Comments 1,403

Re: 'We're Spending Significantly More than We're Making': Fortnite Publisher Epic Games Lays Off Over 1,000 Staff

wildcat_kickz

@RoomWithaMoose Oh, certainly. It's definitely not business as usual. Things are definitely not going according to plan, that's for sure.

I guess the point I was trying to make is that just because things are trending down now doesn't mean that it will ultimately spell doom for Fortnite. It may plateau at a new normal, which might be sustainable with all the cost-cutting they're doing. Who knows? Maybe things will grow again after stabilization, but I doubt they'd staff up again like they did before.

Re: PS5 Players Will Definitely Want to Tune into Xbox's Partner Preview Later This Week

wildcat_kickz

@Zeke68 Well, I'm an American, so I'm sure I'd have some beef with what you describe as the "American way" of doing business, but I certainly don't begrudge anyone for not cheering on corporations. I hate how pretty much every large corporation acts, regardless of where they're headquartered. There's no such thing as a benevolent for-profit, publicly-traded company.

My point was that this being a PlayStation website is not a relevant fact because Microsoft publishes games on PlayStation.

Love your Hunter's Mark icon, btw.

Re: PS5 Players Will Definitely Want to Tune into Xbox's Partner Preview Later This Week

wildcat_kickz

@Zeke68 I totally get that, but Microsoft is a huge player in the Sony ecosystem now, so I'm not sure it's fair or realistic to ask PS downplay their coverage. This isn't a dig at all, but there may also be a sort of negative confirmation bias thing happening (not sure if I'm using that correctly). This is to say, because you don't like the Xbox coverage, it sticks out more and seems more abundant that it actually is. I'm not saying you're wrong, btw. I guess it just doesn't bother me as much.

Re: PS5 Players Will Definitely Want to Tune into Xbox's Partner Preview Later This Week

wildcat_kickz

@TrollOfWar I'm not sure Sega would be confident that their old formats would work for a modern release. People who grew up with those games are middle-aged. I'd imagine that Sega is relying on more than just nostalgia for these releases. Don't get me wrong - Crazy Taxi is one of the most formative games for me and I'd be over the moon for a new one that was just more of the same, but it is a very "time-and-place" type game: arcade mode, time trials, and punk rock.

Re: Capcom's Stance on Generative AI Is Interesting Following Resident Evil Requiem's DLSS 5 Makeover

wildcat_kickz

@Globo People use "AI" in such a broad way that it's basically impossible to have a realistic conversation about the pros and cons.

I'm still very much against using generative AI in most end-user products, but using AI as a productivity tool is pretty great. LLMs are fantastic and have such a wide use case. For example, having an LLM act as your lore bible repository when creating a fictional universe is so helpful.

Re: Marathon's All-Important Endgame Mode Cryo Archive Is Finally Here

wildcat_kickz

@Boxmonkey I really don't think they are. It's standard practice to not release a final review of a live-service game until a little bit after release, so reviewers can judge the live environment of the game. This is true for Marathon, Call of Duty, Battlefield, Destiny, etc., and is accepted practice amongst just about any reputable reviewer platform. People posting a "final" review after the game being out for a day are engagement farming.

Push Square has bent over backwards to be transparent about this, too. They posted an article explaining why a final verdict would take a while, then posted a review-in-progress, only to be dragged by people like yourself, who won't be happy with any outcome.

For someone who has no interest in playing Marathon, you're constantly criticizing Push Square over their coverage and also go out of your way to call Marathon "half dead," which is, at best, hyperbolic, and at worst, disingenuous rage-baiting.

Pick your poison, but regardless, you aren't putting your best foot forward.

Re: Crimson Desert's Mandatory PS5 Update Sparks Debate About Games Which Break Street Date

wildcat_kickz

I'm sorry, but a potential spoiler is not a good enough excuse to demand an online connection for a game fully on-disc. I hate spoilers, but those are small potatoes compared to being able to play the game at all. I've haven't purchased a single PS5 game on disc, but even I'm not happy about this. This harkens back to the registration keys of yore.

This is completely separate from game preservation, mind you. I've never found that as a good excuse for anything. Game preservation doesn't mean that you need to be able to play anything you want for all time. It means keeping the game in historical context at a museum or an archive or something. There are plenty of things that you can't buy anymore that are not lost to time.

Re: 'This Looks Like an AI Generated Dating Profile Picture': Nvidia's Attempt to P*ss on PS5 Pro's Parade with DLSS 5 Backfires

wildcat_kickz

The lighting tech is actually very impressive, but the way DLSS 5 is messing with the character models is quite upsetting, though not in every case. I actually think the characters are markedly improved in Starfield, but the beauty filter look in RE9 just sucks.

This shows promise, but they need a lot of work to make sure the upscaler isn't changing the artistic direction of the game itself.

Re: Base PS5 Owners Should Download New Firmware Update Too for This Extra Feature

wildcat_kickz

@Balaam_ @LifeGirl I get why you would want to delete incomplete trophy lists. I have plenty of games that I bounced off of, only to have one trophy popped. However, I did hear a pretty good reason for not having the feature, which is security focused. For example, if someone hacked your account or a family member got into your account, they could delete your trophy data, which would be way worse than having incomplete trophy lists.

Re: 'We'll Lay Off a Thousand People': Blizzard CFO's Outrageous Threat Was the Last Straw for Overwatch Director

wildcat_kickz

@Balaam_ There's a very strong likelihood that when he quit, he was provided a severance package that had an NDA attached to it. It's also possible that when he was promoted to that job in the first place, there was an NDA attached to it with a sunset clause after termination.

Edit: The second option is more likely. A lot of high-up positions have these sorts of agreements so that people can't become a turncoat and spill all the beans after they find another job.

Re: Poll: Has PS5's Dynamic Pricing Debacle Changed Your Relationship with the PS Store at All?

wildcat_kickz

@GgGames No, that's not what I'm saying. I understand why people are upset - a logged out price shouldn't be higher than when you're logged into PS Plus, but these things are never as simple as folks in the comments pretend they are. This practice isn't new, nor is it uncommon. PS Plus exclusive discounts are dynamic pricing. Bulk discounts are dynamic pricing. Xbox's "Deals for You" are dynamic pricing. Brick and mortar stores do this all the time, too - not on a customer-by-customer basis, but usually by location.

I do not like pricing on a customer-by-customer basis. But I also think that if $8 is pricing you out of something, you're being irresponsible spending money on something like this. I'm not wealthy and actually live relatively modestly, but I also believe in personal responsibility of your own finances. If you don't think something is priced fairly, don't buy it.

It's almost like real-world problems aren't binary. Crazy, I know.