That'll be cool, @BigJoze, but the way I read this article, the games share the same Trophies, so if you've popped them on your PS4, you've popped them full-stop. Would love for you to be right though...
The way this article reads, @thefourfoldroot1, the Trophy list is one and the same. So if you've already popped that Trophy on the PS5, it'll be popped in this version because the Trophy is on your profile. I'd love that to be wrong because it gives a reason to play through the game once more...
Are you sure about the Trophies though, @get2sammyb? There is a difference between your saved game, and the Trophies, is there not? If the Trophies list is the same and you've popped them on your PS4, then they'll be popped on the new version because the Trophies are linked to your profile. Happy to be corrected if that's wrong...
You can, @dskatter? I've not seen this as an option before, I've always thought it to be automatic. Even if you don't use the same save from the original game, the Trophies will still be popped because they are from the same, original list. Happy to be corrected if that is not the case...
Precisely that, @AhmadSumadi. Popping those Trophies is fun, and we won't get to do that here. It would be nice to have the option as to whether we carried over our progress, because I know I wouldn't...
I get that, @BigJoze, but there's nothing like the sense of achievement when you pop that Trophy. You cannot get that with a new game when your progress carries over...
Well, that sucks! There's nothing like going through a game and popping those Trophies. As someone that has been through the game 3 times now, it seems that there is little reason to return to it once again. At least the Trophies would have given me that reason...
Good for you, @UltimateOtaku91. As my Mother used to tell me; if you haven't got anything nice to say, say nothing! I try my best to stick to that even if it has meant my tongue having been thoroughly chewed and not just bitten... ð
Sorry to say, @Matroska, you are entirely wrong! Each Assassins Creed game has real, historical characters at their core. The assassin themselves is a fictional character, but they frequently interact with people that truly did exist in history. However, whether these historical characters behave in a factual manner is another matter entirely...
In fairness, @UltimateOtaku91, people have different tastes. So just because you really liked something, doesn't mean that everyone will. Some will have come away pretty excited (I did for Ghost, for example), but others will have come away disappointed having found nothing of interest to them. If they then express that as an opinion here, that does not make them trolls as their opinion is worth nothing more or less than our own...
The show was saved right at the end with Ghost of Yotei. That was the only game that I saw that will be a pre-order for me. I did appreciate the ÂĢ9.99 upgrade for Horizon though. At least Sony don't appear to be trying to rip us off there!
On the other hand (forgive the pun) why does the Metro VR game not have arms attached to the hands? It's so distracting, and off-putting, to see two detached hands floating around. I just don't understand why developers do this. It's totally immersion breaking, and is one of the reasons I cannot play games like it...
Banishers is one of best games to come out this year. I pre-ordered the Collector's Edition of the game, and played it straight away when it released. Really surprised to see so many comments by people saying that they had not heard of the game. It was on my radar for a long time prior to release after I saw it at some showcase or another when it was first revealed.
Very disappointed to see that it has not met with sales expectations as this will likely mean we will see no sequel, which is something the game very much deserves...
I don't think it is data harvesting alone, @NEStalgia. I think Sony also see this as a way to say to their share holders 'Look at how many more people joining PSN? Isn't it growing well!', when we all know that this is simply an artificial way of growing the Service, because given the choice, PC gamers wouldn't sign up. They might join, but that's as far as their involvement will go..
No, @NEStalgia. You cannot award me a Silver when the other person hasn't turned up for the race! I'm happy to cede the title once that person is known, but until then the Gold is mine... ð
That's true, @UltimateOtaku91. And I agree, 400m is excessive. I think he's got it slightly wrong, and that the 400m is actually for everything; the Developer and the game...
I'm not a lot older, @Titntin, just 9 months! 22/12/63. Indeed, judging by our birthdates, I was popping out, just as you were popping in, if you catch my drift! ð I like to think of myself as well-lived and wise, rather than old... ð
I think, @UltimateOtaku91, when you are making your assessment of how much the game cost to make, you are failing to take into consideration the outlay that Sony had to make in order to actually buy the Developers. That immediately bumps up the cost of this game to Sony, regardless of how much they subsequently spent on actually finishing the game off. If it was just a case of the game itself, then yes, I agree 400m does seem particularly steep...
Hey, @Titntin, forgive me if I've asked this before, as I may have forgotten (it's an age thing! ð), but I note that you refer to yourself as one of the oldest on here, thus I feel the need to have an age off; have you, like myself, hit your 60s yet...? After all, there can be only one old git and I want it to be me... ðĪĢ
I don't disagree with anything you say, @Titntin, I was just pointing out that the math was wrong. Totally agree that the recent picture will be much worse. I think even 3 to 1 would actually be being generous to Xbox right now...
I mean, okay, @Khayl, not sure who did the maths, but the PlayStation is actually outselling the Xbox at a rate of 2.2 to 1. So, if you're going to round up / down the figures, then in would be fairer to say 2 to 1. Just sayin'... ð
A solid 8, as I recall. Could even nudge a 9. I really enjoyed my time with it. The only element of the game that was slightly disappointing was the multiplayer component. After really, really enjoying the PvE of Mass Effect 3 (into which I put in well over a 1000 hours), I was really hopeful for Inquisition's version, but it just didn't hit the spot in the same way. Indeed, it wasn't particularly enjoyable at all.
Hopefully, they won't be attempting the PvE this time, unless, of course, they can smash it out of the park as they did with ME3...
The game is simply fantastic, and Larian are the best developer there is. Unparalleled!
One of the mods I would like to see is one that allows us those spells that Larian said were simply too powerful, the ones that appear happen after level 12.
When I finished my Tactician run recently, I reached level 12 soon after hitting Act 3, and as I neared towards the end I had 100,000 XP sat doing nothing. 100,000 is the XP cap, you still see that you're earning it, but that figure does not go up. I spent probably the last 10 hours or so earning XP that did not add to that total, so I have no idea what I actually had in total, but I reckon I could have got to at least level 18 with what I earned over all. Obviously you have to do everything in the game to earn that sort of XP, but the game is an absolute gem, so you never feel like you are grinding.
Love everything Larian do, and cannot wait to see what they do next. Hoping for a Divinity Original Sin 3, and maybe something set in a sci-fi universe would be cool...
Other than the hard-drive (and colour), @Titntin, it's not a mid-generation upgrade and you know it! Where's the boost in performance? You're just tryin' to be cheeky! ðĪĢ
I'm not so sure that Sony will only allow 3 years for the Pro to shine, @Kalime78. The PS4 Pro to Ps5 was 4 years, and I think they'll do that again...
I still have my Gears of War 3 360 console, @ScottyG, and still use the controllers that came with it. I had to queue up outside Game until midnight when the game was released in order to acquire one, and then got home at near 1 a.m. to start playing the game. Fun times!
I also have the Gears of War Xbox One console, the GoW3 Collector's Edition (the one with Marcus sitting on a rock), and the Gears 4 CE with the motorcycle. I also have a 4 foot by 2 foot canvas poster from the GoW3 era, but I'm yet to find the right frame for it, as it is really, really big!
Massive fan of the series. My friend and I usually go through every campaign in chronological order every couple of years, and always before the next game releases so as to fully remind ourselves of the story. It's going to be odd going back to the very beginning, and also pretty annoying in that the story for 5 was not finished.
As you say, it's always nice to find a fellow fan of the games...
I don't disagree with your logic, @GamingFan4Lyf, but my money is still on 2026, and with the console costing at least ÂĢ700, but more likely ÂĢ750-ÂĢ800. It could go above that, but I've not sure. I also think it entirely possible that that would be all digital, and don't think they will take the Sony route of disc drive add on...
Oh! That was a typo, @ScottyG. I promise you that you won't find a bigger Gears of War player than me! Indeed, I'm about 100th in the World as an Engineer in Gears 5. I have every collectible console that they have done, I have blankets, all the models, I even had to import the Collector's Edition of Gears 4 to the UK from the US because it wasn't released over here. I have all the books, and I have 2 of 500 Locust Busts they made.
I don't know how to attach my own photographs, but this is a link to the busts. I bought them directly when they were first made and paid ÂĢ500 for each of them. This is a link to one being sold on eBay:
I'm not so sure, @themightyant. When the rumours that the NeXtBoX was coming in 2026 started to circulate, the rumours that there would be no mid-generation refresh for Xbox also started. That second rumour has gone from rumour to fact.
Microsoft have had a mid-generation refresh , every generation, starting with the 360. This is the first one to not have one since they started doing it. Now, firstly, if we are now to wait another 3 to 5 years before the PS6 releases (so 2 to 4 years after the Pro), then the Series consoles will be somewhere between 7 and 9 years old, and no match for the Pro. Remember too that the PS5 came out 4 years after the PS4 Pro, so 4 years is a fair bet. Factor into that the best place to play first-party Xbox games will be on the Pro (as will happen with Indiana Jones, for example), and Xbox will lose even further ground than they currently are.
Yes, it absolutely follows that if the NeXtBoX comes out in 2026, and the PS6 comes out 2 or 3 years later, that the NeXtBoX will only hold the title of World Most Powerful Console for a couple of years, but in truth, it was only on paper that the Series X is considered the most powerful, and look what good it has done them. Indeed, I'm sure Sony thought they were releasing a console worthy of that title when they released the PS5, and yet they were narrowly wrong, which goes to show that even releasing consoles in the same year, does not guarantee that title, and it could easily be Xbox that gets it wrong next time. Surely it would be better to definitively hold that title for 2 or 3 years, than not at all, or for the difference to be so negligible (as it is now) that it does not matter?
My money is still on 2026, and that it will be accompanied at launch by Gears of War: E-Day (amended! ð), Perfect Dark, State of Decay 3 and Blade. Each of these games were the only ones to not have the Series X moniker attached to them at the recent Xbox showcase, and it makes perfect sense for the reason behind that to be because they are launch titles for the NeXtBoX. Unless you really think these games are upward of another 5 years away...
You're missing the point, @LowDefAl. If Microsoft can say that the NeXtBoX is an improvement on the Pro, then they can reason that they can also charge more for it. Now, whether Microsoft choose to do that, bearing in mind their market share, is another matter completely.
However, unless Sony introduce a PS6 that is inferior to the Pro, then how on Earth do you expect them to seek less for it. The very best we can hope for is that the PS6 will cost ÂĢ800 (for the top tier version), but truthfully, with Sony's dominant market position (and apparently arrogant position too) it's difficult to see them not seeing the launch of the PS6 (which will likely be superior to the NeXtBoX due to the difference in launch times) also being higher that the cost of the Pro.
Don't get me wrong, I'd love to be mistaken, but I just cannot see it...
If the rumours are to be believed, @themightyant, the NeXtBoX will be out in 2026. What worries me about this is that what has traditionally kept the prices of consoles down is competition, because we usually see both consoles release at about the same time.
Now, with the Pro costing ÂĢ820 (if you want all stand and drive), then what will a [i]truly[i/] next generation console cost? More than ÂĢ800 is reasonable guess. And then what would that mean for the PS6 if it releases a year or two after the NeXtBoX? Still more, is the most likely answer.
After all, we can see that Sony feels empowered to charge a significant price for the Pro, probably due to their market dominance, and if rumours are to be believed, Sony was initially looking to price the PS5 at ÂĢ600, before Microsoft then announced the Series X as costing ÂĢ450, which was then followed a week later by Sony.
Console gaming is not the affordable pastime that it once was...
Your comment regarding user reviews having their own bias has some truth to it, @RoomWithaMoose, you only have to look at the fact that the only place I'm aware of that Spiderman 2 was voted Game of the Year was here on on Push Square, whereas everywhere else it was Baldur's Gate 3.
On the Xbox Store, you have to own the game in order to leave a review, which at least tends to suggest that the person leaving the review has some experience with the game. I would assume that that is the same for the PlayStation Store, though I have never left a review there, so I am uncertain.
That is why I much prefer to use Steam reviews. Firstly, there really isn't much allegiance to one brand or another there, though if anything, review scores for Xbox and PlayStation games can get marked down, particularly if you are expected to sign into a different store in order to play the game. However, what I most like about Steam reviews is the sheer quantity of them. As I said earlier, it is difficult to argue that a game such as Wukong garnering 95% positive reviews is anything but a good game. Also, the ability to see what gamers think of a game during the past month is exceptionally helpful because it reflects the game not as it was at launch, but as it stands more recently...
I actually care far more about what your everyday user rates a game, than I do 'professional' reviewers. First off, some professional reviewers work for sites that have an inherent bias, so, as an example, those that work for Pure or Push are more likely to overlook certain things because they strive to be positive about games coming to the platforms they support.
I much prefer to look at somewhere like Steam reviews written by the likes of all of us. As an example, just look at Wukong on Steam, it has a 95% overwhelmingly positive rating from 623,000 reviews. It's difficult to argue that a game with so many positive reviews can be anything other than excellent.
Also, a game such as Cyburpunk 2077 is a completely different beast today than it was when it first released, and so the Metacritic review probably does not represent it at all. The same can be said of many games, bearing in mind that we now live in a release broken and fix later developer culture.
The only other thing I would say is that people like what they like, and generally that is the philosophy by which I choose my games. Most of the games I play probably have a Metacritic reviews score of 80+, though I rarely check them. Play what you want to play, and don't be solely guided by review scores. You may find pleasure in what others find intolerable.
Lastly, Shadows of the Damned was probably my favourite games of the PS360 era. I highly recommend it, and I pre-ordered the remake the day it became available to do so...
There is some truth to the statement that PCs are difficult to set up. I have no PC knowledge, but have a very good gaming PC. I bought it, pre-built, 5 or 6 years ago for ÂĢ2600, and have since spent a further ÂĢ600 on it by upgrading the graphics card and memory.
When I started playing on PCs right at the start of the PS4/Xbox One era (I was egged into doing it because my two mates who didn't want to get an Xbox One), gaming on a PC was far, far more difficult than it is now. We lost many a nights gaming because at least one of us could not get a game running, and many games were, for me, unplayable because they did not have controller support.
These days, things are certainly different; games tend to be pretty much ready to play from the get go, without needing to mess around with the settings too much. Controller support is widely available, certainly in most of the bigger games, though as an example, when Baldur's Gate 3 launched in Early Access in October of 2020, it did not have controller support. Indeed, it did not get it until it's full launch in October last year.
On the subject of BG3, I do play the game in full 4K, but at times, my even my expensive PC struggles with the game, particularly when the game first starts, but it does tend to settle down after a while. My mate bought a new PC earlier this year, and it runs the game fine though. He did spend ÂĢ4600 on his, so make of that what you will..!
So, first off, I do not think even those that know what they are doing could build a PC equivalent to the PS5 Pro for ÂĢ700. Those that don't know what they're doing would have no hope! Ultimately, I think you would have to spend pretty big to match it, and still more if you wanted to have every game running at 60FPS and 4K. Consoles are an easy option, and for most of us, are perfectly fine...
I reckon part of Sony's thinking is that people were paying over ÂĢ1000, on eBay, for a PS5 at launch, @thefourfoldroot1, so they believe that there are many that will happily pay ÂĢ700-ÂĢ820 for a Pro...
I've been saying for literally years that those wanting Xbox to fail will create a Sony monopoly that will be truly bad for us gamers. With Xbox out of the console market (which is a distinct possibility in the not too distant future) you can be absolutely certain that the PS5 Pro will be considered cheap by the standards of what Sony will be offering us in the future.
The same will apply to games, because once Xbox is fully third-party, Sony will have free reign to up the prices of games, so it is entirely possible that during the course of the next generation that games will hit ÂĢ100 a pop, I say that because with each generation we see games increase by ÂĢ10, sometimes more, so you just know that Sony will push up the prices of games too.
People need to remember that Sony is not your friend. They just see your wallets and attempt to empty them. Love 'em or hate 'em, Microsoft help keep prices lower. No competition means only one market force is dictating pricing, and with Sony, we know they will take every penny they can...
You're right, @Sergo, the Pro will sell, but I cannot see it achieving the 14% of the market that the PS4 Pro achieved. The PS4 Pro sold at the original price that the PS4 sold for upon first release, with the PS4 having been lowered in price. Hear Sony are asking for ÂĢ300 more than the original PS5.
If the PS5 Pro makes up 10% of the PS5s sold, I'd be surprised. That's still a lot of sales, and money for Sony, but many people that would have traditionally upgraded to the Pro during past generations will now balk at the cost of the PS5 Pro, stick with the standard PS5, and await the PS6 (and hope it's price is not similarly ridiculous)...
The thing is, only 14% of gamers invested in a PS4 pro. 14%..! And that console sold at the price of the original PS4, with the original model selling at a lower price. I said when Sony raised the price of the PS5, and the accessories, that this was Sony preparing the ground for a super expensive PS5 Pro model, and I was right. However, the real question is, just how many PS5 Pro consoles do Sony expect to sell? Surely they cannot expect to sell in the region of 14% again? I'd be surprised it they actually reached double figures. Sure, the Pro will sell out when it first releases when early adopters buy it in time for Christmas, but after that..? I just cannot see it selling well.
I do have to wonder whether Sony watched the PS5, when it first released, going for over a ÂĢ1000 on eBay, and thought to themselves, we could have sold the PS5 for much more. Indeed, I think the only reason it did sell for ÂĢ450 was because Microsoft announced the price of the Series X the week before. Rumours at that time were that Sony were looking to charge up to ÂĢ600 for the PS5, and the price of the Pro, and the increases to the price of the original PS5, does tend to suggest that maybe those rumours were true.
Three things strike me though, the first is just how much will the PS6 cost?
The second is, for those of us that buy both the Xbox and the PS5, at what point does the combined price mean that really, you may as well get a PC. I mean, it's almost as if that's what the likes of Sony wants.
And then the third is scalpers. Man, I really hope they go in hard on the Pro, only to find that they cannot sell them. That would be some justice then for the way they behaved when the original consoles released...
Sorry, @ShogunRok, but your poll is splitting the same vote. Both Nah, the improvements don't really impress me and No, it's just too expensive equate to the same thing. Currently the 'No' people are polling at 77%, but you'd be forgiven for thinking it wasn't quite as bad as that...
Oh, I absolutely agree that it doesn't do PlayStation gamers any benefit, @riceNpea, but then it is now a Microsoft owned division, and they're not doing anything for the Xbox crowd either, only levelling the playing-field, which I think is the right thing to do.
After all, it wasn't previously done out of the kindness of Activision's heart. It was done because Sony were coughing up cash. Now it's Microsoft doing it, and instead of us getting the worse version, we're getting the same, which is how it should be...
Comments 1,437
Re: Your Horizon Zero Dawn PS4 Progress Will Transition to PS5 Remaster
That'll be cool, @BigJoze, but the way I read this article, the games share the same Trophies, so if you've popped them on your PS4, you've popped them full-stop. Would love for you to be right though...
Re: Your Horizon Zero Dawn PS4 Progress Will Transition to PS5 Remaster
The way this article reads, @thefourfoldroot1, the Trophy list is one and the same. So if you've already popped that Trophy on the PS5, it'll be popped in this version because the Trophy is on your profile. I'd love that to be wrong because it gives a reason to play through the game once more...
Re: Your Horizon Zero Dawn PS4 Progress Will Transition to PS5 Remaster
Are you sure about the Trophies though, @get2sammyb? There is a difference between your saved game, and the Trophies, is there not? If the Trophies list is the same and you've popped them on your PS4, then they'll be popped on the new version because the Trophies are linked to your profile. Happy to be corrected if that's wrong...
Re: Your Horizon Zero Dawn PS4 Progress Will Transition to PS5 Remaster
You can, @dskatter? I've not seen this as an option before, I've always thought it to be automatic. Even if you don't use the same save from the original game, the Trophies will still be popped because they are from the same, original list. Happy to be corrected if that is not the case...
Re: Your Horizon Zero Dawn PS4 Progress Will Transition to PS5 Remaster
Precisely that, @AhmadSumadi. Popping those Trophies is fun, and we won't get to do that here. It would be nice to have the option as to whether we carried over our progress, because I know I wouldn't...
Re: Your Horizon Zero Dawn PS4 Progress Will Transition to PS5 Remaster
I get that, @BigJoze, but there's nothing like the sense of achievement when you pop that Trophy. You cannot get that with a new game when your progress carries over...
Re: Your Horizon Zero Dawn PS4 Progress Will Transition to PS5 Remaster
Well, that sucks! There's nothing like going through a game and popping those Trophies. As someone that has been through the game 3 times now, it seems that there is little reason to return to it once again. At least the Trophies would have given me that reason...
Re: Poll: What Did You Think of Sony's State of Play for September 2024?
Good for you, @UltimateOtaku91. As my Mother used to tell me; if you haven't got anything nice to say, say nothing! I try my best to stick to that even if it has meant my tongue having been thoroughly chewed and not just bitten... ð
Re: Ubisoft Backs Out of Tokyo Game Show at Eleventh Hour, Cancels Livestream
Oh! Missed that, @Matroska. Apologies...
Re: Poll: What Did You Think of Sony's State of Play for September 2024?
Got you, @UltimateOtaku91. A bit like you with Xbox then...? ððĪĢ
And yes, I am jesting... ð
Re: Ubisoft Backs Out of Tokyo Game Show at Eleventh Hour, Cancels Livestream
Sorry to say, @Matroska, you are entirely wrong! Each Assassins Creed game has real, historical characters at their core. The assassin themselves is a fictional character, but they frequently interact with people that truly did exist in history. However, whether these historical characters behave in a factual manner is another matter entirely...
Re: Poll: What Did You Think of Sony's State of Play for September 2024?
In fairness, @UltimateOtaku91, people have different tastes. So just because you really liked something, doesn't mean that everyone will. Some will have come away pretty excited (I did for Ghost, for example), but others will have come away disappointed having found nothing of interest to them. If they then express that as an opinion here, that does not make them trolls as their opinion is worth nothing more or less than our own...
Re: Poll: What Did You Think of Sony's State of Play for September 2024?
The show was saved right at the end with Ghost of Yotei. That was the only game that I saw that will be a pre-order for me. I did appreciate the ÂĢ9.99 upgrade for Horizon though. At least Sony don't appear to be trying to rip us off there!
On the other hand (forgive the pun) why does the Metro VR game not have arms attached to the hands? It's so distracting, and off-putting, to see two detached hands floating around. I just don't understand why developers do this. It's totally immersion breaking, and is one of the reasons I cannot play games like it...
Re: Don't Nod 'Disappointed' by Banishers: Ghosts of New Eden, Jusant Sales
Banishers is one of best games to come out this year. I pre-ordered the Collector's Edition of the game, and played it straight away when it released. Really surprised to see so many comments by people saying that they had not heard of the game. It was on my radar for a long time prior to release after I saw it at some showcase or another when it was first revealed.
Very disappointed to see that it has not met with sales expectations as this will likely mean we will see no sequel, which is something the game very much deserves...
Re: Baldur's Gate 3 Inches Closer to Real-Time Combat in Promising Mod
Some fights have upward of 30 enemies. Good luck with that in real time...
Re: God of War Ragnarok PC Review Bombed Over PSN Requirement
I don't think it is data harvesting alone, @NEStalgia. I think Sony also see this as a way to say to their share holders 'Look at how many more people joining PSN? Isn't it growing well!', when we all know that this is simply an artificial way of growing the Service, because given the choice, PC gamers wouldn't sign up. They might join, but that's as far as their involvement will go..
Re: PS5's Building Insurmountable Lead Over Rival, Outselling Xbox Almost 3:1
No, @NEStalgia. You cannot award me a Silver when the other person hasn't turned up for the race! I'm happy to cede the title once that person is known, but until then the Gold is mine... ð
Re: PS5's Building Insurmountable Lead Over Rival, Outselling Xbox Almost 3:1
Not having that, @NEStalgia! Until that person steps forward, the title is mine... ð
Re: Rumour: Concord Cost $400 Million, Sony Believed It Was the 'Future of PlayStation'
That's true, @UltimateOtaku91. And I agree, 400m is excessive. I think he's got it slightly wrong, and that the 400m is actually for everything; the Developer and the game...
Re: PS5's Building Insurmountable Lead Over Rival, Outselling Xbox Almost 3:1
I'm not a lot older, @Titntin, just 9 months! 22/12/63. Indeed, judging by our birthdates, I was popping out, just as you were popping in, if you catch my drift! ð I like to think of myself as well-lived and wise, rather than old... ð
Re: Rumour: Concord Cost $400 Million, Sony Believed It Was the 'Future of PlayStation'
I think, @UltimateOtaku91, when you are making your assessment of how much the game cost to make, you are failing to take into consideration the outlay that Sony had to make in order to actually buy the Developers. That immediately bumps up the cost of this game to Sony, regardless of how much they subsequently spent on actually finishing the game off. If it was just a case of the game itself, then yes, I agree 400m does seem particularly steep...
Re: PS5's Building Insurmountable Lead Over Rival, Outselling Xbox Almost 3:1
Hey, @Titntin, forgive me if I've asked this before, as I may have forgotten (it's an age thing! ð), but I note that you refer to yourself as one of the oldest on here, thus I feel the need to have an age off; have you, like myself, hit your 60s yet...? After all, there can be only one old git and I want it to be me... ðĪĢ
Re: PS5's Building Insurmountable Lead Over Rival, Outselling Xbox Almost 3:1
I don't disagree with anything you say, @Titntin, I was just pointing out that the math was wrong. Totally agree that the recent picture will be much worse. I think even 3 to 1 would actually be being generous to Xbox right now...
Re: PS5's Commanding Console Position Is Seemingly Insurmountable
I mean, okay, @Khayl, not sure who did the maths, but the PlayStation is actually outselling the Xbox at a rate of 2.2 to 1. So, if you're going to round up / down the figures, then in would be fairer to say 2 to 1. Just sayin'... ð
Re: Jaw-Dropping 30th Anniversary PS5 Pro Console and Accessories Will Bankrupt You
Look great, much better than the current systems, but the cost...? Surely that will hurt... a lot!
Re: Dragon Age: Inquisition Massively Oversold Projections, Remains BioWare's Biggest Game
A solid 8, as I recall. Could even nudge a 9. I really enjoyed my time with it. The only element of the game that was slightly disappointing was the multiplayer component. After really, really enjoying the PvE of Mass Effect 3 (into which I put in well over a 1000 hours), I was really hopeful for Inquisition's version, but it just didn't hit the spot in the same way. Indeed, it wasn't particularly enjoyable at all.
Hopefully, they won't be attempting the PvE this time, unless, of course, they can smash it out of the park as they did with ME3...
Re: Final Fantasy 7 Rebirth's Huge PS5 Pro Enhancements Are a 'Vast Improvement'
Hey, @get2sammyb, you have a typo in the first paragraph; particularly instead of particular. Thought you might want to correct it...
Re: Baldur's Gate 3's First Custom Maps Portend Endless D&D Adventure
The game is simply fantastic, and Larian are the best developer there is. Unparalleled!
One of the mods I would like to see is one that allows us those spells that Larian said were simply too powerful, the ones that appear happen after level 12.
When I finished my Tactician run recently, I reached level 12 soon after hitting Act 3, and as I neared towards the end I had 100,000 XP sat doing nothing. 100,000 is the XP cap, you still see that you're earning it, but that figure does not go up. I spent probably the last 10 hours or so earning XP that did not add to that total, so I have no idea what I actually had in total, but I reckon I could have got to at least level 18 with what I earned over all. Obviously you have to do everything in the game to earn that sort of XP, but the game is an absolute gem, so you never feel like you are grinding.
Love everything Larian do, and cannot wait to see what they do next. Hoping for a Divinity Original Sin 3, and maybe something set in a sci-fi universe would be cool...
Re: The Game Awards Host Geoff Keighley and Parody Site Hard Drive Are Beefing
Maybe because some people will go to any lengths to defend their little white plastic box, @MrPeanutbutterz.. ð
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
Other than the hard-drive (and colour), @Titntin, it's not a mid-generation upgrade and you know it! Where's the boost in performance? You're just tryin' to be cheeky! ðĪĢ
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
I'm not so sure that Sony will only allow 3 years for the Pro to shine, @Kalime78. The PS4 Pro to Ps5 was 4 years, and I think they'll do that again...
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
I still have my Gears of War 3 360 console, @ScottyG, and still use the controllers that came with it. I had to queue up outside Game until midnight when the game was released in order to acquire one, and then got home at near 1 a.m. to start playing the game. Fun times!
I also have the Gears of War Xbox One console, the GoW3 Collector's Edition (the one with Marcus sitting on a rock), and the Gears 4 CE with the motorcycle. I also have a 4 foot by 2 foot canvas poster from the GoW3 era, but I'm yet to find the right frame for it, as it is really, really big!
Massive fan of the series. My friend and I usually go through every campaign in chronological order every couple of years, and always before the next game releases so as to fully remind ourselves of the story. It's going to be odd going back to the very beginning, and also pretty annoying in that the story for 5 was not finished.
As you say, it's always nice to find a fellow fan of the games...
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
I don't disagree with your logic, @GamingFan4Lyf, but my money is still on 2026, and with the console costing at least ÂĢ700, but more likely ÂĢ750-ÂĢ800. It could go above that, but I've not sure. I also think it entirely possible that that would be all digital, and don't think they will take the Sony route of disc drive add on...
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
Oh! That was a typo, @ScottyG. I promise you that you won't find a bigger Gears of War player than me! Indeed, I'm about 100th in the World as an Engineer in Gears 5. I have every collectible console that they have done, I have blankets, all the models, I even had to import the Collector's Edition of Gears 4 to the UK from the US because it wasn't released over here. I have all the books, and I have 2 of 500 Locust Busts they made.
I don't know how to attach my own photographs, but this is a link to the busts. I bought them directly when they were first made and paid ÂĢ500 for each of them. This is a link to one being sold on eBay:
https://www.ebay.co.uk/itm/115990791007?_skw=locust+bust&itmmeta=01J7XGXGMF2ZR9BYQAC9M44M5K&hash=item1b0197035f:g:29UAAOSwYqhlYydh&itmprp=enc%3AAQAJAAAA8HoV3kP08IDx%2BKZ9MfhVJKmXQDRTxm7VVSC3hFQeCMFm4ZU6Nmgj1uIua6POMGHGAd0WcTd43iilOZWRZMFLf2Mae5fcdSlyRw8IMj%2FuiRKd%2BYSeYzML8UzEeNcdTwwO%2BlDiE3tXiYWXogHyW3fK7xWYzPM%2BvxjaqBRyhqdqafoBMv4PM2knQ%2B%2FU8rmLu190av5U0LEAjvnvsdHU5%2BxBLwn5D8jYGGxCf2Wj2N3tHted4bZwDUVGpVEqISLEvHg%2Fs2csDzTroDlf9H3AMsHbE%2FpEsXbmKxqjI5xdlBx8cNLHFeMYvWI8ZM4wEnHvmEjAtQ%3D%3D%7Ctkp%3ABFBMqIr2sL9k
So, typo, I promise... ð
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
I think you are probably right, @tangyzesty. I believe they did contain basically the same guts...
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
I'm not so sure, @themightyant. When the rumours that the NeXtBoX was coming in 2026 started to circulate, the rumours that there would be no mid-generation refresh for Xbox also started. That second rumour has gone from rumour to fact.
Microsoft have had a mid-generation refresh , every generation, starting with the 360. This is the first one to not have one since they started doing it. Now, firstly, if we are now to wait another 3 to 5 years before the PS6 releases (so 2 to 4 years after the Pro), then the Series consoles will be somewhere between 7 and 9 years old, and no match for the Pro. Remember too that the PS5 came out 4 years after the PS4 Pro, so 4 years is a fair bet. Factor into that the best place to play first-party Xbox games will be on the Pro (as will happen with Indiana Jones, for example), and Xbox will lose even further ground than they currently are.
Yes, it absolutely follows that if the NeXtBoX comes out in 2026, and the PS6 comes out 2 or 3 years later, that the NeXtBoX will only hold the title of World Most Powerful Console for a couple of years, but in truth, it was only on paper that the Series X is considered the most powerful, and look what good it has done them. Indeed, I'm sure Sony thought they were releasing a console worthy of that title when they released the PS5, and yet they were narrowly wrong, which goes to show that even releasing consoles in the same year, does not guarantee that title, and it could easily be Xbox that gets it wrong next time. Surely it would be better to definitively hold that title for 2 or 3 years, than not at all, or for the difference to be so negligible (as it is now) that it does not matter?
My money is still on 2026, and that it will be accompanied at launch by Gears of War: E-Day (amended! ð), Perfect Dark, State of Decay 3 and Blade. Each of these games were the only ones to not have the Series X moniker attached to them at the recent Xbox showcase, and it makes perfect sense for the reason behind that to be because they are launch titles for the NeXtBoX. Unless you really think these games are upward of another 5 years away...
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
You're missing the point, @LowDefAl. If Microsoft can say that the NeXtBoX is an improvement on the Pro, then they can reason that they can also charge more for it. Now, whether Microsoft choose to do that, bearing in mind their market share, is another matter completely.
However, unless Sony introduce a PS6 that is inferior to the Pro, then how on Earth do you expect them to seek less for it. The very best we can hope for is that the PS6 will cost ÂĢ800 (for the top tier version), but truthfully, with Sony's dominant market position (and apparently arrogant position too) it's difficult to see them not seeing the launch of the PS6 (which will likely be superior to the NeXtBoX due to the difference in launch times) also being higher that the cost of the Pro.
Don't get me wrong, I'd love to be mistaken, but I just cannot see it...
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
If the rumours are to be believed, @themightyant, the NeXtBoX will be out in 2026. What worries me about this is that what has traditionally kept the prices of consoles down is competition, because we usually see both consoles release at about the same time.
Now, with the Pro costing ÂĢ820 (if you want all stand and drive), then what will a [i]truly[i/] next generation console cost? More than ÂĢ800 is reasonable guess. And then what would that mean for the PS6 if it releases a year or two after the NeXtBoX? Still more, is the most likely answer.
After all, we can see that Sony feels empowered to charge a significant price for the Pro, probably due to their market dominance, and if rumours are to be believed, Sony was initially looking to price the PS5 at ÂĢ600, before Microsoft then announced the Series X as costing ÂĢ450, which was then followed a week later by Sony.
Console gaming is not the affordable pastime that it once was...
Re: Suda 51 Says 'Everyone Cares Too Much About Metacritic Scores'
Your comment regarding user reviews having their own bias has some truth to it, @RoomWithaMoose, you only have to look at the fact that the only place I'm aware of that Spiderman 2 was voted Game of the Year was here on on Push Square, whereas everywhere else it was Baldur's Gate 3.
On the Xbox Store, you have to own the game in order to leave a review, which at least tends to suggest that the person leaving the review has some experience with the game. I would assume that that is the same for the PlayStation Store, though I have never left a review there, so I am uncertain.
That is why I much prefer to use Steam reviews. Firstly, there really isn't much allegiance to one brand or another there, though if anything, review scores for Xbox and PlayStation games can get marked down, particularly if you are expected to sign into a different store in order to play the game. However, what I most like about Steam reviews is the sheer quantity of them. As I said earlier, it is difficult to argue that a game such as Wukong garnering 95% positive reviews is anything but a good game. Also, the ability to see what gamers think of a game during the past month is exceptionally helpful because it reflects the game not as it was at launch, but as it stands more recently...
Re: Suda 51 Says 'Everyone Cares Too Much About Metacritic Scores'
I actually care far more about what your everyday user rates a game, than I do 'professional' reviewers. First off, some professional reviewers work for sites that have an inherent bias, so, as an example, those that work for Pure or Push are more likely to overlook certain things because they strive to be positive about games coming to the platforms they support.
I much prefer to look at somewhere like Steam reviews written by the likes of all of us. As an example, just look at Wukong on Steam, it has a 95% overwhelmingly positive rating from 623,000 reviews. It's difficult to argue that a game with so many positive reviews can be anything other than excellent.
Also, a game such as Cyburpunk 2077 is a completely different beast today than it was when it first released, and so the Metacritic review probably does not represent it at all. The same can be said of many games, bearing in mind that we now live in a release broken and fix later developer culture.
The only other thing I would say is that people like what they like, and generally that is the philosophy by which I choose my games. Most of the games I play probably have a Metacritic reviews score of 80+, though I rarely check them. Play what you want to play, and don't be solely guided by review scores. You may find pleasure in what others find intolerable.
Lastly, Shadows of the Damned was probably my favourite games of the PS360 era. I highly recommend it, and I pre-ordered the remake the day it became available to do so...
Re: Sony Boss Says 'PCs Are Difficult to Set Up', Firm Will Focus on PS5
There is some truth to the statement that PCs are difficult to set up. I have no PC knowledge, but have a very good gaming PC. I bought it, pre-built, 5 or 6 years ago for ÂĢ2600, and have since spent a further ÂĢ600 on it by upgrading the graphics card and memory.
When I started playing on PCs right at the start of the PS4/Xbox One era (I was egged into doing it because my two mates who didn't want to get an Xbox One), gaming on a PC was far, far more difficult than it is now. We lost many a nights gaming because at least one of us could not get a game running, and many games were, for me, unplayable because they did not have controller support.
These days, things are certainly different; games tend to be pretty much ready to play from the get go, without needing to mess around with the settings too much. Controller support is widely available, certainly in most of the bigger games, though as an example, when Baldur's Gate 3 launched in Early Access in October of 2020, it did not have controller support. Indeed, it did not get it until it's full launch in October last year.
On the subject of BG3, I do play the game in full 4K, but at times, my even my expensive PC struggles with the game, particularly when the game first starts, but it does tend to settle down after a while. My mate bought a new PC earlier this year, and it runs the game fine though. He did spend ÂĢ4600 on his, so make of that what you will..!
So, first off, I do not think even those that know what they are doing could build a PC equivalent to the PS5 Pro for ÂĢ700. Those that don't know what they're doing would have no hope! Ultimately, I think you would have to spend pretty big to match it, and still more if you wanted to have every game running at 60FPS and 4K. Consoles are an easy option, and for most of us, are perfectly fine...
Re: Lack of Competition from Xbox Partly Why PS5 Pro Is $700, Says Analyst
I reckon part of Sony's thinking is that people were paying over ÂĢ1000, on eBay, for a PS5 at launch, @thefourfoldroot1, so they believe that there are many that will happily pay ÂĢ700-ÂĢ820 for a Pro...
Re: Lack of Competition from Xbox Partly Why PS5 Pro Is $700, Says Analyst
I've been saying for literally years that those wanting Xbox to fail will create a Sony monopoly that will be truly bad for us gamers. With Xbox out of the console market (which is a distinct possibility in the not too distant future) you can be absolutely certain that the PS5 Pro will be considered cheap by the standards of what Sony will be offering us in the future.
The same will apply to games, because once Xbox is fully third-party, Sony will have free reign to up the prices of games, so it is entirely possible that during the course of the next generation that games will hit ÂĢ100 a pop, I say that because with each generation we see games increase by ÂĢ10, sometimes more, so you just know that Sony will push up the prices of games too.
People need to remember that Sony is not your friend. They just see your wallets and attempt to empty them. Love 'em or hate 'em, Microsoft help keep prices lower. No competition means only one market force is dictating pricing, and with Sony, we know they will take every penny they can...
Re: 'It Makes Sense Why the PS5 Pro Price Is So High,' Say Tech Experts
You're right, @Sergo, the Pro will sell, but I cannot see it achieving the 14% of the market that the PS4 Pro achieved. The PS4 Pro sold at the original price that the PS4 sold for upon first release, with the PS4 having been lowered in price. Hear Sony are asking for ÂĢ300 more than the original PS5.
If the PS5 Pro makes up 10% of the PS5s sold, I'd be surprised. That's still a lot of sales, and money for Sony, but many people that would have traditionally upgraded to the Pro during past generations will now balk at the cost of the PS5 Pro, stick with the standard PS5, and await the PS6 (and hope it's price is not similarly ridiculous)...
Re: 'It Makes Sense Why the PS5 Pro Price Is So High,' Say Tech Experts
The thing is, only 14% of gamers invested in a PS4 pro. 14%..! And that console sold at the price of the original PS4, with the original model selling at a lower price. I said when Sony raised the price of the PS5, and the accessories, that this was Sony preparing the ground for a super expensive PS5 Pro model, and I was right. However, the real question is, just how many PS5 Pro consoles do Sony expect to sell? Surely they cannot expect to sell in the region of 14% again? I'd be surprised it they actually reached double figures. Sure, the Pro will sell out when it first releases when early adopters buy it in time for Christmas, but after that..? I just cannot see it selling well.
I do have to wonder whether Sony watched the PS5, when it first released, going for over a ÂĢ1000 on eBay, and thought to themselves, we could have sold the PS5 for much more. Indeed, I think the only reason it did sell for ÂĢ450 was because Microsoft announced the price of the Series X the week before. Rumours at that time were that Sony were looking to charge up to ÂĢ600 for the PS5, and the price of the Pro, and the increases to the price of the original PS5, does tend to suggest that maybe those rumours were true.
Three things strike me though, the first is just how much will the PS6 cost?
The second is, for those of us that buy both the Xbox and the PS5, at what point does the combined price mean that really, you may as well get a PC. I mean, it's almost as if that's what the likes of Sony wants.
And then the third is scalpers. Man, I really hope they go in hard on the Pro, only to find that they cannot sell them. That would be some justice then for the way they behaved when the original consoles released...
Re: Dead Island 2's Horde Mode, Neighbourhood Watch, Arrives in Time for Halloween
Thank you, @Splat. I did read the article, but somehow managed to overlook that. Stupid is as stupid does... ðĪŠ
Re: Dead Island 2's Horde Mode, Neighbourhood Watch, Arrives in Time for Halloween
Do we know if this is part of the Season Pass, @Khayl? Or is it free, or paid for separately...?
Re: No Campaign Early Access for Call of Duty: Black Ops 6
Agreed, @riceNpea. It would have been nice to have early access to the campaign, as that's the only bit I ever play... ð
Re: Poll: Are You Sold on PS5 Pro?
Sorry, @ShogunRok, but your poll is splitting the same vote. Both Nah, the improvements don't really impress me and No, it's just too expensive equate to the same thing. Currently the 'No' people are polling at 77%, but you'd be forgiven for thinking it wasn't quite as bad as that...
Re: No Campaign Early Access for Call of Duty: Black Ops 6
Oh, I absolutely agree that it doesn't do PlayStation gamers any benefit, @riceNpea, but then it is now a Microsoft owned division, and they're not doing anything for the Xbox crowd either, only levelling the playing-field, which I think is the right thing to do.
After all, it wasn't previously done out of the kindness of Activision's heart. It was done because Sony were coughing up cash. Now it's Microsoft doing it, and instead of us getting the worse version, we're getting the same, which is how it should be...