Comments 611

Re: Sony's PS6 Handheld May Be More Capable Than Every Other Device on the Market

8thDoctor

Makes sense that Sony would be willing to confirm as sizable order as the Vita, even as a failure, managed to sell about 15 million consoles. Taking that as their sales floor, ordering about 10 million chips (Wccftech gives this as the required order number) and then take it from there makes sense for Sony.

I love my PSP and PS Vita, so I have big hopes for this PSP3.

Re: Do Not Miss This PlayStation All-Timer While It Costs Less Than a Frothy Coffee

8thDoctor

One of the best games ever made, Ueda's magnum opus. IMO it's one of those games everyone should play once. This is also the best way to play SOTC, everything just controls better, specially Aggro, without losing the intentional awkwardness to movement.

It does lose some of the charm and the matching look with Ico and TLG, making this a worse experience. It's a bit intangible, but the og aesthetic is so magical when you're actually playing it.

Re: Poll: Would You Pay $1,000 for a PS6?

8thDoctor

I'll be able to splurge on it, I'm lucky enough to have good earnings, but I can also see that most people will be priced out and that's not good, nor healthy for the console.
I've said it before, but once the release period FOMO and scalpers doing their thing on eBay passes, they will quickly hit the ceiling at that price. You're not getting a 100 Million people to buy a PS6 at that price, they won't even match the 87 Million PS3s.

Re: GTA 6 Barely Makes the Cut for The Game Awards' Game of the Year Vote

8thDoctor

Recency bias and hype should push it over the edge to win GOTY, but the cutoff date being a day after release means basically no one except early-access reviewers will have finished the game and formed a complete opinion on it. Though I imagine that accounts for a real good chunk of the voting panel.

I have to imagine Mina the Hollower, Resident Evil 9, Control 2, Dawnwalker will all be putting up a solid fight as games that have given everyone plenty of time to sit with. I could see one of James Bond, Marathon, and Cairn also making a finalist run.

Re: Jane Foster, Venom, Jubilee Join Marvel Tokon in Year 1 on PS5

8thDoctor

Darn it, I was hoping for Beta Ray Bill in the Thor spot. Though if we got both Carnage and Venom, maybe there's still space for a beefy Thor variant.
I know they've been using that venom logo style everywhere lately, but I really hope it's the Gargan version. Using the scorpion tail could add unique moves to better differentiate from Carnage and what MvC did with Venom.
Jubilee feels out of place in a list of "human characters with cosmic powers" pack. I dig the rollerblades, fast and explosive, should be a fun addition.

Re: Rumour: Sony 'Accepting Game Pitches' on Fan Fave Franchises, First Wave Due Around PS6 Launch

8thDoctor

Have a go at it! I remember back in the PSP and Vita days spin-offs where done outside the originator and most times from a 2nd-party studio. Most of them were good fun games, a handful were even great.
We got a couple outsourced projects not that long ago with Medievil and Sackboy on PS4 too (both games I had a ton of fun with). Sony just needs to commit to that strategy so the output becomes consistent.

Re: Sony Confirms Refined Version of Acclaimed PSSR Upscaler for Base PS5, with 'Remarkable' Potential

8thDoctor

This is nice, like our own little version of FSR4.
I wonder if they can make a way to bring something like the PSSR2 toggle but to force PSSR1 games into QSSR? Don't know how that could work, since PSSR doesn't even show up in the options unless a game is running on the Pro, but it would be a nice way to get some it working on more games specially those that are stuck on FSR1 or 2 on base.

Re: Newest Wolverine PS5 Update Wipes Out Scent Trails to Collectibles

8thDoctor

Is that just the loud sound when you stand next to the crate or the humming it does? I wish you could turn off the glowing circle and be able to find it by it's hum alone, it's cool how it gets louder as you get closer, but the visual aid pointing you makes that utility moot. Most, if not all, are in non-combat areas so it wouldn't be drowned out by other noises.
Thank goodness, finding nightmare doors by going off the path will be more rewarding if it happens without getting directly pointed. Like in the Trask HQ level where you can see it behind a glass without the trail and then it's up to you to find how to reach the room, that felt rewarding. Its weird when Ratchet & Clank, a kids game, trusts the player more to find collectibles by reading the environment, looking at the map, and figuring out the route.

I'd like to see a camera fix, it's struggling to frame the action well specially against the invisible enemies and the bosses. Like in the Sentinel fight it stopped framing the raised arm halfway through, making it harder to dodge. I cranked the volume to hear the audio cue better. I can live with the hand holding, but the camera is really getting on my nerves so far.

Re: Final Fantasy 7 Revelation Will Offer Automatic Level Ups If You Ignore Side Stuff

8thDoctor

Using side-content to help gain XP was already a neat way to circumvent mindlessly grinding for hours in dungeons or the over-world. I don't really understand that mentality of just beelining the story beats in an RPG, but just grind man.
I imagine this, along with the unlimited-everything mods they add to these games, will be a fine way to replay the game later if you want to just enjoy the stories of the world without the challenge or just spending time in the gameworld. Just can't fathom anyone actually wanting to beat the game for the 1st time like this.

Re: Wolverine PS5 Tones Down 'Fart Trails' as Title Tipped to Be a Huge Sales Success

8thDoctor

Good, it looks more like a scent trail now that it's more diffuse. Before it looked way too much like a path line, which it is of course, but it didn't look right for what they want it to represent.
It would fit better if it changed depending on what you're tracking, like following the scent trail to Sabertooth's room in the start and it's just a big, pungent cloud. Though that one was weird when Logan clearly already knows where all the rooms are and they all have labels anyway.

Re: Sony Stopped Physint Development Over Budget, Exclusivity Concerns

8thDoctor

@AdamNovice It's impossible to know if it's actually any cheaper, let alone a lot cheaper, as we don't know the budgets, nor current spending of either game. I can understand the other 2 points. You're right that it makes more sense to focus on the internal studios who are focused on making games just for PS and that they can control better, and tax breaks are always really nice to have.

Re: Ratchet & Clank's PS5 Re-Release Will Have a Platinum Trophy When It Comes to PS Plus Premium

8thDoctor

Letsgo! I'm so excited for this one. I'll try to push through and get the RYNO this time, I got beat by the grind on PS3.
I'm glad more people will get to play this, it's a rougher game, but it's special and wonderful in it's uneven existence. I never cared for the story and character changes the remake did, plus the cut content. Though I love how it's Quark messing up the retelling, it's not great for people experiencing it for the 1st time, I've always thought a port of the og game should have been included in it (like how MediEvil does it), so people get the canon experience.

Re: Persona 4 Revival Doesn't Add Gay Romance, Despite Fan Demand

8thDoctor

Damn, guess I'm not buying it then. /j
No, but seriously, I don't think anyone was actually expecting people to add it in after we got no change for P3R. The only hope for a remake having bisexual options would be a P2IS remake, because it's in the og game. If you read Naoto's character as a FTM trans person still finding his way (as many do), you could see that as a gay relationship.

I hope P6 includes the options. The romances in these games are never much deeper than getting a kiss at the end of the SL, and a cute Valentine's Day extra scene. IMO it's not asking for a lot to just provide that option for some of the males characters.

Re: Rockstar Issues Statement on GTA 6 Leaks, Apologises for How Long Gameplay Reveal Has Taken

8thDoctor

It sucks about getting all those leaks specially for the devs that have been working on this for nearly a decade, but I am happy they acknowledge that if they had been more forthcoming about showing the game the leaks wouldn't have the power they're having. It's not on R* of course, it's Take-2 that handles marketing and who decided the current drip feed strategy. Strategy that can't respond to the leaks with an emergency teaser because Netflix already paid ungodly amounts of money to host a gameplay reveal trailer for 6 hours.