I suspect that as bad sentiment started peaking last year, Sony gave notice / definitions of what was / wasn't acceptable, and is now (after for example a 3month warning period) 'making good' on this.
@GamingGod In regards to GTA6 at 60fps on Pro. I have VERY strong feelings about this one - there is just no excuse for a game not to run at 60fps this gen, on a game designed for consoles.
All the consoles, excluding S2 of course, have effectively the same CPU, with the Pro running a bit faster. They are perfectly sufficient to run a game at above 60fps most of the time, and we have seen many examples of games that regularly run around 70-90 fps, and which don't dip below 60fps except in extreme circumstances. Insomniac manage 60+fps with RT, and as a little known example DW origins runs 70-100fps in its graphics mode on Pro, even with the number of characters it is shifting around.
Sub 60fps is the fault of dev teams / publishers - either through poor capability, or poor planning with too much ambition for their capability; or poor time management/ allowance leading to an unfinished/unoptimised product.
@Art_Vandelay I'm not going to necessarily disagree because I don't know the full FP8 vs INT8 details, however, in an interview Mark Cerny did state that the Pro had enough hardware to run a full (he might have used the term 'full fat' or that might be others, I can't remember) version of FSR4. I also think it was stated at some point that the Pro had hardware similar to RDNA4 as opposed to RDNA3 in this regard, just a lesser amount than bigger GPU's. I don't however think Mark Cerny ever referenced FP8 or INT8.
I do agree with a lot of your other points, but for Sony's sake with building hype for PS6, I think this has to impress to some degree, or it puts into question their whole direction with the PS6.
As with a lot of users I have had a Pro since launch and have been very happy with it (and a couple of poor dev teams won't change that).
An upgrade to make it even better is an extra win in my opinion though. As an added bonus, it would be good if the new version has better compatibility with UE5.
@DrVenture69 Only some games support 120hz. I have no clue about the LG TVs, but if your setup is correct your console can tell you.
In Setting - Screen and Video - Video Output - Information for the connected HDMI Device: "2160p" section it should state: VRR "Supported (48-120Hz)" And under both sets of frequencies, at the end it should state "60Hz, 120Hz (YUV422/YUV420)"
if not, either you don't have 120hz enabled on your Console, your cable isn't suitable (which shouldn't really be a problem if you are using the supplied cable), or your TV does not support it / is not set up correctly.
@Clytorial_Impact When was the last time you played BMW? I ask because it had a performance update for Pro about 2 months back, which I think made big improvements - I don't know from experience (as I never bought the game because of the issues), but NX Gamer published a video on Youtube.
The general feeling is that the new version of PSSR will need to be implemented by the Devs for the games to benefit from it, but I don't think we have confirmation of this. If so, it will depend on if the Devs for BMW do this.
Even then, the only way performance in a game will be increased is if they drop the native resolution and use the more advanced upscaling to 'make up' the difference in image quality (or exceed it - eg its perfectly possible to have a Pre upscale res of 1080, upscaled using PSSR, running at better fps, and looking better than a res of 1440 upscaled using a more basic upscaler). This is providing the PSSR frame time requirement is the same as before, which again I don't think has been confirmed. It might even be lower which would offer a further minor boost.
Sadly, from what I remember, BMW was a very poor showing in terms of performance, and the only real thing to blame this on was the developers effort or capability, that said I would definitely check out NX Gamers video.
I wish they would do a proper remake of the excellent Star Trek Invasion from way back in the PS1 era - still easily my favourite Star Trek game to date.
Maybe its just me, but despite being a Star Trek fan (particularly TNG), this game just doesn't grab my interest, though I may well check out the demo.
I'm still confused as to where the line is drawn between AA and AAA these days, so whilst I tend towards games that have been very well made on a technical front - with good framerates a priority, nice graphics, and that use the hardware well - I couldn't care less whether a game is classed as AA or AAA!
In fact, I'm not even convinced a classification of AA or AAA is relevant these days - its just a sliding scale.
@Max_the_German I'm with you on this one - I think the Pro's PSSR upgrade will be hugely significant. 1. Mark Cerny seems very confident in interviews about it. 2. If it isn't, bug questions will start to be asked about PS6, as it will very much depend on this and similar tech. 3. The current PSSR, if used correctly, is already very good - but even simpler implementation and compatibility with UE5 are likely to be prioritised given past history.
@SMJ
I didn't question your Playstation credentials just because we disagree.
You have stated that Sony (and Xbox) should get out of Hardware (which you called 'plastic boxes') , because they make no money - myself, and others, have taken the time to explain how their making hardware makes them the bulk of their profits.
Then, whilst saying Sony should get out of hardware, you go on to promote other hardware like Steam Machine and the next Xbox. Hence you do not want everyone to stop making hardware, just Sony.
Anyway, this will be my last post on the matter as I think we are going too far away from the article.
@SMJ And those machines will cost more for less capability.
(Plus, I remember a user here doing quite an in depth calculation of game prices of games released in the last year a few months ago, comparing steam with Sony's store and Steam actually ended up marginally more expensive.)
So, its not the end of plastic boxes you are wanting - just the end of Sony's plastic boxes. Noted...
@SMJ That would be a complete financial disaster for Sony, and would be profoundly stupid for them. They already sell their games via their own store. You dress this up as better for them, but that just isn't the case by a long, long way. You are literally suggesting they give up their main profit making part of their business, for absolutely nothing.
The only reason MS is getting out of the console making business is because of how spectacularly they have failed this generation.
In terms of consumers and gaming as a whole - also a disaster. Many would be priced out when it comes to buying the more expensive hardware (in an open system the hardware manufacturer needs to make a good profit). Also, whilst the PC in a box is a good idea for some, PC is far too much hassle for others. Thus If Sony were to stop making Consoles there would be a massive contraction in the industry as a whole, leading to more expense, including game prices.
@SMJ Sony may not make much on their console hardware units, though the days of them heavily subsidising, except for the 1st year or so of each gen are long gone. Overall, from a hardware point of view they probably operate at a loss given R&D etc.
Howevet, Sony also only make a small % of their profits making and selling their games.
The bulk of their profits are made via the closed nature of their ecosystem, where they make money on: 1) a % of everything they sell on their digital store. 2) subscriptions to PSN. 3) Peripherals.
If they stop making 'plastic boxes' as you call them, they lose literally all of this money.
Why else would they literally pay others to produce exclusive games for their system, if it wasn't to attract customers into their ecosystem.
It is also very fair to say that the outlay cost to consumers is also lower via this method, as hardware prices would be significantly higher if Sony were not doing well - just look at the ridiculous prices Xbox try to sell their failing series hardware at, and an open environment console would likely be more expensive still for the same level of hardware.
Sony continuing to make consoles is what is best for gamers (Playstation gamers), and themselves alike.
Will wait to see performance reviews and see what enhancements are made for Pro before I make any sort of decision on this one.
There are so many games looking for my cash this year, and Xbox games haven't been good at porting to PS5, specifically Pro*, so I'm extra wary about all their games.
(*With the exception of Forza and Gears of War)
@MasterChiefWiggum No game aimed at current gen consoles should make any of them, particularly the Pro, struggle in terms of CPU at 60fps. (NB I am not including Switch 2 here). They all have effectively the same CPU, with the Pro around 10% faster.
Only a complete failure by the dev team in terms of their planning and ambition not matching up with their capability, or a shortage of time to complete/optimise the game properly (which can be due to poor time management by the dev team and/or publisher), are to blame.
The Pro has significant capability to boost the visuals of games at existing framerates, including 1.7x the GPU, and PSSR (which by the time GTA6 rolls around will have received a large upgrade); and capability to run more consistently at a set framerate. Large framerate increases on Pro should only be expected where the base PS5 cannot manage a higher framerate due to limitations in GPU, with the devs unable/unwilling to turn down graphical settings - but this should happen above 60fps eg RE4 remake that struggles slightly at 60fps on base PS5 but can run at above 90fps on Pro.
We have had many examples of games that run well in excess of 60fps in most circumstances. I will give 1 little mentioned example - DW Origins on Pro runs between 70 and 100fps in its Graphics mode, even with as many characters on screen as it has (which is an impressive amount). Above this it is likely to be CPU limited due to the sheer number of characters.
If a game has been well developed for Console, by a competent dev / publishing team, 60fps should present no issues whatsoever.
I would add 1 caveat - we should not expect RT at 60+fps - only Insomniac have shown themselves capable of consistently achieving this. But RT should be an option only on console.
@LogicStrikesAgain Sadly, over the last numbet of months - I will add through no fault of the site in my opinion - this site seems to have attracted a fair number of Xbox and PC fanboys.
Do you get PS fanboys here too, yes sometimes, but you expect that on a PS centered site. However, I have no earthly clue why Xbox fanboys come into articles like this - recently Sammy had to answer for what seems like the 1000th time, why the site was running an article on an Xbox equivalent to State of Play, because some people seem to refuse to accept that Xbox are releasing multiformat now. Whether Xbox are taking enough care over PS5 versions is a different matter entirely, with DF being less than impressed on a number of occasions now.
Whereas PC fanboys seem to be attracted to hardware type articles (though in my opinion, a number of those who do comment seem almost fearful of PS6, and PS5 Pro too I've noticed).
@OldGamer999 I really like my Sony TV, and as I only have a PS5 Pro connected to the 2.1 ports, that leaves me with 1 spare ready for whatever I buy next gen. If I buy a PS6, the PS5 Pro would be redundant then too. I understand 4 ports would be better, but I think the % of people needing >2 at this time would be tiny, so I just don't see this as a case of Sony being anti consumer.
(My TV supports full VRR in the 48-60fps range on an HDMI port. No game should run sub 48fps in a 60fps mode in my opinion, so there is no need for less than this.)
@themightyant Yeah, for me, even a slow moving game is unplayable these days unless 60fps. I suppose the best way to say it is that I can tolerate 60fps, but to really feel comfortable 80-90fps is needed - which if a game achieves locked 60 is often relatively common using an uncapped VRR mode. I can just about tolerate cutscenes at 30fps IF the camera doesn't move much.
Thankfully some games, and particularly Sony, are starting to ditch this idea that 60fps is some sort of 'premium' mode.
@themightyant Ah, fair enough. Probably a case of I had heard it so many times, I thought it was fact. 40fps modes are an improvement on 30fps, but not even close for me to consider playing a game these days - 60fps really is bare minimum.
@OldGamer999 I had heard that it was to do with the chip that manages the HDMI ports too, and any that have 4 were using custom.
Just playing devils advocate here, but how many HDMI 2.1 devices do you have? You are only talking about 4k 120hz devices that need this, so unless it's a PS5/Pro, XBox Series X, or PC, it doesn't need 2.1. I very, very much doubt many users are running more than 2 such devices (including sound bar).
@JustMyOpinion I thought it had been confirmed as 30fps only on base PS5, with Pro up in the air. If it's not a smooth 60fps its an easy pass for me, and maybe I will get it at budget price next gen.
If I remember correctly at least 2 of the slim plates fit the Pro anyway, so its not even like they are needing all 4 to be separately manufactured, just 2 of them...
I'm not even that interested in coloured plates, but it would be nice to be able to buy replacements just in case I sheer a clip off removing the plates for cleaning purposes - the slim and Pro are both very stiff to remove.
I'm very interested, but as with all non Sony games I need to see proof that it runs well technically (locked 60fps or very close) before I even start considering whether I want to purchase.
This is an excellent idea for physically disabled people.
I know someone very well who would love this sort of thing. They really like games, but find most games these days too difficult to play as they only have 1 working hand.
And remember, whilst some disabilities are from birth, others can affect us later in life, whether through age, an accident, or a medical condition.
Everyone here negatively commenting on this, could need something like it, someday.
Edit: and just to expand on the above, physical disabilities are variable and have varying degrees of severity - disabled people don't want to sit there and just 'watch' a video, they want as much interaction as possible. An AI system that can adapt to their individual level of capability sounds like a very good idea.
I've said it in the past, but Sony only deserve some of the credit for the really dramatic fall of Xbox - Microsoft and Xbox (and to a lesser extent their fanboys), deserve the rest of the credit!
Brilliant too - you aren't a fan of the TV series Blackadder are you? Paraphrasing (with a lot of artistic licence): Sloppier than Slop-Slop McSlop, the winner of last years sloppiest slop competition!
@get2sammyb
"We’ve read Nadella’s post through several times now, and we’re honestly struggling to extract much meaning from the corpobabble it’s undeniably stuffed full of. We can’t help but wonder whether he employed Copilot to help author it."
I don't know about NY resolutions. There are a couple of games I want to replay, a couple in my backlog to play, and I just want to have fun playing the games I like.
If anything I am going to be even more rigid in my 'practically locked 60fps' or very much ideally higher rule, as I don't want to promote the sloppyness we have seen from some of late.
Oh, and @PuppetMaster - 100% agree with your sentiments/reasoning for trying to save a bit of money where possible; this could all end VERY badly indeed. And if not this, then the next 'great' idea.
Wolverine is definitely my first pick, but I'm surprised the new Onimusha game is so low on the list given the games history and how long it's been since the last game.
I was really excited for Nioh 3 until I saw the technical disaster that was the demo - I really hope they have spent the time fixing it up as it ran much worse than 2 and didn't look any better either.
@themightyant I wasn't referring to yourself mentioning fanboying - I only referenced this as that is what some class it as (as I read in other posts above) - apologies if I wasn't clear.
My point was that in a lot of cases, a bias towards 1st party Sony games is not a specific bias in favour of Sony or a 'fanboying' type of bias some people think it is - it is, in my opinion, simply that the people who like the type/genre of games that Sony often make (and are very good at making) have been attracted over many years to their consoles. Hence the high number of Sony GOTY's, and why certain other games have done well / are popular on their consoles.
Is it truly a bias when these are simply the games that the audience really enjoys?
@graymamba @themightyant (I will just state for the record that GoY is easily my GOTY - and as I don't really like turn based combat, nothing else came close. Though if I could have voted for Lies of P Overture (I know its a dlc) and First Berserker Khazan, these would have been 1/2, and 3 on my list respectively!)
I think the reason around what you are discussing is that Sony have been 'cultivating' a userbase over many, many years now, that likes the type of game they often release - 3rd person, open / semi open world, action adventure games.
They have been well known for releasing exceedingly high quality games of this type for all this time, and that has drawn users who like this sort of game to their consoles, and keeping them there, for 3 console generations now.
It's of no surprise to me at all that games of this type do very well on Sony consoles, and Sony console centered sites.
It has nothing to do with fanboyism - but there is a form of manufactured bias purely from the concentration / alignment of peoples preferences due to my reasoning above. A type of fanbase if you will. I like the sort of games I like, and GoY is easily the best example this year.
I would also add that this is 1 of the main reasons Sony had such trouble with its LS push - those that were already into this sort of game had their favourites that they had invested time and money into, and almost everyone else just wasn't interested! (And in some cases very angry they were wasting time on this sort of game and not releasing the type of game they buy Sony consoles to play).
It may only be an expansion, but Lies of P Overture should be included in the honourable mentions - the music is incredible throughout, and there is a piece late on that really excels.
No other game came close to this DLC for me this year, in terms of music, and I'm quite partial to good music in games.
@SeaDaVie I don't know whether I would class it as a 'golden age' - I would like to have seen just a few more 1st party exclusives having launched in the last 2 years to call it that.
However, on balance, I would say that this has been the best Playstation generation yet, so maybe that does imply a 'golden age'.
As far as I am concerned there have been a number of amazing 1st Party exclusives, backed up by some amazing 3rd party games. The move to 60fps is the best thing to happen in consoles in many years. From a hardware point of view, I think base PS5 was good, but I really think the Pro has been a major success this generation, and a significantly bigger jump than last gen - even if a few 3rd party devs have shown a lack of capability with it. I also think the controller is Sony's best yet.
From Sony's point of view, I suppose with Xbox having fallen so quickly/hard, they might consider it a 'golden age'. Though I don't think they deserve all the credit here - some of it, yes, but Xbox / MS deserve some too...
@Gamer83 Ideally, I agree with you - recently, we have had a few too many overly critical reviews here (eg FBK), or reviews that miss glaring technical issues which should be easily visible to most. Sadly, I just think nowhere has the resources.
I get what you are saying, however, if you look at this from a purely critical review point of view only, which I don't believe is the be all and end all anyway - NG4 scored 7 and GoY a 9, meaning that GoY should easily be above NG4.
When it comes to GoY vs MHW, both scored 9, so you would need to consider public opinion to split them, and GoY wins this easily.
In fact, by critic review reasoning, NG4 shouldn't even feature in the top 4 at all, as at least 1 of the titles not in the top 4 (DW Origins) scored an 8, above NG4 (there could be more, but I remember this one).
@Leinad7 Because it's an excellent game which PS5 users can play.
I probably wouldn't expect it on an Xbox, Nintendo, or PC centered site's GOTY listing, given that it's not available on those platforms.
Part of my point was that it has only been awarded silver, yet clearly should have been number 1 in this category - I mean it's not as if anything else is even remotely close in the poll - currently 50% with the nearest being 10%.
The other part of my point is that there are other deserving games that could have been included on the list, but 1 thing does not preclude the other.
@whitejessegpfc I know exactly what you mean. I'm sure the review included something about the mechanics not working all the time, yet we see no hit runs.
@JDINCINERATOR Well they only gave NG4 a 7/10 and it is in their 2nd spot!
Even going by just a little variability FBK and LSA should have been included in listings at the very least. Ive played all 3 through twice and FBK and LSA are both superior games imo.
Still making my way through a 4th or maybe even 5th playthrough of one of my favourite games this generation - Hogwarts Legacy (my first full playthrough on Pro).
Comments 2,908
Re: Sony Nukes Thousands of Shovelware Games from PS5, PS4
A welcome move.
I suspect that as bad sentiment started peaking last year, Sony gave notice / definitions of what was / wasn't acceptable, and is now (after for example a 3month warning period) 'making good' on this.
Re: Rumour: PS5 Pro's Big PSSR Update Releasing by March, Improves Graphics and Performance
@GamingGod
In regards to GTA6 at 60fps on Pro.
I have VERY strong feelings about this one - there is just no excuse for a game not to run at 60fps this gen, on a game designed for consoles.
All the consoles, excluding S2 of course, have effectively the same CPU, with the Pro running a bit faster.
They are perfectly sufficient to run a game at above 60fps most of the time, and we have seen many examples of games that regularly run around 70-90 fps, and which don't dip below 60fps except in extreme circumstances.
Insomniac manage 60+fps with RT, and as a little known example DW origins runs 70-100fps in its graphics mode on Pro, even with the number of characters it is shifting around.
Sub 60fps is the fault of dev teams / publishers - either through poor capability, or poor planning with too much ambition for their capability; or poor time management/ allowance leading to an unfinished/unoptimised product.
Re: Rumour: PS5 Pro's Big PSSR Update Releasing by March, Improves Graphics and Performance
@Art_Vandelay
I'm not going to necessarily disagree because I don't know the full FP8 vs INT8 details, however, in an interview Mark Cerny did state that the Pro had enough hardware to run a full (he might have used the term 'full fat' or that might be others, I can't remember) version of FSR4.
I also think it was stated at some point that the Pro had hardware similar to RDNA4 as opposed to RDNA3 in this regard, just a lesser amount than bigger GPU's.
I don't however think Mark Cerny ever referenced FP8 or INT8.
I do agree with a lot of your other points, but for Sony's sake with building hype for PS6, I think this has to impress to some degree, or it puts into question their whole direction with the PS6.
Re: Rumour: PS5 Pro's Big PSSR Update Releasing by March, Improves Graphics and Performance
As with a lot of users I have had a Pro since launch and have been very happy with it (and a couple of poor dev teams won't change that).
An upgrade to make it even better is an extra win in my opinion though. As an added bonus, it would be good if the new version has better compatibility with UE5.
Re: Rumour: PS5 Pro's Big PSSR Update Releasing by March, Improves Graphics and Performance
@DrVenture69
Only some games support 120hz.
I have no clue about the LG TVs, but if your setup is correct your console can tell you.
In Setting - Screen and Video - Video Output - Information for the connected HDMI Device: "2160p" section it should state:
VRR "Supported (48-120Hz)"
And under both sets of frequencies, at the end it should state "60Hz, 120Hz (YUV422/YUV420)"
if not, either you don't have 120hz enabled on your Console, your cable isn't suitable (which shouldn't really be a problem if you are using the supplied cable), or your TV does not support it / is not set up correctly.
Re: Rumour: PS5 Pro's Big PSSR Update Releasing by March, Improves Graphics and Performance
@Clytorial_Impact
When was the last time you played BMW? I ask because it had a performance update for Pro about 2 months back, which I think made big improvements - I don't know from experience (as I never bought the game because of the issues), but NX Gamer published a video on Youtube.
The general feeling is that the new version of PSSR will need to be implemented by the Devs for the games to benefit from it, but I don't think we have confirmation of this. If so, it will depend on if the Devs for BMW do this.
Even then, the only way performance in a game will be increased is if they drop the native resolution and use the more advanced upscaling to 'make up' the difference in image quality (or exceed it - eg its perfectly possible to have a Pre upscale res of 1080, upscaled using PSSR, running at better fps, and looking better than a res of 1440 upscaled using a more basic upscaler).
This is providing the PSSR frame time requirement is the same as before, which again I don't think has been confirmed. It might even be lower which would offer a further minor boost.
Sadly, from what I remember, BMW was a very poor showing in terms of performance, and the only real thing to blame this on was the developers effort or capability, that said I would definitely check out NX Gamers video.
Re: Survival Strategy Star Trek Voyager Targets PS5 Release Next Month
I wish they would do a proper remake of the excellent Star Trek Invasion from way back in the PS1 era - still easily my favourite Star Trek game to date.
Maybe its just me, but despite being a Star Trek fan (particularly TNG), this game just doesn't grab my interest, though I may well check out the demo.
Re: 'You Can't Do GTA for $10 Million': Split Fiction's Josef Fares Champions Diversity in Games and Budgets
I'm still confused as to where the line is drawn between AA and AAA these days, so whilst I tend towards games that have been very well made on a technical front - with good framerates a priority, nice graphics, and that use the hardware well - I couldn't care less whether a game is classed as AA or AAA!
In fact, I'm not even convinced a classification of AA or AAA is relevant these days - its just a sliding scale.
Re: Chunky Code Vein 2 Overview Has Everything You Need to Know About the PS5 Action RPG
Having enjoyed Nioh 2 and sunk many hours into it, I was thoroughly unimpressed with the demo for Nioh 3.
So Im hoping this game does a better job.
Re: Feature: 15 PS5 Predictions for 2026
@Max_the_German
I'm with you on this one - I think the Pro's PSSR upgrade will be hugely significant.
1. Mark Cerny seems very confident in interviews about it.
2. If it isn't, bug questions will start to be asked about PS6, as it will very much depend on this and similar tech.
3. The current PSSR, if used correctly, is already very good - but even simpler implementation and compatibility with UE5 are likely to be prioritised given past history.
Re: PS5 Reportedly Hands Forza Horizon 5 an Additional 5 Million Sales
@SMJ
I didn't question your Playstation credentials just because we disagree.
You have stated that Sony (and Xbox) should get out of Hardware (which you called 'plastic boxes') , because they make no money - myself, and others, have taken the time to explain how their making hardware makes them the bulk of their profits.
Then, whilst saying Sony should get out of hardware, you go on to promote other hardware like Steam Machine and the next Xbox. Hence you do not want everyone to stop making hardware, just Sony.
Anyway, this will be my last post on the matter as I think we are going too far away from the article.
Edit: removed unintended Emoji only
Re: PS5 Reportedly Hands Forza Horizon 5 an Additional 5 Million Sales
@SMJ
And those machines will cost more for less capability.
(Plus, I remember a user here doing quite an in depth calculation of game prices of games released in the last year a few months ago, comparing steam with Sony's store and Steam actually ended up marginally more expensive.)
So, its not the end of plastic boxes you are wanting - just the end of Sony's plastic boxes. Noted...
Re: PS5 Reportedly Hands Forza Horizon 5 an Additional 5 Million Sales
@SMJ
That would be a complete financial disaster for Sony, and would be profoundly stupid for them.
They already sell their games via their own store.
You dress this up as better for them, but that just isn't the case by a long, long way. You are literally suggesting they give up their main profit making part of their business, for absolutely nothing.
The only reason MS is getting out of the console making business is because of how spectacularly they have failed this generation.
In terms of consumers and gaming as a whole - also a disaster.
Many would be priced out when it comes to buying the more expensive hardware (in an open system the hardware manufacturer needs to make a good profit).
Also, whilst the PC in a box is a good idea for some, PC is far too much hassle for others.
Thus If Sony were to stop making Consoles there would be a massive contraction in the industry as a whole, leading to more expense, including game prices.
Re: PS5 Reportedly Hands Forza Horizon 5 an Additional 5 Million Sales
@SMJ
Sony may not make much on their console hardware units, though the days of them heavily subsidising, except for the 1st year or so of each gen are long gone.
Overall, from a hardware point of view they probably operate at a loss given R&D etc.
Howevet, Sony also only make a small % of their profits making and selling their games.
The bulk of their profits are made via the closed nature of their ecosystem, where they make money on:
1) a % of everything they sell on their digital store.
2) subscriptions to PSN.
3) Peripherals.
If they stop making 'plastic boxes' as you call them, they lose literally all of this money.
Why else would they literally pay others to produce exclusive games for their system, if it wasn't to attract customers into their ecosystem.
It is also very fair to say that the outlay cost to consumers is also lower via this method, as hardware prices would be significantly higher if Sony were not doing well - just look at the ridiculous prices Xbox try to sell their failing series hardware at, and an open environment console would likely be more expensive still for the same level of hardware.
Sony continuing to make consoles is what is best for gamers (Playstation gamers), and themselves alike.
Re: Xbox's Avowed Will Be $20 Cheaper When It Launches on PS5
Will wait to see performance reviews and see what enhancements are made for Pro before I make any sort of decision on this one.
There are so many games looking for my cash this year, and Xbox games haven't been good at porting to PS5, specifically Pro*, so I'm extra wary about all their games.
(*With the exception of Forza and Gears of War)
Re: Fable Has Been 'Targeting' PS5 for a While, Potentially Day and Date
@MasterChiefWiggum
No game aimed at current gen consoles should make any of them, particularly the Pro, struggle in terms of CPU at 60fps.
(NB I am not including Switch 2 here).
They all have effectively the same CPU, with the Pro around 10% faster.
Only a complete failure by the dev team in terms of their planning and ambition not matching up with their capability, or a shortage of time to complete/optimise the game properly (which can be due to poor time management by the dev team and/or publisher), are to blame.
The Pro has significant capability to boost the visuals of games at existing framerates, including 1.7x the GPU, and PSSR (which by the time GTA6 rolls around will have received a large upgrade); and capability to run more consistently at a set framerate.
Large framerate increases on Pro should only be expected where the base PS5 cannot manage a higher framerate due to limitations in GPU, with the devs unable/unwilling to turn down graphical settings - but this should happen above 60fps eg RE4 remake that struggles slightly at 60fps on base PS5 but can run at above 90fps on Pro.
We have had many examples of games that run well in excess of 60fps in most circumstances.
I will give 1 little mentioned example - DW Origins on Pro runs between 70 and 100fps in its Graphics mode, even with as many characters on screen as it has (which is an impressive amount). Above this it is likely to be CPU limited due to the sheer number of characters.
If a game has been well developed for Console, by a competent dev / publishing team, 60fps should present no issues whatsoever.
I would add 1 caveat - we should not expect RT at 60+fps - only Insomniac have shown themselves capable of consistently achieving this. But RT should be an option only on console.
Re: Xbox Exclusive RPG Avowed Is Coming to PS5 in February with Major New Features
@LogicStrikesAgain
Sadly, over the last numbet of months - I will add through no fault of the site in my opinion - this site seems to have attracted a fair number of Xbox and PC fanboys.
Do you get PS fanboys here too, yes sometimes, but you expect that on a PS centered site.
However, I have no earthly clue why Xbox fanboys come into articles like this - recently Sammy had to answer for what seems like the 1000th time, why the site was running an article on an Xbox equivalent to State of Play, because some people seem to refuse to accept that Xbox are releasing multiformat now. Whether Xbox are taking enough care over PS5 versions is a different matter entirely, with DF being less than impressed on a number of occasions now.
Whereas PC fanboys seem to be attracted to hardware type articles (though in my opinion, a number of those who do comment seem almost fearful of PS6, and PS5 Pro too I've noticed).
Re: 'PS5 Pro Gets the Short End of the Stick Again': Fans Gutted New HYPERPOP Console Covers Don't Support Supercharged System
@OldGamer999
I really like my Sony TV, and as I only have a PS5 Pro connected to the 2.1 ports, that leaves me with 1 spare ready for whatever I buy next gen. If I buy a PS6, the PS5 Pro would be redundant then too.
I understand 4 ports would be better, but I think the % of people needing >2 at this time would be tiny, so I just don't see this as a case of Sony being anti consumer.
(My TV supports full VRR in the 48-60fps range on an HDMI port. No game should run sub 48fps in a 60fps mode in my opinion, so there is no need for less than this.)
Re: Sony May Be 'Planning Its Entire Calendar' Around GTA 6, Says Jason Schreier
@themightyant
Yeah, for me, even a slow moving game is unplayable these days unless 60fps. I suppose the best way to say it is that I can tolerate 60fps, but to really feel comfortable 80-90fps is needed - which if a game achieves locked 60 is often relatively common using an uncapped VRR mode. I can just about tolerate cutscenes at 30fps IF the camera doesn't move much.
Thankfully some games, and particularly Sony, are starting to ditch this idea that 60fps is some sort of 'premium' mode.
Re: Big Updates on Massive Xbox Games, Bound for PS5, Later This Month
@Northern_munkey
That wouldn't be much fun - not sure how many would like a game you can't 'win'. Lol.
Re: Sony May Be 'Planning Its Entire Calendar' Around GTA 6, Says Jason Schreier
@themightyant
Ah, fair enough. Probably a case of I had heard it so many times, I thought it was fact.
40fps modes are an improvement on 30fps, but not even close for me to consider playing a game these days - 60fps really is bare minimum.
Re: 'PS5 Pro Gets the Short End of the Stick Again': Fans Gutted New HYPERPOP Console Covers Don't Support Supercharged System
@OldGamer999
I had heard that it was to do with the chip that manages the HDMI ports too, and any that have 4 were using custom.
Just playing devils advocate here, but how many HDMI 2.1 devices do you have? You are only talking about 4k 120hz devices that need this, so unless it's a PS5/Pro, XBox Series X, or PC, it doesn't need 2.1.
I very, very much doubt many users are running more than 2 such devices (including sound bar).
Re: Sony May Be 'Planning Its Entire Calendar' Around GTA 6, Says Jason Schreier
@JustMyOpinion
I thought it had been confirmed as 30fps only on base PS5, with Pro up in the air.
If it's not a smooth 60fps its an easy pass for me, and maybe I will get it at budget price next gen.
Re: 'PS5 Pro Gets the Short End of the Stick Again': Fans Gutted New HYPERPOP Console Covers Don't Support Supercharged System
If I remember correctly at least 2 of the slim plates fit the Pro anyway, so its not even like they are needing all 4 to be separately manufactured, just 2 of them...
I'm not even that interested in coloured plates, but it would be nice to be able to buy replacements just in case I sheer a clip off removing the plates for cleaning purposes - the slim and Pro are both very stiff to remove.
Re: Sony Roasted for Promoting 'Temu Resident Evil' Ebola Village for PS5, PS4
You would think that if Sony is charging for the advertising 'space', that this might limit the real junk from using it.
Re: If Romeo Is a Dead Man's Mental Story Trailer Doesn't Pique Your Interest, Nothing Will
I'm very interested, but as with all non Sony games I need to see proof that it runs well technically (locked 60fps or very close) before I even start considering whether I want to purchase.
Re: Sony, Honda's Afeela 1 Car Can Be Customised with Astro Bot, God of War Dashboards
I like these games, but maybe this is customisation taken a bit too far!
Re: Sony Patents AI Assistant That Can Help You Beat Games, or Just Beat Them For You
This is an excellent idea for physically disabled people.
I know someone very well who would love this sort of thing. They really like games, but find most games these days too difficult to play as they only have 1 working hand.
And remember, whilst some disabilities are from birth, others can affect us later in life, whether through age, an accident, or a medical condition.
Everyone here negatively commenting on this, could need something like it, someday.
Edit: and just to expand on the above, physical disabilities are variable and have varying degrees of severity - disabled people don't want to sit there and just 'watch' a video, they want as much interaction as possible. An AI system that can adapt to their individual level of capability sounds like a very good idea.
Re: 'It's Coming to a Turning Point': Persona, Metaphor Director Says Atlus RPGs Must Attract 'A Wider Audience'
1. Drop turn based battles in favour of action based
2. Character creator
3. Improved Inclusivity & depiction
Re: Xbox Sales Hit New Low in UK, Barely Competes with PS5 at This Point
I've said it in the past, but Sony only deserve some of the credit for the really dramatic fall of Xbox - Microsoft and Xbox (and to a lesser extent their fanboys), deserve the rest of the credit!
Re: Microsoft CEO Really Wants You to Stop Calling Generative AI 'Slop'
@Oram77
"Sloppy Mcslop slop"
Brilliant too - you aren't a fan of the TV series Blackadder are you?
Paraphrasing (with a lot of artistic licence): Sloppier than Slop-Slop McSlop, the winner of last years sloppiest slop competition!
Re: Microsoft CEO Really Wants You to Stop Calling Generative AI 'Slop'
@get2sammyb
"We’ve read Nadella’s post through several times now, and we’re honestly struggling to extract much meaning from the corpobabble it’s undeniably stuffed full of. We can’t help but wonder whether he employed Copilot to help author it."
Fantastic! (I loved this sentence)
Re: Talking Point: What Are Your PS5 New Year's Resolutions?
I don't know about NY resolutions. There are a couple of games I want to replay, a couple in my backlog to play, and I just want to have fun playing the games I like.
If anything I am going to be even more rigid in my 'practically locked 60fps' or very much ideally higher rule, as I don't want to promote the sloppyness we have seen from some of late.
Oh, and @PuppetMaster - 100% agree with your sentiments/reasoning for trying to save a bit of money where possible; this could all end VERY badly indeed. And if not this, then the next 'great' idea.
Re: Game of the Year: Push Square Readers' 20 Most Anticipated PS5 Games of 2026
Just to add a game not on this list - Code Vein 2
Knowing my luck it might end up being a bit of a disaster, but I've enjoyed some of the trailers.
Re: Game of the Year: Push Square Readers' 20 Most Anticipated PS5 Games of 2026
Wolverine is definitely my first pick, but I'm surprised the new Onimusha game is so low on the list given the games history and how long it's been since the last game.
I was really excited for Nioh 3 until I saw the technical disaster that was the demo - I really hope they have spent the time fixing it up as it ran much worse than 2 and didn't look any better either.
Re: Game of the Year: Push Square Readers' 20 Most Anticipated PS5 Games of 2026
@Deljo
I have no idea what 'values' you are referring to?
Friendship? Family? Caring for / helping others having a hard time? Selfless acts?
The world, and video game stories need more 'values' like these...
Re: Game of the Year: Push Square Readers' Top 20 PS5 Games of 2025
@themightyant
I wasn't referring to yourself mentioning fanboying - I only referenced this as that is what some class it as (as I read in other posts above) - apologies if I wasn't clear.
My point was that in a lot of cases, a bias towards 1st party Sony games is not a specific bias in favour of Sony or a 'fanboying' type of bias some people think it is - it is, in my opinion, simply that the people who like the type/genre of games that Sony often make (and are very good at making) have been attracted over many years to their consoles.
Hence the high number of Sony GOTY's, and why certain other games have done well / are popular on their consoles.
Is it truly a bias when these are simply the games that the audience really enjoys?
The same can probably be said of Nintendo.
Re: Game of the Year: Push Square Readers' Top 20 PS5 Games of 2025
@graymamba @themightyant
(I will just state for the record that GoY is easily my GOTY - and as I don't really like turn based combat, nothing else came close. Though if I could have voted for Lies of P Overture (I know its a dlc) and First Berserker Khazan, these would have been 1/2, and 3 on my list respectively!)
I think the reason around what you are discussing is that Sony have been 'cultivating' a userbase over many, many years now, that likes the type of game they often release - 3rd person, open / semi open world, action adventure games.
They have been well known for releasing exceedingly high quality games of this type for all this time, and that has drawn users who like this sort of game to their consoles, and keeping them there, for 3 console generations now.
It's of no surprise to me at all that games of this type do very well on Sony consoles, and Sony console centered sites.
It has nothing to do with fanboyism - but there is a form of manufactured bias purely from the concentration / alignment of peoples preferences due to my reasoning above. A type of fanbase if you will.
I like the sort of games I like, and GoY is easily the best example this year.
I would also add that this is 1 of the main reasons Sony had such trouble with its LS push - those that were already into this sort of game had their favourites that they had invested time and money into, and almost everyone else just wasn't interested! (And in some cases very angry they were wasting time on this sort of game and not releasing the type of game they buy Sony consoles to play).
Re: Game of the Year: Top 10 PS5 Soundtracks of 2025
It may only be an expansion, but Lies of P Overture should be included in the honourable mentions - the music is incredible throughout, and there is a piece late on that really excels.
No other game came close to this DLC for me this year, in terms of music, and I'm quite partial to good music in games.
Re: Our PS5 Predictions for 2025 - Results Revealed
@SeaDaVie
I don't know whether I would class it as a 'golden age' - I would like to have seen just a few more 1st party exclusives having launched in the last 2 years to call it that.
However, on balance, I would say that this has been the best Playstation generation yet, so maybe that does imply a 'golden age'.
As far as I am concerned there have been a number of amazing 1st Party exclusives, backed up by some amazing 3rd party games.
The move to 60fps is the best thing to happen in consoles in many years.
From a hardware point of view, I think base PS5 was good, but I really think the Pro has been a major success this generation, and a significantly bigger jump than last gen - even if a few 3rd party devs have shown a lack of capability with it.
I also think the controller is Sony's best yet.
From Sony's point of view, I suppose with Xbox having fallen so quickly/hard, they might consider it a 'golden age'. Though I don't think they deserve all the credit here - some of it, yes, but Xbox / MS deserve some too...
Re: Game of the Year: Best PS5 Action Game of 2025
@Gamer83
Ideally, I agree with you - recently, we have had a few too many overly critical reviews here (eg FBK), or reviews that miss glaring technical issues which should be easily visible to most.
Sadly, I just think nowhere has the resources.
Re: Game of the Year: Best PS5 Action Game of 2025
@Lysterao
I get what you are saying, however, if you look at this from a purely critical review point of view only, which I don't believe is the be all and end all anyway - NG4 scored 7 and GoY a 9, meaning that GoY should easily be above NG4.
When it comes to GoY vs MHW, both scored 9, so you would need to consider public opinion to split them, and GoY wins this easily.
In fact, by critic review reasoning, NG4 shouldn't even feature in the top 4 at all, as at least 1 of the titles not in the top 4 (DW Origins) scored an 8, above NG4 (there could be more, but I remember this one).
Re: Game of the Year: Best PS5 Action Game of 2025
@Leinad7
Because it's an excellent game which PS5 users can play.
I probably wouldn't expect it on an Xbox, Nintendo, or PC centered site's GOTY listing, given that it's not available on those platforms.
Part of my point was that it has only been awarded silver, yet clearly should have been number 1 in this category - I mean it's not as if anything else is even remotely close in the poll - currently 50% with the nearest being 10%.
The other part of my point is that there are other deserving games that could have been included on the list, but 1 thing does not preclude the other.
Re: Game of the Year: Best PS5 Action Game of 2025
@PuppetMaster
Im not saying NG4 was a bad game, but I definitely think certain games deserve the spot more, and aren't even on the 'vote for' list.
Plus, it's pretty telling that GoY is only 3rd place, yet has (as I write) 52% of the vote.
Totally agree - next year certain categories like this one could be a metaphorical bloodbath! (If a lot of the games live up to the hype).
Re: Game of the Year: Best PS5 Action Game of 2025
@whitejessegpfc
I know exactly what you mean.
I'm sure the review included something about the mechanics not working all the time, yet we see no hit runs.
Re: Game of the Year: Best PS5 Action Game of 2025
@JDINCINERATOR
Well they only gave NG4 a 7/10 and it is in their 2nd spot!
Even going by just a little variability FBK and LSA should have been included in listings at the very least. Ive played all 3 through twice and FBK and LSA are both superior games imo.
Re: PS6 Could Be Delayed Due to RAM Price Chaos
To be fair, I never expected it before late 2028 anyway.
Re: Game of the Year: Best PS5 Action Game of 2025
Where are First Berserker Khazan or Lost Soul Aside?
Both were far superior to all the games on this list except GoY.
MHW and ERN had (and I believe still have) severe performance issues and should not have been included.
Re: Game of the Year: #4 - Ghost of Yotei
Easily number 1 in my list.
If it had been number 2 or maybe at a push 3, I probably wouldn't have thought too much about it, but 4th place is a disgrace...
Re: Talking Point: What Are You Playing This Weekend? - Issue 613
Still making my way through a 4th or maybe even 5th playthrough of one of my favourite games this generation - Hogwarts Legacy (my first full playthrough on Pro).
Happy post Xmas gaming binges to all!