I watched some footage of various bits earlier, and even with the significantly enhanced Pro version (I also checked out the Elanalistadebits comparison), it just looks very bland, and I just couldn't get into it.
I get the whole action vs environment argument, but I want at least 'interesting' environments - which games like Lies of P / FBK have.
It might not help that Im playing through the excellent GoY at the moment, so I may have another look after Im done in a couple of weeks, but this looks like it might be a 'buy in January sales' game.
The big problem is that we are already seeing games with significant performance issues / with pre upscale resolution not much higher than 720p - the PS6 absolutely needs to be far more capable.
It does however need to focus on higher framerates rather than just better looking, or it wont differentiate itself enough from PS5.
From all I've seen / heard about this game they are going to need some big improvements before I would buy it.
Probably the best thing would be for Xbox to announce the PS5 version now, and state that it is planned for next year, because they are working to significantly improve the game before launching on PS5 - and tell us a bit about how the game will improve on the Xbox launch version.
They need to make it seem like these improvements are being done just for PS5 owners (but not only for). Will that upset Xbox owners - maybe a bit, but im not sure thats where their focus is at the moment, and the alternative is to offer at budget price.
@Titntin I do generally like games like this, and have spent many happy hours with Lies of P, and First Berserker Khazan this year, but this game just looks too bland.
At the least, I want 'interesting' environments to play through in games like this.
After watching a few videos earlier, even on the significantly enhanced Pro version (according to 1 comparison), it just didn't exactly scream 'buy me', like the aforementioned did - particularly LoP.
It probably doesn't help that Im halfway through the amazing GoY though, so maybe I will take another look in a few weeks, but this definitely feels like a 'buy in January sale' game to me.
Sorry, of no use to me. I can see absolutely no reason to scale games back on a technical front - I want higher fps, higher res, not lower, hence why I own a Pro. These consoles are very power efficient anyway - the price difference is miniscule (UK), and there are far better ways to save electricity.
Will wait until we have confirmations of Pro enhancements and performance, as at the moment it is looking very much like an OK, wait for sale title for me.
Edit: according to the Elanalistadebits video the Pro version is massively enhanced including a mode which looks better than the 30fps Quality mode on base PS5, and also runs at 60fps.
Might have to take a longer look after I finish GoY. A demo would be helpful.
@MikeOrator That certainly sounds like an overheating issue.
They do advise against a blower as this can blow the crap and embed it into the heatsinks. They put holes in the top of the black casing under the covers so you can attach a vacuum and suck it out (in response to people asking for similar with the PS4).
If I had tried literally everything else, apart from disassembly (aside from the covers of course), I suppose I might try blowing through the back only - particularly the fan side (while holding the fan in place so it doesn't spin), but only as a last resort before removing the fan and cleaning round inside.
I haven't had an issue with either my original PS5 or my Pro - I have always removed the covers and vacuumed out every 6 months - but I also only keep mine horizontal as vertical just seems like maybe not the best idea long term (even on Pro where they added etching to the inside to help prevent the liquid metal pooling down).
@OldGamer999 Yeah, instant Red flag. Just look at how early it lifted in the case of GoY - they were confident in their own game, and knew it was good!
@OldGamer999 I was thinking the same - I read somewhere, though take it with a pinch of salt, that the embargo lifts at 4pm PT, which is midnight UK time apparently.
I mostly only play AAA games these days - however, I would personally class Astrobot and SMMM as AAA games. Im all for slightly smaller projects, as long as the quality is on point, and the price is acceptable.
@ilyn RE GoY touchpad use. The fire starting is cool enough a few times - and don't get me wrong, its a nice touch that they included it - but for me it gets old quickly, though you have the option to skip. There is also a painting mechanic which uses it which I enjoy more.
However GoY also uses touchpad swiping to act as 4 additional 'buttons', similar to the way a lot of games use the d pad (and in addition to what is now normal in that pressing it shortcuts to the map screen) - effectively making available significant additional game functionality, you just wouldn't get without it.
One of the biggest reasons you dont get this sort of additional functionality outside of 1st party, is that 3rd party games need to take into account the limitations of the Xbox pads, which dont have an alternative to the touchpad.
I just use a charging dock & 2 pads - 1 pad in the dock charging, the other in use. The charging dock gets switched on at the plug at the same time as the PS5.
I have killed a few pads through overuse, but as soon as the pad doesn't last as long on its battery as it takes to charge it, I replace it. It would be good to replace the battery instead of the pad in this case - maybe for PS6.
@johndoe89 You say here that you are "Still not buying this game" and ask about dlc for a "friend", yet on the 11th October you gave a very negative review on the 'What review score' thread, and on the same thread on 13th October you stated "I paid 80 euros for copycat of Tsushima" and "Let's stop talking about this game, it's not worth it" ???
The only confirmed dlc is the Legends MP, I believe, though there is some talk about maybe additional dlc - all indications are that it has sold very well, so hopefully they do, but it will all depend on how fast they want to move onto the next project and whether they think there is more story yet to be told. Dlc / sales do not always run hand in hand - Hogwarts Legacy is one of the biggest selling games this gen, is perfect for dlc, yet none has materialised. Most Sony 1st party games sell very well, and not all of them get full dlc.
@AdamNovice
You probably know all this, and some of it has been mentioned above, but I would definitely try the following (NB is it OG, slim, or Pro?)
try horizontal if verticle - particularly if OG or slim (the Pro has additional etching in the APU cover plate to prevent liquid metal pooling down but even that wont be 100% foolproof).
rebuild database AND clear the software cache, using safe mode - I can't remember the exact option numbers but they are next door to each other.
check the fan is working and audibly speeds up when opening the game.
remove covers and vacuum through the holes under the covers - be careful when vacuuming fan not to spin it too much. Also do not vacuum from the rear of the console before you have done the holes under the covers as this can suck crap and embed it into the rear heatsinks - the holes under the covers have been put there for this purpose (ref the teardown video from Sony around launch). Do not use a blower.
if the game is installed on an expansion M2 drive (particularly if its not a WDBlack SN850), move it to the internal drive.
delete game and re install (though this rarely helps in my experience).
as a final test, and probably only if playing on Pro, try the game on the 30fps non-RT mode - im not suggesting to play on this mode indefinitely, but this mode should be by far the easiest on the CPU/GPU based on DF testing (it runs at near 4k on base in this mode, so there is very little the Pro can do to boost, plus the RT and AI components are not used).
Edit: @PloverNutter tagged you in too, but Oblivion is not a very technically stable game and can have issues with crashes.
Also playing in Pro RT mode - this is a very visually stable mode/game, with barely any drops or issues. (I wish they had an uncap for 120hz, as I think the fps could get a fair bit higher, but its a minor gripe given how well the game runs).
Haven't run into any bugs either, but it is impressive how quick they are getting out patches for the few that are.
@Deljo I am relaxed. I was just taking interest in something - no moaning or complaining, just curiosity in something that makes little sense to me. When im relaxed I enjoy intelligent conversation / curiosity. (And if you are talking the basic maths - I just find that sort of thing simple)
@Fatewalker Interesting. The 242W max you could get (and I think thats a good game choice btw) is very much in agreement with DF when they tested at launch - I think they used a racing game with uncapped fps (on both Pro and base consoles) which they also found to have excellent Pro enhancement (so a fair test of max power draw). And if memory serves it was 245W Pro, 220W base, so nowhere near the Power draw they were expecting on Pro.
That would suggest (though I know its more complex) that if both base and Pro were targeting the same spec for the reduced power mode the Pro should be coming in at a slightly lower draw, whereas it appears that the mode limits to 100W regardless.
Just from a personal opinion, apart from from a corporate POV I just can't see the point in this mode, unless its ready for the new handheld. The power useage of consoles is just so reasonable (if my maths is correct even a Pro maxed out for 18hrs is £1 in the UK), I doubt many would use it.
@ShogunRok Good on you (meant sincerely not sarcastically) - This hobby needs more low scoring of technical messes to send the message to devs that it simply isn't good enough - or soon enough, we will be playing on our shiny new PS6's at 60fps, at glorious 720p, with performance issues.
If it reduces to the same graphical output on Pro then I think this will confirm that this is the level the handheld will perform at - though there was talk of the handheld using AI/ML.
It will be interesting to see what the Electricity draw on Pro is, as the hardware is more energy efficient ie maxed out base PS5 is approx 220W, maxed out Pro is approx 245W (DF were expecting around 300W) if I remember correctly. That will give a better guide of how much further they need to go in terms of hardware energy saving.
@DadJKP I just dont get your take on this: "getting a little sad how much people are willing to fall on the sword for this game" "I’m not sure what is here is worth the fierce defense a lot of Sony fans are giving it"
Why do you think people are 'falling on their swords' or giving it a 'fierce defense'?
People are enjoying an excellent game, which has reviewed very well indeed (86% on Metacritic/ 9/10 here / 67% of reader poll giving it a 10 or 9), and which is also technically very well made (as per the DF review), by a clearly talented team.
Im sure a few people don't like it as will be the case for any game, but your comments wouldn't make sense to me if it were 7 or 6/10 across the board, unless it had serious technical issues.
Of course people are hoping a game they enjoy playing sells well - even if you don't enjoy a game, why on earth would anyone hope a game like this sells badly so the studio shuts?! Ideally we need more studios like SP producing quality Single player games, not less.
@PerpetualBoredom The phrase 'straight facts' has been around quite some time now, and I certainly wouldn't call it a 'newly developed form of speech' - age probably isn't really an issue here, and even if that was the cause of a misunderstanding, ageism as a response isn't the answer.
The phrase is used to state that someone is talking the truth, or 'facts' - which is what they were complaining about - facts vs opinion. Though I would agree that its meaning has been diluted more and more over time so that some use it more as as an affirmative agreement these days.
@DenzelDM I was reading an article the other day which was discussing how 'fan' based modification as well as some more mainstream 'interpretations' of women all tend to lean in the same directions - and the image on the right looks very reminiscent of the examples they were showing.
A part of the article was discussing how some men are now having difficulty becoming attracted to real women because of this, and its increasing prevalence.
I cant remember where I read it, but it was a sensible piece, and seemed to relate to certain parts of the games industry even though it wasn't directed specifically at it.
@Weez I agree the new cast wasn't as good as the old, but its strange though, people who I know who played the game didn't find the new cast that unbearable - they just didn't like the fact that it was a new cast, and had hoped for a reboot with the original cast. Whereas those who hadn't played the game had the opinion they were unbearable.
@Oram77 Yeah, thats where my idea falls down a bit (small team), doesn't it? Lol And I quite agree that I wouldn't want anyone else touching it.
Maybe a case of a bit of a controlled (steady and careful) expansion of the studio might be in order, with new and old members working together so you dont just get Team A Old and Team B New, and have both teams report in to the current senior management.
It would be nice to see a few mini adventure games at say £20 a pop - with 1 or 2 themes per game, made by a side team, while the next major game is made by the core team.
I think the character has a lot of scope, but another 3-4 year wait wont do his momentum any good at this stage imo.
Sony have a mascot at last, but he needs more exposure at this point.
If the merch team is on top of things they can have new tie-in items launch each time the next Asto adventure is released.
IIRC Sony weren't originally sueing for a large sum of money - they just wanted this game to disappear. Its good Sony are sticking with this one as every time I read / see more it does feel like this is just blatent, and the whole "you are sueing the wrong company" seems more and more silly each time.
@AdamNovice Pure guesswork from the leaked specs. From a GPU point of view Im assuming its just a bit more capable than a Series S, though it will likely use AI/ML to improve image quality. The CPU is a much bigger unknown - it could be OK, but my guess is it might be more limited than the PS5.
If it is a weaker CPU, and considering the frame time cost / picture improvement of AI upscaling if used, I suppose we could be looking at it being maybe not quite as good as a PS5 in 30fps modes, but 60fps modes might be limited to more basic games.
I enjoyed the reboot. It wasn't as good as 1 or 2, or even 3, but as others have said 4 just left the original 'timeline' at a complete dead end.
The reboot didn't deserve the hate it received, and it was a fun enough game with plenty of humour in it. Unfortunately, because of previous errors they just couldn't really use the original characters. They were left in a complete catch 22 situation.
The best thing to do would be to remake 1 and 2, in the same package (as they were set in the same city). A proper remake graphically and gameplay wise, but keeping the same story, style, and characters.
Sorry, thats not even remotely close - it needs frame gen to reach the fps the PS5 version does (when you uncap the fps, which for some reason they don't as they just state 60fps for PS5), the resolution is a massive reduction from 1080 at minimum on PS5 to 540p, and it misses the RT present in the PS5 version.
I know its a handheld, but $1000 seems far to high for this level of capability.
@Oram77 Im not the greatest fan of turn based combat these days, but back when it released I really enjoyed FF10. I particularly loved how all of the characters got together and formed a very tight group.
Although the scaling was a bit...suspect. By the time I fought through the last main game section and its bosses I must have been way over powered, as I just walked through them all - the most devastating option I had, the aeon Anima and its super, were just redundant as everything literally went down to a couple of sword slaps from Tidus. Then, in post game I found (by accident) the dark version of Valefor who wiped out my world saving team like they were a bunch of idiots who had just spat in supermans face, after saying bad things about his mother!
@BAMozzy Admittedly, I can see the sense in 'reviving' in a different form, an IP that you created but which was killed off - eg the example you give of Dead Space - 1 & 2 were excellent, then the IP died because of foolish decisions. Its just a pity if CP and the remaster both failed in terms of sales, as I enjoyed them both, even though CP had its issues.
But this MOH/COD/BF6 story is on a whole different level - its almost mini documentary worthy!
@J2theEzzo I never played the original. I bought and played Remake, and there were things I just did not like about the story - After speaking to people, it turns out all the things I didn't like were changes to the original; and conversly the things I did like were part of the original.
I didn't bother with Rebirth at launch due to the performance mode graphics, but that issue has now been solved by the Pro version, yet I still haven't bought it because of my feelings about the story - I think im waiting to see how part 3 is received before deciding on part 2.
So, guy helps create game / build IP. Not happy with how that IP was being used he creates a new game/IP to kill it. Suceeds. After a while, he doesn't like how that IP is being used so he goes back to his original company, and helps them create a new game in an existing IP, in order to kill the IP his killer game started. What a tangled web...
Glad its doing very well sales wise, it deserves it.
I wasn't a fan of GoT - it just didn't click with me, including the story - and I was on the fence about buying GoY until reviews persuaded me to buy it. And im very glad I did - its excellent, and the further I get into it, the more enjoyable it is.
A very well made game too - the devs have done an excellent job.
As Ive said elsewhere PS5 gen has probably been my favourite so far, but some of these leaked specs just do not seem enough, even considering the more iterative nature of hardware these days - particularly the raw GPU power.
Sony are going to need to prove the capability of the PS6. If they do, I will get one at launch. If not, then its a bigger decision.
@Titntin RE your last comment (#122). I am going to do something highly unusual for myself, and quote a Youtuber that I enjoy watching: "Remember, you don't stop playing because you grow old, you grow old because you stop playing!"
@LogicStrikesAgain @Titntin
Ive been gaming on consoles since the 8bit days, and the hardware, and more so the software seem a much better deal now than they did back then.
Im sure if I worked it out, games would be cheaper or the same price when adjusted for inflation (depending on which gen I was looking at), but they are often considerably longer.
Games these days mostly last me approx 1 month - something I think was very rare even up to approx 10 years ago.
@Max_the_German Im not sure it necessarily works like that.
Mark Cerny probably got the 'investment' (I put that in quotes as I am referring to resource and time, not just money) to start working so heavily, and so early, on AI/ML because it was going to be used in a saleable product - PS5 Pro. The idea of starting so early just for PS6 might not have gone down well with the Sharholders (who want more immediate returns), and with any new tech we always see iterations these days.
He has also gone on record stating that the AI/ML project has produced good results much earlier than expected, hence the update for Pro next year.
My honest opinion is that their work on PS5 Pro has not split their efforts, and if not for PS5 Pro, the AI/ML part of PS6 would not nearly be in the state its currently in, and PS6 would either be a few more years down the road, or not as advanced in this area.
I also think its not just the area of AI/ML that has benefited - system cooling and power efficiency with reduced die size were clearly focussed on.
In the meantime, the Pro offers a mid gen upgrade for those who wanted more than the base PS5 was offering.
@Lowdefal I thought I was beginning to lose it lol! (or the site was having a hiccup). I read it as if you were agreeing, and just mentioning about their stock drops.
@Oram77 I really hope your right and thats the case, and I do believe PS6 is not going to be as sought after as PS5 was initially, but I was never convinced it was just a Covid issue as they were playing catch up for so long.
Given the sales data, and assuming every unit was sold, Nintendo had significantly more units available from the start.
@Max_the_German The last I heard it was early next year. The thing is PSSR is only 1 part of the Pro's upgrade - games like the recent GOY have showed how well it can work, and a number of devs have come out to say how easy it is to implement, with the possible exclusion of UE5 engine games. With UE5 games they could just use the extra power, and I would imagine the new FSR4 version will integrate easier, and if not, UE5 is so resource intensive that that extra horsepower (in the hands of competent devs) will be very welcome.
@Lowdefal
I didn't keep up with stock drops for S2, but I did look - simply out of curiosity - and had I wanted to pick one up, I could have done so pretty easily locally (both pre order and after launch). I thought it was a job well done.
Edit: im sure I just responded to your reply, but your reply seems to have disappeared... unless im imagining things...
Comments 2,733
Re: Poll: Are You Playing Ninja Gaiden 4?
I watched some footage of various bits earlier, and even with the significantly enhanced Pro version (I also checked out the Elanalistadebits comparison), it just looks very bland, and I just couldn't get into it.
I get the whole action vs environment argument, but I want at least 'interesting' environments - which games like Lies of P / FBK have.
It might not help that Im playing through the excellent GoY at the moment, so I may have another look after Im done in a couple of weeks, but this looks like it might be a 'buy in January sales' game.
Re: 'Even I Can't Tell the Difference': Shuhei Yoshida Thinks PS6 Needs Something Other Than Just More Power
The big problem is that we are already seeing games with significant performance issues / with pre upscale resolution not much higher than 720p - the PS6 absolutely needs to be far more capable.
It does however need to focus on higher framerates rather than just better looking, or it wont differentiate itself enough from PS5.
Re: Xbox, PC Sci-Fi RPG Starfield Won't Be Revealed for PS5 Until Next Year
@carlos82
Would much have preferred the Enterprise-E (I really liked that design), in your of course totally unmodded version... lol
Re: Xbox, PC Sci-Fi RPG Starfield Won't Be Revealed for PS5 Until Next Year
From all I've seen / heard about this game they are going to need some big improvements before I would buy it.
Probably the best thing would be for Xbox to announce the PS5 version now, and state that it is planned for next year, because they are working to significantly improve the game before launching on PS5 - and tell us a bit about how the game will improve on the Xbox launch version.
They need to make it seem like these improvements are being done just for PS5 owners (but not only for). Will that upset Xbox owners - maybe a bit, but im not sure thats where their focus is at the moment, and the alternative is to offer at budget price.
Re: Ninja Gaiden 4 (PS5) - A Bloodthirsty Action Game Ripped Straight from the PS3 Era
@Titntin
I do generally like games like this, and have spent many happy hours with Lies of P, and First Berserker Khazan this year, but this game just looks too bland.
At the least, I want 'interesting' environments to play through in games like this.
After watching a few videos earlier, even on the significantly enhanced Pro version (according to 1 comparison), it just didn't exactly scream 'buy me', like the aforementioned did - particularly LoP.
It probably doesn't help that Im halfway through the amazing GoY though, so maybe I will take another look in a few weeks, but this definitely feels like a 'buy in January sale' game to me.
Re: All PS5 Games with Power Saver Support
Sorry, of no use to me. I can see absolutely no reason to scale games back on a technical front - I want higher fps, higher res, not lower, hence why I own a Pro.
These consoles are very power efficient anyway - the price difference is miniscule (UK), and there are far better ways to save electricity.
Re: Ninja Gaiden 4 (PS5) - A Bloodthirsty Action Game Ripped Straight from the PS3 Era
Will wait until we have confirmations of Pro enhancements and performance, as at the moment it is looking very much like an OK, wait for sale title for me.
Edit: according to the Elanalistadebits video the Pro version is massively enhanced including a mode which looks better than the 30fps Quality mode on base PS5, and also runs at 60fps.
Might have to take a longer look after I finish GoY. A demo would be helpful.
Re: Ghost of Yotei Continues to Iron Out Its Minor Flaws with PS5 Patch
@MikeOrator
That certainly sounds like an overheating issue.
They do advise against a blower as this can blow the crap and embed it into the heatsinks. They put holes in the top of the black casing under the covers so you can attach a vacuum and suck it out (in response to people asking for similar with the PS4).
If I had tried literally everything else, apart from disassembly (aside from the covers of course), I suppose I might try blowing through the back only - particularly the fan side (while holding the fan in place so it doesn't spin), but only as a last resort before removing the fan and cleaning round inside.
I haven't had an issue with either my original PS5 or my Pro - I have always removed the covers and vacuumed out every 6 months - but I also only keep mine horizontal as vertical just seems like maybe not the best idea long term (even on Pro where they added etching to the inside to help prevent the liquid metal pooling down).
Re: You'll Have to Be Damn Good at Ninja Gaiden 4 to Get Its Platinum Trophy on PS5
@OldGamer999
Yeah, instant Red flag.
Just look at how early it lifted in the case of GoY - they were confident in their own game, and knew it was good!
Re: You'll Have to Be Damn Good at Ninja Gaiden 4 to Get Its Platinum Trophy on PS5
@OldGamer999
I was thinking the same - I read somewhere, though take it with a pinch of salt, that the embargo lifts at 4pm PT, which is midnight UK time apparently.
Re: Former God of War Dev Says Major Studios Should Make Smaller Games to Complement the Big Ones
I mostly only play AAA games these days - however, I would personally class Astrobot and SMMM as AAA games.
Im all for slightly smaller projects, as long as the quality is on point, and the price is acceptable.
Re: Resident Evil 0 PS5 Remake Rumours Persist, Could Still Be Years Away
Code Veronica is the remake I want most - I always thought it was the 2nd best of the fixed perspective games after RE2.
Re: PS5 Controller's Removable Battery Seemingly Debunked for Now
@ilyn
RE GoY touchpad use. The fire starting is cool enough a few times - and don't get me wrong, its a nice touch that they included it - but for me it gets old quickly, though you have the option to skip. There is also a painting mechanic which uses it which I enjoy more.
However GoY also uses touchpad swiping to act as 4 additional 'buttons', similar to the way a lot of games use the d pad (and in addition to what is now normal in that pressing it shortcuts to the map screen) - effectively making available significant additional game functionality, you just wouldn't get without it.
One of the biggest reasons you dont get this sort of additional functionality outside of 1st party, is that 3rd party games need to take into account the limitations of the Xbox pads, which dont have an alternative to the touchpad.
Re: PS5 Controller's Removable Battery Seemingly Debunked for Now
I just use a charging dock & 2 pads - 1 pad in the dock charging, the other in use. The charging dock gets switched on at the plug at the same time as the PS5.
I have killed a few pads through overuse, but as soon as the pad doesn't last as long on its battery as it takes to charge it, I replace it. It would be good to replace the battery instead of the pad in this case - maybe for PS6.
Re: Ghost of Yotei Continues to Iron Out Its Minor Flaws with PS5 Patch
@johndoe89
You say here that you are "Still not buying this game" and ask about dlc for a "friend", yet on the 11th October you gave a very negative review on the 'What review score' thread, and on the same thread on 13th October you stated "I paid 80 euros for copycat of Tsushima" and "Let's stop talking about this game, it's not worth it" ???
The only confirmed dlc is the Legends MP, I believe, though there is some talk about maybe additional dlc - all indications are that it has sold very well, so hopefully they do, but it will all depend on how fast they want to move onto the next project and whether they think there is more story yet to be told.
Dlc / sales do not always run hand in hand - Hogwarts Legacy is one of the biggest selling games this gen, is perfect for dlc, yet none has materialised. Most Sony 1st party games sell very well, and not all of them get full dlc.
Re: Ghost of Yotei Continues to Iron Out Its Minor Flaws with PS5 Patch
@AdamNovice
You probably know all this, and some of it has been mentioned above, but I would definitely try the following (NB is it OG, slim, or Pro?)
Edit: @PloverNutter tagged you in too, but Oblivion is not a very technically stable game and can have issues with crashes.
Re: Ghost of Yotei Continues to Iron Out Its Minor Flaws with PS5 Patch
Also playing in Pro RT mode - this is a very visually stable mode/game, with barely any drops or issues.
(I wish they had an uncap for 120hz, as I think the fps could get a fair bit higher, but its a minor gripe given how well the game runs).
Haven't run into any bugs either, but it is impressive how quick they are getting out patches for the few that are.
Re: Demon's Souls PS5 Patched to Take Advantage of Power Saving Feature
@Deljo
I am relaxed. I was just taking interest in something - no moaning or complaining, just curiosity in something that makes little sense to me.
When im relaxed I enjoy intelligent conversation / curiosity.
(And if you are talking the basic maths - I just find that sort of thing simple)
Re: Demon's Souls PS5 Patched to Take Advantage of Power Saving Feature
@Fatewalker
Interesting.
The 242W max you could get (and I think thats a good game choice btw) is very much in agreement with DF when they tested at launch - I think they used a racing game with uncapped fps (on both Pro and base consoles) which they also found to have excellent Pro enhancement (so a fair test of max power draw). And if memory serves it was 245W Pro, 220W base, so nowhere near the Power draw they were expecting on Pro.
That would suggest (though I know its more complex) that if both base and Pro were targeting the same spec for the reduced power mode the Pro should be coming in at a slightly lower draw, whereas it appears that the mode limits to 100W regardless.
Just from a personal opinion, apart from from a corporate POV I just can't see the point in this mode, unless its ready for the new handheld. The power useage of consoles is just so reasonable (if my maths is correct even a Pro maxed out for 18hrs is £1 in the UK), I doubt many would use it.
Re: Vampire: The Masquerade - Bloodlines 2 (PS5) - A Disastrously Paced, Technical Mess of a Sequel
@ShogunRok
Good on you (meant sincerely not sarcastically) - This hobby needs more low scoring of technical messes to send the message to devs that it simply isn't good enough - or soon enough, we will be playing on our shiny new PS6's at 60fps, at glorious 720p, with performance issues.
Re: Demon's Souls PS5 Patched to Take Advantage of Power Saving Feature
If it reduces to the same graphical output on Pro then I think this will confirm that this is the level the handheld will perform at - though there was talk of the handheld using AI/ML.
It will be interesting to see what the Electricity draw on Pro is, as the hardware is more energy efficient ie maxed out base PS5 is approx 220W, maxed out Pro is approx 245W (DF were expecting around 300W) if I remember correctly. That will give a better guide of how much further they need to go in terms of hardware energy saving.
Re: PS5 Exclusive Marvel's Wolverine Is Now Available to Wishlist on PS Store
Added to wishlist - looks excellent, and I really enjoy Insomniac's games.
Re: Ghost of Yotei Sales Fall Off In Japan, But PS5 Exclusive Still Sticks Around in Second Place
@DadJKP
I just dont get your take on this:
"getting a little sad how much people are willing to fall on the sword for this game"
"I’m not sure what is here is worth the fierce defense a lot of Sony fans are giving it"
Why do you think people are 'falling on their swords' or giving it a 'fierce defense'?
People are enjoying an excellent game, which has reviewed very well indeed (86% on Metacritic/ 9/10 here / 67% of reader poll giving it a 10 or 9), and which is also technically very well made (as per the DF review), by a clearly talented team.
Im sure a few people don't like it as will be the case for any game, but your comments wouldn't make sense to me if it were 7 or 6/10 across the board, unless it had serious technical issues.
Of course people are hoping a game they enjoy playing sells well - even if you don't enjoy a game, why on earth would anyone hope a game like this sells badly so the studio shuts?! Ideally we need more studios like SP producing quality Single player games, not less.
Re: Ghost of Yotei Sales Fall Off In Japan, But PS5 Exclusive Still Sticks Around in Second Place
Its a fantastic, very well made, game that deserves to be successful. Very impressive they made it on the budget they did.
Oh, and for those saying its the same game - I wasn't a fan of GoT, but Im really enjoying GoY.
Re: Sony Strikes Back at Tencent's Horizon Rip-Off, Says Light of Motiram 'Jeopardises' Future Success
@PerpetualBoredom
The phrase 'straight facts' has been around quite some time now, and I certainly wouldn't call it a 'newly developed form of speech' - age probably isn't really an issue here, and even if that was the cause of a misunderstanding, ageism as a response isn't the answer.
The phrase is used to state that someone is talking the truth, or 'facts' - which is what they were complaining about - facts vs opinion. Though I would agree that its meaning has been diluted more and more over time so that some use it more as as an affirmative agreement these days.
Re: Sony Strikes Back at Tencent's Horizon Rip-Off, Says Light of Motiram 'Jeopardises' Future Success
@DenzelDM
I was reading an article the other day which was discussing how 'fan' based modification as well as some more mainstream 'interpretations' of women all tend to lean in the same directions - and the image on the right looks very reminiscent of the examples they were showing.
A part of the article was discussing how some men are now having difficulty becoming attracted to real women because of this, and its increasing prevalence.
I cant remember where I read it, but it was a sensible piece, and seemed to relate to certain parts of the games industry even though it wasn't directed specifically at it.
Re: 'Man, This Is a Terrible Idea': Original Saints Row Director Slams the Reboot, Says He Could Revive the Series
@Weez
I agree the new cast wasn't as good as the old, but its strange though, people who I know who played the game didn't find the new cast that unbearable - they just didn't like the fact that it was a new cast, and had hoped for a reboot with the original cast. Whereas those who hadn't played the game had the opinion they were unbearable.
Re: 'Astro Bot Has So Much Potential': Sony Merch Boss Predicts Big Things for Platformer
@Oram77
Yeah, thats where my idea falls down a bit (small team), doesn't it? Lol
And I quite agree that I wouldn't want anyone else touching it.
Maybe a case of a bit of a controlled (steady and careful) expansion of the studio might be in order, with new and old members working together so you dont just get Team A Old and Team B New, and have both teams report in to the current senior management.
Re: 'Astro Bot Has So Much Potential': Sony Merch Boss Predicts Big Things for Platformer
It would be nice to see a few mini adventure games at say £20 a pop - with 1 or 2 themes per game, made by a side team, while the next major game is made by the core team.
I think the character has a lot of scope, but another 3-4 year wait wont do his momentum any good at this stage imo.
Sony have a mascot at last, but he needs more exposure at this point.
If the merch team is on top of things they can have new tie-in items launch each time the next Asto adventure is released.
Re: Sony Strikes Back at Tencent's Horizon Rip-Off, Says Light of Motiram 'Jeopardises' Future Success
IIRC Sony weren't originally sueing for a large sum of money - they just wanted this game to disappear.
Its good Sony are sticking with this one as every time I read / see more it does feel like this is just blatent, and the whole "you are sueing the wrong company" seems more and more silly each time.
Re: Here's How Marvel's Spider-Man 2 Holds Up on the $1,000 ROG Xbox Ally X
@AdamNovice
Pure guesswork from the leaked specs.
From a GPU point of view Im assuming its just a bit more capable than a Series S, though it will likely use AI/ML to improve image quality.
The CPU is a much bigger unknown - it could be OK, but my guess is it might be more limited than the PS5.
If it is a weaker CPU, and considering the frame time cost / picture improvement of AI upscaling if used, I suppose we could be looking at it being maybe not quite as good as a PS5 in 30fps modes, but 60fps modes might be limited to more basic games.
Re: 'Man, This Is a Terrible Idea': Original Saints Row Director Slams the Reboot, Says He Could Revive the Series
I enjoyed the reboot. It wasn't as good as 1 or 2, or even 3, but as others have said 4 just left the original 'timeline' at a complete dead end.
The reboot didn't deserve the hate it received, and it was a fun enough game with plenty of humour in it. Unfortunately, because of previous errors they just couldn't really use the original characters. They were left in a complete catch 22 situation.
The best thing to do would be to remake 1 and 2, in the same package (as they were set in the same city). A proper remake graphically and gameplay wise, but keeping the same story, style, and characters.
Re: Here's How Marvel's Spider-Man 2 Holds Up on the $1,000 ROG Xbox Ally X
Sorry, thats not even remotely close - it needs frame gen to reach the fps the PS5 version does (when you uncap the fps, which for some reason they don't as they just state 60fps for PS5), the resolution is a massive reduction from 1080 at minimum on PS5 to 540p, and it misses the RT present in the PS5 version.
I know its a handheld, but $1000 seems far to high for this level of capability.
Re: Final Fantasy 7 Remake Part 3 'Will Be Loved by Everyone', Says Director
@Oram77
Im not the greatest fan of turn based combat these days, but back when it released I really enjoyed FF10. I particularly loved how all of the characters got together and formed a very tight group.
Although the scaling was a bit...suspect.
By the time I fought through the last main game section and its bosses I must have been way over powered, as I just walked through them all - the most devastating option I had, the aeon Anima and its super, were just redundant as everything literally went down to a couple of sword slaps from Tidus.
Then, in post game I found (by accident) the dark version of Valefor who wiped out my world saving team like they were a bunch of idiots who had just spat in supermans face, after saying bad things about his mother!
Re: Battlefield 6 Boss Says Call of Duty Only Exists 'Because EA Were D*cks'
@BAMozzy
Admittedly, I can see the sense in 'reviving' in a different form, an IP that you created but which was killed off - eg the example you give of Dead Space - 1 & 2 were excellent, then the IP died because of foolish decisions. Its just a pity if CP and the remaster both failed in terms of sales, as I enjoyed them both, even though CP had its issues.
But this MOH/COD/BF6 story is on a whole different level - its almost mini documentary worthy!
Re: Rumour: Halo Remake Is Coming to PS5, Will Feature 'Modern Gameplay Mechanics'
Will it be...(shudders)...UE5?
Re: Final Fantasy 7 Remake Part 3 'Will Be Loved by Everyone', Says Director
@J2theEzzo
I never played the original.
I bought and played Remake, and there were things I just did not like about the story - After speaking to people, it turns out all the things I didn't like were changes to the original; and conversly the things I did like were part of the original.
I didn't bother with Rebirth at launch due to the performance mode graphics, but that issue has now been solved by the Pro version, yet I still haven't bought it because of my feelings about the story - I think im waiting to see how part 3 is received before deciding on part 2.
Re: Final Fantasy 7 Remake Part 3 'Will Be Loved by Everyone', Says Director
'Will be loved by everyone!'
Sounds like the sort of silly comment certain people in politics would come out with...
Re: Battlefield 6 Boss Says Call of Duty Only Exists 'Because EA Were D*cks'
So, guy helps create game / build IP.
Not happy with how that IP was being used he creates a new game/IP to kill it.
Suceeds.
After a while, he doesn't like how that IP is being used so he goes back to his original company, and helps them create a new game in an existing IP, in order to kill the IP his killer game started.
What a tangled web...
Re: Ghost of Yotei Is Sony's Biggest PS5 Launch Since Spider-Man 2 in Europe
Glad its doing very well sales wise, it deserves it.
I wasn't a fan of GoT - it just didn't click with me, including the story - and I was on the fence about buying GoY until reviews persuaded me to buy it.
And im very glad I did - its excellent, and the further I get into it, the more enjoyable it is.
A very well made game too - the devs have done an excellent job.
Re: Talking Point: PS6 In 2027 - How Do You Feel About Sony's Next-Gen Console?
As Ive said elsewhere PS5 gen has probably been my favourite so far, but some of these leaked specs just do not seem enough, even considering the more iterative nature of hardware these days - particularly the raw GPU power.
Sony are going to need to prove the capability of the PS6. If they do, I will get one at launch. If not, then its a bigger decision.
Re: As Fans Demand inFAMOUS Remasters, Sucker Punch Says It Can Only Work on One Game at a Time
SP should work on a brand new Infamous game, whilst another team remasters at least the last one, maybe them all.
The remaster(s) could be used to hype people up ready for the next entry.
Re: PS6 Manufacturing Scheduled to Get Underway in Early 2027
@Titntin
RE your last comment (#122). I am going to do something highly unusual for myself, and quote a Youtuber that I enjoy watching:
"Remember, you don't stop playing because you grow old, you grow old because you stop playing!"
Re: PS6 Manufacturing Scheduled to Get Underway in Early 2027
@LogicStrikesAgain @Titntin
Ive been gaming on consoles since the 8bit days, and the hardware, and more so the software seem a much better deal now than they did back then.
Im sure if I worked it out, games would be cheaper or the same price when adjusted for inflation (depending on which gen I was looking at), but they are often considerably longer.
Games these days mostly last me approx 1 month - something I think was very rare even up to approx 10 years ago.
Re: PS6 Manufacturing Scheduled to Get Underway in Early 2027
@Max_the_German
Im not sure it necessarily works like that.
Mark Cerny probably got the 'investment' (I put that in quotes as I am referring to resource and time, not just money) to start working so heavily, and so early, on AI/ML because it was going to be used in a saleable product - PS5 Pro.
The idea of starting so early just for PS6 might not have gone down well with the Sharholders (who want more immediate returns), and with any new tech we always see iterations these days.
He has also gone on record stating that the AI/ML project has produced good results much earlier than expected, hence the update for Pro next year.
My honest opinion is that their work on PS5 Pro has not split their efforts, and if not for PS5 Pro, the AI/ML part of PS6 would not nearly be in the state its currently in, and PS6 would either be a few more years down the road, or not as advanced in this area.
I also think its not just the area of AI/ML that has benefited - system cooling and power efficiency with reduced die size were clearly focussed on.
In the meantime, the Pro offers a mid gen upgrade for those who wanted more than the base PS5 was offering.
Re: PS6 Manufacturing Scheduled to Get Underway in Early 2027
@Lowdefal
I thought I was beginning to lose it lol! (or the site was having a hiccup).
I read it as if you were agreeing, and just mentioning about their stock drops.
Re: PS6 Manufacturing Scheduled to Get Underway in Early 2027
@Oram77
I really hope your right and thats the case, and I do believe PS6 is not going to be as sought after as PS5 was initially, but I was never convinced it was just a Covid issue as they were playing catch up for so long.
Given the sales data, and assuming every unit was sold, Nintendo had significantly more units available from the start.
Re: PS6 Manufacturing Scheduled to Get Underway in Early 2027
@Max_the_German
The last I heard it was early next year.
The thing is PSSR is only 1 part of the Pro's upgrade - games like the recent GOY have showed how well it can work, and a number of devs have come out to say how easy it is to implement, with the possible exclusion of UE5 engine games. With UE5 games they could just use the extra power, and I would imagine the new FSR4 version will integrate easier, and if not, UE5 is so resource intensive that that extra horsepower (in the hands of competent devs) will be very welcome.
Re: PS6 Manufacturing Scheduled to Get Underway in Early 2027
@Lowdefal
I didn't keep up with stock drops for S2, but I did look - simply out of curiosity - and had I wanted to pick one up, I could have done so pretty easily locally (both pre order and after launch). I thought it was a job well done.
Edit: im sure I just responded to your reply, but your reply seems to have disappeared... unless im imagining things...
Re: PS6 Manufacturing Scheduled to Get Underway in Early 2027
@Max_the_German
Some who don't own a Pro say this on every similar article... A lot of people who do actually own them are enjoying them...