Comments 1,712

Re: Rumour: Gaming Industry 'Bloodbath' Imminent, as Sony, Microsoft, and More Brace for Mass Layoffs

wildcat_kickz

I think a big problem that isn't talked about a lot, at least as it pertains to the big publishers, is that a lot of the studios are located in incredibly expensive places, like San Francisco and LA. For folks that aren't American, it's hard to convey just how prohibitively expensive it is to live in places like that, so they have to pay everyone that much more to be employed there.

I wonder if any of the larger publishers are considering moving studio headquarters to more affordable places, like in the American interior. That might help reduce costs (long term) and give some employees the option to move, take a pay cut (due to lower living costs), but keep their jobs.

Re: Site News: Oh, Hi Everyone! Did You Notice Anything Different Here Recently?

wildcat_kickz

@get2sammyb I totally understand what you're saying and, to a certain extent, I'm arguing semantics. My critique isn't that you and the rest of the staff have your opinions and want them known, it's when the point of the article is to convey that opinion, but is then labeled news. Maybe give articles multiple labels? Just a thought; I know there's no silver bullet, though. I've said my peace, but this isn't something that would drive me away from the site anyway.

Re: Site News: Oh, Hi Everyone! Did You Notice Anything Different Here Recently?

wildcat_kickz

I love hearing what you all think. While many of us, including myself, rely on Push Square to get PlayStation news, it's always great to get a real perspective and all of your collective tastes run the gamut.

However, I do sometimes have issue with when opinions and news blend together and it's not made clear what should be considered what.

Articles titled "News" should probably have less opinion infused with the body of work than an article labeled "Opinion."

If something is announced, that's news. If you don't like something that's announced and want to voice an opinion on it, that's not news, it's an editorial.

I think all of your opinions matter and deserve to be heard, but I don't see why those opinions can't be a separate article.

All in all, love the work you all do and hope this shift helps the site!

Re: Poll: What's Your PS5 Game of the Year for 2026 So Far?

wildcat_kickz

Marathon and 007.

Just finished First Light last night and loved the campaign. Perfectly captured the essence of Bond.

For Marathon, especially with the Season 2 revamp, this is just a really special game. Yes, it cost too much to make. Yes, Sony paid too much for the studio. YES, this game is awesome.

Re: Even with PS5 Ports, Many of Xbox's Games Have Been Underperfoming

wildcat_kickz

That poll is pretty telling. I didn't buy any of those games and probably never will. I'd play Outer Worlds 2, but likely only if it was offered as a PS+ game.

There are just so many games now that there really isn't a need to "take a chance" on a game you aren't completely sold on. Why would I spend $70 dollars on a game I'm not sure about when I can play a dozen other games that came out in the past year that speak directly to my tastes?

Re: 'AI Can Help Our Team Get to the Right Answers Faster': Tomb Raider PS5's Controversy Explained

wildcat_kickz

@Swandivetotheasphalt It's possible, but the problem I have with that argument is that you're assuming the absolute worst and using it as an argument against a company without evidence. If a company actually replaced their concept artists with AI, then I'd have a problem, but I'm not going preemptively get mad at a company because they could do that, but aren't. This is some Minority Report pre-crime silliness.

Re: 'AI Can Help Our Team Get to the Right Answers Faster': Tomb Raider PS5's Controversy Explained

wildcat_kickz

@INeedGoodGraphics

I'm talking about outside a house it has no windows but go in the house, and it has two big fronts windows sort of stuff btw.

Is that an AI problem or a bad QA problem? I feel like I've seen that kind of bad design long before AI was a thing, especially in Bethesda games.

Obviously, there are examples of using AI to just be lazy and I'm not discounting that. The GTA remasters are a pretty good example of that.

Re: 'AI Can Help Our Team Get to the Right Answers Faster': Tomb Raider PS5's Controversy Explained

wildcat_kickz

@INeedGoodGraphics I understand what you're saying, but it really depends on the company and how much autonomy is granted to their employees. Some companies treat their employees better than others. They're all for-profit and we're seeing that if many can't cut costs, they just shut the whole thing down. It's hard to argue that that is the desirable outcome. It may be naive to think that there's some imaginary line that won't be crossed, but it's equally naive to think that we can just will AI out of existence.

Re: Fascinating PS5 Sales Estimates Peg Ghost of Yotei as a Triumph

wildcat_kickz

It really is puzzling to see Marathon continue to do so poorly.

I wonder if, after enough time has passed, the industry comes to the conclusion that extraction shooters are just way too niche, especially for console. ARC Raiders seems to be the exception and not the rule and even they have had a sharp decline in active users.

The new version of DMZ will be another interesting data point.

Re: 'AI Can Help Our Team Get to the Right Answers Faster': Tomb Raider PS5's Controversy Explained

wildcat_kickz

The way they're claiming they're using AI seems perfectly fine with me.

I honestly don't understand the argument about the AI prototype influencing the final product. How is that any different from using reference artwork made by other people? Why is the latter more acceptable?

Should we demonize an artist for copying a barrel from real life? That barrel was created by someone else who wouldn't be credited in the final game.

Re: 'It Looks Amazing and It's Coming Along Well': The Elder Scrolls 6 Is Making Progress

wildcat_kickz

Skyrim is one of my favorite games of all time, but if TES6 is more of the same from Bethesda, then it's going to be a disaster. Expectations are so high and will have had well over a decade to marinate. God, I hope it's excellent, but BGS has been completely lapped by other RPG devs (CDPR and Warhorse to name a couple). The Creation Engine needs some serious work to get it up to snuff to compete with the big boys. Picking up every sweet role just isn't worth the tradeoffs.

Re: Sony 'Exploring New Ways' to Deliver PS Plus Games

wildcat_kickz

I'm reverting back to Essential this month, so this doesn't really effect me, but I can see valid arguments either way.

From a consumer standpoint, this seems bad because you want everything all at once, but from a services and developer standpoint, this is probably the right way to go. This way, Sony keeps engagement with Extra more consistent throughout the month and also allows each game a little time to shine without being buried in a large content dump.

Re: 'There's a Finished Version of Gears of War PS5 Sitting on a Drive': New Game E-Day Was Almost Done

wildcat_kickz

@neoxmahi What numbers are you referencing? The estimates I heard about were GoW Reloaded sold around 250k to 680k on PlayStation (estimated by Alinea). It definitely didn't bomb, but wasn't a massive success either. To be fair, it's a 20 year old game, so I don't think it was ever going to be a barn burner, but I'm just saying that those numbers could be data used by Xbox to make the move to exclusivity easier to justify.

Re: Reaction: Mealy-Mouthed Microsoft Takes Us Back to 2023 with Mixed Messaging on Xbox Exclusivity

wildcat_kickz

You just can't trust Xbox and its surrogates at their word. Too much flip-flopping.

I'm fine with Xbox having exclusives and I'd hope that everyone else is too, but how can they expect this to move the needle when its clear that market and social media pressure will make Xbox break?

They have a track record of lacking conviction, which is a pretty hard reputation to get away from.

Re: As Xbox Returns to Exclusives, Halo Remake Embraces PS5 with PS5 Pro Gameplay Trailer

wildcat_kickz

@FishDude I do and don't agree with this. Obviously, if they want a larger player pool, then they need to make it multiplatform. Even Sony is doing this with their MP games. But Xbox does seem to be making moves to try and revitalize their console platform. Even though Halo MP would do worse if locked to Xbox and PC, they might view it as a worthwhile trade-off to try and get their console prestige back, especially if the next Halo MP is of high quality.

That said, I think a multiplatform release is more likely if they do what they did for Infinite and make the MP a standalone free game. It's all up in the air at the moment, though.

Re: As Xbox Returns to Exclusives, Halo Remake Embraces PS5 with PS5 Pro Gameplay Trailer

wildcat_kickz

I'm not too bent out of shape over the lack of MP. I would have loved it, but you have to assume that Halo Studios is cooking up a new entry, though with the new focus on exclusives, who knows if it will ever release on PS.

If anyone is craving that arena shooter feel, Splitgate is an adequate replacement. Definitely not as good and the aesthetics are way worse, but the game itself is pretty fun in bursts.

Re: 'There's a Finished Version of Gears of War PS5 Sitting on a Drive': New Game E-Day Was Almost Done

wildcat_kickz

I have a suspicion that Gears Remastered really didn't perform all that well on PlayStation, which makes this decision a little easier for Xbox.

Ultimately, E-Day will suffer financially for skipping PS5, but Microsoft knows that. This is a calculated decision to keep their fans happy.

I'm a little disappointed that I won't be able to play it, but I'm happy that Xbox users have a bit of a lifeline.

The problem is that Xbox has gone back and forth with their messaging so much that no one really believes they have any conviction in their decisions. Time will tell if their pivot back to exclusives will help. I doubt it, but you never know.