Thank you, @ShogunRok. That is precisely why I asked the question, I have the feeling I should wait, and it is good to have that said by yourself as you have already been through the game. Thank you very much. I do appreciate it...
Great review. Thank you, @ShogunRok. I own a Pro, and I pre-ordered Crimson Desert, but I now am uncertain how to proceed.
Should I play it now, or should I wait until some of the more pressing issues are fixed?
To be clear, I am more than happy to wait, if that is what you suggest.
Also, how many hours do you think it would take someone that likes to do pretty much everything in a game to finish Crimson Desert? Whatever you say I would probably need to double because I really do like to explore and to take my time looking around.
Let me just preface my comment by saying that I have a terrible habit of buying pretty much every game I like the look of, and also usually by way of pre-order too. I have an even worse habit of then not playing said game! This is the exact scenario I find myself in with Dragons Dogma 2; I bought the top version by way of pre-order, and have not found the time to play it.
So, with that said, I really hope that turns out to be true because I also have a bad habit of buying the best version of a game, and then not returning to it once any DLC releases for it, even when said DLC was included in the original purchase (I know that's not the case here though). I did that exact same thing with The Witcher 3 for example.
Releasing this mythical expansion will give me huge impetus to jump into the world of Dragons Dogma 2 for the first time (I did buy the first game, but never got round to playing it - like I say, really bad habits!). Even if it is not real, I should make time for it because it so looks like something I'd enjoy. I just have to get that recent small game called Crimson Desert out of the way first.
Having finished my Insanity run of Resident Evil: Requiem, I felt the need for a little more horror in my life, and so I picked up a copy of one of my all time favourite games in Dead Space (Remake) for my Pro. I've played through the game so many times, that much of the horror aspect is now lost on me, though the combat can get a little intense at times.
Right now I'm on Chapter 8 on a Hard Run, where I am attempting to recall enemy types and placement so that I can attempt the Hardest difficulty in which you have only one life. Unfortunately, I died 4 times on the same part whilst trying to get into space in order to plant the beacon in Chapter 7, so I am dreading having only one life just a little! That said, I worked out what I was doing wrong, and think I can get outside unscathed next time. I have got the achievement in the original game, so I know I can do it, although I got that achievement back on the 360, and my reflexes are not what they once were.
I was a little disappointed to see that the PS3 versions of both the sequels are not available for the PS5, but am hoping that the rumours that Sony have managed to sort the issue of games from that era are true because I'd love to play them again on my Pro, and also attempt to get the ridiculously difficult Trophies for going through the two sequels on the hardest difficulty once again...
I imagine that the share prices were also artificially increased on expectations too, and all this amounts to is them finding their true market value...
You are entirely welcome to your own opinion, @get2sammyb, and I would not dream of saying otherwise. I also did not mean to imply that you personally were hating on this, and if I gave that impression I apologise. All I was trying to get at is that if it is a tool that the developers want to use, then surely that is okay because then it must actually become the developers artistic expression. A bit like mixing two different shades of paint in order to make another, if that is the shade you want, what is wrong with that? I hope you get what I am trying to say. If this is with the blessing of the developers, then I can see no wrong in it. If they cannot turn it off, then that is a problem...
Is it changing the intended art style, @get2sammyb, or is it changing the capabilities of the engine, the lighting, or indeed enhancing both, and the abilities of the developers themselves? Surely, if the developers have complete control over how it affects the game, then if it works for them, why should we complain?
If the argument is that it will change longstanding games then we know that PSSR can benefit old games too, as does the backward compatibility or FPS Boost on Xbox too.
We all know that older games were stifled by the limitations of the tools at the time, but that given the opportunity back then, the games they made would look much better. So long as this new tech, when applied to a recent game, is at a level approved by the developers, and indeed it enhances their product, I really do not see an issue. If the developers had no say in the issue, then that is a different matter, and you could argue that this tech will not only visually enhance games, but also potentially speed up the process because developers will not have to spend quite so much time working on character models etc.
I know it is popular to hate on AI, and often with good reason, but I really do think we should see how this is applied before deciding that it will be counterproductive.
I mean, people opposed electricity when it was first invented, and where would we be without it now...? 😉
I absolutely loved the game. For me it is the best one so far (although I have not played Zero, Code vein or Nemesis - here's hoping they are each remastered!).
I have completed my Insanity run already, and my fears of the Grace sections just being a matter of avoiding, running and hiding were totally unfounded. A truly magnificent game, and (yes, I know it is early) but for me my Game of the Year thus far...
I have already pre-ordered Crimson Desert for my Pro, but I also quite like the look of Dragonkin: The Banished too, so may pick that up in a sale at some point...
I have just finished my Insanity run of Resident Evil: Requiem, and for me, it is my favourite Resident Evil game. I absolutely loved it.
Now, despite telling myself that I would not be buying games on my Pro that I already own on my Xbox, I could not help myself when I saw Dead Space: Remake at a bargain price, and so bought it again, and am part way through it.
I am now telling myself I will only buy those games I love again. I want to be strict, but I am very weak... 😂
Absolutely understand that, @MrPeanutbutterz, but then that argument surely makes reviews of any game entirely redundant, doesn't it. I mean, Cyberpunk play great 2 years later, so why not just delay all reviews until the game is fixed? That's the whole point of this debate, we want to know in advance whether buying the game is a good idea, or whether we will be getting another Cyberpunk situation. The fact that they can better optimise the game later is irrelevant because unless the developer releases the game and then just abandons it, we all know they will make the game better over the next few months...
I'll most likely be picking it up for the Pro too, @lazarus11, but we are in the minority, and so everyone should know how it performs, particularly if you want to pre-order it, or at the very least get it on the first day in order to benefit from the pre-order skins, etc....
Fair enough, @Drago201, but the developers themselves suggest the DF review won't be ready in time for launch, so surely they needed to provide the codes earlier...
On my PS5 Pro I am playing Resident Evil: Requiem.
On my Series X I am undertaking a single Master Horde in Gears 5 each day.
On my PC? Nothing, as I don't like gaming on PC.
On my Switch? Nothing whatsoever, same as the past 3 years as I prefer gaming on my other two consoles, and I really don't like the controller I have for it...
I know the dev kits for the PS6 are being used right now because my neighbours colleague has one (he used to supply us with codes for PlayStation games too, but Sony have clamped down on that now)...
Could you not have gone 50+ and then 60+, @get2sammyb? I would liked to have seen the real ages because a lot of us will be over 40. I'm 62 and feel unrepresented by the poll... 🤣
I would want it mostly to have my Xbox library on the newest console, @lazarus11. I have over 1700 digital games, and if the PCBox will play them best, then that is what I would want it for. Also, I would hope that Microsoft have found a way to make gaming on a PC much more like gaming on a console, as I am not a fan of PC gaming as such...
I don't disagree, @get2sammyb. I don't think it is Xbox gamers clamouring for the console, I think it is a last ditch attempt by Microsoft to remain in the console business.
I have said it many times before, but I think that Microsoft will stop supplying the PCBox about 3 years after they introduce it. I think they are expecting around 10 million lifetime sales over the course of an entire generation, but it will sell so poorly on release that it will probably sell fewer than 2 million within the first three years, at which point Microsoft will pull the plug (and probably pull Games Pass with it)...
If the PCBox does support Steam (as has been suggested), then the Xbox Store will die a very sudden death. Not only are Steam keys for games cheaper than console games, but games are often cheaper even at launch on Steam, and the Steam sales cut the pricing of games lower than seen on consoles too. Who will want to pay for a game on the Xbox Store when you can save £10 to £30 on a game on the day of release? Basically, it will mean that Microsoft will get nothing from any games sold on the system they provide. Utterly ridiculous
I think the difference is that PlayStation is doing alright, @get2sammyb, whereas Xbox has to change direction if it wants any chance of a future at all...
More than happy for Sony to be doing this. I buy a PlayStation for the exclusives, and if people want to play these games, then that is all they can do. I hope the decision pays off by drawing still more people into the ecosystem. Good on Sony for having the understanding of the importance of exclusives...
Xbox is in the trouble it is in right now because of the disaster that was the launch of the Xbox One. One of their responses to that disaster was to begin porting their games to PC as a means to draw in more revenue. That move immediately meant that any PC gamer, who had also previously bought an Xbox console, suddenly found that they did not need an Xbox console. Whilst is won't have been a huge number of people that had both a PC and an Xbox up until this point, there will still have been some. And of course, Xbox ramped up putting their games on PC until the point was reached where it became absolutely everything day and date.
Microsoft then began porting their games to PlayStation after flagging sales of their consoles, flatlining Game Pass subscriptions, and faltering game sales. In order to increase revenue they turned to PlayStation, which then meant that PlayStation gamers no longer needed to own an Xbox in order to play future Xbox games. Again, we are not talking tens of millions of gamers that own both an Xbox and a PlayStation, but it probably will be in the low millions.
The point I am getting at is that wherever Sony puts their games, there will be people who then do not need a PlayStation. It has been pretty disastrous for Xbox, but they needed to do it. Sony is not in the same position. They do no need to put their games elsewhere, and there is undoubtedly some revenue damage by putting their games on PC and Xbox, although Live Service games are a completely different entity as they need to be absolutely everywhere if they are to thrive.
By no long porting their games to PC, Sony are making the smart determination for their brand, and for their consoles. Unfortunately, it is long past too late for Xbox; the damage has been done and is very likely terminal. Microsoft will do great things as a publisher, but their console is limping towards a painful end...
It is too late for Xbox, @General-Foley. An accumulation of exclusives takes time to build up, as does consumer confidence. Add to that Microsoft would need to accept for probably the entirety of the next generation, their first-party offerings would sell very few copies on the Xbox if the game were only available on Xbox, and we all know that Microsoft would not be willing to accept that. Plus, of course, the next Xbox is rumoured to be a PC, so unless they could somehow limit it to the Xbox side of things, it would be on the PC too anyway.
Microsoft would also need to restructure Game Pass and remove day one first-party games entirely. Games would need to be on sale on the Xbox only, and not go on to Game Pass for at least 12 months. All of that leads me to believe Microsoft will not change anything in relation to exclusivity.
Sadly, I don't think there is any saving Xbox now. Microsoft will go on to be the worlds biggest publisher with great success, but Xbox consoles will become a collector's item...
It does make sense, @lazarus11. When should the game be shown as working properly? The day before release? The day of release? Sometime after release?
If you want to buy into the game at the earliest opportunity, and be there day one, you want that confidence that you are not going to be facing another Cyberpunk situation.
I would argue that fixing the game the day before it is released is then too late to market it to the gamer. Great that its fixed, but it's going to hurt sales because people will not have pre-ordered it because they won't know that it has been fixed. Information takes time to disseminate. Bad news travels faster than good, and if they want to tell us all is good, they need to do it faster than a just the day before.
People will want time to view the video evidence, and to see the likes of Digital Foundry reviewing what has been shown. All of that takes time, and we are rapidly entering a period of time where time is running out prior to release. Unless, of course, your happy to blindly pre-order, and then wait a few months (or in the case of Cyberpunk 12 months) whilst the game is fixed...?
I've said this time and time again; Sony should stick to exclusives as it is why I buy their consoles every single generation.
Porting their games to PC, and now latterly PlayStation, is a major part of Xbox woes because you could play their games elsewhere. You did not need an Xbox.
Live Service games are completely different as they live or die based on the size of their community. It absolutely makes sense to seek out as many gamers as possible by going to other platforms.
Hopefully people will keep their jobs, but I highly doubt it. Chasing this mythical cash cow that is a successful Live Service game has cost developers hundreds of millions, and so many jobs. So few games turn out to be successful. It really begs a question over these companies decision making...
Only one that interests me from that list is Pragmata, but I will definitely be pre-ordering it anyway, so I'll not bother to watch the showcase. Hopefully those that do watch it enjoy that which is shown...
Thank you, @Kiltedhaggis. I have always made no secret of the fact that Xbox was my home, and always found it a little ridiculous that if you criticised Xbox in anyway, that made you a PlayStation fanboy. It is pretty childish, at the end of the day. It does not happen often, but when it does it never ceases to surprise me.
Thng is, I take no joy from the woes Xbox is facing, and only want the best for them. The better that Xbox does, the more it will drive Sony to do better. It's a win/win all round.
Hopefully Xbox can turn things around, but I do have my doubts, unfortunately.
Regardless, it is very interesting to watch the gaming industry right now, because I think there are few certainties right now, no matter where you prefer to play...
When Helldivers 2 hit the Xbox, there were a bunch of people absolutely insistent that this meant Sony would be porting more and more of their tentpole titles over to the Xbox. I kept telling them that they were wrong. Very wrong!
I kept telling them that the best they would expect to see hit Xbox were Live Service games, and maybe, if they were lucky, they would land there day one too.
So many times I was rebuffed, and told I was wrong, that Helldivers 2 was just the start, and Sony would port their single-player games too. It was the beginning of an avalanche. Sony believed that exclusives were a thing of the past, and that is why they hired people to do the ports. I responded repeatedly, that this was not the start, that Live Service games should be regarded differently, and that the people that Sony hired could actually have been hired to deal with those very same Live Service games. I kept being told I was wrong.
They. Just. Would. Not. Listen...!
Now, really, what are the chances that if Sony are no longer going to port their single-player games to Steam, that they will do so for Xbox regardless? Personally, I would put those chances at absolutely zero...
Absolutely, @Weebleman! This is really good news for me as it will be the very first game that I play on my newly acquired Pro. I decided to get the game on PlayStation, rather than on Xbox, even though I could have bought the game for £5 less had I bought it for the Xbox. I did so purely because I wanted to see whether I would notice all the bells and whistles that the Pro apparently brings to the game.
I cannot wait to play it tomorrow evening. Sounds like we will all be in for quite a treat...
Thank you, @themightyant. Requiem is the one that made me decide to get a Pro because it looks like it will play so much better there. The article that spoke about all the Pro tweaks for Requiem also made me realise that games I am really looking forward to such as E-Day and Fable will also likely play best on the Pro, and this sudden realisation has made me switch to using my Pro as my main from here on out...
I bought my Pro two weeks ago, @ShogunRok, but have not played it yet. Don't shoot me, I am finishing a game off on my Xbox before basically moving to PlayStation, and I am saving my Pro for Resident Evil: Requiem, which will be the first game I play on it.
Something in the above article raised a question within me; you say 'better resolutions when PSSR is enabled'. Does the PSSR come on automatically, or do I have to switch it on (or off) myself? Thanks...
Comments 1,829
Re: Crimson Desert (PS5) - A Generational Open World Buried in Early Access Cruft
Thank you, @ShogunRok. That is precisely why I asked the question, I have the feeling I should wait, and it is good to have that said by yourself as you have already been through the game. Thank you very much. I do appreciate it...
Re: Crimson Desert (PS5) - A Generational Open World Buried in Early Access Cruft
Great review. Thank you, @ShogunRok. I own a Pro, and I pre-ordered Crimson Desert, but I now am uncertain how to proceed.
Should I play it now, or should I wait until some of the more pressing issues are fixed?
To be clear, I am more than happy to wait, if that is what you suggest.
Also, how many hours do you think it would take someone that likes to do pretty much everything in a game to finish Crimson Desert? Whatever you say I would probably need to double because I really do like to explore and to take my time looking around.
Thank you...
Re: Mass Effect Fans, You Cannot Ignore The Expanse: Osiris Reborn on PS5 Next Year
I'm very much looking forward to playing The Expanse. It is exactly my type of game...
Re: Rumour: Dragon's Dogma 2 DLC Heavily Hinted at in 2nd Anniversary Artwork
Glad I'm not alone in this, @Th3solution. I bought the Collector's Edition of Death Stranding 2, and still have yet to play it. That cost me £220... 🤣
Re: It Won't Be Much Longer Before We See More of PS5 Exclusive Marvel's Wolverine
So looking forward to this, and also to buying the Collector's Edition of it too...
Re: Rumour: Dragon's Dogma 2 DLC Heavily Hinted at in 2nd Anniversary Artwork
Let me just preface my comment by saying that I have a terrible habit of buying pretty much every game I like the look of, and also usually by way of pre-order too. I have an even worse habit of then not playing said game! This is the exact scenario I find myself in with Dragons Dogma 2; I bought the top version by way of pre-order, and have not found the time to play it.
So, with that said, I really hope that turns out to be true because I also have a bad habit of buying the best version of a game, and then not returning to it once any DLC releases for it, even when said DLC was included in the original purchase (I know that's not the case here though). I did that exact same thing with The Witcher 3 for example.
Releasing this mythical expansion will give me huge impetus to jump into the world of Dragons Dogma 2 for the first time (I did buy the first game, but never got round to playing it - like I say, really bad habits!). Even if it is not real, I should make time for it because it so looks like something I'd enjoy. I just have to get that recent small game called Crimson Desert out of the way first.
That shouldn't take long, right? Right...
Re: Talking Point: What Are You Playing This Weekend? - Issue 625
Having finished my Insanity run of Resident Evil: Requiem, I felt the need for a little more horror in my life, and so I picked up a copy of one of my all time favourite games in Dead Space (Remake) for my Pro. I've played through the game so many times, that much of the horror aspect is now lost on me, though the combat can get a little intense at times.
Right now I'm on Chapter 8 on a Hard Run, where I am attempting to recall enemy types and placement so that I can attempt the Hardest difficulty in which you have only one life. Unfortunately, I died 4 times on the same part whilst trying to get into space in order to plant the beacon in Chapter 7, so I am dreading having only one life just a little! That said, I worked out what I was doing wrong, and think I can get outside unscathed next time. I have got the achievement in the original game, so I know I can do it, although I got that achievement back on the 360, and my reflexes are not what they once were.
I was a little disappointed to see that the PS3 versions of both the sequels are not available for the PS5, but am hoping that the rumours that Sony have managed to sort the issue of games from that era are true because I'd love to play them again on my Pro, and also attempt to get the ridiculously difficult Trophies for going through the two sequels on the hardest difficulty once again...
Re: You'll Want to Pre-Order the Art Book for Award Winning PS5 RPG Clair Obscur: Expedition 33
I have the Monolith, so I'll be picking up the book too. Love to collect quality Collector's stuff...! 😊
Re: Crimson Desert's Mixed Reviews See Dev's Share Price Drop Almost 30%
I imagine that the share prices were also artificially increased on expectations too, and all this amounts to is them finding their true market value...
Re: Nvidia Says You're All 'Completely Wrong' About Its Controversial AI Upscaler DLSS 5
You are entirely welcome to your own opinion, @get2sammyb, and I would not dream of saying otherwise. I also did not mean to imply that you personally were hating on this, and if I gave that impression I apologise. All I was trying to get at is that if it is a tool that the developers want to use, then surely that is okay because then it must actually become the developers artistic expression. A bit like mixing two different shades of paint in order to make another, if that is the shade you want, what is wrong with that? I hope you get what I am trying to say. If this is with the blessing of the developers, then I can see no wrong in it. If they cannot turn it off, then that is a problem...
Re: Nvidia Says You're All 'Completely Wrong' About Its Controversial AI Upscaler DLSS 5
Is it changing the intended art style, @get2sammyb, or is it changing the capabilities of the engine, the lighting, or indeed enhancing both, and the abilities of the developers themselves? Surely, if the developers have complete control over how it affects the game, then if it works for them, why should we complain?
If the argument is that it will change longstanding games then we know that PSSR can benefit old games too, as does the backward compatibility or FPS Boost on Xbox too.
We all know that older games were stifled by the limitations of the tools at the time, but that given the opportunity back then, the games they made would look much better. So long as this new tech, when applied to a recent game, is at a level approved by the developers, and indeed it enhances their product, I really do not see an issue. If the developers had no say in the issue, then that is a different matter, and you could argue that this tech will not only visually enhance games, but also potentially speed up the process because developers will not have to spend quite so much time working on character models etc.
I know it is popular to hate on AI, and often with good reason, but I really do think we should see how this is applied before deciding that it will be counterproductive.
I mean, people opposed electricity when it was first invented, and where would we be without it now...? 😉
Re: Resident Evil Requiem PS5 Flying Off Shelves, Now at 6 Million Sales
I absolutely loved the game. For me it is the best one so far (although I have not played Zero, Code vein or Nemesis - here's hoping they are each remastered!).
I have completed my Insanity run already, and my fears of the Grace sections just being a matter of avoiding, running and hiding were totally unfounded. A truly magnificent game, and (yes, I know it is early) but for me my Game of the Year thus far...
Re: These 20+ New PS5, PS4, and PS Plus Games Next Week (16th-22nd March)
I have already pre-ordered Crimson Desert for my Pro, but I also quite like the look of Dragonkin: The Banished too, so may pick that up in a sale at some point...
Re: Talking Point: What Are You Playing This Weekend? - Issue 624
I have just finished my Insanity run of Resident Evil: Requiem, and for me, it is my favourite Resident Evil game. I absolutely loved it.
Now, despite telling myself that I would not be buying games on my Pro that I already own on my Xbox, I could not help myself when I saw Dead Space: Remake at a bargain price, and so bought it again, and am part way through it.
I am now telling myself I will only buy those games I love again. I want to be strict, but I am very weak... 😂
Re: Opinion: Crimson Desert Could Be PS5 Game of the Year, or a Total Mess
I've already pre-ordered the Deluxe Edition, and my Pro and myself are eagerly awaiting its arrival...
Re: 'Whatever We Say, People Won't Believe Us': Crimson Desert Dev Promises Full PS5 Tech Breakdown for Launch
Absolutely understand that, @MrPeanutbutterz, but then that argument surely makes reviews of any game entirely redundant, doesn't it. I mean, Cyberpunk play great 2 years later, so why not just delay all reviews until the game is fixed? That's the whole point of this debate, we want to know in advance whether buying the game is a good idea, or whether we will be getting another Cyberpunk situation. The fact that they can better optimise the game later is irrelevant because unless the developer releases the game and then just abandons it, we all know they will make the game better over the next few months...
Re: 'Whatever We Say, People Won't Believe Us': Crimson Desert Dev Promises Full PS5 Tech Breakdown for Launch
I'll most likely be picking it up for the Pro too, @lazarus11, but we are in the minority, and so everyone should know how it performs, particularly if you want to pre-order it, or at the very least get it on the first day in order to benefit from the pre-order skins, etc....
Re: 'Whatever We Say, People Won't Believe Us': Crimson Desert Dev Promises Full PS5 Tech Breakdown for Launch
Fair enough, @Drago201, but the developers themselves suggest the DF review won't be ready in time for launch, so surely they needed to provide the codes earlier...
Re: 'Whatever We Say, People Won't Believe Us': Crimson Desert Dev Promises Full PS5 Tech Breakdown for Launch
And the reason they did not give the game to Digital Foundry a month back so that they had more time to do their analysis is what...?
Re: 7 PS Plus Extra, Premium Games for March 2026 Leaked Early
Metal Eden is a fun game. I do recommend that people give it a go...
Re: 7 PS Plus Extra, Premium Games for March 2026 Leaked Early
It's crazy how much better Extra is when compared to Premium...
Re: Talking Point: What Are You Playing This Weekend? - Issue 623
Fantastic, @datamonkey! Thank you for the tip. I'll look into it. Much appreciated...
Re: Talking Point: What Are You Playing This Weekend? - Issue 623
I haven't, @datamonkey, but having read your comment, I think I'll look into it. Thank you...
Re: These 10+ PS5, PS4 Games Are Coming Out Next Week (9th-15th March)
You have not put Greedfall 2 on the list, @get2sammyb. It comes out next week, and I have just pre-ordered it...
Re: Talking Point: What Are You Playing This Weekend? - Issue 623
On my PS5 Pro I am playing Resident Evil: Requiem.
On my Series X I am undertaking a single Master Horde in Gears 5 each day.
On my PC? Nothing, as I don't like gaming on PC.
On my Switch? Nothing whatsoever, same as the past 3 years as I prefer gaming on my other two consoles, and I really don't like the controller I have for it...
Re: 'They're Not Going to Delay PS6': Hardware Leaker Says 2027 Still Likely After Xbox Helix Reveal
I know the dev kits for the PS6 are being used right now because my neighbours colleague has one (he used to supply us with codes for PlayStation games too, but Sony have clamped down on that now)...
Re: If You're Loving Resident Evil Requiem on PS5, There's a Good Chance You're Old
Could you not have gone 50+ and then 60+, @get2sammyb? I would liked to have seen the real ages because a lot of us will be over 40. I'm 62 and feel unrepresented by the poll... 🤣
Re: PS6 Competitor from Xbox Revealed as Project Helix
I would want it mostly to have my Xbox library on the newest console, @lazarus11. I have over 1700 digital games, and if the PCBox will play them best, then that is what I would want it for. Also, I would hope that Microsoft have found a way to make gaming on a PC much more like gaming on a console, as I am not a fan of PC gaming as such...
Re: PS6 Competitor from Xbox Revealed as Project Helix
I don't disagree, @get2sammyb. I don't think it is Xbox gamers clamouring for the console, I think it is a last ditch attempt by Microsoft to remain in the console business.
I have said it many times before, but I think that Microsoft will stop supplying the PCBox about 3 years after they introduce it. I think they are expecting around 10 million lifetime sales over the course of an entire generation, but it will sell so poorly on release that it will probably sell fewer than 2 million within the first three years, at which point Microsoft will pull the plug (and probably pull Games Pass with it)...
Re: PS6 Competitor from Xbox Revealed as Project Helix
If the PCBox does support Steam (as has been suggested), then the Xbox Store will die a very sudden death. Not only are Steam keys for games cheaper than console games, but games are often cheaper even at launch on Steam, and the Steam sales cut the pricing of games lower than seen on consoles too. Who will want to pay for a game on the Xbox Store when you can save £10 to £30 on a game on the day of release? Basically, it will mean that Microsoft will get nothing from any games sold on the system they provide. Utterly ridiculous
Re: PS6 Competitor from Xbox Revealed as Project Helix
I think the difference is that PlayStation is doing alright, @get2sammyb, whereas Xbox has to change direction if it wants any chance of a future at all...
Re: Sony Apparently Pulls the Plug on PC Ports of Saros, Ghost of Yotei
More than happy for Sony to be doing this. I buy a PlayStation for the exclusives, and if people want to play these games, then that is all they can do. I hope the decision pays off by drawing still more people into the ecosystem. Good on Sony for having the understanding of the importance of exclusives...
Re: Opinion: Sony's PC Pullback Is the Right Move for PS5
Xbox is in the trouble it is in right now because of the disaster that was the launch of the Xbox One. One of their responses to that disaster was to begin porting their games to PC as a means to draw in more revenue. That move immediately meant that any PC gamer, who had also previously bought an Xbox console, suddenly found that they did not need an Xbox console. Whilst is won't have been a huge number of people that had both a PC and an Xbox up until this point, there will still have been some. And of course, Xbox ramped up putting their games on PC until the point was reached where it became absolutely everything day and date.
Microsoft then began porting their games to PlayStation after flagging sales of their consoles, flatlining Game Pass subscriptions, and faltering game sales. In order to increase revenue they turned to PlayStation, which then meant that PlayStation gamers no longer needed to own an Xbox in order to play future Xbox games. Again, we are not talking tens of millions of gamers that own both an Xbox and a PlayStation, but it probably will be in the low millions.
The point I am getting at is that wherever Sony puts their games, there will be people who then do not need a PlayStation. It has been pretty disastrous for Xbox, but they needed to do it. Sony is not in the same position. They do no need to put their games elsewhere, and there is undoubtedly some revenue damage by putting their games on PC and Xbox, although Live Service games are a completely different entity as they need to be absolutely everywhere if they are to thrive.
By no long porting their games to PC, Sony are making the smart determination for their brand, and for their consoles. Unfortunately, it is long past too late for Xbox; the damage has been done and is very likely terminal. Microsoft will do great things as a publisher, but their console is limping towards a painful end...
Re: Code Vein 2 Just Got a Lot Easier with Patch 1.0.5
You'll love it, @Cakefish. I really enjoyed my time with it...
Re: Code Vein 2 Just Got a Lot Easier with Patch 1.0.5
I finished Code Vein 2 last week and it is an excellent game. Absolutely loved it...
Re: Sony Returns to PlayStation Exclusivity and Stops Single Player PC Ports, New Report Says
It is too late for Xbox, @General-Foley. An accumulation of exclusives takes time to build up, as does consumer confidence. Add to that Microsoft would need to accept for probably the entirety of the next generation, their first-party offerings would sell very few copies on the Xbox if the game were only available on Xbox, and we all know that Microsoft would not be willing to accept that. Plus, of course, the next Xbox is rumoured to be a PC, so unless they could somehow limit it to the Xbox side of things, it would be on the PC too anyway.
Microsoft would also need to restructure Game Pass and remove day one first-party games entirely. Games would need to be on sale on the Xbox only, and not go on to Game Pass for at least 12 months. All of that leads me to believe Microsoft will not change anything in relation to exclusivity.
Sadly, I don't think there is any saving Xbox now. Microsoft will go on to be the worlds biggest publisher with great success, but Xbox consoles will become a collector's item...
Re: 'We're Not Hiding Anything': Crimson Desert Dev 'Sick' of Claims Around No PS5 Footage
It does make sense, @lazarus11. When should the game be shown as working properly? The day before release? The day of release? Sometime after release?
If you want to buy into the game at the earliest opportunity, and be there day one, you want that confidence that you are not going to be facing another Cyberpunk situation.
I would argue that fixing the game the day before it is released is then too late to market it to the gamer. Great that its fixed, but it's going to hurt sales because people will not have pre-ordered it because they won't know that it has been fixed. Information takes time to disseminate. Bad news travels faster than good, and if they want to tell us all is good, they need to do it faster than a just the day before.
People will want time to view the video evidence, and to see the likes of Digital Foundry reviewing what has been shown. All of that takes time, and we are rapidly entering a period of time where time is running out prior to release. Unless, of course, your happy to blindly pre-order, and then wait a few months (or in the case of Cyberpunk 12 months) whilst the game is fixed...?
Re: 'We're Not Hiding Anything': Crimson Desert Dev 'Sick' of Claims Around No PS5 Footage
Then the answer is very simple, @lazarus11; delay the game until the framerate is stable. Then show us footage of the game running well.
If the game has problems that will need fixing after launch, it should not be launched until they are fixed...
Re: Sony Returns to PlayStation Exclusivity and Stops Single Player PC Ports, New Report Says
I've said this time and time again; Sony should stick to exclusives as it is why I buy their consoles every single generation.
Porting their games to PC, and now latterly PlayStation, is a major part of Xbox woes because you could play their games elsewhere. You did not need an Xbox.
Live Service games are completely different as they live or die based on the size of their community. It absolutely makes sense to seek out as many gamers as possible by going to other platforms.
I'm glad that Sony has finally realised this...
Re: 'We're Not Hiding Anything': Crimson Desert Dev 'Sick' of Claims Around No PS5 Footage
Nothing to hide? Show us then. It really is pretty simple, isn't it...?
Re: Highguard Permanently Shuts Down on 12th March
Hopefully people will keep their jobs, but I highly doubt it. Chasing this mythical cash cow that is a successful Live Service game has cost developers hundreds of millions, and so many jobs. So few games turn out to be successful. It really begs a question over these companies decision making...
Re: Capcom to Show What It's Got After Resident Evil Requiem in Spotlight Showcase
Only one that interests me from that list is Pragmata, but I will definitely be pre-ordering it anyway, so I'll not bother to watch the showcase. Hopefully those that do watch it enjoy that which is shown...
Re: Guitar Hero Studio RedOctane Is Back with Stage Tour, a New Plastic Instrument Rhythm Game
Do you happen to know whether the existing guitar peripherals will work with this game, @Quintumply? Or do we have to buy the new ones? Thanks...
Re: Rumour: Sony Backtracking on PC Strategy, Shifting Towards PS5 Exclusivity Again
Thank you, @Kiltedhaggis. I have always made no secret of the fact that Xbox was my home, and always found it a little ridiculous that if you criticised Xbox in anyway, that made you a PlayStation fanboy. It is pretty childish, at the end of the day. It does not happen often, but when it does it never ceases to surprise me.
Thng is, I take no joy from the woes Xbox is facing, and only want the best for them. The better that Xbox does, the more it will drive Sony to do better. It's a win/win all round.
Hopefully Xbox can turn things around, but I do have my doubts, unfortunately.
Regardless, it is very interesting to watch the gaming industry right now, because I think there are few certainties right now, no matter where you prefer to play...
Re: Rumour: Sony Backtracking on PC Strategy, Shifting Towards PS5 Exclusivity Again
When Helldivers 2 hit the Xbox, there were a bunch of people absolutely insistent that this meant Sony would be porting more and more of their tentpole titles over to the Xbox. I kept telling them that they were wrong. Very wrong!
I kept telling them that the best they would expect to see hit Xbox were Live Service games, and maybe, if they were lucky, they would land there day one too.
So many times I was rebuffed, and told I was wrong, that Helldivers 2 was just the start, and Sony would port their single-player games too. It was the beginning of an avalanche. Sony believed that exclusives were a thing of the past, and that is why they hired people to do the ports. I responded repeatedly, that this was not the start, that Live Service games should be regarded differently, and that the people that Sony hired could actually have been hired to deal with those very same Live Service games. I kept being told I was wrong.
They. Just. Would. Not. Listen...!
Now, really, what are the chances that if Sony are no longer going to port their single-player games to Steam, that they will do so for Xbox regardless? Personally, I would put those chances at absolutely zero...
Re: Resident Evil Requiem 'Head and Shoulders' Ahead of All Consoles on PS5 Pro
Absolutely, @Weebleman! This is really good news for me as it will be the very first game that I play on my newly acquired Pro. I decided to get the game on PlayStation, rather than on Xbox, even though I could have bought the game for £5 less had I bought it for the Xbox. I did so purely because I wanted to see whether I would notice all the bells and whistles that the Pro apparently brings to the game.
I cannot wait to play it tomorrow evening. Sounds like we will all be in for quite a treat...
Re: New Saros PS5 Gameplay Footage Is Brief But Cool as Heck
I'm absolutely stoked for Saros. It cannot come soon enough. Definitely a day one buy for me...
Re: PS5 Pro Upgrade Details Spotted, as Sony Patents PSSR 2.0 Tech
Thank you, @themightyant. Requiem is the one that made me decide to get a Pro because it looks like it will play so much better there. The article that spoke about all the Pro tweaks for Requiem also made me realise that games I am really looking forward to such as E-Day and Fable will also likely play best on the Pro, and this sudden realisation has made me switch to using my Pro as my main from here on out...
Re: PS5 Pro Upgrade Details Spotted, as Sony Patents PSSR 2.0 Tech
Thank you, @Balaam_, @ShogunRok and @Oram77. I appreciate the feedback...
Re: PS5 Pro Upgrade Details Spotted, as Sony Patents PSSR 2.0 Tech
I bought my Pro two weeks ago, @ShogunRok, but have not played it yet. Don't shoot me, I am finishing a game off on my Xbox before basically moving to PlayStation, and I am saving my Pro for Resident Evil: Requiem, which will be the first game I play on it.
Something in the above article raised a question within me; you say 'better resolutions when PSSR is enabled'. Does the PSSR come on automatically, or do I have to switch it on (or off) myself? Thanks...