Comments 3,883

Re: New Senua Game Reveal Used as a Way to Sell Ninja Theory to Suitors

Rich33

@awp69
Closing down Gamepass wouldn't be immediate (unless MS don't care about the bad feeling it would create), and they would likely reduce the number / cost of games on the service pretty early.

Also, adding a 3rd party game to GP can be arranged pretty near launch, whereas developing a game takes a long time.

I have been wondering just what exactly Xbox meant when they talked about something like unpopular choices, or whatever wording they used...

Re: New Senua Game Reveal Used as a Way to Sell Ninja Theory to Suitors

Rich33

It always seemed to me like Xbox had these smaller studios to produce games for bulking out their Gamepass catalogue.

With their biggest game (COD) not part of GP any more, and these smaller studios being shuttered/sold, I wonder if they are starting to take the initial steps needed to close down Gamepass.

Re: UK Gamers Question Hobby's Future as Government Bans Kids from Social Media

Rich33

@wildcat_kickz
I very much agree with you. (From the UK)

As you rightly point out, this is not a very nuanced approach, and maybe goes too far, but I do think it is necessary and that governments are being more or less forced into it.

My opinion is that the tech companies could easily have put in a far more nuanced solution, but they just seem to be allowing things to get worse, without realising their responsibility.

I don't think this is the end of things either - I strongly suspect a LOT of other countries are already planning to do similar, and maybe there will be quite a domino effect. Maybe even the US might enact a ban under its next government.

Re: Halo: Campaign Evolved Goes All-In on PS5 Pro Support as Xbox Bets Big on Rival Console

Rich33

"The outlet went as far as to ask developer Halo Studios if PS5 Pro is "the best place to play Halo: Campaign Evolved", but as you might expect, they didn't get an answer."

Lol

" "Even Microsoft's Xbox Series X will have a hard time keeping up with the experience on PS5 Pro," Game Informer writes."

In the bulk of comparison testing base PS5 on average just slightly improves on series X.
This doesn't usually apply to Xbox studio games, but that's hardly surprising.
With any serious development team, Series X versions should not be expected to compete with PS5 Pro, so this is a bit of a weird statement from GI.

Re: Dragon's Dogma 2 Stripped of All PS5 Microtransactions as DLC Nears

Rich33

@MrPeanutbutterz @Apemail
I played the 2hr timed demo on base PS5 and found it a complete train wreck from a framerate point of view too.

I understand they have made significant improvements for Pro, but I haven't been able to test on my Pro if they have done enough, as the demo has a time limit, which I don't think resets (ie it is linked to your profile). I don't believe they have done much for base.

I'm sure I read and commented on an article here that gave a roadmap for improvements including performance before the expansion.
I just hope DF etc do a full framerate re-review after the expansion goes live.

Re: Halo PS5 Poised to Sell Extremely Well, Topping PS Store Charts Around the World

Rich33

@Toot1st
Normally, whether a sequel is going to be available on the same console brand, just isn't a question I would need to think about.

But these are weird times with Xbox; with them flip flopping around the place, seemingly with no real plan.

I fully expect this is part of a last gasp for Xbox as a platform, and they will become a proper multiplatform publisher (shuttering their consoles, and having Helix as just a PC in a box) - but how long this will take is anyone's guess.
Remember, it doesn't matter what Xbox want/plan to do, it's their parent company MS that has to be happy with the money coming in.

But whilst so much uncertainty exists, I intend to try and stay clear of games that aren't standalone, and will definitely approach all their games with scepticism (I certainly don't trust how much effort they will put into PS5/ PRO versions).

Re: Halo PS5 Poised to Sell Extremely Well, Topping PS Store Charts Around the World

Rich33

I would be very hesitant to buy any game that is part of a series made by Xbox at the moment.
It's not worth the time / money investment if Xbox later turn the series exclusive.

They either need to be properly multiplatform, or not, but they cannot be both where games are, or may be, part of a series.

Beyond that, I would definitely be waiting for reviews (including technical) before buying.

Re: Xbox Wants Faster Fallout, Elder Scrolls Games to Bolster Business

Rich33

If the phenomenally poorly made Oblivion remake, and average Starfield are anything to go by, I'm not sure Bethesda should make another Elder Scrolls game...

Leave Skyrim as the pinnacle of the series and try something smaller in scope - their smaller dlc's were always the better made even back then.

Plus rushed = even more bugs and issues and good grief that would an 'experience' !

Re: Game of the Month: 007 First Light (May 2026)

Rich33

Not the busiest month, but a well deserved win for 007.

Currently on my 2nd playthrough, and it is my 2nd place GOTY just marginally behind RE9 - its close between them, but no other game comes close to 007 and RE9 so far this year.

I do have very high expectations for Wolverine to top them all, and Onimusha to be in the mix too.

Re: Gothic 1 Remake (PS5) - Cult Classic Returns, Warts and All

Rich33

"(with 60fps not even being an option), which is honestly kind of a deal-breaker alone in 2026"

Anything less than more or less locked 60fps is a deal breaker for me.
I have VRR up to 120hz, but I can still tell when a game drops below 60fps even in the VRR window of above 48fps.

Re: Wolverine PS5 Will Take You to Tokyo as Part of Its Globe-Trotting Campaign

Rich33

@Oram77
That is a game / games they should really think about remaking.

Thinking back to the earlier article about Xbox struggling to make games people want, I'm surprised we haven't seen them yet.

I would be even more pleased to see Sony properly remake Infamous 1 & 2. I am sure that there are a lot like me who have never played the first 2 games.

Re: Even with PS5 Ports, Many of Xbox's Games Have Been Underperfoming

Rich33

@themightyant
Oh, I should add that I am not sure there aren't some big changes being planned to Gamepass - I have read that transcript a few times where they talk about choices that won't be popular, and to me it sounds like far more than just studio closures (not that studio closures are a 'just' but I think you get what I mean).
I, of course, could be wrong - I am just reading / guessing.

Re: Even with PS5 Ports, Many of Xbox's Games Have Been Underperfoming

Rich33

@themightyant
I suspect they have an 'service termination' clause to end Gamepass, but I don't think they would use it unless they also want to end it on PC.
I think they would only have to refund the price paid by customers (pro rata for part years), not full price.

  • If I were them, I would start by stopping all new / repeat subscriptions.
  • Then I would set an end point for the service based on when a fairly high % of subscriptions are stacked to. Didn't they recently reduce stacking, maybe pre-empting this?
  • Then I would reduce the number of games to the minimum promised, bearing in mind this may not be set for future years and could be reduced somewhat while the service 'wraps up'.
  • Finally I would reduce costs by fulfilling obligations via cheaper to produce / buy games. I'm sure there are ways to do this like small, cheaper, core games, with extensive dlc's etc, and picking only cheap to add 3rd party games. One of the problems here for subscribers is that their is likely no minimum standard they are required to hit.

Re: Starfield Patch Promises to Fix Its Biggest Crashing Issue on PS5, Two Months After Launch

Rich33

@themightyant
And you are quite right - this is just wild speculation on my part from my experience on a game from 15 years ago! (360 version). It just feels like a similar problem, even if the details are different.

I haven't played a Bethesda game since Skyrim. Part of the problem lies in how as the years go on, they never seem to solve the issue of instability - I would have bought the Oblivion remaster, and possibly this game, in a heartbeat if it wasn't for the problems reported eg Oblivion framerate tanking after a short while playing, crashes, bugs etc.

Re: Starfield Patch Promises to Fix Its Biggest Crashing Issue on PS5, Two Months After Launch

Rich33

@themightyant
"I think it is linked to saves"

This is going back a LONG way, but I did notice something about Skyrim, but have no idea how much they have changed this engine since.

When I played Skyrim back in the day, every time an enemy was killed they dropped their weapons. Those weapons would NEVER disappear, and if you ended up with too many in the open world the game would suffer - slowdown / crashes. The same applied to anything you dropped I think.

By picking up every weapon as I went, the game was far more stable. I don't know if something similar is happening here or on other Bethesda games, but it would explain why some have issues others don't.

It was more stable until I found that one of the Elder Scrolls was glitched so that it didn't 'open' correctly - something that I found out was the case from the time I picked it up 200 ****ing hours ago. They had fixed it in a patch, but not so those that had already picked it up had it fixed in their inventory....

Re: 007 First Light: All Intel Locations

Rich33

@Quintumply
I don't know if these comment sections are monitored so have responded directly.

I have been using these guides for my 2nd playthrough, as on my 1st playthrough I went in 'blind' and missed a few things.

They are very useful, but I have 1 suggestion.

Referring to this 'Intel' section specifically, it would be helpful if this list contained the names as is shown in the in game list (collectibles/intel) as some are quite different. For example in the above list "Dress Box" is listed in the in game menu as "Cressida Bright". The in game list is also not in order of availability as per the above, which makes matching up even more difficult.

This would allow much easier searching through to see exactly which ones you are missing (and where), when you already have most completed.

I think I have worked out the 3 I am missing so this is more for other users.

Re: Xbox Planning Major Layoffs Next Month, Could Involve a Studio Closure

Rich33

@MrStark
You really did not read what I said did you?

"True, it wasn't the complete domination we have seen from Sony since, but a lot of people believe Sony won that generation," is what I said.

I said PS3 WASN'T the complete domination we have seen from Sony SINCE ie PS4 /PS5.

Then I gave my view as an Xbox360 owner.

Just because you want to believe it doesn't make it an "iron clad official position". Certainly I don't think anyone could claim a win in to that degree, for either side that gen.

Even though you come off as being quite rude in your responses to myself and many others, I have been at least trying to discuss in good faith (again, as someone who actually owned a 360, but moved to PS).
But I do think I have said enough about PS3/Xbox360 in an article about Xbox's current sad situation.

Re: PS5 Fans Think Sony Is Pushing God of War Laufey Harder Than Wolverine

Rich33

I think the article gets the reasoning spot on - new reveal.

Plus, I think it is all about timing.
Sony had to show Wolverine again at the SoP, but the real marketing campaign is yet to come, which I'm sure will involve deep dives, Previews, etc.
Its just a bit too early yet.

I might also argue that whilst I'm sure Wolverine will sell well (and I think it looks amazing), a new God of War game, even a spin off, is just a bigger event.

Re: Xbox Planning Major Layoffs Next Month, Could Involve a Studio Closure

Rich33

@MrStark
Thats the point though. PS3 beat 360 in sales, just.
But claiming 360 had better exclusives in response is just untrue.

A LOT of people moved from Xbox to PlayStation at the end of that generation, due to both Xbox's misguided 'vision' of gaming, which in turn led to inferior hardware at the same price, and their comparative exclusives - I know because I was one of those people that moved.

True, it wasn't the complete domination we have seen from Sony since, but a lot of people believe Sony won that generation, including people like myself who were Xbox 360 owners.

Re: Xbox Planning Major Layoffs Next Month, Could Involve a Studio Closure

Rich33

@MrStark
I played Gears of war, Halo 3 (at least I think it was 3), and Alan Wake (not Forza because I'm not into Racing games) - I wasn't that impressed (they were OK).
Meanwhile, the games Sony was putting out were games I really wanted to play. I played some of them briefly and was very impressed.

In terms of exclusives, and from my opinion as an Xbox 360 owner, Playstation destroyed Xbox in the PS3 / 360 gen (and have continued to do so each generation since).

It was a big factor in many people like myself moving from 360 to PS4.

Re: Xbox Planning Major Layoffs Next Month, Could Involve a Studio Closure

Rich33

@LowDefAl
Yeah. In my opinion it is that part of the options (The day 1 games) that is doing them the most damage - and giving them the biggest accounting headaches if they are seriously underestimating actual costs which have to include lost sales (Xbox studios, not 3rd party on day 1 because they are easy costs to see).

I wonder how the books would balance if they stopped offering Day 1 entirely - though it is quite synonymous with what Gamepass was meant to be.

They may have to scale back how many games they offer on other tiers compared to PS Extra/Premium because of the smaller userbase (I imagine they have to 'pay' separately for Console / PC versions), but Sony seem very clear this type of service can be profitable.

Re: Xbox Planning Major Layoffs Next Month, Could Involve a Studio Closure

Rich33

@MrStark
"Exclusives? 360 had the far more popular exclusives."

I had an Xbox 360, and not a PS3 that gen, and I don't remember any exclusives- if there were some, they were not memorable. PS3 on the other hand I remember as having good exclusives.

It was one of the main reasons (along with Xbox's disastrous 'plans' for the Xbox One pre-launch) that I moved to PS4.

By the time we were looking at the launch of PS5 and Series consoles, there was no comparison in my assessment, and so I stayed with PS.

Re: Xbox Planning Major Layoffs Next Month, Could Involve a Studio Closure

Rich33

@get2sammyb
While everyone else was saying Gamepass was unsustainable (and clearly it is), how on earth were Xbox / MS still thinking it was sustainable? And clearly still are, if they are still offering Day 1 access to all Xbox studio games.

Surely someone was working out the costs, revenue, and profit/loss, taking into account overheads etc?

Or, were/are they misleading themselves thinking they didn't need to account for / seriously underestimating lost unit sales for games as a result of gamepass (Day 1) in their costs?

Re: Xbox Will 'Try to Do More' Console Exclusives if the Health of Its Business Improves

Rich33

"Perhaps this is an experiment Microsoft needs to conduct"

As I have described in more detail before, this could be exactly what this is - an experiment by MS (as the parent company), to see if Xbox is viable as a platform.

If the answer is No, they could go as far as closing the platform, cancelling Helix (or launching it as only a PC), close Gamepass for Xbox consoles, and move Xbox studios to proper multiplatform development.

Re: Sony 'Exploring New Ways' to Deliver PS Plus Games

Rich33

I only subscribe to essential.
If any part of this is designed to attract new subscribers, I would say it very marginally would put me off (as to me it would be better to get in one hit, to enable a bigger pool of new games to choose from in one go), but the difference is almost negligible.

I suppose it increases 'New to extra' headlines / notifications, but loses the impact with so few each time.

Re: Major Dragon's Dogma 2 Patches Incoming to Improve Base Game Ahead of Dark Arisen DLC

Rich33

@DennisReynolds
I understand that, but the system toggle updates the version being used to PSSR2 (from whatever version was there originally). Hence why the system toggle is included at all - in case this update to v2 causes any unintentional issues due to v2 interacting badly with another system, when compared to the version originally used.

With the system toggle on, the version of PSSR the game launched under is immaterial.

The RTGI may be interacting badly (still) with PSSR2 and just updating PSSR to v2 natively is unlikely to make much, if any, difference, at least based on the evidence we have seen of how close native is to system upgraded.
It would be necessary to make changes to the RTGI in order to fix the issue - hopefully Capcom realise this needs work, and are able to do this.

(I have no idea if the RTGI interacted badly with the original PSSR the game launched under as well as PSSR2, or whether it is something caused by the update to PSSR2.)

Re: Ex-PS5 Exclusive Stellar Blade Will Let You Goon on the Go with Switch 2 Port

Rich33

@RoomWithaMoose
Sony are probably planning to do some cut price PS5 sales around September and November, like they have done in the past - in fact, it wouldn't surprise me if we didn't see £100 price drops to 'mop up' all those holding off because of price rises.

Sony will likely have set the new prices taking into account their love of deep sales in the last few years, and that they will want to repeat this around the launches of Wolverine etc, and GTA6.

Re: Ex-PS5 Exclusive Stellar Blade Will Let You Goon on the Go with Switch 2 Port

Rich33

@Reyzore
In regards your comment number 37, and regarding 1 specific point.

Remember that in RE Requiems case Sony and Capcom partnered to release PSSR2 early with this game. Taking the unusual step to add the new version via the game code, before the system level upgrade took place - a couple of weeks later I think off memory. This must have needed technical collaboration between the two.

This was an excellent marketing strategy for both Sony for the Pro, and Capcom, and news headlines were everywhere.

There is an anecdotal piece of evidence here too. The performance mode on Pro does not use PSSR at all, which is unusual, allowing Pro users to see just how big a difference the upscaling tech makes.
Usually both modes would include PSSR, with in this case, RT / no RT but uncapping fps, being the difference.

EDIT: NB the performance mode on Pro is identical to the base PS5 visuals just at a significantly higher framerate.

Re: Major Dragon's Dogma 2 Patches Incoming to Improve Base Game Ahead of Dark Arisen DLC

Rich33

@DennisReynolds
Pretty sure it used PSSR so the system upgrade to PSSR2 will work.

I understand native support might yield slightly better results, but all evidence points to the difference between PSSR1 upgraded to v2 via system level, and native PSSR2, being pretty small indeed.
If there had been a big difference, I would have expected at least Sony to upgrade some of their games, but all they did was whitelist them for system level upgrade.

I can't remember the internal res of the game, but it may be possible to now drop this on Pro because of PSSR2's capability, in order to free up processing - something Capcom have toyed with in the past.

Re: Major Dragon's Dogma 2 Patches Incoming to Improve Base Game Ahead of Dark Arisen DLC

Rich33

Interested in how big the 'performance improvements' are coming End of August. If this all comes together, I might pick this up when the expansion arrives - though it is going to have some stiff opposition from games releasing Sept/Oct.

Capcom have been on a roll this year, and from a technical point of view seem to have made big improvements in their recent games - it just depends on how willing Capcom is to spend time on this game with everything else they are doing.

Re: Classic Action RPG Tales of Eternia Is the Series' Next Remaster, Enhanced on PS5

Rich33

@Matroska
Fair enough. Odd that they would return to the original title now, but I suppose it does depend on where you live.

All I know is that, despite not watching any of the He-man series etc since the 90's, that is the first thing myself (and partner) thought of reading this title. With all the recent works (I know they exist and regularly pop up on Netflix, and that there is a new film out), its bound to cause confusion for some.

Re: Classic Action RPG Tales of Eternia Is the Series' Next Remaster, Enhanced on PS5

Rich33

@Matroska
There was a live action film in 1987, and a 'sequel / soft reboot' animated series in 1990 - one thing I remember about this was that the transformation trigger changed from "By the power of Grayskull" to "By the power of Eternia".

I was presuming from what he said that @PuppetMaster was referring to a Copyright issue forcing the change - though I would expect that still to be in place with the recent animated series's and the new film this year.