Comments 567

Re: Helldivers 2's Galactic War Effort Undermined by Bug

commentlife

This game is great when it works, but the bugs have been killing it for me lately. I’ve crashed out of 3 of my last 4 missions, two of which had super samples in hand, my load out resets every time I close the game, the major orders continue to get affected by bugs, there’s longstanding issues with matchmaking. I really wish they could get a handle on the technical issues.

Re: Microsoft, Activision Cut 1,900 Jobs in More Video Game Layoffs

commentlife

@Mephisto2869 that’s unfortunately not how it works, every company regardless of size is beholden to a system that measures anything short of consistently rising shareholder profits as a complete failure. There’s a ton of factors here, COVID had a much larger impact on industry and markets than expected, the rising costs and extended development times of the average AAA video game, the consolidation of gaming revenue in the hands of a few large titles/companies (Fortnite, COD, etc), it’s a list a mile long. It affects every company. I’m not trying to justify any of this, I think it’s awful what’s happening, but it’s a systemic problem, not a Microsoft problem. Capitalism is coming in HOT right now.

Re: Microsoft, Activision Cut 1,900 Jobs in More Video Game Layoffs

commentlife

@Flaming_Kaiser yes, layoffs are happening throughout the tech industry. Those cuts represented around 5% of their global workforce. Google recently cut 12,000 and Amazon recently cut 27,000. The cuts MS made to their gaming division, while a seemingly large number, still only represents about 8% of that division. Recent layoffs at other companies were much more severe, with some companies laying off over 50% of their workforce.

Re: Microsoft, Activision Cut 1,900 Jobs in More Video Game Layoffs

commentlife

People acting like Microsoft the only company to ever layoff a developer. There was news reports as early as December about Sony pressuring its 1st party studios to make massive cuts, including talks of layoffs, in the face of increasing development costs. This is an industry wide issue, and it’s going to get worse before it gets better. Not a single game company is above this.

Re: Diablo 4 Season of the Construct Will Bring New Quests, Vaults to PS5, PS4

commentlife

@BusyOlf yeah that boss fight is one of the most ridiculous things I’ve ever attempted, the wave attacks in the first phase are just pure luck. I’ve been making some attempts lately at lvl 98 ball lightening sorc, pretty well optimized, and it still feels like none of that even matters. I’m passing the DPS checks but the one hit kill mechanics are just busted. I am chasing the platinum as well but it’s not very fun.

Re: Diablo 4 Season 3 Set for the 23rd January

commentlife

The campaign is great, season 2 made some huge adjustments, but yeah.. the albatross is the itemization once you hit tier 4, which isn’t getting overhauled until season 4. I’m assuming this will be D4’s equivalent of D3’s Loot 2.0 update, which brought that game back to life. D3 had an equally rough time post-launch, I remember it well.

Re: Video: Why Sony Will Never Make the PS Vita 2

commentlife

Naw, Sony’s too busy milking the goodwill they gained during the PS4 era. They’d rather sell 50$ plastic panels, overpriced “premium” controllers, a half arsed controller with a screen on it and an unsupported VR headset to people who would buy anything with a Sony logo on it than do anything halfway interesting. The hardware equivalent of a GaaS skin shop.

Re: Diablo 4 Yearly Expansions Seemingly Confirmed by Blizzard

commentlife

D4 is like a movie set version of the game it says that it is. It seems like it’s all there initially, but the further you get into it, you realize it’s all chipboard and being held together by some tape and twine. I’m sure if you paid for a couple seasons and yearly DLC’s, you might have a full game on your hands, some 200-300$ later…

Re: Diablo 4's Huge Patch Backlash Prompts Damage Control Chat with Blizzard Devs

commentlife

This is the state the game should have been in at launch, not after people have had time to bring multiple characters past level 50. It's not so much the content of the patch, but rather the timing of it. People are rightfully pissed in my opinion, the game has no meaningful endgame so instead, everything will just take longer. I expect the anger to increase after tomorrow's stream, when they tell everyone how they're listening but don't plan to do anything about it.