UE5 hybrid engine is a(nother) disaster waiting to happen.
Plus, Im sorry, no matter what old catalogue games they release, I wont be believing that Xbox truly is multiformat until EVERY game is released simultaneously on PS consoles (with excellent Pro enhancements). Only then will I take them seriously; but about a week ago there was an article about them releasing a new game on their own consoles 1st.
Played a few hours today and very pleased so far - I was on the fence purely based on the fact that GoT didn't really click with me.
GoY has started well, and the graphics - playing on the 60fps Pro RT mode - are excellent.
After the linear prologue I went and explored a bit, but have been picking up rumours and exposition about the main story even while not directly following it, which has worked well.
@Ricky-Spanish
Have to agree with @Northern_munkey in that I would wait for a low price PS5 sale - I doubt many future Exclusives will launch on PS4, and there are a few really good ones (eg Astro) which already aren't on PS4.
If your really set on PS4 it really comes down to how much the price difference is. The PS4 Pro was a good machine, but I still maintain having had and played them all extensively, that PS5 Pro is a much bigger enhancement over PS5 than PS4 Pro was over PS4.
Nb If you only have a 1080 TV for this console, there is no point in the PS4 Pro.
@Th3solution Thankfully, there are very few games that I have bounced off so badly ive considered them a waste of money, though there are a couple - more likely I think "it was OK, but nothing special". And probably more games I have taken a 'punt' on (providing they are technically sound), that I have really enjoyed. Hope you enjoy it too if you decide to play it.
(If I remember correctly they removed the problem on SH2's performance mode, but its still present on the quality mode, and the game just isn't really enhanced that much in performance mode. They have then repeated the same mistakes in all of SHF's modes.)
I definitely wont be buying any of these games until they make proper Pro Enhancements. Thats not a great loss given the number of games competing for my time and money - I will give those to the decent developers who do make very significant Pro enhancements to their games eg GoY.
@Th3solution I couldn't fully explain what it was - GoY just sounded and looked better than I remembered for GoT - im not trying to overly knock that game either, and it certainly was not a bad game, but for some reason it just didn't click with me (though I would argue it was overhyped by some).
One element I can explain is that GoT looked very blurry/muddy despite the nice art direction - they really seem to have solved that for GoY. I know thats also down to better hardware, but we also have the increase to 60fps, and Im comparing GoT to games of its time, and GoY to games of its, but again, maybe its just me.
I know what you mean by the 'revenge' story - I just hope this is a case of being quite vague to prevent spoilers.
This price increase is not surprising given the state of the Xbox platform as a whole - I mean, since they started putting exclusives on PS5 the sales of Xbox consoles have dropped off a cliff, and you see more and more comments of people selling their Xbox consoles.
The Day 1 part of GP was unsustainable anyway imo, particularly after the Activision acquisition, and these price raises help prove that - but the stagnant growth of their platform has not helped.
@get2sammyb What is this "shorter" or "shortest" "wait times" on cloud gaming for the top 2 tiers? (Included on the picture attached to the article) - it sounds a bit dubious for the lower tier.
@Oram77 I wonder how many of these people calling for a boycott here, would support / call for a boycott of the company they personally work for, and which would cause said company to go out of business leading to them being put out of work, based purely on the personal opinions of a single member of staff that airs these opinions publicly.
Im not even getting into what was said / not said in this case - that is irrelevant to the point I am making.
We have all worked with people whose personal opinions we have disagreed with.
@Th3solution I was very much on the fence about this game, only due to the fact I thought GoT was an okish game (which may or may not be a popular opinion). I certainly thought GoT was over hyped.
The good reviews (particularly here and DF, along with the footage shown) changed my mind, and GoY now sits bought and pre-downloaded on my Pro.
@Pat_trick The content of Hogwarts Legacy was generally positive, and clearly the devs had distanced themselves from the authors and their published views. I would even go as far to say it handled these elements better than most games do, in a sincere way, with subtlety and context, but without unnecessary labelling.
The people who attacked it (including those who excluded it from game awards etc), REALLY needed to take a breath and look at the actual games content.
I see parallels with GOY - people attacking due to something that has no bearing on the content of the game.
@zekepliskin And yet the article has the same level of engagement already (in terms of comments) as an article yesterday discussing the Terminator game delay, and more than yesterdays article on Stellar Blade.
@StitchJones
Yes, its bad we have to ask "its not UE5, is it?" - and everyone seems in the same boat here.
Couldn't even guess how low the framerate would go with UE5 trying to render the number of enemies on screen that DWO does - it would likely be single figures... but as I say, I think I read they are sticking to the DWO engine which imo works - I think they did well, particularly on Pro, with how insane the gameplay can get in terms of moving enemy units. They used a few tricks* to lower CPU useage too I believe.
Unsure if W4 will release this gen or next, but PS5 is going to seriously struggle imo. If PS6 is already out, they may be able to get away with max 30fps on base PS5, maybe...
Edit * - I mean this is a positive sense, as it was good planning.
@StitchJones I think I read somewhere that its using the same engine as DW Origins, which runs well.
DWO: If I remember correctly (I only played on Pro), it does have some minor fps dips to 55fps on base PS5 Performance mode, but can run a fair bit higher at other times (if you have a 120hz TV), and generally its OK.
Pro sees a very big increase, and reaches 70-100fps in the higher res Graphics mode, again if you you have 120hz.
Its not the prettiest game (or the worst looking), but then you have to appreciate what it is trying to do and keep to good framerate - I played DWO at release on Pro and was pleased.
@Enuo I agree - I used to like the games, but got bored of the cycle of having to play for hours to upgrade a character only to unlock better characters, then start back at the beginning with them. Origins bought me back to the series, and gave them a very solid point to improve upon - a character creator, and more choice / depth over individual moves and combos for example for that character (as opposed to just a change of weapons). That said, I did like the character/story arc. After playing Origins, im just not sure I have any interest in going back. Plus, I though Origins sold very well considering.
@Lup Always thought that play-on-words fake 'slogan' was a bit silly - you pay for everything like this, unless it is a gift/charity or you are a thief. I suppose there are free-to-play games but ignoring them, you pay for all console games and hardware - this 'slogan' suggests Sony should just give it away?!
Just seen an email add for PS branded Reebok Trainers.
Apparently the standard ones have just a little bit less foot storage than the normal shoe size, but they also have some Pro ones that have nearly 3x that storage.
Good lord - more like good luck, competing with Hogwarts Legacy which by now must be one of the highest selling games this gen, and $100m does not sound enough!
@KoopaTheGamer Thank you - I thought it was him, but wasn't sure if I was getting confused with someone else. Of course, it was made all the worse by certain fanboys and/or idiots taking what was said and coming up with their own 'science' to prove why hotter air out the exhaust = bad...
I may well have this wrong, but wasn't this the same guy who once said that one model of the PS5 was worse than the previous because a tiny bit hotter air was being blown out the back of the new model - completely ignoring the actual science that says that this is a Good thing?...
@Kalime78 Im always weary of purchasing rechargeable batteries of this type, as if you pick one that is not a genuine replacement part you run the risk of fire / explosion which will not be covered by most home insurance's.
@Northern_munkey
We had a conversation over the weekend where I said that I always try to look at the content of the game, and not things surrounding it like individual devs (/actors/authors) etc opinions.
This though, is one step too far for me, particularly as I am sure that game content / messaging will be negatively affected here.
Having worn out 3 controllers (at least) this gen through normal use killing the batteries, and only 1 showing any signs of other issues even after all those hours, this seems a very good idea.
Rechargeable batteries do not last for ever, and with stick drift issues reduced this gen (last gen nearly all my controllers failed because of this), this seems the next logical step.
My only real issue, after reviews etc was the low effort they put into the Pro version - if they fix that, then I will likely buy at a later date (though I suspect they are waiting for the new PSSR early next year).
In their review here they mentioned hitching during combat, thinking it was framerate based - DF didn't mention it, but it was evident from watching their video - is it a weird intended effect or just an issue they need to sort?
@T-Bone09 I had GOT and it wasn't my favourite game. GOY has been a hard sell to me because of that - but they have managed it.
On the visuals front, looking at footage from GOT (PS4 Pro) against GOY (on PS5 Pro), the visual update does look impressive. As well as GOY obviously running at 60fps, it has a clarity to the image that just wasn't there with GOT (something I remember being an issue back when I played it).
I also think some of the negativity you are seeing is because of 'other' reasons, that I wont detail here. Lets just say there are a couple of articles here on PS relating to Sucker Punch a couple of weeks ago. I personally have no interest in these arguments as I tend to look at games content. You also have some that aren't pleased the main character from the last game isn't the main character here.
@Fatewalker Im sorry, I still dont see PC as the answer, at the moment. You only need to see the amount of people giving up on PC on these forums, and the reasons why, to see its not there.... yet.
The graphics options part is becoming closer to reality on console, particularly Pro - though I would like it to go further obviously. You also have the problem, that even on the most powerful PC rigs, some games (particularly UE5) still have issues that graphics settings cant solve.
If Sony dont excel themselves next gen with PS6, but PC bridges the gap towards console simplicity 'straight out of the box', then that will be a different matter, as I have said.
Personally, I hope Sony get their heads out of their you-know-whats to see PC as a potential threat. Maybe, if they do they will start to consider other strategies when it comes to game engines eg working to ensure UE5 opimises very well with PS6, or licensing some of their engines out for PS6 games.
@Fatewalker
I agree with a number of your points (not the annual sub for online gaming though - that just cancels out with some of the additional costs on PC), but PC gaming comes with a number of hassles intrinsic to the platform.
The conversation started out of the quite frankly grim comparison between really good engines like Ghost of Yotei uses (which isn't even Sony's best by a way), and some of the 3rd party offerings we have seen lately, particularly UE5 based.
My point was that Sony may not be able to afford similar issues next gen, as PS6 finds itself in an odd position.
30fps is realistically out - the PS5, PS6 Handheld, and Switch2 will all be sitting in this area, and the PS6 is likely to be far more expensive.
60fps will only be marketable if performance issues are a thing of the past on PS6, and you can see a generational leap between PS5 Pro and PS6.
But that only happens if 3rd parties can/do ensure it does - you already have the situation where Sony's games look and run what seems to be a generation apart from a lot of 3rd party games. What if 3rd party PS6 games don't look and run better than Sony 1st party PS5 Pro games - that makes a bit of a marketing disaster for PS6.
90fps plus is the point at which a PS6 could be sold without console competition (ie the biggest change from PS4 to PS5 was 30fps to 60fps). But just how powerful will it be, and how many people actually own HDMI2.1 120hz TVs?
If the PS6 does not impress people with 3rd party software, they may well not upgrade from PS5/Pro.
Then my point was what if a 'PC in a box' arrives with significant performance above PS6 - this could become very tempting to people wanting more than PS5/Pro, but not convinced by PS6, but ONLY if:
The intrinsic hassles that affects PC gaming can be addressed - and to be clear, in a couple of years time I believe we will be well on the way, particularly with pre-built machines. A 'light' OS will be needed, but Im sure they are on the way too.
They are designed to connect directly to Living room TVs (as well as monitors), straight out of the box, and get the most out of them. This point would be essential for me.
The true outlay cost is visible and isn't too high. (I will add here that all those "I can build a PS5 Pro equivalent PC for less than a PS5 Pro" videos/articles are the best way to get peoples backs up - as they invariably do not start from scratch, using all new parts, or include everything).
I think its going to be an interesting generation.
Of course, Sony do have 1 thing that they could announce that could upend all of this - a PS6 Pro that is far more powerful than PS6, available AT launch. Even if its pretty costly.
NB PC as a platform also need to do something serious about cheating - all the people I know who play MP, disable crossplay with PC because of it - you only need 1 per game.
@Oz_Who_Dat_Dare Im sure the question "well, why do you still buy from X" could legitimately be asked, but this one would just be one step too far (and as I said on another recent thread, I don't want to give a mod a headache).
What I can say is that I try to buy games based on their content / messaging, not on unrelated opinions of members of the dev teams etc (eg Hogwarts Legacy where the content was the opposite of the authors publicised views, and GOY), but I know that this buyout would likely incorporate certain intentional messaging in the games.
@StitchJones For some it will be - particularly if we are (as I believe we will be in a couple of years time) on the cusp of multiple 'PCs in a box'. For some it wont be an alternative, and some of them may hold fast to PS5/Pro's.
My point is that Sony may find themselves sandwiched between Switch 2, their own PS5, and PC, with a lack of clear definition as to the benefits of PS6 if third party software does not reach the standard I described.
That may compel Sony to act - otherwise, im not sure PS6 will take off like PS5 did, and their market share will start to degrade from all sides. The worst thing that can happen is people starting to believe that it "doesn't matter how good PS6 is, if devs aren't going to utilise it properly".
But, we do know Sony is at their best when their market share is in danger.
If this goes through, I don't think I will be buying any further games from EA, not that I buy many now - but in this case it will be out of principle, not just because I don't like the majority of their games.
@StitchJones As RTX5090 set ups still have some issues, im not holding out hope.
But Sony may eventually be forced to act. If, as is almost certain, cross gen is even longer next gen, and they release a handheld with less power than a PS5 where does PS6 fit in a scale?
Low visual quality / 30fps : Switch 2
OK visual quality / 30fps : PS6 handheld
Higher visual quality at 30fps OR Low visual quality at 60fps (with issues) : PS5
High visual quality at 60fps (perfect performance) OR Decent visual quality at 120fps (and maybe a mid range at 90fps using VRR) : PS6
But what if devs don't keep to this for PS6, and there continues to be performance issues - it makes PS6 pointless, and PC becomes the only alternative if someone wants better than a PS5 Pro can acheive.
@Northern_munkey
Such is the fun of online or text conversations - im sure I have written things that have been misinterpreted (particularly my humour), as have a lot of us who post regularly. I know Mr/Miss Khastik** (I think thats the right spelling they use) has been misinterpreted several times, despite their username.*
Unfortunately you also see the darker side - those people who spew hate, or regurgitate rubbish and dont listen / won't/can't discuss, yet often wouldn't say the same things if they were offline / weren't anonymous! (But for anyone reading, I am not talking about people who 'open up' in a positive way because of anonymity).
I also try my best not to give mods headaches as to whether something is too off topic / inappropriate etc (and try not to ask others to do the same, which can be difficult).
Edit * Though you could not misinterpret the original post (now deleted) which I was responding to...
Edit2 ** Got the spelling wrong lol.
@StitchJones Its certainly a messy situation - in the early days, if I was a dev, and I didn't have the option of a proprietary engine, no way would I be wanting to use an unproven UE5 - I would have stuck with the tried and tested UE4.
One element I have read but have no idea how true it is, is that using the more resource hungry parts of UE5 saves devs time - but its now clear they shouldn't be using these functions on current gen consoles as they are too resource hungry - so why are they still being used in some cases?
But QA testing and optimisation by devs is also to blame - just look at the MGSD example on Pro (game struggling on PS5 so turned up visuals further), and Borderlands 4 on PS5 (how did they not see the issue during testing, or did they and released anyway?).
GOY looks and performs so much better for using an in house engine, and has amazing scalability for Pro. And its not even one of Sony's best engines eg Insomniac's / Decima.
@Northern_munkey
The trouble is, I dont necessarily think some of what you are talking about is what I would still call 'woke' - anything taken to an extreme can turn negative in the end - as an unrelated example, admiration is no longer admiration if it becomes stalking.
The context of my original comment/reply is difficult to see now as the original comment I was replying to has been deleted, but mine was a reply to a comment portraying the series as bad purely because it was 'woke'. If the series has issues, that is not one of them.
I have not read what the actress said in the case you mention - I always try to* work by the theory that I look at the game in question, not the viewpoint of any individual involved in its development.
I will use the Hogwarts Legacy example, as another example I could use is a bit too recent - the Sirona character and any messaging I saw in the game was handled well, and was purely positive, often done without unnecessary labelling. Given this, 'the author's personal views should not have been brought into conversations about the game, as they had no bearing on the game or its content - In fact, the opposite was true.
@Snick27 Woke is a good thing. It helps people to understand different people, and that people are naturally different. It helps those in minority groups feel included - which should be the case everywhere, but is something the human race has been, and still is very bad at. It also helps remove fear barriers, on all sides - as most fear is derived from ignorance or non-understanding.
When the human race as a whole accepts people for who they are, not what 'category' they fit into, the world will be a better place.
@TheArt Im not the biggest fan of the series consoles design - but I did like the old 360. I think when it comes to PS5/Pro/Slim I like the completely non-boxy design, and the integration of the grey (PS1 reminiscent) covers. I always lay mine horizontal, so maybe that affects my view (no pun intended), and I do have plenty of space so that probably helps.
When I first got my Pro out of the box, I was pleasantly surprised by the sleeker design - as oppsed to the original - but im sure this applies to the slim as well.
Comments 2,733
Re: Talking Point: Are You Getting Sick of Sony's Supposedly 'Samey' Approach to Story Telling?
A good story, is a good story, and Sony tell a good story.
GOW Ragnarok and Spiderman 2 being 2 excellent examples this gen.
Re: Halo: Combat Evolved Remake Could Be the Final Frontier for Xbox on PS5
UE5 hybrid engine is a(nother) disaster waiting to happen.
Plus, Im sorry, no matter what old catalogue games they release, I wont be believing that Xbox truly is multiformat until EVERY game is released simultaneously on PS consoles (with excellent Pro enhancements).
Only then will I take them seriously; but about a week ago there was an article about them releasing a new game on their own consoles 1st.
Re: Poll: Are You Playing Ghost of Yotei?
Played a few hours today and very pleased so far - I was on the fence purely based on the fact that GoT didn't really click with me.
GoY has started well, and the graphics - playing on the 60fps Pro RT mode - are excellent.
After the linear prologue I went and explored a bit, but have been picking up rumours and exposition about the main story even while not directly following it, which has worked well.
Re: Sounds Like Sony May Finally Be Starting to Wind Down PS4 Support
@Ricky-Spanish
Have to agree with @Northern_munkey in that I would wait for a low price PS5 sale - I doubt many future Exclusives will launch on PS4, and there are a few really good ones (eg Astro) which already aren't on PS4.
If your really set on PS4 it really comes down to how much the price difference is. The PS4 Pro was a good machine, but I still maintain having had and played them all extensively, that PS5 Pro is a much bigger enhancement over PS5 than PS4 Pro was over PS4.
Nb If you only have a 1080 TV for this console, there is no point in the PS4 Pro.
Re: Ghost of Yotei Gets a Near Perfect Score in Japan's Most Famous Gaming Magazine
@Th3solution
Thankfully, there are very few games that I have bounced off so badly ive considered them a waste of money, though there are a couple - more likely I think "it was OK, but nothing special". And probably more games I have taken a 'punt' on (providing they are technically sound), that I have really enjoyed.
Hope you enjoy it too if you decide to play it.
Re: Silent Hill 2's Overdue PS5 Pro Fixes Now in Konami's Hands
(If I remember correctly they removed the problem on SH2's performance mode, but its still present on the quality mode, and the game just isn't really enhanced that much in performance mode. They have then repeated the same mistakes in all of SHF's modes.)
I definitely wont be buying any of these games until they make proper Pro Enhancements.
Thats not a great loss given the number of games competing for my time and money - I will give those to the decent developers who do make very significant Pro enhancements to their games eg GoY.
Re: Digimon Story Time Stranger (PS5) - Monster Taming RPG Squanders So Much Potential
(Bad) 30fps on PS5 / Pro is a joke, even if battles are turn based.
Re: Don't Be Like This GTA 6 'Fan' Who Flew to Scotland Just to Harass Rockstar Staff
The depths some people will go to for 'clicks' and 'likes' never fails to amaze me.... People like this need lessons in common human decency.
Re: Ghost of Yotei Gets a Near Perfect Score in Japan's Most Famous Gaming Magazine
@Th3solution
I couldn't fully explain what it was - GoY just sounded and looked better than I remembered for GoT - im not trying to overly knock that game either, and it certainly was not a bad game, but for some reason it just didn't click with me (though I would argue it was overhyped by some).
One element I can explain is that GoT looked very blurry/muddy despite the nice art direction - they really seem to have solved that for GoY.
I know thats also down to better hardware, but we also have the increase to 60fps, and Im comparing GoT to games of its time, and GoY to games of its, but again, maybe its just me.
I know what you mean by the 'revenge' story - I just hope this is a case of being quite vague to prevent spoilers.
Re: PS Plus Looks Better Than Ever After New Xbox Game Pass Price Rises
This price increase is not surprising given the state of the Xbox platform as a whole - I mean, since they started putting exclusives on PS5 the sales of Xbox consoles have dropped off a cliff, and you see more and more comments of people selling their Xbox consoles.
The Day 1 part of GP was unsustainable anyway imo, particularly after the Activision acquisition, and these price raises help prove that - but the stagnant growth of their platform has not helped.
Re: PS Plus Looks Better Than Ever After New Xbox Game Pass Price Rises
@get2sammyb
What is this "shorter" or "shortest" "wait times" on cloud gaming for the top 2 tiers? (Included on the picture attached to the article) - it sounds a bit dubious for the lower tier.
Re: Ghost of Yotei Gets a Near Perfect Score in Japan's Most Famous Gaming Magazine
@Oram77
I wonder how many of these people calling for a boycott here, would support / call for a boycott of the company they personally work for, and which would cause said company to go out of business leading to them being put out of work, based purely on the personal opinions of a single member of staff that airs these opinions publicly.
Im not even getting into what was said / not said in this case - that is irrelevant to the point I am making.
We have all worked with people whose personal opinions we have disagreed with.
Re: Ghost of Yotei Gets a Near Perfect Score in Japan's Most Famous Gaming Magazine
@Th3solution
I was very much on the fence about this game, only due to the fact I thought GoT was an okish game (which may or may not be a popular opinion). I certainly thought GoT was over hyped.
The good reviews (particularly here and DF, along with the footage shown) changed my mind, and GoY now sits bought and pre-downloaded on my Pro.
Re: Ghost of Yotei Gets a Near Perfect Score in Japan's Most Famous Gaming Magazine
@Pat_trick
The content of Hogwarts Legacy was generally positive, and clearly the devs had distanced themselves from the authors and their published views. I would even go as far to say it handled these elements better than most games do, in a sincere way, with subtlety and context, but without unnecessary labelling.
The people who attacked it (including those who excluded it from game awards etc), REALLY needed to take a breath and look at the actual games content.
I see parallels with GOY - people attacking due to something that has no bearing on the content of the game.
Re: New PS5 Firmware Update Is Available to Download Now
@zekepliskin
And yet the article has the same level of engagement already (in terms of comments) as an article yesterday discussing the Terminator game delay, and more than yesterdays article on Stellar Blade.
Re: 'If This Doesn't Sell, There Won't Be a Next One': Dynasty Warriors 3 Remake Producer Asks for Support
@StitchJones
Yes, its bad we have to ask "its not UE5, is it?" - and everyone seems in the same boat here.
Couldn't even guess how low the framerate would go with UE5 trying to render the number of enemies on screen that DWO does - it would likely be single figures... but as I say, I think I read they are sticking to the DWO engine which imo works - I think they did well, particularly on Pro, with how insane the gameplay can get in terms of moving enemy units. They used a few tricks* to lower CPU useage too I believe.
Unsure if W4 will release this gen or next, but PS5 is going to seriously struggle imo. If PS6 is already out, they may be able to get away with max 30fps on base PS5, maybe...
Edit * - I mean this is a positive sense, as it was good planning.
Re: 'If This Doesn't Sell, There Won't Be a Next One': Dynasty Warriors 3 Remake Producer Asks for Support
@StitchJones
I think I read somewhere that its using the same engine as DW Origins, which runs well.
DWO:
If I remember correctly (I only played on Pro), it does have some minor fps dips to 55fps on base PS5 Performance mode, but can run a fair bit higher at other times (if you have a 120hz TV), and generally its OK.
Pro sees a very big increase, and reaches 70-100fps in the higher res Graphics mode, again if you you have 120hz.
Its not the prettiest game (or the worst looking), but then you have to appreciate what it is trying to do and keep to good framerate - I played DWO at release on Pro and was pleased.
Its possible it used UE4, but im not sure.
Re: 'If This Doesn't Sell, There Won't Be a Next One': Dynasty Warriors 3 Remake Producer Asks for Support
@Enuo
I agree - I used to like the games, but got bored of the cycle of having to play for hours to upgrade a character only to unlock better characters, then start back at the beginning with them.
Origins bought me back to the series, and gave them a very solid point to improve upon - a character creator, and more choice / depth over individual moves and combos for example for that character (as opposed to just a change of weapons). That said, I did like the character/story arc.
After playing Origins, im just not sure I have any interest in going back. Plus, I though Origins sold very well considering.
Re: Fans Left Speechless as Capcom Locks Street Fighter 6 Finals Behind Paywall
@aj21009
In the words of monty python, "its all got very silly!"
Re: New PS5 Slim Is Cheaper in Every Way Except the Retail Price, New Teardown Video Reveals
@Lup
Always thought that play-on-words fake 'slogan' was a bit silly - you pay for everything like this, unless it is a gift/charity or you are a thief.
I suppose there are free-to-play games but ignoring them, you pay for all console games and hardware - this 'slogan' suggests Sony should just give it away?!
Re: New PS5 Slim Is Cheaper in Every Way Except the Retail Price, New Teardown Video Reveals
Just seen an email add for PS branded Reebok Trainers.
Apparently the standard ones have just a little bit less foot storage than the normal shoe size, but they also have some Pro ones that have nearly 3x that storage.
Lol. I might have made the last paragraph up.
Re: Rumour: The Lord of the Rings Is Getting a Game to 'Compete with Hogwarts Legacy'
Good lord - more like good luck, competing with Hogwarts Legacy which by now must be one of the highest selling games this gen, and $100m does not sound enough!
Re: New PS5 Slim Is Cheaper in Every Way Except the Retail Price, New Teardown Video Reveals
@KoopaTheGamer
Thank you - I thought it was him, but wasn't sure if I was getting confused with someone else.
Of course, it was made all the worse by certain fanboys and/or idiots taking what was said and coming up with their own 'science' to prove why hotter air out the exhaust = bad...
Re: New PS5 Slim Is Cheaper in Every Way Except the Retail Price, New Teardown Video Reveals
I may well have this wrong, but wasn't this the same guy who once said that one model of the PS5 was worse than the previous because a tiny bit hotter air was being blown out the back of the new model - completely ignoring the actual science that says that this is a Good thing?...
Re: Rumour: New PS5 DualSense Controller Will Feature a Removable Battery
@Kalime78
Im always weary of purchasing rechargeable batteries of this type, as if you pick one that is not a genuine replacement part you run the risk of fire / explosion which will not be covered by most home insurance's.
Re: Mega Publisher EA Agrees to $55 Billion Buyout by Saudi Arabia, Silver Lake, Affinity Partners
@ShogunRok
Gutted for Bioware - I really enjoyed DAV last year.
Re: Mega Publisher EA Agrees to $55 Billion Buyout by Saudi Arabia, Silver Lake, Affinity Partners
@Northern_munkey
We had a conversation over the weekend where I said that I always try to look at the content of the game, and not things surrounding it like individual devs (/actors/authors) etc opinions.
This though, is one step too far for me, particularly as I am sure that game content / messaging will be negatively affected here.
Re: Fans Left Speechless as Capcom Locks Street Fighter 6 Finals Behind Paywall
"with the resulting shows being littered with ads in between matches, and constant product placements"
If they are anything like a certain 'sports entertainment' company these days, don't worry, you wont lose any ads or product placement...
Re: Rumour: New PS5 DualSense Controller Will Feature a Removable Battery
Having worn out 3 controllers (at least) this gen through normal use killing the batteries, and only 1 showing any signs of other issues even after all those hours, this seems a very good idea.
Rechargeable batteries do not last for ever, and with stick drift issues reduced this gen (last gen nearly all my controllers failed because of this), this seems the next logical step.
Re: Too Scared to Play Silent Hill F? You Could Consider Reading It Instead
@Oram77
Will try and avoid any youtube spoilers, in case I pick this up in the future - easier said than done sometimes though! (###### thumbnails!)
Re: It's Not Fixed Yet, But Borderlands 4 Still Wants You Hyped for Its First DLC Character
@Crimson_Ridley
I never got that 'take a break' thing - isn't playing games the break you are taking?
Re: It's Not Fixed Yet, But Borderlands 4 Still Wants You Hyped for Its First DLC Character
"We know our game needs fixing, but don't worry we are working on dlc instead"
Whats next?
"The next patch will add a banner after 30 minutes of play to help remind players to restart their game to prevent tanking of the framerate."
Re: Too Scared to Play Silent Hill F? You Could Consider Reading It Instead
@Czar_Khastik
Elmo wasn't scary - Big bird, now thats a different matter! Lol
Re: Too Scared to Play Silent Hill F? You Could Consider Reading It Instead
@Oram77
So whats the problem supoosed to be?
My only real issue, after reviews etc was the low effort they put into the Pro version - if they fix that, then I will likely buy at a later date (though I suspect they are waiting for the new PSSR early next year).
In their review here they mentioned hitching during combat, thinking it was framerate based - DF didn't mention it, but it was evident from watching their video - is it a weird intended effect or just an issue they need to sort?
Re: Ghost of Yotei (PS5) - The Greatest Sucker Punch Game Ever
@T-Bone09
I had GOT and it wasn't my favourite game.
GOY has been a hard sell to me because of that - but they have managed it.
On the visuals front, looking at footage from GOT (PS4 Pro) against GOY (on PS5 Pro), the visual update does look impressive. As well as GOY obviously running at 60fps, it has a clarity to the image that just wasn't there with GOT (something I remember being an issue back when I played it).
I also think some of the negativity you are seeing is because of 'other' reasons, that I wont detail here. Lets just say there are a couple of articles here on PS relating to Sucker Punch a couple of weeks ago.
I personally have no interest in these arguments as I tend to look at games content.
You also have some that aren't pleased the main character from the last game isn't the main character here.
Re: Ghost of Yotei (PS5) - The Greatest Sucker Punch Game Ever
@Fatewalker
Im sorry, I still dont see PC as the answer, at the moment.
You only need to see the amount of people giving up on PC on these forums, and the reasons why, to see its not there.... yet.
The graphics options part is becoming closer to reality on console, particularly Pro - though I would like it to go further obviously.
You also have the problem, that even on the most powerful PC rigs, some games (particularly UE5) still have issues that graphics settings cant solve.
If Sony dont excel themselves next gen with PS6, but PC bridges the gap towards console simplicity 'straight out of the box', then that will be a different matter, as I have said.
Personally, I hope Sony get their heads out of their you-know-whats to see PC as a potential threat.
Maybe, if they do they will start to consider other strategies when it comes to game engines eg working to ensure UE5 opimises very well with PS6, or licensing some of their engines out for PS6 games.
Re: Ghost of Yotei (PS5) - The Greatest Sucker Punch Game Ever
@Fatewalker
I agree with a number of your points (not the annual sub for online gaming though - that just cancels out with some of the additional costs on PC), but PC gaming comes with a number of hassles intrinsic to the platform.
The conversation started out of the quite frankly grim comparison between really good engines like Ghost of Yotei uses (which isn't even Sony's best by a way), and some of the 3rd party offerings we have seen lately, particularly UE5 based.
My point was that Sony may not be able to afford similar issues next gen, as PS6 finds itself in an odd position.
But that only happens if 3rd parties can/do ensure it does - you already have the situation where Sony's games look and run what seems to be a generation apart from a lot of 3rd party games. What if 3rd party PS6 games don't look and run better than Sony 1st party PS5 Pro games - that makes a bit of a marketing disaster for PS6.
If the PS6 does not impress people with 3rd party software, they may well not upgrade from PS5/Pro.
Then my point was what if a 'PC in a box' arrives with significant performance above PS6 - this could become very tempting to people wanting more than PS5/Pro, but not convinced by PS6, but ONLY if:
I think its going to be an interesting generation.
Of course, Sony do have 1 thing that they could announce that could upend all of this - a PS6 Pro that is far more powerful than PS6, available AT launch. Even if its pretty costly.
NB PC as a platform also need to do something serious about cheating - all the people I know who play MP, disable crossplay with PC because of it - you only need 1 per game.
Re: Publisher EA Poised to Go Private as 'Advanced Talks' of $50 Billion Buyout Emerge
@Oz_Who_Dat_Dare
Im sure the question "well, why do you still buy from X" could legitimately be asked, but this one would just be one step too far (and as I said on another recent thread, I don't want to give a mod a headache).
What I can say is that I try to buy games based on their content / messaging, not on unrelated opinions of members of the dev teams etc (eg Hogwarts Legacy where the content was the opposite of the authors publicised views, and GOY), but I know that this buyout would likely incorporate certain intentional messaging in the games.
Re: Gungrave G.O.R.E. Is Getting a Full PS5 Remake Just 3 Years After Its Original Release
Based on recent evidence, "Unreal Engine 5" and "upgrade" should not be used in the same sentence....
Re: Ghost of Yotei (PS5) - The Greatest Sucker Punch Game Ever
@StitchJones
For some it will be - particularly if we are (as I believe we will be in a couple of years time) on the cusp of multiple 'PCs in a box'.
For some it wont be an alternative, and some of them may hold fast to PS5/Pro's.
My point is that Sony may find themselves sandwiched between Switch 2, their own PS5, and PC, with a lack of clear definition as to the benefits of PS6 if third party software does not reach the standard I described.
That may compel Sony to act - otherwise, im not sure PS6 will take off like PS5 did, and their market share will start to degrade from all sides.
The worst thing that can happen is people starting to believe that it "doesn't matter how good PS6 is, if devs aren't going to utilise it properly".
But, we do know Sony is at their best when their market share is in danger.
Re: Publisher EA Poised to Go Private as 'Advanced Talks' of $50 Billion Buyout Emerge
If this goes through, I don't think I will be buying any further games from EA, not that I buy many now - but in this case it will be out of principle, not just because I don't like the majority of their games.
Re: Romeo Is a Dead Man Gives Wolverine PS5's Gore a Run for Its Money
This looks weird and interesting. Looking forwards to seeing more of this closer to launch.
Re: Ghost of Yotei (PS5) - The Greatest Sucker Punch Game Ever
@StitchJones
As RTX5090 set ups still have some issues, im not holding out hope.
But Sony may eventually be forced to act.
If, as is almost certain, cross gen is even longer next gen, and they release a handheld with less power than a PS5 where does PS6 fit in a scale?
Low visual quality / 30fps : Switch 2
OK visual quality / 30fps : PS6 handheld
Higher visual quality at 30fps OR Low visual quality at 60fps (with issues) : PS5
High visual quality at 60fps (perfect performance) OR Decent visual quality at 120fps (and maybe a mid range at 90fps using VRR) : PS6
But what if devs don't keep to this for PS6, and there continues to be performance issues - it makes PS6 pointless, and PC becomes the only alternative if someone wants better than a PS5 Pro can acheive.
Re: The Last of Us 2 Is Now Available on PS Plus Extra on PS5, PS4
@Northern_munkey
Such is the fun of online or text conversations - im sure I have written things that have been misinterpreted (particularly my humour), as have a lot of us who post regularly. I know Mr/Miss Khastik** (I think thats the right spelling they use) has been misinterpreted several times, despite their username.*
Unfortunately you also see the darker side - those people who spew hate, or regurgitate rubbish and dont listen / won't/can't discuss, yet often wouldn't say the same things if they were offline / weren't anonymous! (But for anyone reading, I am not talking about people who 'open up' in a positive way because of anonymity).
I also try my best not to give mods headaches as to whether something is too off topic / inappropriate etc (and try not to ask others to do the same, which can be difficult).
Edit * Though you could not misinterpret the original post (now deleted) which I was responding to...
Edit2 ** Got the spelling wrong lol.
Re: Ghost of Yotei (PS5) - The Greatest Sucker Punch Game Ever
@StitchJones
Its certainly a messy situation - in the early days, if I was a dev, and I didn't have the option of a proprietary engine, no way would I be wanting to use an unproven UE5 - I would have stuck with the tried and tested UE4.
One element I have read but have no idea how true it is, is that using the more resource hungry parts of UE5 saves devs time - but its now clear they shouldn't be using these functions on current gen consoles as they are too resource hungry - so why are they still being used in some cases?
But QA testing and optimisation by devs is also to blame - just look at the MGSD example on Pro (game struggling on PS5 so turned up visuals further), and Borderlands 4 on PS5 (how did they not see the issue during testing, or did they and released anyway?).
GOY looks and performs so much better for using an in house engine, and has amazing scalability for Pro. And its not even one of Sony's best engines eg Insomniac's / Decima.
Re: Ghost of Yotei (PS5) - The Greatest Sucker Punch Game Ever
@StitchJones
UE5 will be added to the dictionary as a swear word in a few years time!
Re: Ghost of Yotei (PS5) - The Greatest Sucker Punch Game Ever
@16BitHero
In the DF video they do include some footage of the 1st game, and GoY certainly seems a good step up in visual quality in all its modes.
Re: The Last of Us 2 Is Now Available on PS Plus Extra on PS5, PS4
@Northern_munkey
The trouble is, I dont necessarily think some of what you are talking about is what I would still call 'woke' - anything taken to an extreme can turn negative in the end - as an unrelated example, admiration is no longer admiration if it becomes stalking.
The context of my original comment/reply is difficult to see now as the original comment I was replying to has been deleted, but mine was a reply to a comment portraying the series as bad purely because it was 'woke'. If the series has issues, that is not one of them.
I have not read what the actress said in the case you mention - I always try to* work by the theory that I look at the game in question, not the viewpoint of any individual involved in its development.
I will use the Hogwarts Legacy example, as another example I could use is a bit too recent - the Sirona character and any messaging I saw in the game was handled well, and was purely positive, often done without unnecessary labelling. Given this, 'the author's personal views should not have been brought into conversations about the game, as they had no bearing on the game or its content - In fact, the opposite was true.
Edit: *added "try to" as its not always easy.
Re: The Last of Us 2 Is Now Available on PS Plus Extra on PS5, PS4
@Snick27
Woke is a good thing.
It helps people to understand different people, and that people are naturally different.
It helps those in minority groups feel included - which should be the case everywhere, but is something the human race has been, and still is very bad at.
It also helps remove fear barriers, on all sides - as most fear is derived from ignorance or non-understanding.
When the human race as a whole accepts people for who they are, not what 'category' they fit into, the world will be a better place.
Re: Revised PS5 Pro Model Reportedly Coming Soon in Europe, But Don't Expect Much
@TheArt
Im not the biggest fan of the series consoles design - but I did like the old 360. I think when it comes to PS5/Pro/Slim I like the completely non-boxy design, and the integration of the grey (PS1 reminiscent) covers.
I always lay mine horizontal, so maybe that affects my view (no pun intended), and I do have plenty of space so that probably helps.
When I first got my Pro out of the box, I was pleasantly surprised by the sleeker design - as oppsed to the original - but im sure this applies to the slim as well.