Nice! I figured the default-outfit Phoenix recolor was going to be it for this look, but happy she's getting a full outfit for it. The extra armor looks really nice. I wonder if they'll be adding Marvel Rival alts as well, now that Rivals is doing it for Tokon.
Nice to see it create more breathing room for Until Dawn 2, I know it's a smaller 1st-party exclusive, but I've never seen much sense in doing 2 SP releases so close together when there's already so few per year. I'm happy with just having the game in a less crowded month too.
The usual "ask for forgiveness rather than for permission" attitude. It's so gross and will keep happening until companies face some real repercussions, having to put out a statement and switching out the footage weeks after release isn't even a slap on the wrist to them.
Looks more red than orange to me. I love it. It's loud!
I already own 2 red controllers (cosmic & volcanic) and red plates (volcanic). So I can't justify this, but if I ever need a replacement I'll go with that gorgeous orange.
Makes sense that Sony would be willing to confirm as sizable order as the Vita, even as a failure, managed to sell about 15 million consoles. Taking that as their sales floor, ordering about 10 million chips (Wccftech gives this as the required order number) and then take it from there makes sense for Sony.
I love my PSP and PS Vita, so I have big hopes for this PSP3.
Good mix of music, you got main themes, some overworld music, battle music and some emotional pieces. I think it could use a small selection of iconic franchise wide pieces, like the Prelude that's been used since FF1, the Chocobo theme and the Victory Fanfare to really tie it together as a franchise celebration.
No shot they can convince any buyer to keep the game exclusive, on top of having to give Disney a cut of the earnings. That Disney contract is likely a real source of friction in finding a buyer. Even if Disney is willing to negotiate more agreeable terms for a smaller publisher, that's a lot of work on top of buying the studio.
Those are some crazy price increases, I fear for the cheap model refresh getting priced out of its target audience. $400 already felt like hitting the price ceiling for what you got.
Close to completion seemingly means little to MS, Hellblade 3 & State of Decay 3 were due for release next year & they still got rid of both studios. I have some hope that Disney could intervene to help Arkane push the game past the finish line. If not financing it themselves, maybe helping to find another publisher that can take on the burden for the final year or so.
One of the best games ever made, Ueda's magnum opus. IMO it's one of those games everyone should play once. This is also the best way to play SOTC, everything just controls better, specially Aggro, without losing the intentional awkwardness to movement.
It does lose some of the charm and the matching look with Ico and TLG, making this a worse experience. It's a bit intangible, but the og aesthetic is so magical when you're actually playing it.
Actually impressive that through major company restructurings, down to the bone cost cutting, cancelling innumerable projects, firing hundreds of people and closing a handful of studios, BG&E2 is still trucking along in some form or another.
I already have the Platinum so mod-support blocking trophies doesn't affect me, but I really wish they could build a system that segregates cosmetic and QOL mods to allow trophies, then have the gameplay altering stuff that blocks them on install.
I'll be able to splurge on it, I'm lucky enough to have good earnings, but I can also see that most people will be priced out and that's not good, nor healthy for the console.
I've said it before, but once the release period FOMO and scalpers doing their thing on eBay passes, they will quickly hit the ceiling at that price. You're not getting a 100 Million people to buy a PS6 at that price, they won't even match the 87 Million PS3s.
Recency bias and hype should push it over the edge to win GOTY, but the cutoff date being a day after release means basically no one except early-access reviewers will have finished the game and formed a complete opinion on it. Though I imagine that accounts for a real good chunk of the voting panel.
I have to imagine Mina the Hollower, Resident Evil 9, Control 2, Dawnwalker will all be putting up a solid fight as games that have given everyone plenty of time to sit with. I could see one of James Bond, Marathon, and Cairn also making a finalist run.
Darn it, I was hoping for Beta Ray Bill in the Thor spot. Though if we got both Carnage and Venom, maybe there's still space for a beefy Thor variant. I know they've been using that venom logo style everywhere lately, but I really hope it's the Gargan version. Using the scorpion tail could add unique moves to better differentiate from Carnage and what MvC did with Venom. Jubilee feels out of place in a list of "human characters with cosmic powers" pack. I dig the rollerblades, fast and explosive, should be a fun addition.
They need to figure out a way to lock out early access from Game Pass. Surely they can get a good chunk of those hardline fans to pay full price to play on the real launch day if they're willing to spend $30 for it.
Have a go at it! I remember back in the PSP and Vita days spin-offs where done outside the originator and most times from a 2nd-party studio. Most of them were good fun games, a handful were even great. We got a couple outsourced projects not that long ago with Medievil and Sackboy on PS4 too (both games I had a ton of fun with). Sony just needs to commit to that strategy so the output becomes consistent.
This is nice, like our own little version of FSR4. I wonder if they can make a way to bring something like the PSSR2 toggle but to force PSSR1 games into QSSR? Don't know how that could work, since PSSR doesn't even show up in the options unless a game is running on the Pro, but it would be a nice way to get some it working on more games specially those that are stuck on FSR1 or 2 on base.
Is that just the loud sound when you stand next to the crate or the humming it does? I wish you could turn off the glowing circle and be able to find it by it's hum alone, it's cool how it gets louder as you get closer, but the visual aid pointing you makes that utility moot. Most, if not all, are in non-combat areas so it wouldn't be drowned out by other noises.
Thank goodness, finding nightmare doors by going off the path will be more rewarding if it happens without getting directly pointed. Like in the Trask HQ level where you can see it behind a glass without the trail and then it's up to you to find how to reach the room, that felt rewarding. Its weird when Ratchet & Clank, a kids game, trusts the player more to find collectibles by reading the environment, looking at the map, and figuring out the route.
I'd like to see a camera fix, it's struggling to frame the action well specially against the invisible enemies and the bosses. Like in the Sentinel fight it stopped framing the raised arm halfway through, making it harder to dodge. I cranked the volume to hear the audio cue better. I can live with the hand holding, but the camera is really getting on my nerves so far.
I imagine at least part of the higher Sony cost was tied to giving access to Sony Picture studios for whatever that part of the collaboration entailed (live action elements like Alan Wake 2?). Xbox doesn't have an equivalent subsidiary so that part of the project is likely gone.
Having options is always perfectly fine and very good, just as long as you can customize the experience yourself to suit your needs. "Everything on" as the default, intended experience, feels weird. This is part 3 in a long trilogy, you have to trust your player base more than that.
Using side-content to help gain XP was already a neat way to circumvent mindlessly grinding for hours in dungeons or the over-world. I don't really understand that mentality of just beelining the story beats in an RPG, but just grind man. I imagine this, along with the unlimited-everything mods they add to these games, will be a fine way to replay the game later if you want to just enjoy the stories of the world without the challenge or just spending time in the gameworld. Just can't fathom anyone actually wanting to beat the game for the 1st time like this.
Good, it looks more like a scent trail now that it's more diffuse. Before it looked way too much like a path line, which it is of course, but it didn't look right for what they want it to represent. It would fit better if it changed depending on what you're tracking, like following the scent trail to Sabertooth's room in the start and it's just a big, pungent cloud. Though that one was weird when Logan clearly already knows where all the rooms are and they all have labels anyway.
Don't know if the demo is still playable on Steam, but I would def recommend everyone give it a try. I don't know what is it, but unlike Ghostrunner this gave me really bad motion sickness. Game is freaking sick otherwise, very pretty, the soulslike formula translated nicely to 1st-person and there's some short yet slick platforming in there.
@AdamNovice It's impossible to know if it's actually any cheaper, let alone a lot cheaper, as we don't know the budgets, nor current spending of either game. I can understand the other 2 points. You're right that it makes more sense to focus on the internal studios who are focused on making games just for PS and that they can control better, and tax breaks are always really nice to have.
How do they cancel this due to budget concerns while ***** like Fairgames is still on the docket burning money? Reminds me of Ubisoft and how BG&E2 has somehow survived all the massive cuts over the decades.
Love the Vita version, recently re-downloaded it to finish the DLC stories and hopefully pick up the last few trophies as well. Not sure I'll get this, but it's an easy recommendation for anyone that likes 2D action games.
Nice update. Have they mentioned if difficulty options and/or a tutorial rework are on the road map? I enjoy what the game is doing, but awful tutorials and a hard base difficulty have made learning it more trouble than it's worth.
Picking some curios the staff just happens to vibe with is always a fun idea, it gets boring if it's always just the biggest or more recognizable games in the back catalogue.
Do other Sony divisions also use this factory for their needs? Like could a chunk of that capacity be spent on movie and show printings for Sony Pictures and Anime divisions? As far as I know their plans haven't moved to discard blu-ray printing, it's only the Playstation division that's going in this direction.
Letsgo! I'm so excited for this one. I'll try to push through and get the RYNO this time, I got beat by the grind on PS3.
I'm glad more people will get to play this, it's a rougher game, but it's special and wonderful in it's uneven existence. I never cared for the story and character changes the remake did, plus the cut content. Though I love how it's Quark messing up the retelling, it's not great for people experiencing it for the 1st time, I've always thought a port of the og game should have been included in it (like how MediEvil does it), so people get the canon experience.
Damn, guess I'm not buying it then. /j No, but seriously, I don't think anyone was actually expecting people to add it in after we got no change for P3R. The only hope for a remake having bisexual options would be a P2IS remake, because it's in the og game. If you read Naoto's character as a FTM trans person still finding his way (as many do), you could see that as a gay relationship.
I hope P6 includes the options. The romances in these games are never much deeper than getting a kiss at the end of the SL, and a cute Valentine's Day extra scene. IMO it's not asking for a lot to just provide that option for some of the males characters.
Disney has been good about making sure the games under their purview feature trophies. Glad to see it's working retroactively too, their commitment is appreciated.
They have to slot a new mainline entry in there at some point, a good ol' Silent Hill 5 to anchor the strategy. Can't all be spin-offs or remakes every year.
May as well tune in since I already have Netflix, but man was it seriously dumb of Netflix to throw a bag of cash at Rockstar for a tiny bit of exclusivity.
It sucks about getting all those leaks specially for the devs that have been working on this for nearly a decade, but I am happy they acknowledge that if they had been more forthcoming about showing the game the leaks wouldn't have the power they're having. It's not on R* of course, it's Take-2 that handles marketing and who decided the current drip feed strategy. Strategy that can't respond to the leaks with an emergency teaser because Netflix already paid ungodly amounts of money to host a gameplay reveal trailer for 6 hours.
That's fine, I don't think every game needs to have multiple fps options, but the 40fps mode should be called "performance" if that's the best they got fps wise.
Comments 611
Re: Marvel Tokon's Magik Gets Fired Up with Free New Costume for All Players
Nice! I figured the default-outfit Phoenix recolor was going to be it for this look, but happy she's getting a full outfit for it. The extra armor looks really nice.
I wonder if they'll be adding Marvel Rival alts as well, now that Rivals is doing it for Tokon.
Re: This JRPG Series Lightly Inspired by the Console Wars Is Finally Getting a New PS5 Sequel
Hooray, more Nep-Nep!!
Re: PS5 Exclusive God of War Laufey Has Officially Been Delayed by Three Months
Nice to see it create more breathing room for Until Dawn 2, I know it's a smaller 1st-party exclusive, but I've never seen much sense in doing 2 SP releases so close together when there's already so few per year. I'm happy with just having the game in a less crowded month too.
Re: New Call of Duty to Remove 'Appalling' Footage of Real-Life Tragedy
The usual "ask for forgiveness rather than for permission" attitude. It's so gross and will keep happening until companies face some real repercussions, having to put out a statement and switching out the footage weeks after release isn't even a slap on the wrist to them.
Re: PS5 Revives Retro Transparent Hardware with 3 New Gorgeous Accessory Colours
Looks more red than orange to me. I love it. It's loud!
I already own 2 red controllers (cosmic & volcanic) and red plates (volcanic). So I can't justify this, but if I ever need a replacement I'll go with that gorgeous orange.
Re: GTA 6 PS5 File Size Has Been Reported, and It's an Absolute Monster
@SMJ because it has about 350GB's of usable storage.
Re: GTA 6 PS5 File Size Has Been Reported, and It's an Absolute Monster
Poor Xbox series S
Re: Sony's PS6 Handheld May Be More Capable Than Every Other Device on the Market
Makes sense that Sony would be willing to confirm as sizable order as the Vita, even as a failure, managed to sell about 15 million consoles. Taking that as their sales floor, ordering about 10 million chips (Wccftech gives this as the required order number) and then take it from there makes sense for Sony.
I love my PSP and PS Vita, so I have big hopes for this PSP3.
Re: Final Fantasy's 40th Anniversary Album Picks Just One Track from Each Main Game, and It'll Split Fan Opinion
Good mix of music, you got main themes, some overworld music, battle music and some emotional pieces. I think it could use a small selection of iconic franchise wide pieces, like the Prelude that's been used since FF1, the Chocobo theme and the Victory Fanfare to really tie it together as a franchise celebration.
Re: Microsoft Gives Dishonored Dev More Time to Find a Buyer, Needs a Partner to Finish Blade
No shot they can convince any buyer to keep the game exclusive, on top of having to give Disney a cut of the earnings. That Disney contract is likely a real source of friction in finding a buyer. Even if Disney is willing to negotiate more agreeable terms for a smaller publisher, that's a lot of work on top of buying the studio.
Re: Sony's New Walkman Is a Real Status Symbol, with a $6,000 Price Point to Match
Those are some crazy price increases, I fear for the cheap model refresh getting priced out of its target audience. $400 already felt like hitting the price ceiling for what you got.
Re: 'We're Victims of Xbox's Change in Strategy': Dishonored Dev Has Weeks to Save Itself
Close to completion seemingly means little to MS, Hellblade 3 & State of Decay 3 were due for release next year & they still got rid of both studios.
I have some hope that Disney could intervene to help Arkane push the game past the finish line. If not financing it themselves, maybe helping to find another publisher that can take on the burden for the final year or so.
Re: Do Not Miss This PlayStation All-Timer While It Costs Less Than a Frothy Coffee
One of the best games ever made, Ueda's magnum opus. IMO it's one of those games everyone should play once. This is also the best way to play SOTC, everything just controls better, specially Aggro, without losing the intentional awkwardness to movement.
It does lose some of the charm and the matching look with Ico and TLG, making this a worse experience. It's a bit intangible, but the og aesthetic is so magical when you're actually playing it.
Re: One of PS5's Best Exclusive Games Is at an All-Time Low Price
It's a great game and, questionable aesthetic choices aside, it's the best way to play DeS specially for a first timer.
Umbasa!
Re: Rumour: Beyond Good & Evil 2 Isn't Dead Yet, and It's Being Compared to PS5's Spider-Man Games
Actually impressive that through major company restructurings, down to the bone cost cutting, cancelling innumerable projects, firing hundreds of people and closing a handful of studios, BG&E2 is still trucking along in some form or another.
Re: Cyberpunk 2077 PS5 Patch 2.5 Leaks, Get the Big Details and Updates Here
I already have the Platinum so mod-support blocking trophies doesn't affect me, but I really wish they could build a system that segregates cosmetic and QOL mods to allow trophies, then have the gameplay altering stuff that blocks them on install.
Re: Poll: Would You Pay $1,000 for a PS6?
I'll be able to splurge on it, I'm lucky enough to have good earnings, but I can also see that most people will be priced out and that's not good, nor healthy for the console.
I've said it before, but once the release period FOMO and scalpers doing their thing on eBay passes, they will quickly hit the ceiling at that price. You're not getting a 100 Million people to buy a PS6 at that price, they won't even match the 87 Million PS3s.
Re: PS5 JRPG Atelier Karia Adding GTA San Andreas-Style Weight Mechanic After Overwhelming Fan Vote
It's pretty tasteful max weight, that's a healthy chubby. Even on the slim end it doesn't go too far.
Re: GTA 6 Barely Makes the Cut for The Game Awards' Game of the Year Vote
Recency bias and hype should push it over the edge to win GOTY, but the cutoff date being a day after release means basically no one except early-access reviewers will have finished the game and formed a complete opinion on it. Though I imagine that accounts for a real good chunk of the voting panel.
I have to imagine Mina the Hollower, Resident Evil 9, Control 2, Dawnwalker will all be putting up a solid fight as games that have given everyone plenty of time to sit with. I could see one of James Bond, Marathon, and Cairn also making a finalist run.
Re: God of War Laufey Collector Box Available for Pre-Order Now, Doesn't Include the Game
I'll never understand how expensive Collector's Editions without the game, not even as a code, ever caught on.
Re: Jane Foster, Venom, Jubilee Join Marvel Tokon in Year 1 on PS5
Darn it, I was hoping for Beta Ray Bill in the Thor spot. Though if we got both Carnage and Venom, maybe there's still space for a beefy Thor variant.
I know they've been using that venom logo style everywhere lately, but I really hope it's the Gargan version. Using the scorpion tail could add unique moves to better differentiate from Carnage and what MvC did with Venom.
Jubilee feels out of place in a list of "human characters with cosmic powers" pack. I dig the rollerblades, fast and explosive, should be a fun addition.
Re: Dire Estimated Gears of War: E-Day Sales Raise Queries About Last-Minute PS5 Cancellation
They need to figure out a way to lock out early access from Game Pass. Surely they can get a good chunk of those hardline fans to pay full price to play on the real launch day if they're willing to spend $30 for it.
Re: PS5 to Integrate Anime into Main Menu as Sony Tightens Ties with Crunchyroll
I just hope you can turn it off if you don't subscribe to Crunchyroll, I'd rather not have a glorified ad on the media tab at all times.
Re: Rumour: Sony 'Accepting Game Pitches' on Fan Fave Franchises, First Wave Due Around PS6 Launch
Have a go at it! I remember back in the PSP and Vita days spin-offs where done outside the originator and most times from a 2nd-party studio. Most of them were good fun games, a handful were even great.
We got a couple outsourced projects not that long ago with Medievil and Sackboy on PS4 too (both games I had a ton of fun with). Sony just needs to commit to that strategy so the output becomes consistent.
Re: Sony Confirms Refined Version of Acclaimed PSSR Upscaler for Base PS5, with 'Remarkable' Potential
This is nice, like our own little version of FSR4.
I wonder if they can make a way to bring something like the PSSR2 toggle but to force PSSR1 games into QSSR? Don't know how that could work, since PSSR doesn't even show up in the options unless a game is running on the Pro, but it would be a nice way to get some it working on more games specially those that are stuck on FSR1 or 2 on base.
Re: Free PS5 Upgrades for Metro 2033 and Last Light, Out This Month
I've been meaning to replay them, guess I'll wait it out and play these versions.
Re: Industry Snoop Says Naughty Dog's Shaun Escayg Is Not Working on The Last of Us
Clearly he's scouting locations for Jak 6. Going back to a Jak & Daxter tropical feel for the newest game.
Re: Newest Wolverine PS5 Update Wipes Out Scent Trails to Collectibles
Is that just the loud sound when you stand next to the crate or the humming it does? I wish you could turn off the glowing circle and be able to find it by it's hum alone, it's cool how it gets louder as you get closer, but the visual aid pointing you makes that utility moot. Most, if not all, are in non-combat areas so it wouldn't be drowned out by other noises.
Thank goodness, finding nightmare doors by going off the path will be more rewarding if it happens without getting directly pointed. Like in the Trask HQ level where you can see it behind a glass without the trail and then it's up to you to find how to reach the room, that felt rewarding. Its weird when Ratchet & Clank, a kids game, trusts the player more to find collectibles by reading the environment, looking at the map, and figuring out the route.
I'd like to see a camera fix, it's struggling to frame the action well specially against the invisible enemies and the bosses. Like in the Sentinel fight it stopped framing the raised arm halfway through, making it harder to dodge. I cranked the volume to hear the audio cue better. I can live with the hand holding, but the camera is really getting on my nerves so far.
Re: 'Have You Heard How Much Money Kojima Wanted?': Physint's Rumoured Budget Said to Be 'Significant'
I imagine at least part of the higher Sony cost was tied to giving access to Sony Picture studios for whatever that part of the collaboration entailed (live action elements like Alan Wake 2?). Xbox doesn't have an equivalent subsidiary so that part of the project is likely gone.
Re: Final Fantasy 7 Revelation Dev 'Considering' Customisation Options for Game's Huge Amount of 'On-Screen Guidance'
Having options is always perfectly fine and very good, just as long as you can customize the experience yourself to suit your needs.
"Everything on" as the default, intended experience, feels weird. This is part 3 in a long trilogy, you have to trust your player base more than that.
Re: Final Fantasy 7 Revelation Will Offer Automatic Level Ups If You Ignore Side Stuff
Using side-content to help gain XP was already a neat way to circumvent mindlessly grinding for hours in dungeons or the over-world. I don't really understand that mentality of just beelining the story beats in an RPG, but just grind man.
I imagine this, along with the unlimited-everything mods they add to these games, will be a fine way to replay the game later if you want to just enjoy the stories of the world without the challenge or just spending time in the gameworld. Just can't fathom anyone actually wanting to beat the game for the 1st time like this.
Re: Wolverine PS5 Tones Down 'Fart Trails' as Title Tipped to Be a Huge Sales Success
Good, it looks more like a scent trail now that it's more diffuse. Before it looked way too much like a path line, which it is of course, but it didn't look right for what they want it to represent.
It would fit better if it changed depending on what you're tracking, like following the scent trail to Sabertooth's room in the start and it's just a big, pungent cloud. Though that one was weird when Logan clearly already knows where all the rooms are and they all have labels anyway.
Re: 'It's Devastating': Hyper Light Drifter Dev Lays Off Nearly All Staff After Publisher Pulls Funding
Real shame that they're going under when there's so much talent and the games are all really good. Possessor(s) is sick and only $10.
Re: With the 'Quality, Fidelity, and Play Time' of a $70 PS5 Game, Valor Mortis Asks for $40
Don't know if the demo is still playable on Steam, but I would def recommend everyone give it a try. I don't know what is it, but unlike Ghostrunner this gave me really bad motion sickness. Game is freaking sick otherwise, very pretty, the soulslike formula translated nicely to 1st-person and there's some short yet slick platforming in there.
Re: Sony Stopped Physint Development Over Budget, Exclusivity Concerns
@AdamNovice It's impossible to know if it's actually any cheaper, let alone a lot cheaper, as we don't know the budgets, nor current spending of either game. I can understand the other 2 points. You're right that it makes more sense to focus on the internal studios who are focused on making games just for PS and that they can control better, and tax breaks are always really nice to have.
Re: Sony Stopped Physint Development Over Budget, Exclusivity Concerns
How do they cancel this due to budget concerns while ***** like Fairgames is still on the docket burning money? Reminds me of Ubisoft and how BG&E2 has somehow survived all the massive cuts over the decades.
Re: Vanillaware's 4K Remaster of Stone-Cold Classic Muramasa Carves Out February Release Date on PS5
Love the Vita version, recently re-downloaded it to finish the DLC stories and hopefully pick up the last few trophies as well. Not sure I'll get this, but it's an easy recommendation for anyone that likes 2D action games.
Re: PS5 Fighter Avatar Legends Gets Ranked Play, Low Latency Mode, More in Major Update
Nice update.
Have they mentioned if difficulty options and/or a tutorial rework are on the road map? I enjoy what the game is doing, but awful tutorials and a hard base difficulty have made learning it more trouble than it's worth.
Re: Ace Combat 8's Online Hub Has Multiple Classic Arcade Games to Play While You're Grounded
Picking some curios the staff just happens to vibe with is always a fun idea, it gets boring if it's always just the biggest or more recognizable games in the back catalogue.
Re: Sony Factory Will Still Have Significant PS5 Disc Manufacturing Capacity After Physical Media Deadline
@zidane4028 @TrollOfWar thank you!
Re: Sony Factory Will Still Have Significant PS5 Disc Manufacturing Capacity After Physical Media Deadline
Do other Sony divisions also use this factory for their needs? Like could a chunk of that capacity be spent on movie and show printings for Sony Pictures and Anime divisions? As far as I know their plans haven't moved to discard blu-ray printing, it's only the Playstation division that's going in this direction.
Re: Ratchet & Clank's PS5 Re-Release Will Have a Platinum Trophy When It Comes to PS Plus Premium
Letsgo! I'm so excited for this one. I'll try to push through and get the RYNO this time, I got beat by the grind on PS3.
I'm glad more people will get to play this, it's a rougher game, but it's special and wonderful in it's uneven existence. I never cared for the story and character changes the remake did, plus the cut content. Though I love how it's Quark messing up the retelling, it's not great for people experiencing it for the 1st time, I've always thought a port of the og game should have been included in it (like how MediEvil does it), so people get the canon experience.
Re: 4 Upcoming PS Plus Extra, Premium Games for 2026 Announced
Finally Rachet & Clank!! Hope it's not too long for the whole PS2 Cycle to get added.
Re: You Might Benefit from a $7.85 Million Payout as PlayStation Settles Anti-Trust Lawsuit
Won't say no to a free $20, which is about what we end up getting once the cash is split up.
Re: Persona 4 Revival Doesn't Add Gay Romance, Despite Fan Demand
Damn, guess I'm not buying it then. /j
No, but seriously, I don't think anyone was actually expecting people to add it in after we got no change for P3R. The only hope for a remake having bisexual options would be a P2IS remake, because it's in the og game. If you read Naoto's character as a FTM trans person still finding his way (as many do), you could see that as a gay relationship.
I hope P6 includes the options. The romances in these games are never much deeper than getting a kiss at the end of the SL, and a cute Valentine's Day extra scene. IMO it's not asking for a lot to just provide that option for some of the males characters.
Re: Trophies Surprisingly Added to PS1 Shooter 2 Years After PS5 Release
Disney has been good about making sure the games under their purview feature trophies. Glad to see it's working retroactively too, their commitment is appreciated.
Re: Konami Wants to Annualise Silent Hill, Has 'Many' Unannounced Games
They have to slot a new mainline entry in there at some point, a good ol' Silent Hill 5 to anchor the strategy. Can't all be spin-offs or remakes every year.
Re: GTA 6 Extended Look Will Show Nearly 30 Minutes of Gameplay, Captured on PS5
May as well tune in since I already have Netflix, but man was it seriously dumb of Netflix to throw a bag of cash at Rockstar for a tiny bit of exclusivity.
Re: Rockstar Issues Statement on GTA 6 Leaks, Apologises for How Long Gameplay Reveal Has Taken
It sucks about getting all those leaks specially for the devs that have been working on this for nearly a decade, but I am happy they acknowledge that if they had been more forthcoming about showing the game the leaks wouldn't have the power they're having. It's not on R* of course, it's Take-2 that handles marketing and who decided the current drip feed strategy. Strategy that can't respond to the leaks with an emergency teaser because Netflix already paid ungodly amounts of money to host a gameplay reveal trailer for 6 hours.
Re: The Blood of Dawnwalker Won't Have 60FPS Mode on PS5 or Even PS5 Pro
That's fine, I don't think every game needs to have multiple fps options, but the 40fps mode should be called "performance" if that's the best they got fps wise.