@AK4tywill I was being sarcastic. But I also don't really care if he's played the games. He'll have people on staff that have (writers, producers, etc.). Movies are a different medium that require different priorities. You don't need to have played the games to understand the tone of what you're trying to create.
I honestly didn't expect much from this. I'm actually surprised about the increased draw distance. I literally thought they were just rereleasing the PS4 version with a new sku.
Star Trek 13 was ok, but wasn't the greatest. At the very least, Lin has a history with Sci-Fi.
I would hope a Helldivers movie goes way more slapstick than Starship Troopers would. I adore that movie, but it really was almost a hostile parody of the novel (which I'd also recommend).
Never finished the Ascent, but I had a great time from what I played. Awesome atmosphere, beautiful graphics, and pretty good twin-stick-style mechanics. I thought the gameplay got a bit repetitive as the game went on, but they impressed me enough to be very interested in what's next for them.
The only way this works is if they're developing all the games concurrently and basically just have to Polish the 2nd and 3rd entries after the 1st releases.
Until they make an announcement saying they've completely revamped the onboarding for this game, allowing new and lapsed players a way back in, it's a hard pass from me. Too many systems, disjointed story because of vaulted content, design based around the hardcore crowd but not the casual. I really don't understand how they don't understand.
People want this game to fail way too much. I think ARC Raiders proves that there is an untapped demand for well-made, accessible extraction shooters. Bungie may have really fumbled the ball with Destiny, but if they know one thing, it's how to make really fun gameplay moments. I say we give them a chance to prove they've still got it. Maybe they do, maybe they don't. But we don't know yet.
@Northern_munkey I see where you're coming from and I think the game modes for BF6 are probably better than CoD, but I vastly prefer the way shooting feels in CoD, especially in Infinity Ward games. They've got the special sauce.
I really hope that Activision/Microsoft take the right lessons away from this whole debacle.
It's not the futuristic setting. It's not removing cartoon skins. It's not social media dogpiling.
It is the lazy, half-assed campaign. It is the back-to-back BO releases. It is using GAI images when it would be oh so easy to pay a graphic designer to make those. It is annualized releases and not allowing your devs to make something truly special.
Activision has the best FPS developers in the industry at their fingertips. It really shouldn't be such a lift to make a game that people get excited for.
@JustMyOpinion I don't take any of this personally at all. Ideally, I think we're all here to add our two cents and talk it out respectfully.
I will completely admit that I'm being a bit reductive regarding the private/public distinction. It's always more complicated than it appears. I'll also freely admit that there is a double standard, but it isn't that surprising. You almost always view your own country or culture as having the moral high ground. I'm definitely guilty of that. Unconscious biases are real. It doesn't necessarily mean that having those biases make you a bad person, but it is something to try to keep in mind, so I think you're right to call it out.
I don't go as far as you regarding the atrocities in the Middle East. For example, I think "genocide" has a very specific definition which hasn't been met, but that doesn't mean what's happened there isn't awful and disproportional. That's a bit of an aside, though.
To me (and I'm willing to wager, to others), the selectivity of the outrage and the instinct to call it out comes from how a government or those in power treat their own populations. The US and other Western countries are far from perfect, but in a broad sense afford their populations with much more personal freedoms than other countries. The fact that we're free to openly criticize these governments in a public forum like this one is a testament to those liberties. I'm not saying this to be a "ra ra 'Murica" type guy, but just trying to explain where I'm coming from.
I'm willing to bet we're in agreement on most of this - it's just a matter of degree. There's a risk of waving away crimes that are committed, but on the other hand, there's a risk of getting lost in the sauce, where everything is a crime that must be called out and lambasted. Somewhere in the middle is where we ought to be.
@twitchtvpat @JustMyOpinion I find myself in an interesting position where I'm defending myself from both flanks, but what is life without nuance!
I think any government's misdeeds can and should be called out, but not necessarily on a gaming website. Here, it only makes sense to call attention to it when relevant. In this case, it's relevant because the head of a country's government (the crown prince), who has personally seen to or directed human rights violations, has gotten himself involved in game development funding. This funding arm, the PIF/Savvy Games, is now directly funding games, like AC Mirage. It's not really relevant to call out the US's involvement in the Middle East because the US government is not funding video games. If the US Army started developing games again, then I think it might be appropriate to bring politics into an article talking about it and if someone didn't want to buy that game on principle, I think they'd have a lot of ground to stand on.
Now, as I said in my first comment, I am going to try this DLC. It's free, so I don't feel I'm directly and consciously funding things I don't find savory. This is different than, for example, my taxes contributing to foreign conflicts because I don't have agency in that, at least outside of voting.
That said, I don't really believe in boycotting private industry because of government action. That leans very close to collective punishment, which I am very much against. But the PIF is not, by definition, private industry, so I don't begrudge anyone from not partaking in PIF funded projects out of principle.
@JustMyOpinion I don't think most people here would boycott a Saudi game just because its Saudi. It really does have to do with the PIF and the crown prince. For me, I very much want experiences from as many places as I can get. I want those perspectives. I want those stories.
@twitchtvpat I actually do think that the PIF solicited Ubisoft to make this expansion, so it gets a little murky, but I really think each person should make a moral decision on their own. I don't think it's my place to judge either way.
@JustMyOpinion American/UK developed games aren't literally funded by the governments that perpetrate the human rights violations. That's the important distinction. The PIF is the Saudi government.
I'm actually looking forward to trying this out. While the PIF directly funding this is troubling, I don't think the argument of sportswashing really holds up in the strictest sense. Sportswashing is trying to paint modern Saudi Arabia in a positive light by generating tourism and using the "bread and circus" model to distract from modern injustices, but this expansion can be interpreted as more of a celebration of Saudi history.
Saudi Arabia can simultaneously have a rich, beautiful history to pull from and be a repressive monarchy in the modern era. Both can be true.
@Oram77 @Th3solution @Americansamurai1 @SeaDaVie I think American companies, if not Western companies in general, are also embracing AI in a big way. They are just doing so more covertly, since there seems to be a bigger cultural "stink" on the term.
There's also the problem that because investors want to here the term "AI" as much as they can, many businesses have renamed previous technologies under the AI banner to appease them. So, when you hear companies talk about AI, there's a chance they're not even talking about LLMs or GAI, but rather procedural generation tech or other tech that we've had for a while and didn't have a problem with.
I'm so on board for this game. Witcher 3 remains my favorite game of all time, so I was already really anticipating this game, but each time Dawnwalker gets shown off, it looks better and better. At this point, I think I'm actually good on seeing the game. As long as it isn't a technical mess on release, it will be a very easy purchase.
@Rich33 I think a lot of AAA games really struggle, since their scopes tend to be much larger. Fortnite is the obvious example of a game running incredibly well, but I recognize that doesn't say much, since they have UE5 engine developers at their fingertips. From what I've played, ARC Raiders has performed very well. Lords of the Fallen is in a great place now (though launched rough). And Eriksholm I found to be pretty flawless on a technical level. There are plenty of examples of things going wrong, no doubt, but figured I'd shout out a few that did things right.
The thing I'm most surprised about for this game is the fact that Ubisoft has several proprietary engines to choose from (Snowdrop, Anvil, Dunia, etc.) and they still opted for UE. My guess is this is for ease of onboarding new developers, so they don't need to learn a completely new software when they get hired, but that's pure speculation.
@Rich33 I don't know if blaming UE5 for every technical woe a game faces is fair. From what I've read and heard, you can very reliably make a stable game, but because it's such a powerful tool, developers get ahead of their skis and don't properly set expectations of what they want to accomplish earlier in development, making optimizing the game much harder at the end.
@Toot1st True, but prox chat really helps - you can make your case to other people and I've found most are really friendly and understanding in the game.
@UltimateOtaku91 The larger robots really need multiple people to take down. I've taken a leaper on my own, but it completely drained my ammo and health/shield consumables. Definitely recommend tackling those with multiple players/teams.
I'm totally addicted to this game. I've dabbled in extraction shooters before (Hunt and a little DMZ), but this is the first one that's really clicked for me. The 70s vibes are on point and the shooting and movement are also top notch. I see myself playing this one for some time to come.
I love Fallout 4. I've put well over 400 hours into it over the years. Some of the systems were dated, even back in 2015, but wandering the Commonwealth is just top notch. "Roleplaying" aside, the gameplay is the best the series has ever seen.
@nessisonett I get the sense that she's pretty hard to work with, but I don't know if laying Forspoken at her feet is super fair. From what I remember, that script got workshopped to death. Even Gary Whitta (SW Rogue 1) has writing credits on it. Though Hardline is definitely the redheaded stepchild of the Battlefield series, the campaign was actually quite good and I think folks who played it usually agree (with obvious exceptions).
@Boxmonkey @StitchJones I get what you guys are saying. For me, I think I'd feel a little more invested in the lore if there was a real sense of place for Speranza, but it's all a matter of taste. There's no wrong answer, just preference.
@Northern_munkey I totally get the other side of the argument, too - it saves a lot of time not having to navigate a physical space, especially if that space is confusing as hell (cough cough Destiny 2 cough). I guess the thing I'm missing is having a hub where you can interact with other players without the urgency of an active raid.
As you say, a game that allows for both options would be really great.
Solid 8 with a potential to be better as time goes on. I think the Speranza hub is a pretty big let down, since it's just a menu, but this game will hopefully have legs and an opportunity to grow in the future.
@Oram77 @StitchJones Some people just don't understand that the smaller remaster/remake projects help fund the bigger, newer games. The rank-and-file devs need something to do when new games are in preproduction!
I have one, but I barely use it. I hate that it relies so heavily on good wifi reception. My bedroom seems to have poor wifi, so the place I'd be most likely to use it, I can't.
When it works, it's fantastic, but I've just been disappointed in my own use case.
@Oram77 From what I understand, this is because the Series X uses "off-the-shelf" internal hardware, whereas PS5 has custom internal hardware that utilizes tech/power more efficiently. Take what I'm saying with a grain of salt, though. I'm not a techie and am basically regurgitating what I've heard elsewhere.
My question is: why can't they filter matches based on input peripheral? Have crossplay, but add a setting to only match with controllers or only match with M&K, etc.
These guys fumbled the ball so badly that there is absolutely no way I'll ever pay money to play it. If it's ever offered as a PS+ game (first off, weak month), I might try it out of morbid curiosity, but that's all they'll get from me.
@captainsandman Was going to say something similar. Besides, the Ghibli adaptation I really want is a Princess Mononoke game. Someone, make it happen, please!!
Sony refunding customers after taking Concord offline had more to do with writing the entire budget of the game down as a loss for tax rebates. Appeasing customers was just an upshot of that.
That said, if they hadn't refunded customers, purchasers would have thrown a fit, and justly so.
Comments 1,205
Re: Don't Worry That the Helldivers Film Director Hasn't Played the Game
@AK4tywill I was being sarcastic. But I also don't really care if he's played the games. He'll have people on staff that have (writers, producers, etc.). Movies are a different medium that require different priorities. You don't need to have played the games to understand the tone of what you're trying to create.
Re: Don't Worry That the Helldivers Film Director Hasn't Played the Game
Lin hasn't drag raced on the Moon either, so should he really be directing Fast & Furious movies?
Re: This RAM Crisis Is Looking Like a Nightmare for the PS6
Sam Altman thinks he's Tesla, but he'll go down in history as the 21st century's Oppenheimer.
Re: Red Dead Redemption PS5 Another Subpar Re-Release from Rockstar
I honestly didn't expect much from this. I'm actually surprised about the increased draw distance. I literally thought they were just rereleasing the PS4 version with a new sku.
Re: Poll: Vote for Your PS5 Game of the Month (November 2025)
@ShogunRok Definitely not accusing PS of anything! It's just a windowing issue.
Re: Poll: Vote for Your PS5 Game of the Month (November 2025)
ARC Raiders got done dirty. Only out for 2 days in October, so didn't even register for most people then. That's definitely my game of the month.
Re: Fast & Furious Director on Deck for Helldivers Movie Penned by It, Annabelle Scribe
Star Trek 13 was ok, but wasn't the greatest. At the very least, Lin has a history with Sci-Fi.
I would hope a Helldivers movie goes way more slapstick than Starship Troopers would. I adore that movie, but it really was almost a hostile parody of the novel (which I'd also recommend).
Re: The Ascent Dev to Announce Its Next Game at The Game Awards
Never finished the Ascent, but I had a great time from what I played. Awesome atmosphere, beautiful graphics, and pretty good twin-stick-style mechanics. I thought the gameplay got a bit repetitive as the game went on, but they impressed me enough to be very interested in what's next for them.
Re: The Witcher Dev Still Wants to Release Ciri's Whole Trilogy Within Six Years
The only way this works is if they're developing all the games concurrently and basically just have to Polish the 2nd and 3rd entries after the 1st releases.
Re: Video: All the PS5 Games We Think Are 10/10
Where's the Witcher 3 love??? Where is it???
Re: Five Years of PS5 - How Well Do You Know Sony's Console?
Misread question one 😢
How the hell was I supposed to know the weight of launch consoles though 😂
Re: Ahead of Renegades Launch, Destiny 2 Dev Explains New Approach to Expansions
Until they make an announcement saying they've completely revamped the onboarding for this game, allowing new and lapsed players a way back in, it's a hard pass from me. Too many systems, disjointed story because of vaulted content, design based around the hardcore crowd but not the casual. I really don't understand how they don't understand.
Re: Lies of P Dev 'Will Not Disappoint' with Upcoming Games, Says Director
Shoes of D, let's goooooo!
Re: The Much Maligned PS5 Shooter Marathon Returns for Another Playtest in December
People want this game to fail way too much. I think ARC Raiders proves that there is an untapped demand for well-made, accessible extraction shooters. Bungie may have really fumbled the ball with Destiny, but if they know one thing, it's how to make really fun gameplay moments. I say we give them a chance to prove they've still got it. Maybe they do, maybe they don't. But we don't know yet.
Re: Call of Duty: Black Ops 7 Just Had the Worst Japanese Retail Launch in Series History
@Northern_munkey I see where you're coming from and I think the game modes for BF6 are probably better than CoD, but I vastly prefer the way shooting feels in CoD, especially in Infinity Ward games. They've got the special sauce.
Re: When Is The Game Awards 2025?
Really loving the addition of "Your Local Time" to the deets in this article. Much appreciated!
Re: Call of Duty: Black Ops 7 Just Had the Worst Japanese Retail Launch in Series History
@Enuo Nailed it.
Re: Call of Duty: Black Ops 7 Just Had the Worst Japanese Retail Launch in Series History
I really hope that Activision/Microsoft take the right lessons away from this whole debacle.
It's not the futuristic setting. It's not removing cartoon skins. It's not social media dogpiling.
It is the lazy, half-assed campaign. It is the back-to-back BO releases. It is using GAI images when it would be oh so easy to pay a graphic designer to make those. It is annualized releases and not allowing your devs to make something truly special.
Activision has the best FPS developers in the industry at their fingertips. It really shouldn't be such a lift to make a game that people get excited for.
Re: Top-Notch Metroidvania F.I.S.T. Gets a PS5 Prequel in Zoopunk
@StitchJones F.I.S.T. was a Metroidvania. Zoopunk looks to be doing something different.
Re: Dragon's Dogma 2 Sales Top 4 Million with Still No Sign of an Expansion
If they had any intention of fixing the Pro version, I might be inclined to play it again, but alas, it doesn't seem like there's any plan for that.
Re: Assassin's Creed Mirage Update 1.1.0 Adds Major Free DLC, Patch Notes Revealed
@JustMyOpinion I don't take any of this personally at all. Ideally, I think we're all here to add our two cents and talk it out respectfully.
I will completely admit that I'm being a bit reductive regarding the private/public distinction. It's always more complicated than it appears. I'll also freely admit that there is a double standard, but it isn't that surprising. You almost always view your own country or culture as having the moral high ground. I'm definitely guilty of that. Unconscious biases are real. It doesn't necessarily mean that having those biases make you a bad person, but it is something to try to keep in mind, so I think you're right to call it out.
I don't go as far as you regarding the atrocities in the Middle East. For example, I think "genocide" has a very specific definition which hasn't been met, but that doesn't mean what's happened there isn't awful and disproportional. That's a bit of an aside, though.
To me (and I'm willing to wager, to others), the selectivity of the outrage and the instinct to call it out comes from how a government or those in power treat their own populations. The US and other Western countries are far from perfect, but in a broad sense afford their populations with much more personal freedoms than other countries. The fact that we're free to openly criticize these governments in a public forum like this one is a testament to those liberties. I'm not saying this to be a "ra ra 'Murica" type guy, but just trying to explain where I'm coming from.
I'm willing to bet we're in agreement on most of this - it's just a matter of degree. There's a risk of waving away crimes that are committed, but on the other hand, there's a risk of getting lost in the sauce, where everything is a crime that must be called out and lambasted. Somewhere in the middle is where we ought to be.
Re: Assassin's Creed Mirage Update 1.1.0 Adds Major Free DLC, Patch Notes Revealed
@twitchtvpat @JustMyOpinion I find myself in an interesting position where I'm defending myself from both flanks, but what is life without nuance!
I think any government's misdeeds can and should be called out, but not necessarily on a gaming website. Here, it only makes sense to call attention to it when relevant. In this case, it's relevant because the head of a country's government (the crown prince), who has personally seen to or directed human rights violations, has gotten himself involved in game development funding. This funding arm, the PIF/Savvy Games, is now directly funding games, like AC Mirage. It's not really relevant to call out the US's involvement in the Middle East because the US government is not funding video games. If the US Army started developing games again, then I think it might be appropriate to bring politics into an article talking about it and if someone didn't want to buy that game on principle, I think they'd have a lot of ground to stand on.
Now, as I said in my first comment, I am going to try this DLC. It's free, so I don't feel I'm directly and consciously funding things I don't find savory. This is different than, for example, my taxes contributing to foreign conflicts because I don't have agency in that, at least outside of voting.
That said, I don't really believe in boycotting private industry because of government action. That leans very close to collective punishment, which I am very much against. But the PIF is not, by definition, private industry, so I don't begrudge anyone from not partaking in PIF funded projects out of principle.
@JustMyOpinion I don't think most people here would boycott a Saudi game just because its Saudi. It really does have to do with the PIF and the crown prince. For me, I very much want experiences from as many places as I can get. I want those perspectives. I want those stories.
@twitchtvpat I actually do think that the PIF solicited Ubisoft to make this expansion, so it gets a little murky, but I really think each person should make a moral decision on their own. I don't think it's my place to judge either way.
Re: Assassin's Creed Mirage Update 1.1.0 Adds Major Free DLC, Patch Notes Revealed
@JustMyOpinion American/UK developed games aren't literally funded by the governments that perpetrate the human rights violations. That's the important distinction. The PIF is the Saudi government.
Re: Assassin's Creed Mirage Update 1.1.0 Adds Major Free DLC, Patch Notes Revealed
I'm actually looking forward to trying this out. While the PIF directly funding this is troubling, I don't think the argument of sportswashing really holds up in the strictest sense. Sportswashing is trying to paint modern Saudi Arabia in a positive light by generating tourism and using the "bread and circus" model to distract from modern injustices, but this expansion can be interpreted as more of a celebration of Saudi history.
Saudi Arabia can simultaneously have a rich, beautiful history to pull from and be a repressive monarchy in the modern era. Both can be true.
Re: Hi-Fi Rush Now Officially in the Hands of 'AI-First' Publisher Krafton
@Oram77 @Th3solution @Americansamurai1 @SeaDaVie I think American companies, if not Western companies in general, are also embracing AI in a big way. They are just doing so more covertly, since there seems to be a bigger cultural "stink" on the term.
There's also the problem that because investors want to here the term "AI" as much as they can, many businesses have renamed previous technologies under the AI banner to appease them. So, when you hear companies talk about AI, there's a chance they're not even talking about LLMs or GAI, but rather procedural generation tech or other tech that we've had for a while and didn't have a problem with.
Re: Promising PS5 RPG The Blood of Dawnwalker Looks Way More Polished in Huge Gameplay Demo
I'm so on board for this game. Witcher 3 remains my favorite game of all time, so I was already really anticipating this game, but each time Dawnwalker gets shown off, it looks better and better. At this point, I think I'm actually good on seeing the game. As long as it isn't a technical mess on release, it will be a very easy purchase.
Re: Rumour: Ubisoft Is Still Gunning for Live Service Success with New Multiplayer Shooter
@Rich33 I think a lot of AAA games really struggle, since their scopes tend to be much larger. Fortnite is the obvious example of a game running incredibly well, but I recognize that doesn't say much, since they have UE5 engine developers at their fingertips. From what I've played, ARC Raiders has performed very well. Lords of the Fallen is in a great place now (though launched rough). And Eriksholm I found to be pretty flawless on a technical level. There are plenty of examples of things going wrong, no doubt, but figured I'd shout out a few that did things right.
The thing I'm most surprised about for this game is the fact that Ubisoft has several proprietary engines to choose from (Snowdrop, Anvil, Dunia, etc.) and they still opted for UE. My guess is this is for ease of onboarding new developers, so they don't need to learn a completely new software when they get hired, but that's pure speculation.
Re: Rumour: Ubisoft Is Still Gunning for Live Service Success with New Multiplayer Shooter
@Rich33 I don't know if blaming UE5 for every technical woe a game faces is fair. From what I've read and heard, you can very reliably make a stable game, but because it's such a powerful tool, developers get ahead of their skis and don't properly set expectations of what they want to accomplish earlier in development, making optimizing the game much harder at the end.
Re: ARC Raiders Is a Confirmed Live Service Hit as Sales Top 4 Million, Player Count Rockets
@Toot1st True, but prox chat really helps - you can make your case to other people and I've found most are really friendly and understanding in the game.
Re: ARC Raiders Is a Confirmed Live Service Hit as Sales Top 4 Million, Player Count Rockets
@UltimateOtaku91 The larger robots really need multiple people to take down. I've taken a leaper on my own, but it completely drained my ammo and health/shield consumables. Definitely recommend tackling those with multiple players/teams.
Re: ARC Raiders Is a Confirmed Live Service Hit as Sales Top 4 Million, Player Count Rockets
I'm totally addicted to this game. I've dabbled in extraction shooters before (Hunt and a little DMZ), but this is the first one that's really clicked for me. The 70s vibes are on point and the shooting and movement are also top notch. I see myself playing this one for some time to come.
Re: Red Dead Redemption 2 Is Now the Fourth Best Selling Game Ever, Still Chained to PS4 at 30FPS
I'd take any of the top 4 options.
Re: Hands On: PS Portal Is a Whole New Device with Cloud Streaming Update
@AaronBayne You're just looking for any excuse to show off your Anniversary Portal, aren't you? 😂
Re: Poll: Is Fallout 4 Underrated, 10 Years Later?
I love Fallout 4. I've put well over 400 hours into it over the years. Some of the systems were dated, even back in 2015, but wandering the Commonwealth is just top notch. "Roleplaying" aside, the gameplay is the best the series has ever seen.
The Boston accents are atrocious though... 😂
Re: Fallout 4 Anniversary Edition Upgrade Costs a Whopping $40 / £36, Out Now on PS5
Already have all DLC and an appreciable amount of the Creation Club content already. Hard pass from me.
Re: Poll: What Review Score Would You Give ARC Raiders?
@StitchJones I took a look around and couldn't find any way to disable. Sorry dude. I empathize - I have an OLED as well.
Re: Marvel 1943: Rise of Hydra Piles on PS5 Delay Misery
@nessisonett I get the sense that she's pretty hard to work with, but I don't know if laying Forspoken at her feet is super fair. From what I remember, that script got workshopped to death. Even Gary Whitta (SW Rogue 1) has writing credits on it. Though Hardline is definitely the redheaded stepchild of the Battlefield series, the campaign was actually quite good and I think folks who played it usually agree (with obvious exceptions).
Re: Poll: What Review Score Would You Give ARC Raiders?
@Boxmonkey @StitchJones I get what you guys are saying. For me, I think I'd feel a little more invested in the lore if there was a real sense of place for Speranza, but it's all a matter of taste. There's no wrong answer, just preference.
Re: Poll: What Review Score Would You Give ARC Raiders?
@Northern_munkey I totally get the other side of the argument, too - it saves a lot of time not having to navigate a physical space, especially if that space is confusing as hell (cough cough Destiny 2 cough). I guess the thing I'm missing is having a hub where you can interact with other players without the urgency of an active raid.
As you say, a game that allows for both options would be really great.
Re: Poll: What Review Score Would You Give ARC Raiders?
Solid 8 with a potential to be better as time goes on. I think the Speranza hub is a pretty big let down, since it's just a menu, but this game will hopefully have legs and an opportunity to grow in the future.
Re: One of PlayStation's Best Developers Marks 40 Years of Incredible Games
@Oram77 @StitchJones Some people just don't understand that the smaller remaster/remake projects help fund the bigger, newer games. The rank-and-file devs need something to do when new games are in preproduction!
Re: Poll: Is PS Portal the Biggest Surprise Hit of the PS5 Generation?
I have one, but I barely use it. I hate that it relies so heavily on good wifi reception. My bedroom seems to have poor wifi, so the place I'd be most likely to use it, I can't.
When it works, it's fantastic, but I've just been disappointed in my own use case.
Re: PC Players or Bots? Battlefield 6 PS5 Players Frustrated by Crossplay Situation
@AverageGamer Yuck. Cheaters really do ruin everything.
Re: PS5's PUBG Port Will Target a Lower Resolution Than Xbox Series X, Trophies Won't Transfer
@Oram77 From what I understand, this is because the Series X uses "off-the-shelf" internal hardware, whereas PS5 has custom internal hardware that utilizes tech/power more efficiently. Take what I'm saying with a grain of salt, though. I'm not a techie and am basically regurgitating what I've heard elsewhere.
Re: PC Players or Bots? Battlefield 6 PS5 Players Frustrated by Crossplay Situation
My question is: why can't they filter matches based on input peripheral? Have crossplay, but add a setting to only match with controllers or only match with M&K, etc.
Re: ARCADIA Is an Attempt to Revive MindsEye with User-Made Custom Experiences
These guys fumbled the ball so badly that there is absolutely no way I'll ever pay money to play it. If it's ever offered as a PS+ game (first off, weak month), I might try it out of morbid curiosity, but that's all they'll get from me.
Re: We Never Got Rockstar's Agent Because an Open World Spy Game 'Doesn't Really Work'
@Northern_munkey I adored Alpha Protocol in college. His goofy crouch walking animations are seared into my brain. 😂
Re: Preview: Starsand Island Is a Cosy PS5 RPG Straight Out of a Studio Ghibli Daydream
@captainsandman Was going to say something similar. Besides, the Ghibli adaptation I really want is a Princess Mononoke game. Someone, make it happen, please!!
Re: Concord's Disastrous Demise Could Help Push for Better Consumer Rights in UK
Sony refunding customers after taking Concord offline had more to do with writing the entire budget of the game down as a loss for tax rebates. Appeasing customers was just an upshot of that.
That said, if they hadn't refunded customers, purchasers would have thrown a fit, and justly so.
Re: After Xbox's Contraband Cancellation, Don't Expect Another Just Cause Game
I'm surprised anyone would want to work with Microsoft as a contracted studio at this point. Seems like too much risk.