Comments 1,716

Re: Talking Point: What Are You Playing This Weekend? - Issue 628

Fiendish-Beaver

This weekend, when playing solo, I will be continuing my current run of XCOM 2 on my Pro. I first played the game a couple of times on my PC when it first released, and then played it a couple of times on my Xbox when I bought it there. Now I'm playing it on my Pro. I told myself that I would not re-buy games that I already own, but when it is so cheap, and so good, it is difficult to stick to my plans. What I will say though is that the game has probably crashed on me at least once each day, and I have to say I don't recall it doing that when I played it on my Xbox (or my PC), although it has been a couple of years since I played it, and I don't have the best memory. Anyway, it's one of my favourite games of all time, and I am loving re-playing it now.

Lastly, tomorrow I will be playing a Master Horde run in Gears 5 with my youngest son and my mate. We will be attempting the Harbour map as a trio on the hardest mode, which is intended for a team of 5. We have so far managed to complete 18 of the 37 maps on Master as a trio, but we are struggling with this one. We have been trying for 4 or 5 weeks now, which I think is the longest any of the maps have taken us. We'll get there, but we need everything to go right, in particular the boss waves, which is where we are mostly failing because there is so little cover, and every boss is available to the map. It's fun, but very difficult...

Re: PS5 Fans Want Trophy Upgrades After Xbox Improves Achievements

Fiendish-Beaver

I have something like 280,000 gamer score on my Xbox account, and I have played 100s of games, but have only actually got 100% on around 10 games (the 3 Dead Space games comes to mind).

I honestly stopped caring about my gamer score a good few years ago, but I would like the ability to have those games I want to highlight (like the ones that I have got every achievement in) at the top of my list. As it stands, I have to scroll through hundreds of games to find those particular games.

I would also like the ability to search for a game within my achievements because it can take quite some time to scroll through them all when you are looking for one particular game. Plus having your rarest 5 Achievements / Trophies displayed at the top of your list would be pretty cool.

I'm sure that there will be people in a similar boat on their PlayStations, but I have only ever played around 25 games since the days of the PS3 on my various PlayStations, as until recently I was pretty much exclusively an Xbox gamer, so for me finding games is easy, and I still have not obtained even one Platinum Trophy, though I am close to it in the Dead Space Remake.

So, I would still like to see the ability to search, and move games within the Trophy list because there is every chance that I will find myself in a similar position on my PlayStation as I currently find myself on my Xbox...

Re: Saros PS5 Marketing in Full Swing as Sony Drops Yet Another Trailer

Fiendish-Beaver

The real point of the question was to establish whether the review would be out prior to the release of the game, @Oram77. What I would also add is that I have only just got my Pro and switched to gaming on there instead of my Xbox, so I'm not so acquainted with how things are done here in comparison to Pure Xbox, who do not review games all that often...

Re: Starfield (PS5) - Better Than Ever, But Still No Space Skyrim

Fiendish-Beaver

I've not even played it, @ilyn & @psmr, so I'm in no way invested in the game. I was only using the logic of professional reviews. That said, I actually prefer Steam reviews purely because they are done by people that actually own, and have played the game, but also because they usually amount to several thousand people's points of views.

I will say two things about Steam reviews though, first off, you are much better to look at the latest reviews (from memory that is the last month) because those reviews tend to reflect the latest opinions of the game, and not those that reflect the state in which it launched, and secondly, people are far, far, far more likely to leave a negative review than they are to leave a positive one. In other words, if someone has a negative opinion, they are more likely to leave a review than someone that has enjoyed a game. It's human nature to have a good moan, but not to dish out praise. So even where the score is on 57%, I would not take that completely at face value purely because people that enjoyed the game are less likely to have left a review. I'm not trying to suggest it would move the dial massively, but it will almost certainly have an effect.

So, if you take just the 'Recent Reviews', that 57% actually becomes 67%, to which you could undoubtedly add a few more percent to reflect the opinions of those that enjoyed the game but did not leave a review. What I would say is that it would probably be worth looking at the reviews on Steam in a couple of months time to see how the reviews fair then, bearing in mind that those future reviews will be playing a different version of the game than those that have already left reviews.

With everything I have said, I can see that the Push Square review may be a more accurate reflection of the game than the earlier Xbox reviews would have had me believe...

Re: Starfield (PS5) - Better Than Ever, But Still No Space Skyrim

Fiendish-Beaver

This review does not sit right with me, and I apologise in advance if some people are going to be upset by me saying that, but hear me out first;

Starfield has been out for 3 years now and in that 3 years it has received many, many updates, and obviously a couple of DLCs/expansions. It is not the same game as that which was released 3 years ago. It is an improved version of that game.

Starfield has a Metacritic rating of 83 on the Xbox. 83...! On Opencritic is has a rating of 85...!

Each of those ratings were based on the game that originally released 3 years ago, not on the game that the reviewer themselves say has since been improved.

So how can a game that scored an average of 8.3 / 8.5 (to use the same scoring system as Push Square) only score a 7 now after so many updates, DLCs and numerous other improvements? It simply makes no sense whatsoever...

Re: Fans Reckon PS Studios Website Adjustments Hint at Sony's Move Away from PC

Fiendish-Beaver

For me it was two things, @11001100110zero; first was the presentation itself with its focus on TV, TV, TV. Games were literally an afterthought, and this focus put both my mates off buying the console. The other issue was the enforced inclusion of Kinect. A device that the majority of us really either did not want, or could have done without. The Xbox One could have sold something like £50-£100 less without the Kinect, and as it would have been such a reasonable price without the Kinect, I imagine it would have sold vastly more consoles...

Re: Fans Reckon PS Studios Website Adjustments Hint at Sony's Move Away from PC

Fiendish-Beaver

I absolutely agree, @Perturbator, but those initial blunders with the Xbox One led to Microsoft deciding to put their games on PC day one. The moment they did that, you could buy a PC and have no requirement for an Xbox whatsoever. Undoubtedly that will have led to fewer sales of Xbox consoles. It may not have been enough to make a huge difference, and we will never know now, but it will have made some difference. Even if it was just a million lost console sales, that is a million consoles, and a million lost customers to the Xbox ecosystem, which in turn is further lost revenue.

As an example, myself and 2 mates watched the abomination of the Xbox One launch and bought PC's instead. Now, truth be told, I bought an Xbox One anyway, but my two mates didn't, and we then bought a multitude of games on PC over the next 7 years. Each game we bought could have been bought within the Xbox ecosystem had we each bought an Xbox instead. The fact that you could also buy Xbox games on Steam meant that is where we were buying them, and each time we did, Microsoft were only getting 70% of the revenue, and not the full 100% had we stayed within the Xbox ecosystem...

Re: Fans Reckon PS Studios Website Adjustments Hint at Sony's Move Away from PC

Fiendish-Beaver

Sony's Live Service output should be absolutely everywhere day one, @KoopaTheGamer. The bigger the consumer base, the more chance of a game finding a large audience that sticks around.

Sony's approach to putting their games on PC was far more sensible than Microsoft's insomuch that they would have a period of exclusivity between a game launching on PlayStation to when it then went to PC. However, if you look at how Sony had been doing this more recently, the period of exclusivity was shortening all the time.

The thing about exclusivity is it is not about the individual game, but about the ecosystem; in other words, yes, a game may sell a million more copies by being sold on PC, but Sony only receive 70% of that revenue in the first place, but also, if people really want to play that game and it is entirely exclusive to the PlayStation, then they have to buy a PlayStation in order to buy it, meaning that Sony receive 100% of the money from that game. However, it is not just those extra few games they might sell on the PlayStation, nor indeed the extra consoles they might sell, but it is about once within an ecosystem that new customer will go on to buy further third-party (or indeed first-party) games, which brings in still more revenue for Sony. Each time a person buys a third-party game on a PlayStation Sony get 30% of the revenue from that sale, so it is not about that one individual game that could have sold a few copies on PC, but about all the other games that people buy once within the PlayStation ecosystem. The likelihood is that Sony will make far more money by attracting someone to within their ecosystem than they would by selling it on PC. It is for that reason that Sony are withdrawing from selling their games on PC, and that is also the reason that the Xbox brand has been so severely weakened. You literally do not need an Xbox in order to play an Xbox game...

Re: Rumour: Halo's PS5 Debut Launches in June, According to Fanta-Related Fan Theory

Fiendish-Beaver

I entirely agree, @IOI. As much as many PlayStation gamers enjoy bashing Xbox (often with very good reason), having Xbox as strong competition will keep Sony honest when it comes to their pricing of games and consoles. Xbox being seen as being particularly weak enables Sony to basically do as they please, and that is to the detriment of [b[every[/b] PlayStation gamer.

Unfortunately, I think the ship has now sailed as far as Xbox is concerned. They will not recover in terms of consoles, particularly not if the rumours of an uber-expensive console (PC) come true. And when it comes to their games, they won't go back to having games be fully exclusive, and I doubt they'll even go back to timed-exclusives for their bigger games (if any).

Ultimately, I don't think it will be good for those of us that game on a PlayStation in the long-run...

Re: Rumour: Halo's PS5 Debut Launches in June, According to Fanta-Related Fan Theory

Fiendish-Beaver

These were my predictions for when games would be releasing this year:

May: Forza Horizon 6 - now confirmed, but I did say May before it was confirmed! 😉

July: Halo Combat Remastered

August: Gears Of War: E-day. Day and date on the PlayStation too.

September: Fable Day and date on the PlayStation too, although I think it will be delayed into 2027

October: Call of Duty

November : GTA 6 if it is not delayed into 2027

November: Forza Horizon 6 on PlayStation.

So sorry, but Halo is not allowed to release in June... 😂

Re: See More New PS5 Games from Xbox in Bumper June Showcase

Fiendish-Beaver

I've made a group of friends playing Horde in GoW2 that I still play Gears 5 with today, @Kierant202. One of them we go through every GoW campaign once a year too. Thus far we have played Reloaded (because it had just come out), then Judgement, and back on Reloaded because we wanted to play them all in order.

Although it is not a co-op game, I do highly recommend Gears Tactics too. It's a really good game...

Re: See More New PS5 Games from Xbox in Bumper June Showcase

Fiendish-Beaver

Oddly enough, @Cherip-the-Ripper, the chap I first ever played Horde with in Gears 2 (not including my youngest son) is currently going blind. E-Day may well be the first game that I do not play with him because he cannot play anything that is fast paced.

I met my mate online playing Gears of War 2, and am Godfather to his son. It's kind of sad to think that I won't be playing the next GoW with him. He's only 41 too...

Re: Talking Point: What Are You Playing This Weekend? - Issue 626

Fiendish-Beaver

Against my better judgement I have bought a couple of my favourite games on PlayStation that I already own on my Series X. I got them to play on my newly acquired Pro, even though the Pro probably does nothing for them because they are fairly old.

So this weekend I find myself playing yet another run of XCOM 2. I just love the game! I've decided to play through it whilst awaiting the release of Pragmata, and whilst waiting for Crimson Desert to have some of it's issues addressed, though it will probably have to wait until after I have finished Saros too.

I'm hoping to have another go at trio run in a Master Horde in Gears 5 too, but my mate is busy today, and not sure whether he will be around tomorrow, so I might go without this weekend, which is a shame because Horde is my favourite thing to play.

It's a busy time for new games for me (well except for XCOM 2), and I absolutely love it when it's like this...

Re: '$1,000+ Consoles Could Become the Norm': PS6's Price Touted to Touch Four Figures

Fiendish-Beaver

I'm in the fortunate position of being able to buy the next PlayStation day one because I have no other habits whatsoever. I do not drink, I do not smoke, I eat out about 4 maybe 5 times a year, and I get a takeaway around once a month if that. Even my mobile phone is sim only!

All of that means that any disposable income I have is available for gaming, on which I spend a lot of it!

I genuinely feel sorry for young people making their way in life right now, especially those with a young family. The cost of living is frankly ridiculous, and I cannot bare to imagine their daily struggles. How my daughter and her husband, financially cope with my two grandchildren (aged 10 and 12) is beyond me.

That said, I am due to re-mortgage next year, and all of this could not have come at a worse time. However, gaming is such a big part of my life that I cannot imagine not buying the next PlayStation, nor the next Xbox, day one. I will be unlikely to ever buy a Switch again though because I barely ever use the one I have...

Re: PS5 FPS Alien Deathstorm Is Not to Be Confused with the Ridley Scott Movie, Despite Its Dev

Fiendish-Beaver

Wow, @CallMeDuraSouka! I was asked to go to Iraq with Bomb Disposal, but I said no because I was in the Police with a young family, and not only would it have been risk (obviously!) but they would have paid me less for doing so! It would have meant going as a Reservist, rather than a full-time Royal Engineer too. It was a bit of a sh*t show over there and I don't regret my decision not to go.

It takes a certain amount of bravery to do what we do/did (or is that stupidity?)... 😉

Re: PS5 FPS Alien Deathstorm Is Not to Be Confused with Ridley Scott Movie, Despite Its Dev

Fiendish-Beaver

In Alien Deathstorm, you play as the Combat Engineer, a highly trained first responder, who has been dispatched to a remote, off-world colony that has suffered a complete loss of communications.

I had to chuckle when reading this because I was a Combat Engineer with the Royal Engineers, and whilst serving with Bomb Disposal I was dispatched to the Falklands right after the war to clear the mines and unexploded ordnance, and where communications with the outside world took around 3 to 4 weeks by what was called a 'bluey' (it was named that because the envelopes they gave us were blue and free to post both in the Falklands and the UK).

I remember that I wrote to my girlfriend pretty much every night for about 3 weeks, sending a letter off each day, only to receive a a Dear John* letter from her, which meant that 3 weeks after she called off the relationship, she was receiving a letter each day in which I told her how much I loved her! 😂

*A 'Dear John' letter probably doesn't translate so well in today's age, as I received that letter back in the early 80s, but it is what a break-up letter was known by. It's probably the equivalent of 'Ghosting' these days.

Thus the description of the game made me smile... 😎

Re: Crimson Desert (PS5) - A Generational Open World Buried in Early Access Cruft

Fiendish-Beaver

Thank you. I did a single run in Fallout 4, that took 900 hours, @lazarus11, and also a single run of 1000 hours in Skyrim, and my longest run in a game was 1100 hours in Fallout: New Vegas. Each of those was a single campaign run, and I have played each of them a few times now. I really do like to do absolutely everything, and it sounds like I'm heading towards another 1000 hours in Crimson Desert, so I think it probably best to wait until it has a few updates first. I've been looking forward to it since it was first revealed, so another month or two isn't the end of the world for me...

Re: Crimson Desert (PS5) - A Generational Open World Buried in Early Access Cruft

Fiendish-Beaver

Great review. Thank you, @ShogunRok. I own a Pro, and I pre-ordered Crimson Desert, but I now am uncertain how to proceed.

Should I play it now, or should I wait until some of the more pressing issues are fixed?

To be clear, I am more than happy to wait, if that is what you suggest.

Also, how many hours do you think it would take someone that likes to do pretty much everything in a game to finish Crimson Desert? Whatever you say I would probably need to double because I really do like to explore and to take my time looking around.

Thank you...

Re: Rumour: Dragon's Dogma 2 DLC Heavily Hinted at in 2nd Anniversary Artwork

Fiendish-Beaver

Let me just preface my comment by saying that I have a terrible habit of buying pretty much every game I like the look of, and also usually by way of pre-order too. I have an even worse habit of then not playing said game! This is the exact scenario I find myself in with Dragons Dogma 2; I bought the top version by way of pre-order, and have not found the time to play it.

So, with that said, I really hope that turns out to be true because I also have a bad habit of buying the best version of a game, and then not returning to it once any DLC releases for it, even when said DLC was included in the original purchase (I know that's not the case here though). I did that exact same thing with The Witcher 3 for example.

Releasing this mythical expansion will give me huge impetus to jump into the world of Dragons Dogma 2 for the first time (I did buy the first game, but never got round to playing it - like I say, really bad habits!). Even if it is not real, I should make time for it because it so looks like something I'd enjoy. I just have to get that recent small game called Crimson Desert out of the way first.

That shouldn't take long, right? Right...

Re: Talking Point: What Are You Playing This Weekend? - Issue 625

Fiendish-Beaver

Having finished my Insanity run of Resident Evil: Requiem, I felt the need for a little more horror in my life, and so I picked up a copy of one of my all time favourite games in Dead Space (Remake) for my Pro. I've played through the game so many times, that much of the horror aspect is now lost on me, though the combat can get a little intense at times.

Right now I'm on Chapter 8 on a Hard Run, where I am attempting to recall enemy types and placement so that I can attempt the Hardest difficulty in which you have only one life. Unfortunately, I died 4 times on the same part whilst trying to get into space in order to plant the beacon in Chapter 7, so I am dreading having only one life just a little! That said, I worked out what I was doing wrong, and think I can get outside unscathed next time. I have got the achievement in the original game, so I know I can do it, although I got that achievement back on the 360, and my reflexes are not what they once were.

I was a little disappointed to see that the PS3 versions of both the sequels are not available for the PS5, but am hoping that the rumours that Sony have managed to sort the issue of games from that era are true because I'd love to play them again on my Pro, and also attempt to get the ridiculously difficult Trophies for going through the two sequels on the hardest difficulty once again...

Re: Nvidia Says You're All 'Completely Wrong' About Its Controversial AI Upscaler DLSS 5

Fiendish-Beaver

You are entirely welcome to your own opinion, @get2sammyb, and I would not dream of saying otherwise. I also did not mean to imply that you personally were hating on this, and if I gave that impression I apologise. All I was trying to get at is that if it is a tool that the developers want to use, then surely that is okay because then it must actually become the developers artistic expression. A bit like mixing two different shades of paint in order to make another, if that is the shade you want, what is wrong with that? I hope you get what I am trying to say. If this is with the blessing of the developers, then I can see no wrong in it. If they cannot turn it off, then that is a problem...

Re: Nvidia Says You're All 'Completely Wrong' About Its Controversial AI Upscaler DLSS 5

Fiendish-Beaver

Is it changing the intended art style, @get2sammyb, or is it changing the capabilities of the engine, the lighting, or indeed enhancing both, and the abilities of the developers themselves? Surely, if the developers have complete control over how it affects the game, then if it works for them, why should we complain?

If the argument is that it will change longstanding games then we know that PSSR can benefit old games too, as does the backward compatibility or FPS Boost on Xbox too.

We all know that older games were stifled by the limitations of the tools at the time, but that given the opportunity back then, the games they made would look much better. So long as this new tech, when applied to a recent game, is at a level approved by the developers, and indeed it enhances their product, I really do not see an issue. If the developers had no say in the issue, then that is a different matter, and you could argue that this tech will not only visually enhance games, but also potentially speed up the process because developers will not have to spend quite so much time working on character models etc.

I know it is popular to hate on AI, and often with good reason, but I really do think we should see how this is applied before deciding that it will be counterproductive.

I mean, people opposed electricity when it was first invented, and where would we be without it now...? 😉

Re: Resident Evil Requiem PS5 Flying Off Shelves, Now at 6 Million Sales

Fiendish-Beaver

I absolutely loved the game. For me it is the best one so far (although I have not played Zero, Code vein or Nemesis - here's hoping they are each remastered!).

I have completed my Insanity run already, and my fears of the Grace sections just being a matter of avoiding, running and hiding were totally unfounded. A truly magnificent game, and (yes, I know it is early) but for me my Game of the Year thus far...