Comments 3,883

Re: God of War Laufey Voted Best PS5 Game at State of Play

Rich33

@PuppetMaster
I totally agree - if the skill upgrade tree is anything like SM2, there can be big enhancements there. For all we know, we may even be looking at multiple styles.

Even then, and it may be yourself who said it before, a lot of Soulslikes do just fine on a more limited moveset.
One of the key points there is that a limited moveset can work very well if every move/skill etc is useful, and in this regard, Insomniac have proved themselves in their past games.

Personally I think people were looking at the trailer all wrong - it was just a taste, and was obviously going to be an early 'spectacle', with a focus on gore because too many were saying that Wolverine would be sanitised by Insomniac (though I understand that a lot of Wolverine comics etc were not gore heavy in the first place).

Re: Crimson Desert Has Pinball After PS5 Patch 1.10, Because of Course It Does

Rich33

@DennisReynolds
This game is nothing special - it is just another open world game. Horizon, Spiderman, to name just a couple of examples, and various others seem to cope with 60fps.

The sooner people stop justifying bad work/planning with the old "but its CPU bound" argument the better.

NPC / enemy density, and how complex their routines are are 1 big cause of too much work on the CPU. This is why city/town locations cause problems in some games.
Insomniac went through and culled NPC / vehicle density in order to achieve 60fps for their performance RT modes. Other games simplified their routines.

Re: Crimson Desert Has Pinball After PS5 Patch 1.10, Because of Course It Does

Rich33

@Reeneman @DennisReynolds
If they wanted to, they could still do it; and they appear to have the resources given recent updates like this.

We have games that seemingly do just as much at far higher framerates. They just use tricks to reduce down CPU usage.
They just need to cull some of the more pointless CPU heavy elements, or replace them, and if that changes some parts so be it. There are clearly a lot of areas that reach 60fps comfortably, so the issue is content.

Re: God of War Laufey Voted Best PS5 Game at State of Play

Rich33

@nomither6
Yet, when they try to go outside their normal comfort zone like Saros it does not sell as well, or generate nearly as much hype.
Although I will concede that Astrobot generated massive hype for them, and was a good seller.

A new God of War, Spiderman, or now Wolverine generates HUGE amounts of hype and impact, and will sell far more.

You only need to see the view numbers that Pushsquare published to see that Wolverine and GOWL were the only games most were interested in.

Hype and impact mean more to Sony these days, as these exclusives will attract users to / keep them with Playstation.
I have said many times I have seen this even with Casual MP gamers, and the following knock on effect of others choosing a system based on what their friends / family members have chosen (part of this, being able to block cross platform play is a very clever move by Sony).

Re: God of War Laufey Voted Best PS5 Game at State of Play

Rich33

@PuppetMaster
(I'm mostly referencing your post #45)

I love games like Spiderman, GOW, etc and I thought the Wolverine trailer looked amazing.

I think where people go wrong is that some of these games can be quite nuanced in their systems, even if they don't on first appearance seem like it.

One of my favourite games this gen is Hogwarts legacy. On easier difficulties that game can work just spamming magic everywhere, but, there are nuance and mechanics that become far more apparent and needed on higher difficulty - understand those mechanics and you can walk through camps of enemies taking out waves of enemies with a single Avada Kedavra like Voldemort having a tantrum, even on highest difficulty.

The Wolverine trailer looked like it had a good and deep combat system, but I bet it was set very easy as they didn't want each encounter to last too long for a trailer.
They were just interested in a cool looking sequence that also showed off the gore mechanics, including how Wolverine takes damage and heals.

Beyond that, some people just want to have fun, and feel part of a story.
I know a few people who you would very much call casual gamers, yet they still buy GOW and Spiderman games and just enjoy playing them. 1 of them really enjoys just swinging round the city in Spiderman doing the random crime activities.
I'm pretty sure they will be buying Wolverine day 1.

When done well this type of game (and others you mention - eg RE) are very popular SP games.

Re: God of War Laufey Voted Best PS5 Game at State of Play

Rich33

@SMJ
"How many 3rd person, over the shoulder, narrative driven games can one platform have?"

We need far more in my opinion. A lot of the games I buy fall into this category, and nearly all depending on how wide you make the category - eg does it include some Soulslikes and Open world games such as Hogwarts?

Re: Poll: Is 007 First Light a Game of the Year Contender?

Rich33

@Oram77
I'm waiting for a bit until I finish all 007 has to offer, then going to play the demo for Onimusha.

I am kind of hoping that Onimusha and Wolverine finish the year on a high (maybe 1 of the other games shown at the SoP as well, if needed after).

I know I will see soon enough, but does the demo look better IRL on Pro than the footage they showed at SoP - which I think was base? (If so probably not their wisest choice as nearly everything shown that night was Pro footage).

Re: Poll: Is 007 First Light a Game of the Year Contender?

Rich33

It's right up there at the moment with RE Requiem, which just beats it at the moment (not finished 007 yet or delved into Tacsim yet).

I still think Wolverine is going to be 1st on my list for GOTY. (With Onimusha with a chance for 2nd - not played demo yet).

Re: No Rest for the Wicked Comes to PS5 Before Xbox, But It's Not Some Shady Exclusivity Deal

Rich33

Series S has been a good thing in the most part as it has kept developers ambitions down a bit this generation, which is a good thing.
Games that can't easily be scaled down to Series S may have severe performance issues on base PS5 (and Series X obviously).
Though I do think the Series S was designed with a bit too little GPU power, and should not have had reduced RAM.

I say this as a Pro owner who would not want to see the rest of this gen out playing on a base PS5, due to very low resolutions becoming the norm, which the non-ML upscalers the PS5 has access to, can't cope with.

Re: Hands On: Onimusha: Way of the Sword Is Set to Continue Capcom's Generational Winning Streak

Rich33

I can see both sides of the Capcom argument.

This year, they have been doing a fantastic job, but before this, it's been patchy.

One of their biggest issues before this year has been performance - even parts of RE Village & 4 Remake had horrible framerate dips; and whilst interested in the games, I would not buy MHW or DD2 because of very poor performance/visual issues - I played the demo of DD2 so got to see just how bad it is.
Since then, MHW I think has mostly been fixed for Pro (I might be wrong), and the 2 RE games received really excellent Pro enhancements (for those with 120hz), but I believe the issues still exist on base PS5.
This year, they seem to have gotten on top of the issues (Pro versions are real highlights).

Whilst talking about RE games, Requiem has been my favourite in years.

SF5 was widely disliked, but SF6 is very well regarded (I bought it on sale for the World Tour mode).

I just hope Capcom carry on how they have been doing recently.

Re: PS5 Early Access Pre-Orders Truly Are Getting Out of Hand

Rich33

This is both a bit silly, and completely unsurprising at the same time.

They are launching into an incredibly busy period, around a week later than a PS5 Exclusive that is expected to be a sales juggernaut.
They need every little bit of extra 'goodwill' / hype / news they can get.

And I don't think Sony paid a penny for this - it makes no sense with Wolverine and Onimusha in the same window.

Re: Latest PS5 State of Play Already Most Watched Ever, On Track to Overtake PS Showcases

Rich33

I thought overall it was the best in recent memory. I literally watchlisted half the games shown this morning - normally it's 1 or 2.

I suspect that Wolverine and the GOW leak drew in a lot of people.
Like I have said many times in the past, I have seen even casual gamers / MP only gamers get really excited about the Spiderman games and GOWR. Wolverine and a GOW game seem a perfect double act to attract massive attention.

Re: PS5's PS Store Shovelware Purge Continues with the Removal of More Garbage Games

Rich33

"but why not block them before they even reach the PS Store?"

I suspect this is two fold:

1) Sony have decided to tighten up following criticism.

2) The recent mechanism appears to be around removing entire 'companies' work - maybe a 1 off game they may allow, but if they start releasing more and more, everything will go.
This way they don't get into problems targetting an individual game unfairly, only where there is repeating history.

Re: Round Up: What Was Announced in Sony's State of Play Livestream for June 2026?

Rich33

This was an excellent SoP - quite a few games that took my interest, topped of with Wolverine, and an intriguing new GOW game. A very good showing from Sony.

2 complaints:

1) these things desperately need splash screens before the trailer telling us the type of game SP / MP / LS etc, and a little bit of basic info.

2) September/ October looks like a bloodbath, and will not be good for some games - I really hope some delay to early 2027 as I don't want games to fail just because of when they launched.

Re: Poll: How Would You Rate State of Play for June 2026?

Rich33

Excellent.

The best in recent memory. So many games of the type I'm interested in, topped off by 2 Sony first party games.

The only bad point is how many games are going to struggle to sell in this brutal September/ October release schedule.
Oh, and we really need a splash screen before each trailer giving a bit of basic info like game type.

Re: God of War Laufey Is the Next Main Entry in the Saga, 'Coming Soon' to PS5

Rich33

I hope this ties into an Atreus centered follow up, because there was a lot left unfinished at the end of GOWR, and Ragnarok felt like a passing of the torch game.

  • Is Odin gone? Remember the Raven Atreus saw after - it could have housed Odins soul.
  • The mask was never fully explained, and this game is talking about masks.
  • Sindri / can anything be done for Brok
  • The fate of the giants - Atreus still holds a number of their souls.

Re: God of War Laufey Is the Next Main Entry in the Saga, 'Coming Soon' to PS5

Rich33

This game really intrigued me.

Maybe I am missing something, but I was expecting this (long rumoured) game to be based on the time period before she met Kratos.
The fact it runs parallel to 2018 interests me far more, but it does introduce lore pitfalls.

As someone who loved GOWR, I'm optimistic, though the weird jelly cube looked really out of place - hopefully their is something more to this character.

Re: PS5 First-Party Sales Have Fallen Sharply, But It Doesn't Tell the Full Story

Rich33

Their games have been better than ever - with particularl standouts for me being GOW Ragnarok, Spiderman 2, and Astrobot, all of which I thought were true masterpieces, with special mentions to HFW, Astro's Playroom, Demon Souls, SM:MM, GoY (better than GoT by a wide margin), and R&C RA.

But they really could do with a few more masterpieces over the next few years. That said, I do think some look back on the PS4 era with Rose tinted spectacles.

Wolverine will hopefully deliver this year.

Re: Wolverine PS5 Pre-Orders Expected to Open Next Week, After State of Play

Rich33

@PSXB
A few of the people I know who are casual gamers, do occasionally play single player games, but so far this gen the only ones they have got excited about are the Spiderman games and GOW Ragnarok. They are highly interested in Wolverine.

This type of game sells, and attracts casuals to Single Player / Sony, all of which is a good thing.

I get what you are saying, but I think Insomniac needs to stay on track here.

Re: Wolverine PS5 Pre-Orders Expected to Open Next Week, After State of Play

Rich33

@LogicStrikesAgain
I agree that a lot of the recent price rises from Sony have been fair enough / unfortunate but expected (though I also don't like dynamic pricing).

I also think people need to 'pick their battles more'.
If every time they raise prices they just see a wall of negativity, how does that encourage them to make fair price rises / decisions?
Why bother trying to be fair if peoples response is always set to 'outrage' mode.

Btw - in your first comment this thread you have put "non profit" rather than "for profit".

Re: 007 First Light (PS5) - James Bond Returns in a Strong, Confident Origin Adventure

Rich33

@Leeg
I agree with your point on load times (which probably have something to do with the fact Challenge progress is updated online, not on your save - tested), but in general I have been very impressed with the game, and the amount of different things they have managed to fit in.
Plus, I think it 'feels' like a proper Bond game.

I'm sorry you don't seem to be enjoying it, but for me its up there in the top 2/3 games this year.

Re: 007 First Light (PS5) - James Bond Returns in a Strong, Confident Origin Adventure

Rich33

@Leeg
There are a few rough textures, but this and faces (which I think are generally above average for 3rd party), are common things with games this gen.

The image clarity, lighting, sheet amounts of detail, and environments put this game well ahead of most (but not all) 3rd party games this gen in terms of visuals. The framerate has been very consistent too, with only infrequent minor drops - far (far) better than most 3rd party games.
This only pertains to Pro of course, as on base, without PSSR the image quality compromises the game significantly.

Re: Rayman Leaks Just Won't Stop, Xbox Outs 4K Edition of Origins

Rich33

@CottonModem
As I remember it, Legends included a large number of levels from Origins, so I would probably focus on that game - saying that though, I'm not convinced by the 3D levels part rumoured earlier.

I agree with them upping framerate, but as most TV's with 120hz have VRR, I see no reason for them not to aim for 4k@90fps, if they can't manage 4k120. 90fps is about the sweet spot with diminishing returns above this.
I would actually be a tiny bit surprised if they couldn't manage 4k120 though.

Re: Despite Uncertainty Over Exclusivity, Xbox Will Still Show PS5 Logos at Showcase

Rich33

@twitchtvpat
I get what you are saying, and you may well be right in the short term, but some in Microsoft (as in the parent company), and its shareholders will know that that middle ground will not work too well for them long term.

The Xbox gamers who are complaining will not settle for anything less than pure exclusivity - and this is a proportion of a relatively small userbase, that will likely get much smaller next gen (if helix is as per rumours), and that probably don't buy many games to begin with. If Xbox goes this way, I think it leads to studios closing.

Meanwhile you have a huge number of PS gamers who do not yet take them too seriously, do not bother to tune in to their presentations (I know I don't), and don't get wrapped up in all the hype necessary to realise the biggest unit sales (barring the odd release).

I actually think it would benefit them more to start going all out trying to appeal to PS gamers, something they haven't really done yet, if they still have interest in console gaming.

Re: Mina the Hollower (PS5) - Masterpiece for Many, But Not for Me

Rich33

@get2sammyb
Another poll idea for you: Should Soulslikes have difficulty levels?
Because I think what is being argued here ties in with that debate.

I play a fair few Soulslikes, enjoy them, and am not bad.
(I have never got truly stuck; have completed Nioh2 and Lies of P which in my view are on the more difficult side, including all DLC and at least to NG+; and on ER beat Malenia on about try 20).
But I do think they should have difficulty options to allow more people to enjoy them.