@GraveLordXD Thats what I meant. The combat was fine it was more the un turnoffable invasion mechanics and the lack of pause. But lets not overcomplicate things, the games are hard regardless. Im a huge fan of Ninja Gaiden and DmC, and without sounding big headed, Im very good at them, I find it easier than some no doubt but they are hard all the same.
I'm itching to play this, and Dark Souls 2.
Although I enjoy a fleshier story that doesn't always have me guessing where the hell I'm going and why, but that's the draw for these games I suppose.
I loved Demons Souls, but didn't like Dark Souls at all.
It came across as less about dying giving you insight, but more like the more you die the more you repeat the exact same thing, until, by that repetition you beat an enemy.
Not due to learning its weaknesses necessarily, by skill or strategy, but by the fact you have already done it fifty times, losing all the stuff you've collected up to that point.
But my biggest problem with Souls, is no pause menu to begin with, and that's never a positive for me, I have a son who may require my attention, and the fact I'm forced to play offline, as to stop anyone jumping into my game, and killing me for no other reason than to be a c**t.
I remember being at the start of the game, just after the tutorial area, and some guy kills me, then messages me calling me a noob etc.
That happened 3-4 more times and I though f this, I'm out!
My copy is currently still gathering dust, and these patches just add nothing and are huge wastes of time. Once they patch things that need addressing, such as getting stuck in the time gates in VoG or having a loot table that stops giving you useless green gear at light 32 and uncapping the money, Ill pick it back up.
"Ambitious". Meaning theyll change all the perk names and make the campaign 3 hours 30 instead of just 3. Ultimately its exactly the same. If they go down the kind of route Unity did, obviously the massive gameplay changes and not the bugs before some tool chimes in, I might try this.
@jmburks Isnt that the whole reason a game is fun? Because it ISNT exactly the same year in, year out? Take assassins creed for example, the combat was fun but ultimately got overused and boring, then unity changes the whole flow and it was fresh, fun and at times frustrating.
Its pretty late in the year to be announcing a new Call of Duty. Maybe they've put alot of time and effort making this one balanced and fu…HAHAHAHA. I kid. But seriously, great for those who like the exact same game yearly, albeit this time Marathon will be called Extreme Conditioning this time…
Hes always had direct control over the MG series, and look how they have all turned out. Excellent story telling, acting and gameplay. If they have fired him for silly reasons such as pay or something, then Konami just lost its biggest asset.
@get2sammyb I dont see an issue.
Did they actually state they wouldnt have a season pass?
I have only read the article specifically regarding small DLC, which these certainly are not.
Nobody is losing out on ANY of the aforementioned free DLC, with or without the pass.
If the developer chooses to have a season pass on top of a load of free stuff, which they could have charged for to begin with, why is that a major concern?
My point is, unless anyone directly loses out, which at present is simply not the case, why is it such a horrific thing to announce?
Those that complain: "I DONT CARE IF THERES 16 DLC DROPS FREE! I REFUSE TO PAY FOR SOMETHING I DONT HAVE TO BUY BUT WILL JUST TO COMPLAIN!" This. This is how you sound.
Its almost like some people want the whole world Chico, and everything in it…
Well, once they have some actual news, Ill not bother. To me, this rubbish is essentially: "we have a new game, what is it?" Then nothing. Why not, and heres the kicker, tell us?!
I wouldnt be surprised if this is somewhat intentional. I mean, who has their PS4 running 12 straight in one game? If its taking that long to beat a boss, youre clearly getting wrecked so it may be a way of evening the odds. Like the old controller in port 2 on MGS.
I didnt even notice the difference, or care for that matter. With all the content they are giving us, free I might add, complaining about the most minor of issues has to be up there with demanding release day "triple a" for ps plus!
@Tasuki Hahaha. I played that round a friends and was adamant I would dislike it for any reason. Then I played it, and it gets into your head! Great choice.
@get2sammyb I dont doubt it will, Im glad that the dudes efforts will be rewarded. Im just getting bored with same old same old accross the board. That includes the big names too.
Arent Ninja Theory a fair sized studio though? You rarely, if ever, see that kind of thing from the likes of guys who made Merc Kings and so on, but thanks, Heavenly sword was class, and Ill keep an eye out!
@Johnnycide Not saying they are preventing at all. I think you have misinterpreted my comment. Maybe I didnt make what I meant as clear as Id hoped. There is a large emphasis on the idie dev, from blogs, sony etc. Im fairly sure that there have been threads here that have stated Sony believes the indie market is the way forward per se. If not then Ive read it elsewhere.
And on top of that plenty of "triple a" games get slated for being too similar to others, and I dont believe indies should be exempt from this, but it often appears so.
@themcnoisy Having a template to work from is fine. But you can guarantee, if a big name dev makes a similar game to battlefield for example, it will get the "unoriginal, clone, etc" treatment. Indies are not exempt from this. Im not bashing the game, but its been done. Alot. If ypu like it great, it might be good, I dont know. But for what it is, a Metroid "clone", for want of a better word, these games are priced what I would say is far too high, considering you can buy the classic console plus the classic game for less than these sell for.
@themcnoisy I loved Metroid, it looked and played smazing for its day.
I picked up a SNES copy for a quid, which is a nice addition to my collection of classics.
Truth is, I find that these games just arent as fun for me anymore.
I like a risk taking dev with things like Apotheon, which is uniquely artstyled.
Hover and No Mans Sky are other things Id like to see more of, unique and fresh.
Id love to see an "indie" like Devil May Cry, but we all know itll never happen, as they have to conform to things like side scrolling, 16 bit art styles etc.
If youre into it then more power to you.
Feel free to assume me an indie hating bigot who only likes "aaa" and whatnot because my opinion is different, thats what usually happens.
Loved Metroid, great story, great characters, tons of lore, great looking…for its day.
But my counter argument would be that as great as it is that it was made by one man, and that its a throwback, Im seeing alot of these "indies" are carrying a high pricetag for the genre and gametype they are, considering you can pick up classics for less than a fiver, which I often do. And I personally didnt buy a £400 console to repeatedly see an emphasis on games that require far less investment.
That said Im sure this will do well, and wish the dude all the best luck going forward. Feel free to ridicule and call me a bigot or whatever because I didnt praise this game to high heaven.
I was totally betrayed by this thread title! I thought WOAH! I can relive an absolute proven classic on the PS4, instead its about a Metroid clone thatll likely carry a rediculously high price tag for what it is.
Im sure there is a big fanbase for this though. And there are those that will bash this just because its indie no doubt.
See, I can abide glitches, general bugs and the like.
But a bug that makes the game physically impossible to proceed in is far beyond acceptable.
How many hours could people have put in, grabbed help from a mate, then found that after a decent amount of time they have to go all the way back to be able to pass an area that should have already been passable?!
"Wait for a patch" or "just do that part solo" arent really answers either.
Thats not aimed at anyone but its the kind of rubbish devs and fanboys like to spout off.
@General_Spiller Yeah, I also wonder why this is even a thing. It doesnt bother me personally, as I dont really lose out on anything, but like you said, if its finished…
Personally timed dlc doesnt bother me in the slightest. Its not like anyone gets an advantage over me in game, and with that I wonder why its even a thing.
I was watching thins seeing the characters walk forward from the shadows and I thought how cool it would be if Predator just uncloaked, and how much of a missed opportunity it would be should he not. And BOOM! He totally uncloaked all awesome like!
On topic: Yeah Im toying with the idea of getting the deluxe edition that has the pass.
@BLPs Youre right its a preference. And even though I personally prefer story, that doesnt mean it should take priority. And thats why I agree with what you say, it should be made to work first!!
@BLPs Hear hear!
I do have a different opinion on story however.
Id personally prefer a brilliant story driven romp, a la TLoU, with ok gameplay and graphics, to many other games.
But by and large, yes, ultimately it should be fun, enjoyable and replayable, regardless of story or visuals.
A big moral to this is, tell the damn truth!
Why am I enjoying Dying Light so much?
Is it open world? Yes
Does it have a parkour element? Yes
Zombie survival? Yes
That is what Techland told me, and thats what I got.
No one takes risks in the industry now, not even Indie devs.
There are plenty of Indie games out there that conform to the exact same models as the rest.
The new medkit systemis much better. As is the inventory not pausing the game. The outfits are pretty simple, but theres a ton of them for free, plus 50 weapons so hard to complain. Post launch support done right.
Any human enemy that can pwn me in 2-3 hits but takes 20 to kill, with the exact same weapon they use, is absurd also.
Id rather every enemy is a marksman than inconsistant ai though. You can work around hyper accuracy because you know what to expect, not so with inconsistant ai.
Comments 958
Re: Review: Bloodborne (PlayStation 4)
@GraveLordXD Thats what I meant. The combat was fine it was more the un turnoffable invasion mechanics and the lack of pause.
But lets not overcomplicate things, the games are hard regardless.
Im a huge fan of Ninja Gaiden and DmC, and without sounding big headed, Im very good at them, I find it easier than some no doubt but they are hard all the same.
Re: Review: Bloodborne (PlayStation 4)
I'm itching to play this, and Dark Souls 2.
Although I enjoy a fleshier story that doesn't always have me guessing where the hell I'm going and why, but that's the draw for these games I suppose.
I loved Demons Souls, but didn't like Dark Souls at all.
It came across as less about dying giving you insight, but more like the more you die the more you repeat the exact same thing, until, by that repetition you beat an enemy.
Not due to learning its weaknesses necessarily, by skill or strategy, but by the fact you have already done it fifty times, losing all the stuff you've collected up to that point.
But my biggest problem with Souls, is no pause menu to begin with, and that's never a positive for me, I have a son who may require my attention, and the fact I'm forced to play offline, as to stop anyone jumping into my game, and killing me for no other reason than to be a c**t.
I remember being at the start of the game, just after the tutorial area, and some guy kills me, then messages me calling me a noob etc.
That happened 3-4 more times and I though f this, I'm out!
Re: Soapbox: Sony Really Needs to Give Us More PlayStation Plus Cloud Space
@get2sammyb Its the frequency thats annoying.
Every time I get a new game BOOM, cannot upload!
Re: Farming Simulator 15 on PS4, PS3 Looks Udderly Essential
That read was pony.
But hay, these puns do crop up sometimes so maybe we should bale on this?
Re: Destiny's Upcoming Patch Will Let You Show Off Your Helmet in the Tower
My copy is currently still gathering dust, and these patches just add nothing and are huge wastes of time.
Once they patch things that need addressing, such as getting stuck in the time gates in VoG or having a loot table that stops giving you useless green gear at light 32 and uncapping the money, Ill pick it back up.
Re: Call of Duty: Black Ops III Will Take Place in a 'Dark, Twisted' Future
"Ambitious".
Meaning theyll change all the perk names and make the campaign 3 hours 30 instead of just 3.
Ultimately its exactly the same.
If they go down the kind of route Unity did, obviously the massive gameplay changes and not the bugs before some tool chimes in, I might try this.
Re: Call of Duty: Black Ops III Reveals What the Numbers Mean This Month
@jmburks Isnt that the whole reason a game is fun?
Because it ISNT exactly the same year in, year out?
Take assassins creed for example, the combat was fun but ultimately got overused and boring, then unity changes the whole flow and it was fresh, fun and at times frustrating.
Re: Call of Duty: Black Ops III Reveals What the Numbers Mean This Month
Its pretty late in the year to be announcing a new Call of Duty.
Maybe they've put alot of time and effort making this one balanced and fu…HAHAHAHA. I kid.
But seriously, great for those who like the exact same game yearly, albeit this time Marathon will be called Extreme Conditioning this time…
Re: Konami Fired Hideo Kojima, According to Voice Actress
Hes always had direct control over the MG series, and look how they have all turned out.
Excellent story telling, acting and gameplay.
If they have fired him for silly reasons such as pay or something, then Konami just lost its biggest asset.
Re: Not All of The Witcher 3: Wild Hunt's DLC Is Free
@get2sammyb I dont see an issue.
Did they actually state they wouldnt have a season pass?
I have only read the article specifically regarding small DLC, which these certainly are not.
Nobody is losing out on ANY of the aforementioned free DLC, with or without the pass.
If the developer chooses to have a season pass on top of a load of free stuff, which they could have charged for to begin with, why is that a major concern?
My point is, unless anyone directly loses out, which at present is simply not the case, why is it such a horrific thing to announce?
Re: Wow, the Level Cap in Dragon Ball XenoVerse Has Been Raised
@Punished_Boss_84 Tailored to your comment. A bespoke meme just for you!
Re: Wow, the Level Cap in Dragon Ball XenoVerse Has Been Raised
@Punished_Boss_84

Games decent, Good customisation, decent story, loads of characters and Friezas death ray.
Whats not to love!
Re: Deus Ex: Mankind Divided's Debut PS4 Trailer Is Augmented with Action
The trailer for HR was top drawer and it had a killer soundtrack.
Though I wonder if Adam asked for this…?
Re: Activision's Getting Ready to Breach the Subject of Call of Duty: Black Ops 3
Yawn.
Although it makes a change for Activision to publish a Call if Duty game instead of…erm…
Re: That's a New Deus Ex for PS4 Leaked, Then
A new Deus Ex is always welcome.
But one would think they could just say that…
Re: Not All of The Witcher 3: Wild Hunt's DLC Is Free
Those that complain: "I DONT CARE IF THERES 16 DLC DROPS FREE! I REFUSE TO PAY FOR SOMETHING I DONT HAVE TO BUY BUT WILL JUST TO COMPLAIN!" This. This is how you sound.
Its almost like some people want the whole world Chico, and everything in it…
Re: Godzilla on PS4 Lets You Rampage as Other Monsters
Only need to play as Godzilla.
/end article
Re: Live: Watch as Square Enix Reveals a Brand New Title
Well, once they have some actual news, Ill not bother.
To me, this rubbish is essentially: "we have a new game, what is it?" Then nothing.
Why not, and heres the kicker, tell us?!
Re: Bloodborne Gets an Unintended Easy Mode
I wouldnt be surprised if this is somewhat intentional.
I mean, who has their PS4 running 12 straight in one game?
If its taking that long to beat a boss, youre clearly getting wrecked so it may be a way of evening the odds.
Like the old controller in port 2 on MGS.
Re: Grand Theft Auto V PS4 Now Looks Like It's Supposed To
I didnt even notice the difference, or care for that matter.
With all the content they are giving us, free I might add, complaining about the most minor of issues has to be up there with demanding release day "triple a" for ps plus!
Re: Feature: 10 Great PS4 Games to Get Stuck into Over the Easter Weekend
@Tasuki Hahaha.
I played that round a friends and was adamant I would dislike it for any reason.
Then I played it, and it gets into your head!
Great choice.
Re: Assassin's Creed Chronicles Reveals Its Hidden Blade Next Month on PS4
@TomKongPhooey Definitely get it with the Unity pass.
Its the only thing that pass holders get free over others.
You know, due to a terrible launch!
Re: April's PlayStation Plus Freebies Include Tower of Guns, Never Alone on PS4
Well at least weve got a change from having side scrollers…wait…
Tower of Guns looks Borderlands-esque in art style and Never Alone looks different.
It would be nice to see something different like Risk or Pure Pool.
I will continue to hold out hope that another stylish action hack n slash will come to plus for ps4, Heavenly Sword/DmC or Strider style.
Re: You Really Need to Play Dying Light Tomorrow
Techland are really winning me over again with their awesome post launch support!
Re: Interview: We Talk to the Man Who Made Metroid for PS4
@get2sammyb Well there we go!
I never knew they were self funding.
It would be nice to see more innovation on the indie front as a whole.
Re: Interview: We Talk to the Man Who Made Metroid for PS4
@themcnoisy Someone was selling it on a sales and wants page.
Think it was their kids old game or something.
No box though unfortunately.
Re: Review: Axiom Verge (PlayStation 4)
@Johnnycide Yeah, thats pretty on point.
I see what you mean with the blog cost etc.
And I do agree Indies have a place.
Apotheon for me was like Transistor to seemingly everyone else, it was fresh looking, fun, and in a fairly unused theme.
Re: Interview: We Talk to the Man Who Made Metroid for PS4
@get2sammyb I dont doubt it will, Im glad that the dudes efforts will be rewarded.
Im just getting bored with same old same old accross the board.
That includes the big names too.
Arent Ninja Theory a fair sized studio though?
You rarely, if ever, see that kind of thing from the likes of guys who made Merc Kings and so on, but thanks, Heavenly sword was class, and Ill keep an eye out!
Re: Review: Axiom Verge (PlayStation 4)
@Johnnycide Not saying they are preventing at all.
I think you have misinterpreted my comment.
Maybe I didnt make what I meant as clear as Id hoped.
There is a large emphasis on the idie dev, from blogs, sony etc.
Im fairly sure that there have been threads here that have stated Sony believes the indie market is the way forward per se.
If not then Ive read it elsewhere.
And on top of that plenty of "triple a" games get slated for being too similar to others, and I dont believe indies should be exempt from this, but it often appears so.
Re: Interview: We Talk to the Man Who Made Metroid for PS4
@themcnoisy Having a template to work from is fine.
But you can guarantee, if a big name dev makes a similar game to battlefield for example, it will get the "unoriginal, clone, etc" treatment.
Indies are not exempt from this.
Im not bashing the game, but its been done. Alot.
If ypu like it great, it might be good, I dont know.
But for what it is, a Metroid "clone", for want of a better word, these games are priced what I would say is far too high, considering you can buy the classic console plus the classic game for less than these sell for.
Re: Interview: We Talk to the Man Who Made Metroid for PS4
@themcnoisy I loved Metroid, it looked and played smazing for its day.
I picked up a SNES copy for a quid, which is a nice addition to my collection of classics.
Truth is, I find that these games just arent as fun for me anymore.
I like a risk taking dev with things like Apotheon, which is uniquely artstyled.
Hover and No Mans Sky are other things Id like to see more of, unique and fresh.
Id love to see an "indie" like Devil May Cry, but we all know itll never happen, as they have to conform to things like side scrolling, 16 bit art styles etc.
If youre into it then more power to you.
Feel free to assume me an indie hating bigot who only likes "aaa" and whatnot because my opinion is different, thats what usually happens.
Re: Review: Axiom Verge (PlayStation 4)
Loved Metroid, great story, great characters, tons of lore, great looking…for its day.
But my counter argument would be that as great as it is that it was made by one man, and that its a throwback, Im seeing alot of these "indies" are carrying a high pricetag for the genre and gametype they are, considering you can pick up classics for less than a fiver, which I often do.
And I personally didnt buy a £400 console to repeatedly see an emphasis on games that require far less investment.
That said Im sure this will do well, and wish the dude all the best luck going forward.
Feel free to ridicule and call me a bigot or whatever because I didnt praise this game to high heaven.
Re: Interview: We Talk to the Man Who Made Metroid for PS4
I was totally betrayed by this thread title!
I thought WOAH! I can relive an absolute proven classic on the PS4, instead its about a Metroid clone thatll likely carry a rediculously high price tag for what it is.
Im sure there is a big fanbase for this though.
And there are those that will bash this just because its indie no doubt.
I await the backlash.
Re: Of Course There's a Game Breaking Bug in Bloodborne
See, I can abide glitches, general bugs and the like.
But a bug that makes the game physically impossible to proceed in is far beyond acceptable.
How many hours could people have put in, grabbed help from a mate, then found that after a decent amount of time they have to go all the way back to be able to pass an area that should have already been passable?!
"Wait for a patch" or "just do that part solo" arent really answers either.
Thats not aimed at anyone but its the kind of rubbish devs and fanboys like to spout off.
Re: Poll: What Do You Think of the New PSN Logo?
Looks the same.
Unless its replacing psn logo?
Re: Wait, Did Grand Theft Auto V Just Get a Graphical Downgrade on PS4?
It looks identical, other than the videos being taken at different times during in game days.
I call cock and bull.
Re: The Wraith Receives a Mighty Nerf with Evolve's New PS4 Patch
You mean it now has next to no health and no damage then…
Re: Rainbow Six Siege Beta to Infiltrate PS4 Later This Year
Ahh Rainbow Six Siege, formerly Patriots, and in development since man first discovered fire.
Re: Unfortunately, You'll Have to Wait to Play This Dragon Age: Inquisition DLC on PS4 and PS3
@General_Spiller Yeah, I also wonder why this is even a thing.
It doesnt bother me personally, as I dont really lose out on anything, but like you said, if its finished…
Re: Unfortunately, You'll Have to Wait to Play This Dragon Age: Inquisition DLC on PS4 and PS3
Personally timed dlc doesnt bother me in the slightest.
Its not like anyone gets an advantage over me in game, and with that I wonder why its even a thing.
Re: April's PlayStation Plus Freebies Will Be Announced Next Week
I would like to see a NON side scroller on the PS4 this month…
Re: April's PlayStation Plus Freebies Will Be Announced Next Week
What new indie titles are due out this coming month?
Re: Here's Your First Look at Predator in Mortal Kombat X
@Bad-MuthaAdebisi Yoda is a definite for me if it ever happened!
Maybe adding other cool characters like Number 5 from Short Circuit or the "Happy Birthday Paulie" robot from Rocky 4.
Re: Here's Your First Look at Predator in Mortal Kombat X
I was watching thins seeing the characters walk forward from the shadows and I thought how cool it would be if Predator just uncloaked, and how much of a missed opportunity it would be should he not.
And BOOM! He totally uncloaked all awesome like!
On topic: Yeah Im toying with the idea of getting the deluxe edition that has the pass.
Re: Soapbox: Has It Just Been a Bad Week for Games, Or Is This Simply a Sign of the Times?
@BLPs Youre right its a preference.
And even though I personally prefer story, that doesnt mean it should take priority.
And thats why I agree with what you say, it should be made to work first!!
Re: Soapbox: Has It Just Been a Bad Week for Games, Or Is This Simply a Sign of the Times?
@BLPs Hear hear!
I do have a different opinion on story however.
Id personally prefer a brilliant story driven romp, a la TLoU, with ok gameplay and graphics, to many other games.
But by and large, yes, ultimately it should be fun, enjoyable and replayable, regardless of story or visuals.
Re: Soapbox: Has It Just Been a Bad Week for Games, Or Is This Simply a Sign of the Times?
A big moral to this is, tell the damn truth!
Why am I enjoying Dying Light so much?
Is it open world? Yes
Does it have a parkour element? Yes
Zombie survival? Yes
That is what Techland told me, and thats what I got.
No one takes risks in the industry now, not even Indie devs.
There are plenty of Indie games out there that conform to the exact same models as the rest.
Re: Destiny's Next Patch Will Introduce Colourblind Options
Is it just me or shouldnt things like colour blind options have been there since the start?
Id consider it a basic option.
Re: Dying Light Is Developer Techland's Most Popular Ever Release
The new medkit systemis much better. As is the inventory not pausing the game.
The outfits are pretty simple, but theres a ton of them for free, plus 50 weapons so hard to complain.
Post launch support done right.
Re: Feature: The Seven Deadly Sins of Game Design
Any human enemy that can pwn me in 2-3 hits but takes 20 to kill, with the exact same weapon they use, is absurd also.
Id rather every enemy is a marksman than inconsistant ai though.
You can work around hyper accuracy because you know what to expect, not so with inconsistant ai.