game's too easy. I didn't run into any serious problems, but then I played about 1,000 hours of World, and I used the same weapon (which now seems to be even better) in Wilds.
We'll have to wait and see what the broader playerbase thinks!
Re: Monster Hunter Wilds (PS5) - A Timeless Formula Refined to Near Perfection
@Cerny We played it on both.
Re: Monster Hunter Wilds (PS5) - A Timeless Formula Refined to Near Perfection
@Hapless I'm pretty sure you can hide the chat through the options menu. You can also just host a private or single-player session and just have people join through your SOS flares instead of being in a lobby with them.
Re: Monster Hunter Wilds (PS5) - A Timeless Formula Refined to Near Perfection
If anyone's got any questions about the game or the review, let me know and I'll try to answer them.
I've spent around 80 hours with Wilds. Finished the whole campaign, all the side missions, and hunted every monster. Still grinding for the best possible equipment, and I'm still loving the core gameplay loop. Just never gets old for me.
While the game is already long and robust at launch, I do think this is one where Capcom can make it better and better and better through updates, which is an exciting prospect. I'm expecting even better support than what World and Rise got.
Thanks for reading!
Re: Like a Dragon: Pirate Yakuza in Hawaii (PS5) - Madcap Majima Does the Job
@johncalmc Yeah don't get me wrong, Yakuza's always had moments where you've had to suspend your disbelief (your Kiwami 2 example is perfect really), but purely from an onlooker's standpoint, a game where amnesiac Majima becomes a pirate captain sounds like total madcap fanfiction.
I adore Yakuza and I'll likely really enjoy this when I get around to it, but there's a growing absurdity to the latest games that's just starting to rub me the wrong way. Or maybe I just got burned out by Infinite Wealth being so long!
Re: Like a Dragon: Pirate Yakuza in Hawaii (PS5) - Madcap Majima Does the Job
Part of me is a bit worried that Like a Dragon's jumped the shark with this one — especially since it's considered fully canon. But you could argue the series has been going in this kind of insane direction for a while.
Like the review says, I'm sure it's still good fun. But I'd be lying if I said part of me wasn't missing the more... 'grounded' drama of the older Yakuza games.
Re: Trails through Daybreak 2 (PS5) - Adjust Your Expectations for This Slick But Strange Trails Sequel
@Pandalulz Yeah the fact that things like AI play such an important role now is crazy. But I suppose it's credit to Falcom's worldbuilding that you mostly suspend your disbelief.
Re: Trails through Daybreak 2 (PS5) - Adjust Your Expectations for This Slick But Strange Trails Sequel
@Areus I think it's quite interesting in how diverse it is. I feel like Erebonia was more consistent, though, but maybe that was because the technology wasn't as advanced.
That said, I do think the cities in Calvard are a step forward. They feel big and full of life compared to the older games.
Re: Trails through Daybreak 2 (PS5) - Adjust Your Expectations for This Slick But Strange Trails Sequel
@The_Wailing_Doom If you're into Japanese RPGs I can't recommend the Trails games enough. The only problem with getting into them is deciding where to start.
Like @mariomaster96 says, you definitely need to play the first Daybreak before this, as it's a direct sequel.
But Daybreak honestly isn't a bad place to start with Trails. Each 'saga' in the series introduces a new setting and characters, but there are overarching storylines that carry across all the games, if that makes sense.
My advice would be to give the Daybreak demo a shot — it's quite a few hours in length and you'll get an idea of what the game's about.
If you enjoy it, you could jump straight into Daybreak. And if you like the full game, you could always work backwards to the Cold Steel saga, or even before that, when the games weren't fully 3D.
It's a massive franchise at this point but it really is one hell of a ride if you can get into it. Well worth a shot, in my opinion — just don't start with any of the direct sequels like Daybreak 2, etc.
Re: Trails through Daybreak 2 (PS5) - Adjust Your Expectations for This Slick But Strange Trails Sequel
If anyone's got any questions about the game or the review, let me know and I'll try to answer them.
Having now played it, I can definitely see why some fans dislike Daybreak 2. But I still enjoyed it a lot, even though its faults are quite clear to see.
Like the review says, if you can accept it as more of a character-focused Trails game, rather than it moving the overall story along, then you'll be in for a treat.
Can't wait for Kai!
Re: PS5's Onimusha: Way of the Sword Looks Outstanding in New Gameplay Trailer
@PuppetMaster @Keyblade-Dan Unless I need my ears checked, I'm pretty sure the trailer used in the actual State of Play had Japanese voice acting. It was much better!
Re: Mailbox: The Joy of Astro Bot, Ciri in The Witcher 4, and Terrible Trophy Lists
Hey @jgrangervikings1, you've been sent your Star Letter prize via email.
I'm writing this comment just in case the email ends up in your spam folder or something.
Thanks!
Re: PSN Slowly Coming Back Online After 20-Hour, Worldwide Outage on PS5, PS4
@Gremio108 696 is the current record.
(Yes, I'm aware that this comment is in service of the cause.)
Re: PSN Down as PS5, PS4 Players Can't Log In or Play Online
Updated the article since Sony's own PSN Status page is now showing that everything is offline.
Re: Game of the Month: Vote for Your Favourite PS5 Game of January 2025
Just so everyone's aware, the staff don't have anything to do with the results for this new Game of the Month system — it's purely user-voted, like our 'Best Games' lists.
So choose wisely!
Re: Mailbox: The Joy of Astro Bot, Ciri in The Witcher 4, and Terrible Trophy Lists
@CWill97 Yep, feel free to write in again even if you've been published before.
There might be times where we mark letters for later articles, too, so there are no immediate limits to worry about!
Re: Mailbox: The Joy of Astro Bot, Ciri in The Witcher 4, and Terrible Trophy Lists
@Mostik At the moment, we can only include the name that people use on the contact form — we don't see email addresses or anything like that.
But something to consider for the future, for sure.
Re: Dragon Age: The Veilguard Support Could Be Over Already as Patch 5 Drops on PS5
@themightyant Yeah, I get where you're coming from — it's frustrating when you like something but feel as though it's never been given a chance because of maddening online discourse.
From my perspective, as someone who likes The Veilguard but can totally understand why others dislike it, it's the general lack of nuanced discussion that gets me down.
I'm not expecting every comment on every forum and social media post to be an in-depth novel, but the dogpiling leaves absolutely no room for reasonable thought.
Re: Dragon Age: The Veilguard Support Could Be Over Already as Patch 5 Drops on PS5
@OldGamer999 The Pro support is great for the most part but it's got weird resolution issues and the PSSR is poorly implemented when it comes to detailed objects that are affected by physics, like hair.
The hope was that BioWare would smooth things out a bit more, but seems unlikely now.
Re: Dragon Age: The Veilguard Support Could Be Over Already as Patch 5 Drops on PS5
@themightyant We can't win, can we?
Post anything positive about this game and we're called shills.
Post anything negative and it's "clickbait".
There are literally patch notes in this article, and words from BioWare itself.
Re: Preview: Assassin's Creed Shadows Is the Golden Ticket Ubisoft Needs
The open world looks really nice, Ubisoft always gets that side of the AC games right. Hoping the combat system clicks, always felt like Valhalla was close to being great, but the lack of enemy variety and clunky animations hurt it.
Looking forward to Shadows!
Re: Dragon Age: The Veilguard, FC 25 Underperform, Force EA to Lower Financial Forecast
It's not looking good for BioWare. 1.5 million "engaged" users (sales) isn't going to cut it for a game that was in a troubled development cycle for so long.
When you realise BioWare's last critical and commercial success was probably Inquisition in 2014 — Mass Effect Legendary Edition aside — you can't help but feel like the studio's on borrowed time.
Re: Reaction: Sony's Live Service Push Has Been a Disaster of Utterly Insane Proportions
@AlexPorto Honestly, we struggled to write any headline that properly describes the sheer ineptitude of this live service push.
Re: Sony Cancels Bluepoint, Bend Studio PS5 Games, One Being a Live-Service God of War Title
They had Bluepoint making a live service God of War game...?
Re: Switch 2 Reveal Indirectly Adds Credence to Halo PS5 Rumours
@PegasusActual93 I'm just joking because I write for this website!
Re: Anticipated JRPG Sequel Trails through Daybreak 2 Gets a Big Demo Next Week on PS5, PS4
@Drago201 Yeah I've heard it's very character-centric, rather than plot-driven. That sounds quite interesting to me as long as there's enough gameplay quality to back it up. Maybe best to keep our expectations in check!
Re: Switch 2 Reveal Indirectly Adds Credence to Halo PS5 Rumours
I know it's blasphemous for me to say, but I'd love to replay the original Halo trilogy. Put it on PS5 and I'll be there day one — fantastic campaigns.
Re: Anticipated JRPG Sequel Trails through Daybreak 2 Gets a Big Demo Next Week on PS5, PS4
@Drago201 I've heard very split opinions on Daybreak 2, but because it seems so divisive, I'm very interested in playing it for myself.
Re: Dynasty Warriors: Origins (PS5) - Peak Dynasty Warriors Is Back with an Almighty Bang
@Rich33 I can't answer that, sadly — I don't have a display that's 120hz compatible so I couldn't test it. The 120hz option is still there, but can't comment on how well it works.
For what it's worth I haven't seen any other reviews point out performance issues, so hopefully it's been fixed.
Re: Lunar Remastered Collection Brings Two Classic RPGs to PS4 in April
@nyr2k2 You'll be able to play the PS4 version on PS5 thanks to backwards compatibility — it's all good!
Re: Dynasty Warriors: Origins Is the Highest Rated Dynasty Warriors Game Ever
@Haruki_NLI They used to be called 'musou' games but that seems to have died off because no one outside of the bubble knew what it meant.
I've just been calling them 'Warriors' games for years, but they're so broad and diverse now that they're becoming harder and harder to categorise.
Re: Dynasty Warriors: Origins Is the Highest Rated Dynasty Warriors Game Ever
@Haruki_NLI Neither of them are called Dynasty Warriors, either!
Re: Ex-Witcher Dev's Dark PS5 RPG Dawnwalker Revealed with a Tiny Gameplay Glimpse
The year is 2025 and devs are still doing livestreams where they just talk about how amazing their game is without actually showing it.
Dawnwalker sounds great but this was 45 minutes of hot air. They got eyes on it, I suppose, which from their perspective will be all that matters.
Re: Dynasty Warriors: Origins (PS5) - Peak Dynasty Warriors Is Back with an Almighty Bang
@Greifchen Yep, you can choose between English, Japanese, and Chinese dubs.
Re: Dynasty Warriors: Origins (PS5) - Peak Dynasty Warriors Is Back with an Almighty Bang
@stocko I do wonder what kind of DLC will be released for Origins. I wouldn't be surprised if they add some kind of extra mode where you can play as different characters, or like an arena activity.
Re: Dynasty Warriors: Origins (PS5) - Peak Dynasty Warriors Is Back with an Almighty Bang
@stocko Yeah I think a lot of DW fans will criticise the fact there's only really one playable character and the rest are just along for the ride.
But like the review says, this isn't Dynasty Warriors 10 — it's trying to be its own thing with a protagonist-focused story. And to be fair, the ten different weapon types all feel quite unique, with their own combos and special attacks.
And yeah, the game does have loads of characters — basically everyone who appears in the old games up until Chibi — but the vast majority are NPCs who you fight alongside and can bond with outside of battle.
Re: Dynasty Warriors: Origins (PS5) - Peak Dynasty Warriors Is Back with an Almighty Bang
@Hyena_socks Nah, he's a set character — you can't customise his appearance outside of changing his costume (but I've only unlocked one additional outfit outside of DLC).
You can change his weapon type, of course, which changes his animations and everything — but that's it.
Re: Dynasty Warriors: Origins (PS5) - Peak Dynasty Warriors Is Back with an Almighty Bang
@stocko So each kingdom has three companion characters, so that's nine overall. Ten including the protagonist.
Sadly, you can't free play with the companion characters, although you can freely choose who to take with you when you're replaying stages after finishing the game for the first time.
Like in the demo, you can only control companion characters for a set amount of time during a battle.
Re: Dynasty Warriors: Origins (PS5) - Peak Dynasty Warriors Is Back with an Almighty Bang
@brakeman90 Thanks for reading, and you're absolutely right, that should be 'overstated'. Fixed it!
As for the subtitle size, I have to imagine it'll be patched. Crazy that it's so small to begin with, but seems like it should be an easy fix.
Re: Dynasty Warriors: Origins (PS5) - Peak Dynasty Warriors Is Back with an Almighty Bang
@Drago201 The full game feels better balanced than the demo, but that might just be because the demo is so fast-paced, and you obviously have much more time to learn the combat system in the full thing.
On the harder difficulties your allies do die pretty quickly, though, if they're left to struggle alone. So you have to be aware of how the battle's going and prioritise who you want to save. It gets intense!
On the normal difficulty you still have to keep an eye on things, but I didn't run into any huge problems.
Re: Dynasty Warriors: Origins (PS5) - Peak Dynasty Warriors Is Back with an Almighty Bang
@Reform Origins probably has the biggest emphasis on story in the whole franchise, so times have changed on that front.
It's still very much a Dynasty Warriors game, though. Even if you haven't played since the PS2, it'll seem weirdly familiar I bet.
Re: Dynasty Warriors: Origins (PS5) - Peak Dynasty Warriors Is Back with an Almighty Bang
@Dan-The-Van On the Pro you can select the 'Prioritize Graphics' option but you cap the frame rate at 60 instead of 30. So you get the best of both (and it's mostly very, very smooth).
There's also a native 4K option on the Pro, also at 60fps if you choose, but it feels more like 45fps or so.
Would definitely recommended the former option if you're playing on the Pro.
Re: Dynasty Warriors: Origins (PS5) - Peak Dynasty Warriors Is Back with an Almighty Bang
@dardel Platinum's going to take quite a while, as you need to play through all three factions and do a lot of extra stuff. I don't necessarily think it's a hard Trophy list, but it is time consuming. 70+ hours, I'd say.
Re: Dynasty Warriors: Origins (PS5) - Peak Dynasty Warriors Is Back with an Almighty Bang
If anyone's got any questions about the game or the review, let me know and I can try to answer them.
Origins really surpassed my expectations. As someone who's been playing Dynasty Warriors since the PS2 days, it's a huge relief to see the series make a deserved comeback.
Re: Assassin's Creed Shadows Delayed Again, Now Out 20th March
Honestly, looking at that release schedule in February, this is probably a good thing for everyone involved.
Re: Game of the Year: Push Square Readers' 20 Most Anticipated PS5 Games of 2025
@ear_wig Nah, the list was made up of games that have specifically been given a 2025 release date / window — and Intergalactic doesn't have that yet.
Having said that, I wouldn't be massively surprised if Intergalactic did launch in late 2025. PlayStation Studios games are rarely announced way ahead of release these days.
Re: Round Up: All of Push Square's Game of the Year 2024 Winners
I think this might be the first ever year where none of the editorial team picked the same GOTY. Something for everyone!