MS would have to be wiling to take a big hit not porting games to PS and Nintendo, which by all accounts has been very profitable. Like with Sony, I don't think it would count for live-service games so we'd still get Forza, Halo MP and COD so there's some safeness there. I just don't see MS taking the hit they would need to take to do this while Nadella is in charge. They're already throwing all the spare cash & more into the AI blackhole, so maximizing profits everywhere else is paramount for them.
A cleaner look fits the Bond brand better, just keep the 007 logo in the touch pad and let the gold/black colors make the statement. Having the game's name in the back seems mandatory for some reason, which is fine I guess.
Great work on the header image!
Still wondering who though putting Quantic Dreams into a live service action game was a good idea. lol they're cooked if it all hinges on that wizard game doing well.
Ready to put on the clown makeup again, but getting new naming conventions for the games does seem like a real sign we're getting new ports. I doubt they would get the remake treatment at this juncture, but PSP ports/remasters with some QOL & balance adjustments is doable.
Those CGI screenshot avatars look pretty bad. Baffled as to why Claire & Ada get a pic from much older projects when the rest are using the modern appearances. Since it's the 30th Anniversary, shots of their PS1 looks would have been cooler, either from the cut-scenes or the actual character models. I would def use a RE1 Jill avatar.
I hope there's a route where you join them in their evil ways instead of breaking up the criminal ring. That could be good fun, but with all the backlash I'm guessing the game takes itself too seriously for that option.
After doing it for DS2, makes sense to get the whole series ported over too, can't complain about a free res bump and slighty upgraded graphics. Hopefully 3 and Genesis aren't far behind, they likely have more room to enhance the graphics from what we got on PS4.
I'm actually surprised they didn't greenlit the Legacy of Kain game as Embracer seem interested in the franchise, what with the 3 remasters and the new spin-off. Maybe they can return to that pitch.
$1K for a PS6 would most likely price out a good chunk of the existing market, as that's a lot of money to have on hand. Not that it wouldn't sell, but reaching 100 million units sold would be a fleeting dream.
It's a cascading effect too, once you count on less people buying the hardware you are expecting the ones that do to pick up the slack and spend more to compensate. Line must go up after all.
@whmchrish Yes, all 6 games are available to play on PS4/5. Jak 1 to X have the ok-ish PS4 versions, and Lost Frontier and Daxter are both available on the PS4/5 PSP emulator. The PS4-only PS2 emulator isn't great, which is why a lot of people want ports to the new PS4/5 PS2 emulator.
Factions 2 would have had the same problem Marathon has, too damn expensive for the target market. This is could do well for itself as a small-ish budget game. ND makes solid MP modes that complement the main SP portion of the game, but they're not made for a live-service upkeep. I do wish they had taken what they had and repurposed it for a more straightforward Factions MP mode for the TLOU2 Remaster, rather than the roguelite they built with it.
Not bad, but it needs more cartoony shading or go closer to the Jak 3 look with smaller eyes to make it work. They both look off with the higher fidelity graphics and complex lighting, on top of the very cartoony & exaggerated look of Jak 1.
It's been said a bunch, but this is a hardcore entry into a niche genre, so unlikely they were expecting to sell 10+ million copies, though certainly more than this. Arc Raiders is a bizarre outlier & should not be where sales expectations in the genre are. I still think consistency is key for them given the genre, a consistent players base with a few good whales will keep this game going for a while at least.
thanks for the review! I think this is the first console review I've seen for it & really wanted to know how it fared on PS5. I'll probably get it eventually after some patches & a discount, it seems short so it's not asking for some crazy investment & I enjoy medieval stuff.
Not sold on the mech design, would have expected a bigger Gainax inspiration, but she looks fun to play.
@johncalmc There's not really much about her even for the hardcore fans, she's pretty much a character exclusive for the expanded media side of Marvel. She has 2 one-off comics she leads for 2 separate Spider-Verse event comics that are pretty dark in tone, some bit-parts in a handful Spider-Verse events proper, and an all ages book on Marvel Unlimited that's closer to the character in the "Into the Spider-Verse" movie (so not really canon to the mainline comic book version we see elsewhere). I do love her darker & edgier manga-esque comics, great cyberpunk vibes from them. Gerard Way from MCR created her, wish he'd get a stab at writing a mini for her.
The tech already works on base PS5, as Immortals of Aveum showed. Can't think of another game that's tried to use it on consoles though, probably due to how resource intensive it is & how bad it gets when the real frame rate goes below 60fps. The tech works best for 120fps modes, holding that target more consistently.
SEN (Sony Entertainment Network) still is the name of the account system, I figure that branding is just going to become universal. Gets the same point across I guess, PSN or SEN immediately tells you the backend is down and you can't connect online.
Honestly it feels like grooming too. When we meet them in SF3 she's 14 while he's 19 (SF provides birthdates for important characters), and she's literally known him her whole life as her older brother. Obviously nothing says they didn't start dating until she was firmly an adult, assuming it's been at least 8 years between 3 & 6, she could have been 20 or 21 when they initiated. That is something Capcom could (should?) clarify.
They had full control of how and when to make the reveal, how much or little information to provide. Any blow-back is directly Nvidia's fault, just say sorry and promise a better and clearer showcase on the tech in the near future. Instead they're telling everyone how wrong they were for making conclusions based on the provided information.
Also given how Nvidia upgrades their GPU's an RTX6090 will be the only upcoming GPU that even has a shot at running this software by itself. Since you currently need 2 5090's working together to run this tech.
Great news! I love the game and how it looks, but FSR2 has always been an inadequate solution to upscale the game. At least Pro owners will have a better solution now, hopefully it's a proper full new option and not just throwing PSSR2 at the 2 modes already available.
Ray tracing can be transformative when it's well implemented, but it juts hits performance too hard by the time it reaches that transformative level. On the lower end you're usually better off with baked solutions rather than what low RT settings usually achieve & the still sizable performance hit.
It's the last AC game I truly loved playing, finally having a "climb down" option was revolutionary for the parkour system (& makes it harder to go back to the old ones). The story was nonsense, but the game was really so much fun to play and the sandbox assassination are still the best in the series.
I'm the type of person that feels compelled to clean up all the icons in open-world/sandbox maps, so I just about ready to break the disc in half by the time the credits rolled. Same with Syndicate, but I felt done with that game ages before the map was empty. lol
Given RE4, RE7 and RE8's story expansions all featured unique playable characters. I would guess this would follow a Claire or Ada side-story, mayyyybe Jill to tie in RE3.
The wait for Fallout 5 is going to be so that that after the FO3 and NV remasters I fully expect Bethesda to remember Fallout 1, 2 and Tactics also exist and remaster them as well.
I think Steam numbers carry more weight (not that they're the end all, be all) for Marathon because this is a PC 1st genre. Still strong looking numbers for the rather niche genre, it's comfortably sitting at #2 behind Arc Raiders who is a crazy outlier, and over double what Hunt Showdown has peaked at today.
I've always been a big proponent for these type of games, & the role Japan Studio filled in making them. Smaller, cheaper exclusives with the right marketing can fill the space between big releases, earn some cash, and broaden the appeal of Playstation. There's a brand value to them that's not just monetary.
@PuppetMaster I adore Rain! Still listen to the soundtrack from time to time too. 😁 Real shame it's stuck on PS3.
If it's a 3 week wait for the endgame stuff update & likely an extra week for review, to let them really dig their teeth into that Cryo mode given there's no reason to rush them to review at that point. Maybe do another Hands-On in a week or two? Just to see how the game is holds up with the base grind over a longer term (the server slam was only a few days after all) before major updates start changing things.
@Northern_munkey I'm just sharing my experience with the game so far, like everyone else is. Just because you have had better RNG loot experience doesn't mean I couldn't have a worse one, and it definitely doesn't mean that I'm "looking for reasons to knock on the game".
I played solo for a couple of hours. I love how it looks, how it feels and how the game plays in the moment, but the menus are way too clunky & info dense for how much the game demands of you to spend messing around, specially in the inventory screen. It very much feels designed for kb/m & then took the lazy approach in getting it to work on a controller ("here's a mouse-like pointer, make do!"). Also found it to be too stingy with ammo, if the AI is going to jump me on extract all the time I should at least be able to find enough ammo mid-match to have a chance at defending myself. Odds seem really uphill when fighting solo, but I'm still messing around finding what Shell plays best there. Some shells are clearly built to be in a team (like Triage) & just aren't viable.
@rjejr They've already confirmed a DLC story expansion featuring Joker & Harley as additional playable characters, plus 3 other DLC packs. All 4 DLC will include 1 skin for each of the base 7 characters, plus a new batmobile.
Time for Division 2 to reclaim the DoA Extreme name and give us a proper Extreme 4 with more beach v-ball, more jet skis, more butt fights... and dudes in tight swimwear.
Hulst should be fired for blatant mismanagement of the studios under his care.
Bluepoint is a specialty studio for remakes, remasters and ports, it's as valuable as Nixxes is to the operation by filling a particular niche. There's 100's of projects they could be doing, like an Ico remake, or remastering Puppeteer or Bloodborne for PS5.
I think it's nice that it's specifically building on the groundwork set by Ready at Dawn's PSP duology. The characters of Deimos and Calliope really only exist in those games (they're basically just plot devices elsewhere), also really nice that they brought over the voice cast of those games for this.
7 is a good score and as much as I love the series it hasn't exactly maintained a consistent quality outside the main Pentalogy.
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Re: Bloodborne Is Officially Returning in Major Animated Movie, and a Big YouTube Personality Is Involved
So this is being made in-house by Sony Animation, the Spider-Verse and Demon Hunters people? That rules
This makes it even more baffling that they didn't make Bluepoint remaster or remake the game for PS5. lol
Re: Rumour: Xbox Debating Whether to Make Its Games Exclusive Again
MS would have to be wiling to take a big hit not porting games to PS and Nintendo, which by all accounts has been very profitable. Like with Sony, I don't think it would count for live-service games so we'd still get Forza, Halo MP and COD so there's some safeness there.
I just don't see MS taking the hit they would need to take to do this while Nadella is in charge. They're already throwing all the spare cash & more into the AI blackhole, so maximizing profits everywhere else is paramount for them.
Re: Call of the Elder Gods, a Sequel to Call of the Sea, Hits PS5 Next Month
Call of the Sea was a lot of fun and really stuck with me so I will for sure play this.
Re: 007 First Light Is Getting Its Own Limited Edition DualSense PS5 Controller
A cleaner look fits the Bond brand better, just keep the 007 logo in the touch pad and let the gold/black colors make the statement. Having the game's name in the back seems mandatory for some reason, which is fine I guess.
Great work on the header image!
Re: Forza Horizon 6 Japan Map Revealed as New Gamplay Drops
I was hoping the city would take up a much bigger portion of the map. It looks huge in comparison to older maps, but still positively tiny overall.
Re: 'The Result Is Incredible': Cyberpunk 2077's Big PS5 Pro Update Arrives Tomorrow
Hope there's some improvements there for the base console too.
Re: Announced Nearly Half a Decade Ago, Quantic Dream's Star Wars Game Reportedly Still 'Years Off'
Still wondering who though putting Quantic Dreams into a live service action game was a good idea. lol they're cooked if it all hinges on that wizard game doing well.
Re: Rumour: Persona 1 and 2 Re-Release Hinted at by New Merchandise
Ready to put on the clown makeup again, but getting new naming conventions for the games does seem like a real sign we're getting new ports. I doubt they would get the remake treatment at this juncture, but PSP ports/remasters with some QOL & balance adjustments is doable.
Re: 'Marathon Is Gonna Be Game of the Year': Actor Ben Starr Jokes It'll Beat GTA 6 Due to Jennifer English
Ex Voto game of the year confirmed! Lol Her current track record for being in GotY winners is pretty cool, even though it's largely coincidental.
Re: Remember Those PC Icons on PS5? Sony Removed Them
Now if they could release the rest of their PC ports on GOG before turning off the lights & closing up shop, that would be much appreciated.
Re: Uncharted Fans Think a Social Post Is Evidence of New PS5 Entry
A Golden Abyss remake would be a fine way to bring back Uncharted.
Re: Tell You What, This Parkour Platformer for PS5 Looks Sublime
This looks cool!
I'd love a new Mirror's Edge. Preferably something closer to the OG, as I don't think the open world was a great fit in Catalyst.
Re: Grab These Resident Evil PSN Avatars for Free This Month
Those CGI screenshot avatars look pretty bad. Baffled as to why Claire & Ada get a pic from much older projects when the rest are using the modern appearances.
Since it's the 30th Anniversary, shots of their PS1 looks would have been cooler, either from the cut-scenes or the actual character models. I would def use a RE1 Jill avatar.
Re: Bring Down a Ring of Gold Diggers in PS5, PS4's Most Controversial Game Yet
I hope there's a route where you join them in their evil ways instead of breaking up the criminal ring. That could be good fun, but with all the backlash I'm guessing the game takes itself too seriously for that option.
Re: Re-Releases Go Too Far with New PS5 Version of Darksiders 1
After doing it for DS2, makes sense to get the whole series ported over too, can't complain about a free res bump and slighty upgraded graphics. Hopefully 3 and Genesis aren't far behind, they likely have more room to enhance the graphics from what we got on PS4.
Re: It Never Ends: Eidos Montreal Confirms Mass Layoffs Including Veteran Studio Head
I'm actually surprised they didn't greenlit the Legacy of Kain game as Embracer seem interested in the franchise, what with the 3 remasters and the new spin-off. Maybe they can return to that pitch.
Re: One Player Just Unlocked PlayStation's Impossible Platinum Trophy
The unstable 30fps already makes the normal game a pain to play, can't imagine how awful this must have been to do. Big props to the Gamer!
Re: Crimson Desert Improves Image Quality on Base PS5 with Simple Upscaling
Great! While the super fancy AI upscalers get all the praise, FS3 is still a solid solution for base PS5 & XsX.
Re: '$1,000+ Consoles Could Become the Norm': PS6's Price Touted to Touch Four Figures
$1K for a PS6 would most likely price out a good chunk of the existing market, as that's a lot of money to have on hand. Not that it wouldn't sell, but reaching 100 million units sold would be a fleeting dream.
It's a cascading effect too, once you count on less people buying the hardware you are expecting the ones that do to pick up the slack and spend more to compensate. Line must go up after all.
Re: You're Already Dead! Kenshiro Fights Back in Fatal Fury PS5, PS4 DLC
Kenshiro is an interesting choice given the T rating, but gameplay wise he should be a good fit.
Re: Here's What a Jak & Daxter PS5 Remake Could've Looked Like
@whmchrish Yes, all 6 games are available to play on PS4/5. Jak 1 to X have the ok-ish PS4 versions, and Lost Frontier and Daxter are both available on the PS4/5 PSP emulator. The PS4-only PS2 emulator isn't great, which is why a lot of people want ports to the new PS4/5 PS2 emulator.
Re: 'They Cancelled The Last of Us Factions, So We're Building Our Version': Indie Dev Vows to Revive Iconic Multiplayer Mode
Factions 2 would have had the same problem Marathon has, too damn expensive for the target market. This is could do well for itself as a small-ish budget game.
ND makes solid MP modes that complement the main SP portion of the game, but they're not made for a live-service upkeep. I do wish they had taken what they had and repurposed it for a more straightforward Factions MP mode for the TLOU2 Remaster, rather than the roguelite they built with it.
Re: Sony and Honda Have Abandoned Their PS5-Integrated Electric Car Afeela
I'll honor the project by driving the 2 models in GT7, they gave them out for free too. lol
Re: PS5 Players Seemingly Skip Marathon as Sales Estimates Look Very Weak
@glennthefrog I agree, the math for this just doesn't work.
Re: Here's What a Jak & Daxter PS5 Remake Could've Looked Like
Not bad, but it needs more cartoony shading or go closer to the Jak 3 look with smaller eyes to make it work. They both look off with the higher fidelity graphics and complex lighting, on top of the very cartoony & exaggerated look of Jak 1.
Re: PS5 Players Seemingly Skip Marathon as Sales Estimates Look Very Weak
It's been said a bunch, but this is a hardcore entry into a niche genre, so unlikely they were expecting to sell 10+ million copies, though certainly more than this. Arc Raiders is a bizarre outlier & should not be where sales expectations in the genre are.
I still think consistency is key for them given the genre, a consistent players base with a few good whales will keep this game going for a while at least.
Re: PlayStation's Disastrous First-Party Leadership Culminates in Yet Another Studio Closure
Best wishes to the people that lost their job.
Re: Mini Review: 1348 Ex Voto (PS5) - An Intriguing But Disappointing PS5 Console Exclusive
thanks for the review! I think this is the first console review I've seen for it & really wanted to know how it fared on PS5. I'll probably get it eventually after some patches & a discount, it seems short so it's not asking for some crazy investment & I enjoy medieval stuff.
Re: Peni Parker Is the Perfect Fit for PS5, PC Fighter Marvel Tokon
Not sold on the mech design, would have expected a bigger Gainax inspiration, but she looks fun to play.
@johncalmc There's not really much about her even for the hardcore fans, she's pretty much a character exclusive for the expanded media side of Marvel. She has 2 one-off comics she leads for 2 separate Spider-Verse event comics that are pretty dark in tone, some bit-parts in a handful Spider-Verse events proper, and an all ages book on Marvel Unlimited that's closer to the character in the "Into the Spider-Verse" movie (so not really canon to the mainline comic book version we see elsewhere). I do love her darker & edgier manga-esque comics, great cyberpunk vibes from them. Gerard Way from MCR created her, wish he'd get a stab at writing a mini for her.
Re: It Sounds Like PS6 Will Support a Form of FSR Frame Generation
The tech already works on base PS5, as Immortals of Aveum showed. Can't think of another game that's tried to use it on consoles though, probably due to how resource intensive it is & how bad it gets when the real frame rate goes below 60fps. The tech works best for 120fps modes, holding that target more consistently.
Re: Opinion: Why Is Sony Scrapping the PSN Name?
SEN (Sony Entertainment Network) still is the name of the account system, I figure that branding is just going to become universal. Gets the same point across I guess, PSN or SEN immediately tells you the backend is down and you can't connect online.
Re: Street Fighter 6's Incestuous New Storyline Divides Opinion
Honestly it feels like grooming too. When we meet them in SF3 she's 14 while he's 19 (SF provides birthdates for important characters), and she's literally known him her whole life as her older brother. Obviously nothing says they didn't start dating until she was firmly an adult, assuming it's been at least 8 years between 3 & 6, she could have been 20 or 21 when they initiated. That is something Capcom could (should?) clarify.
Re: Nvidia Says You're All 'Completely Wrong' About Its Controversial AI Upscaler DLSS 5
They had full control of how and when to make the reveal, how much or little information to provide. Any blow-back is directly Nvidia's fault, just say sorry and promise a better and clearer showcase on the tech in the near future. Instead they're telling everyone how wrong they were for making conclusions based on the provided information.
Also given how Nvidia upgrades their GPU's an RTX6090 will be the only upcoming GPU that even has a shot at running this software by itself. Since you currently need 2 5090's working together to run this tech.
Re: Cyberpunk 2077 Finally Gets a PS5 Pro Patch Very Soon
Great news! I love the game and how it looks, but FSR2 has always been an inadequate solution to upscale the game. At least Pro owners will have a better solution now, hopefully it's a proper full new option and not just throwing PSSR2 at the 2 modes already available.
Re: As PS6 Delay Rumours Swirl, Fans Debate Ray Tracing's Worth
Ray tracing can be transformative when it's well implemented, but it juts hits performance too hard by the time it reaches that transformative level. On the lower end you're usually better off with baked solutions rather than what low RT settings usually achieve & the still sizable performance hit.
Re: Hands On: Assassin's Creed Unity's PS5 Update Has Made Us Rethink That 5/10 Review
It's the last AC game I truly loved playing, finally having a "climb down" option was revolutionary for the parkour system (& makes it harder to go back to the old ones). The story was nonsense, but the game was really so much fun to play and the sandbox assassination are still the best in the series.
I'm the type of person that feels compelled to clean up all the icons in open-world/sandbox maps, so I just about ready to break the disc in half by the time the credits rolled. Same with Syndicate, but I felt done with that game ages before the map was empty. lol
Re: Resident Evil Requiem Story DLC Confirmed, Bonus Mode in May
Given RE4, RE7 and RE8's story expansions all featured unique playable characters. I would guess this would follow a Claire or Ada side-story, mayyyybe Jill to tie in RE3.
Re: Fallout 3 PS5 Is Fast Becoming One of the Worst Kept Secrets in Gaming
The wait for Fallout 5 is going to be so that that after the FO3 and NV remasters I fully expect Bethesda to remember Fallout 1, 2 and Tactics also exist and remaster them as well.
Re: 'We're Discussing Ways to Improve': Marathon Dev Tweaking Monetisation and Difficulty as FPS Fails to Blow Up
I think Steam numbers carry more weight (not that they're the end all, be all) for Marathon because this is a PC 1st genre. Still strong looking numbers for the rather niche genre, it's comfortably sitting at #2 behind Arc Raiders who is a crazy outlier, and over double what Hunt Showdown has peaked at today.
Re: Opinion: God of War: Sons of Sparta Is the Smaller PS5 Game Fans Want, and I Hope We See More
I've always been a big proponent for these type of games, & the role Japan Studio filled in making them. Smaller, cheaper exclusives with the right marketing can fill the space between big releases, earn some cash, and broaden the appeal of Playstation. There's a brand value to them that's not just monetary.
@PuppetMaster I adore Rain! Still listen to the soundtrack from time to time too. 😁 Real shame it's stuck on PS3.
Re: Site News: Where's Our Marathon PS5 Review?
If it's a 3 week wait for the endgame stuff update & likely an extra week for review, to let them really dig their teeth into that Cryo mode given there's no reason to rush them to review at that point. Maybe do another Hands-On in a week or two? Just to see how the game is holds up with the base grind over a longer term (the server slam was only a few days after all) before major updates start changing things.
Re: Hands On: Marathon Is Dense, Demanding, and Drop Dead Gorgeous
@Northern_munkey I'm just sharing my experience with the game so far, like everyone else is. Just because you have had better RNG loot experience doesn't mean I couldn't have a worse one, and it definitely doesn't mean that I'm "looking for reasons to knock on the game".
Re: Hands On: Marathon Is Dense, Demanding, and Drop Dead Gorgeous
I played solo for a couple of hours. I love how it looks, how it feels and how the game plays in the moment, but the menus are way too clunky & info dense for how much the game demands of you to spend messing around, specially in the inventory screen. It very much feels designed for kb/m & then took the lazy approach in getting it to work on a controller ("here's a mouse-like pointer, make do!"). Also found it to be too stingy with ammo, if the AI is going to jump me on extract all the time I should at least be able to find enough ammo mid-match to have a chance at defending myself.
Odds seem really uphill when fighting solo, but I'm still messing around finding what Shell plays best there. Some shells are clearly built to be in a team (like Triage) & just aren't viable.
Re: Spider-Man's Iconic Advanced Suit Looks Excellent in Marvel Tokon: Fighting Souls
Very happy to see ArcSys finally figured out alt-costumes
Re: The New LEGO Batman Only Has 7 Playable Characters, But They're Far More Fully Formed
@rjejr They've already confirmed a DLC story expansion featuring Joker & Harley as additional playable characters, plus 3 other DLC packs. All 4 DLC will include 1 skin for each of the base 7 characters, plus a new batmobile.
Re: 'No Second Chances': Marathon Cheaters Will Be Banned Forever, Bungie Says
@spikes91 People always find ways to cheat on console, it's just harder to do & more limited.
Re: Don't Worry, Team Ninja Split Doesn't Impact Nioh, Ninja Gaiden, Dead or Alive Dev
Time for Division 2 to reclaim the DoA Extreme name and give us a proper Extreme 4 with more beach v-ball, more jet skis, more butt fights... and dudes in tight swimwear.
Re: Memory Crisis Threatening to Delay PS6 Could Last 'Another 10 Years'
That's assuming the AI bubble doesn't pop in the next few years.
Re: 'I'm Confident in the Direction We're Headed': Under-Fire PlayStation Boss Tries to Explain Baffling Bluepoint Closure
Hulst should be fired for blatant mismanagement of the studios under his care.
Bluepoint is a specialty studio for remakes, remasters and ports, it's as valuable as Nixxes is to the operation by filling a particular niche. There's 100's of projects they could be doing, like an Ico remake, or remastering Puppeteer or Bloodborne for PS5.
Re: God of War: Sons of Sparta (PS5) - Series' Boldest Bet Is Also Its Slowest Burn
I think it's nice that it's specifically building on the groundwork set by Ready at Dawn's PSP duology. The characters of Deimos and Calliope really only exist in those games (they're basically just plot devices elsewhere), also really nice that they brought over the voice cast of those games for this.
7 is a good score and as much as I love the series it hasn't exactly maintained a consistent quality outside the main Pentalogy.