Comments 2,733

Re: Yakuza 3 Remake Backlash Blows Up Again as Actor Guilty of Sexual Harassment Stars in New Trailer

Rich33

@Northern_munkey @Questionable_Duck
You only need to briefly read some of the 'other' comments sections out there to know how comparatively good the one here is.
Youtube comments sections are often cesspools, and IGN isn't much better, seemingly filled with fanboys who seem to think that if they fanboy hard enough they may get paid! At least thats my opinion.

I do know what you mean in the selectivity though (N_m).
And this can extend to very much game / hardware related news.
1 of my bugbears recently is PS's coverage of Pro - we seem to have it highlighted in separate articles each time a dev team does not do an amazing job of Pro support. Yet I can't remember PS covering the recent DF review of Ninja Gaiden 4 (or a few others) which shows a very dramatic improvement in visuals / framerates for the Pro version.
I'm all for calling out substandard development, but balance is needed. I really felt NG4 looked lacklustre in footage and it put me off a bit (yes, I'm a bit shallow lol), but that isn't really the case for all versions.
NX gamer also covered the sweeping changes for BM Wukong which hasn't been mentioned here.
(Rant over.. back to a nice calming hot drink lol)

Re: Yakuza 3 Remake Backlash Blows Up Again as Actor Guilty of Sexual Harassment Stars in New Trailer

Rich33

@Northern_munkey
Both good points #59 / #62

There are a small minority that are just closed to any discussion - im sure I can be a bit stubborn myself on occasion, but I try to understand other points of view even if I end up agreeing to disagree.

But there was something that @Oram77 said that resonated with me, in that you can disagree with someone on 1 subject, but agree on others.

My biggest issue is (such is the joys of writing short comments!) that sometimes I write something that is read differently to how I meant it (sometimes because I haven't put enough context/clarification), or because I meant to come off funny and it wasn't read that way - I know Mr Khastic gets it all the time!

Re: Yakuza 3 Remake Backlash Blows Up Again as Actor Guilty of Sexual Harassment Stars in New Trailer

Rich33

This is one of those things that needs far more info, context, and background to judge.

Firstly, as it is reported that he admitted it back in 2022, there is an onus on RGG / SEGA to justify this decision. I don't think it unreasonable to expect them to justify why he was given the job, given his background.

However in saying that, consider someone who works in a food factory producing say, frozen veg; if said person admitted a similar crime, would we expect the company to sack the person - yes. But would we expect them to recall every pack of frozen veg still on sale that he was involved in the production of - of course not. (I could go on given the silliness around the GoY situation)

Normally, I would jump into "Innocent until proven guilty" here - one of the things I really, truly hate is how society seems perfectly happy to literally ruin an innocent persons life just because they have been accused of something. No action, other than due diligence safeguarding should be taken until someone has been found guilty. However - since there is reported to be an admittance here, this probably doesn't apply.
But, if he DID admit to a crime - has he been legally charged / found guilty, and if not why not?

Finally, there is such a thing as repentance and forgiveness. Though repentance needs to be genuine and in most cases absolute.
Or are we saying that anyone found guilty of a crime should never be allowed to work again? What level of crime does this apply to, and does this apply to all jobs or just certain ones?

Re: Talking Point: What Are You Playing This Weekend? - Issue 605

Rich33

@Zuljaras
I really liked both RE2r and RE3r, though 2 was better in my opinion, both had their issues and their strong points. Neither felt like DLC at all - and if I remember correctly neither was full price either.

The 'B' scenario issue really hurts 2 and its replayability for me - if I pick it up to replay, I tend to only play 1 playthrough of either A or B - I should be wanting to play both an A and a B. This was meant to be the 'definitive' remake after all, and they messed up 1 of the originals defining features.

Both remain to this day excellent games, at least for me.

Re: Talking Point: What Are You Playing This Weekend? - Issue 605

Rich33

@OldGamer999
'Dig them a bit" (Sony) is probably a bit of an understatement - Im sure at one point you were selling your Pro (but I may have this confused).

But, I take the point - Some hate everything Sony does (yet still apparently buy their consoles and games according to comments here on a PS site?!) , some will defend everything they do - a bit of both is probably more healthy, and deserved.

Re: Talking Point: What Are You Playing This Weekend? - Issue 605

Rich33

@PuppetMaster
RE3 remake got too much bad press at launch - its still a very good game, even though they cut things they shouldn't have. I preferred the more scripted interactions with Nemesis in the Remake.

Let's not forget that for as good as RE2 remake was, it was still highly flawed in regards how they handled the 'B' stories. The original had far, far more, & bigger differences compared to the 'A' stories (eg bosses), allowing you to believe an A and B story were happening at the same time.

Re: Talking Point: If Xbox Drops the Cost, Would You Be Happy Still Paying for PS6 Multiplayer?

Rich33

@RoomWithaMoose
I think you may have misread what I was saying.
If Sony cannot make enough money off closed ecosystem things like PS Plus for MP, or from their store, they will simply stop producing consoles - which they often end up losing money on - remember its not just the hardware build price, its the R&D, +support etc.

Why should they make consoles if they can only make money on games? Then they can focus on just making games for PC, and maybe Nintendo.

Re: Talking Point: If Xbox Drops the Cost, Would You Be Happy Still Paying for PS6 Multiplayer?

Rich33

Sometimes, I wonder what some console players would do if they actually got their way:

  • No cost for MP
  • PS Store prices the same as Steam
  • Hardware prices kept very low via subsidisation

Oh, hang on Sony have cancelled the PS6 (and any future consoles) as they now can't make money off it.
Sony will now become a publisher like XBox on PC and maybe Nintendo.

Be careful what you ask for...

Re: Sony Stands with Japan's Creators in AI Copyright Crackdown

Rich33

@LifeGirl
"The only reason Sony cares is because it affects them."

Yes, but you can't blame them looking after their interests.
The earlier, and louder the criticism against AI, the better in the long run, and large companies with something to protect can be very loud.

Also, once legal precedent has been set, often in large expensive cases, it can then be used in other smaller cases; also cease and desist's carry more weight if backed up by the results of similar prior cases reducing the likelihood of a court case being needed.

Re: Forgotten PS5, PC Game Lost Soul Aside Still Being Patched and Optimised

Rich33

@Fishysensei
I've played through both this game and Stellar Blade.
Stellar Blade, in terms of performance and optimisation is really top tier (with a seriously well done Pro enhancement), but otherwise was pretty overrated - not bad by any means, but overrated.
This game is severely underrated. Neither stands out as being that much better than the other in my opinion.

Re: Forgotten PS5, PC Game Lost Soul Aside Still Being Patched and Optimised

Rich33

@windxtravelerx
One of the problems is that the demo isn't as good as the main game in its launch state.

It has various minor issues the main game didn't have - including 1 big difficulty spike with a boss, which isn't the same in the game - the boss actually has a completely different move set!?

The game very early on received a patch which sought to answer the criticism that the combat lacked impact. It helped a lot imo. But these patches are unlikely to have been applied to the demo.

Re: Forgotten PS5, PC Game Lost Soul Aside Still Being Patched and Optimised

Rich33

I played this and really enjoyed it. It has its minor issues, and a fair amount of them, but it was nowhere even close to being as bad as some people claimed.

An awful lot of the faults people have slated this game for are present in a lot of the games we play.

Edit: Performance - I can't speak for base PS5, but the Pro version is good with only 2 issues - Autosave stutters (not unusual, but they can be distracting) and dips in a couple of later game boss battles (which it looks like this patch may have resolved).

Re: PS5 Pro Adds Frame Rate Option for Metal Gear Solid Delta

Rich33

@carlos82
Its not perfect (no upscaler is) - and I completely agree that it is much stronger in motion. In fact DF have commented on at least a couple of reviews now, that it is better than DLSS in motion.

But, I certainly don't see it as worse than other console options in still images (and better than the widely used FSR non AI/ML options).
The thing is, I generally find it a much better option overall as I spend (far) more of my game time in motion.

A toggle would be nice though where there are bad implementations/issues.

Saying all this though, I suspect the updated version due soon will be a big improvement.

Re: PS5 Pro Adds Frame Rate Option for Metal Gear Solid Delta

Rich33

@Sulleymonster
Sounds like a very good example of where a simple option allows you to get the experience YOU want out of it - and I mean that in a nice way. Though I would probably just head to the performance mode myself, the difference between 50 and 60fps is massive (the former being unplayable for me).

Re: PS5 Pro Adds Frame Rate Option for Metal Gear Solid Delta

Rich33

@Medic_alert
In my experience PSSR usually dramatically improves the image - mostly. But options are always good to solve issues where things go wrong.

In a similar way, my only real issue with GoY - and dont get me wrong I think it looks amazing in Pro RT mode (which is an example of PSSR used exceedingly well) - is that I can't uncap to 120hz.

The argument of "people dont want all these options on console" is just plain silly - you can still have presets, and advanced options for those who want them.

Re: 'Fame Does Not Create a Trademark': Sony, Tencent's War of Words Over Horizon Rip-Off Rage On

Rich33

Tencent should have just done the decent thing, realised they were caught, and cancelled or significantly altered the project (from every image it just looks like a cheap and nasty knock off).

This is doing them (Tencent) no favours keeping this behaviour up.

Also: "Sony can’t rely on the character’s popularity or recognisability alone" - recognisability (and popularity to a lesser degree) is a big part of copyright law...

Re: PS5 Pro Adds Frame Rate Option for Metal Gear Solid Delta

Rich33

@Oram77 @Jrs1
100% agree with both of you. When you look back Komami (along with various Xbox studios) have been responsible for a lot of poor Pro enhancements - not all, but a lot.

Their optimisation seems quite hamfisted though from a glance at the info provided (half res), but who knows - I could be wrong, and they may have fixed their PSSR implementation.

I also wish they would just not add PSSR in the first place if they can't get it right (or add a toggle) - as I recall this game had issues on base PS5 too (fps dips as bad as Pro and poor clarity image), which the Pro could have been use to fix using the additional GPU etc.

The problem here, is its so late its not guaranteed that sites like DF will do an update following the patch - sometimes they do, sometimes they don't and I've just watched an update for the latest version of Wukong on NX Gamer which was very positive. I for one would at least like to see fps graphs and a bit of footage before I considered buying.

Re: Be Sure to Download The Outer Worlds 2's Day One Patch Before Playing on PS5

Rich33

@REALAIS
It doesn't have to be perfect - Its not like I have a shortage of games to choose from.

I can see from fps graphs whether its acceptable from a performance point of view, and a decent quality video is usually enough for me to see how good its visuals are - I don't need every visual effect explaining.
Its very hard to see fps issues in video footage, even if they are there, but I'm capable of seeing even small dips / stutters when playing.

I was somewhat interested in this game - its not like it was top of my wishlist, but to be fair, it really did not help its cause as soon as I heard/read (I can't remember if I read it here 1st, or heard it on the DF review) that the PS5 Pro version was so rushed / low effort that it had issues the series X did not, which is just silly and in a large degree killed my interest.
That said, if they had sorted it / partially sorted it in the Day 1 patch, I would have taken another look.

Re: Be Sure to Download The Outer Worlds 2's Day One Patch Before Playing on PS5

Rich33

@REALAIS
I do agree in part - and firstly I did very much appreciate the fact that you noted FPS drops in an area, amongst other issues, which is a mile away from the 'performance is perfect for me' rubbish I read from some (granted some may be unable to see fps dips, but if that was the case for me I wouldn't start commenting on performance). And I apologise if I came off as dismissive.

Unfortunately, I have been stung too many times with games - SWJS being the straw that broke the camels back so to speak, which I pre-ordered and couldn't play until 6 months later when they finally fixed performance. I am very intolerant to fps dips, frame pacing issues, and to be fair certain visual things like forced heavy motion blur.

I therefore very much depend on DF (or others) technical reviews and now only buy after a clean bill of health - unless its Sony 1st party as their track record is excellent.

The exception is of course if a representative (ie not an area that performs better than the rest) demo is available - then I can see the good and bad and make up my mind without spending £70.

I will agree though that sometimes DF do get themselves all tied up over very minor issues that you barely see. Eg they have something against even well implemented PSSR in still images, when all I can see is a much cleaner more detailed image, particularly whilst moving.

Re: 'We Want to Be Everywhere, on Every Platform': Microsoft CEO Once Again Commits to PS5

Rich33

Before spouting all this nonsense, they need to get serious about actually being multiplatform - all they do is talk, but with no sincerity.

No more low effort or rushed PS5 Ports; Proper Pro enhancements on ALL games that show off its capabilities; ALL future games released on PS5 at the same time as series.

All they look like at the moment is the same old Xbox, just releasing what they feel like (in the condition they feel like) on PS5 as a source of income, which is not even close to what they are babbling about.

Re: Poll: What Review Score Would You Give Ninja Gaiden 4?

Rich33

The visuals were one of the main negatives of this game for me and I had held off; then I saw the DF review of the Pro version, how good it looked in comparison to what I had seen and the framerates it was running at (Elanalistadebits did not do it justice imo, even though they detailed the upgrade) - now I may pick it up after I finish GoY.

Re: PUBG and Hi-Fi Rush Owner Krafton Is Spending $70 Million to Become an 'AI-First Company'

Rich33

Personally I think AI / ML is excellent in SOME uses.
But the big problem is that something like this comes along and people try to use it for EVERYTHING, as if it were the answer to all our dreams... (if I had a £1 for every time I see AI come up with something that is factually rubbish I would be incredibly well off).

The human race needs to start asking SHOULD we, NOT could we!

Re: Black Ops 6 Conveniently Free Again as Battlefield 6 Battle Royale Launches

Rich33

@Godot25
It might not have beaten COD, but given the (in a way) almost fanatical nature of a large number of gamers who enjoy this type of game, where there is a huge reluctance to try anything new, BF6 seems to have broken in very nicely.

Whether BF6 continues in the same track, only time will tell. And, though I certainly don't see COD becoming obsolete overnight, or even over the next few years, one thing I do see is that current fans seem quite tired/irritated with the series, even though (as I say) there is a reluctance to give it up for something else.

One other element to consider here, is that whilst COD makes/is worth an incredible amount of money, it also needs an enormous amount people/resources to keep running - how big a % cut to its userbase could it take before it becomes more than an annoyance?

I will 100% agree with you though, and particularly after headlines over the last year, the competition is sure to improve things (for fans of both).
I don't believe COD is too big to fail, but it is certainly too big/important for Xbox not to do literally anything they can to preserve its dominance.

Re: Black Ops 6 Conveniently Free Again as Battlefield 6 Battle Royale Launches

Rich33

@PloverNutter
I certainly don't think this site has a bias against COD, because it is owned by MS or otherwise.

Neither do I believe that putting last years game up for free access at such a 'coincidental' time is anything but to take away attention from BF6 - and certainly not to plug this years COD - Though I suppose one question would be whether or not they did this at exactly the same time last year?

My question was more to do with is this a move born out of desperation or was it planned?

Re: PS5's Power Saver Probably Isn't Tied to a Next-Gen Handheld, But It's Intriguing All the Same

Rich33

@JJtheTexan
Yeah - I'm pretty sure my maths is correct.
I get some of the arguments for the choice (eg Out of work / multiple kids), but it seems a massive compromise for very little saving - particularly when you compare it to heating or cooling (ie air con) running prices.

Maybe I'm biased - I want as good framerates / graphics as I can get - but I can't imagine the take up will be anything but miniscule.

Re: PS5's Power Saver Probably Isn't Tied to a Next-Gen Handheld, But It's Intriguing All the Same

Rich33

@BAMozzy
I'm not saying people would upgrade for the power efficiency - I upgraded to Pro because of the superior framerates/graphics.
I'm just saying that it proves, if Sony were wholly in on power efficiency, that they have a working 4nm option instead of the 6nm for base (unless they changed it on last revision), and that it can't be that much more expensive or they would have kept to 6nm for Pro.

Re: PS5's Power Saver Probably Isn't Tied to a Next-Gen Handheld, But It's Intriguing All the Same

Rich33

@BAMozzy
I'm not into handheld gaming, but if I was then, yes, I could see the advantages of more time per charge.

1 odd thing to consider here, given the resources they have put towards this project.

The Pro is significantly more power efficient, presumably due to the main chip being 4nm instead of 6/7nm - in testing it uses only just above 10% extra power. DF found it was approx 220 base, 245 Pro, when both were as maxed out as they could realistically achieve. DF were expecting over 300W given the upgrade they were seeing.

Yet, even now, Sony haven't moved to a 4nm chip for new model base PS5s - that would get a power saving, maybe not as much as this 'low power mode', true - but without any compromising.

Re: PS5's Power Saver Probably Isn't Tied to a Next-Gen Handheld, But It's Intriguing All the Same

Rich33

@BAMozzy
I get your point, and I had thought about cumulative costs over a period for people who play a lot of games, before I posted.

My thought on this is that (using your example) 5hrs a day average is very much enthusiast territory, with gaming being your primary hobby - in which case saving just £55 per year just seems disproportionate with the compromise in your main hobby. I am the bill payer so to speak, so I know £55 does not get you much these days.

There's only 2 areas I could see this being useful. The first being if you need to save every penny, but are out of work for whatever reason (redundancy, illness, etc), so also have a lot of free time. The second being if you have multiple kids, all who like to play games - I'm not suggesting you let any child play close to 5hrs avrg a day, but it could still add up.