@orvisbean101 also time and time again has it shown that these “big name individuals” aren’t the sole reason why their original games were great in the first place. The creator of Dead Space made the Callisto Protocol and it wasn’t nearly as well made. The creator of Mega Man made Mighty No9 and that just sucked horribly. Even the main creative leads of the Batman Arkham games made the new Suicide Squad game before bailing on Rocksteady at the last minute. Games are way more of a collaborative effort than film and tv, and a lot of the time these games are lightning in a bottle. Having 1 person from the previous game making a new game similar to it most likely means it isn’t going to be anywhere near as good.
@Rich33 this seems less to do with battlefield and more to do with the release of BO7. They make the last game’s multiplayer and zombies mode free for a week before BO7 to entice new players. The free trial ends a week before the new game comes out. That is long enough for people who tried it for free to start missing the game and be willing to impulse buy the new game. This site just wanted to make COD look desperate against battlefield as they have a huge bias against it since Microsoft now owns COD
@Th3solution I was too so I looked it up the history. Silent hill isn’t even in Konami’s top 10 best selling franchises or even the top 10 best selling horror game franchises. There really aren’t that many survival horror franchises outside of resident evil. Silent hill seems to be bigger than it actually is probably because it is so old and still gets a new game every few years in some form
@SeaDaVie not a flop but I don’t expect it to sell over 10 million in its lifetime. The first game sold 13 million and that released on PS4, PS5, and Steam. Yotei is a ps5 exclusive right now with an eventual Steam release pretty obvious but the ps4 install base carried most of the original’s sales. The PS5 install base is much smaller right now. It should also be noted that most sequels to single player games typically sell fewer copies than the first game in the series. Take Horizon for an example. The first game sold over 24 million while the second sold 8 million copies, and the second game still released on ps4 to help boost sales. That is a 66% decrease in sales. Based on that I expect Yotei to level out around maybe 5 million copies in its lifetime. Again not a flop but certainly not a runaway success.
Nothing about this is about the quality or content of the game. Just that most new IPs tend to sell best at the start of their franchise and then slowly die out over time, unless they are truly groundbreaking.
@Northern_munkey I know people are arguing with you because you didn’t sing the game’s praises but you didn’t say anything bad. Most sequels to new ip games tend to sell significantly fewer copies than the original, especially if it is a single player game. People see a new ip and want to try it out and then some realize that it isn’t for them. Horizon Zero Dawn sold 24 million copies while the sequel just passed 8 million sold for a specific example. Even looking at other Sony franchises the sequels sell fewer copies over time. Killzone, Resistance, Infamous, Sly Cooper, and even the recent Spider-Man games have sold fewer copies with each passing sequel. This has no bearing on the quality of those games, just that many gamers buy the initial offering out of hype and then realize the franchise is not their cup of tea. I myself have no interest in Yotei because despite buying the first game day one I realized after a while I had my fill. I am sure there are plenty of other people who feel the same way.
@SamMR No the Callisto protocol’s gameplay and performance are what killed that game. The only reason it exists is because of its connection to dead space. Without that connection Callisto protocol wouldn’t even exist
I know this is a PlayStation focused site but can we stop with the obvious fanboying? The man is right. Sony has been messing up for the last few years and only looks to be doing well in comparison to Microsoft. Hulst was put in charge of SIE and this is the guy who championed for Concord so hard that it is now considered to be the biggest flop in entertainment history. Sony has lost their way and need to focus on anything other than live service bull cr*p they have become obsessed with
@Grumblevolcano it 100% won't. Sony is done with VR after this, and I say this as someone who bought PSVR2 day one. For Beat Saber, the most popular VR game of all time, not to sell enough on PSVR headsets means PSVR2 sold horribly and I expect many VR developers will follow suit by dropping support.
@JB_Whiting This is the first game they are publishing that they didn't develop themselves. I think most people would realize this and give them a pass this time around since this is the first time they are acting as a true games publisher
@LifeGirl The Concord review made sense. It fundamentally was a 7/10 but it did literally nothing new or better than its competition that was free so failed. It also had no glitches at launch which is pretty impressive in this day and age, especially for multiplayer games. Mindseye is functionally broken. It has awful glitches that make getting the game running at 30 fps hard to do on even the most expensive hardware. On top of the technical issues it is a simply generic game. If the game launched with no technical issues it would have been a 6 or 7. You are just arguing for this conspiracy theory solely to be a contrarian.
I wouldn’t say the game had “improvements across the board” as you state in the article. Even the game’s most diehard fans admit the Beta version was far superior to the finalized game that relaunched last year.
@nomither6 What's worse is that all the lead devs that actually made the game abandoned the studio before release so they would less likely to be associated with the mess they made, leaving all the lower level employees to take the hit. Their new studio is 100 Star Games and I would not trust anything they ever put out
@nomither6 Making SSKTJL live service was purely Rocksteady's idea as reported by Jason Schreier last year. WB just told them to make whatever Suicide Squad game they wanted.
I got to ask, do you really need to write “ps5 fans” in the title when it is all fans? This isn’t a ps5 exclusive issue. I get this is a PlayStation focused site but you don’t have to make it seem like every bit of news about a game is solely pertaining to a PlayStation version. For example if you wrote an article about ps5 pro owners are upset about the performance of Doom the Dark Ages on the console, then yes specify that it is ps5 fans that are upset since it is only affecting them and not PC/Xbox fans. Just seems needlessly exploitive in a way.
I loved the first 2 Borderlands games and really enjoyed the 3rd. Something about 4 though just doesn't do it for me. I can't put my finger on it but when I look at the gameplay and screenshots it just doesn't appeal to me for some reason
@AinsleyE this dev is just using Oblivion’s release to act as free advertising for their game. Show of hands, who actually knew that Post Trauma existed before this article or one of the other countless articles on different sites echoing the dev’s statement on Twitter? Push Square had one article about the game, which also states that Post Trauma was originally supposed to release on March 31st. If the dev released the game when originally planned it would have came and went without a word. The oblivion shadow drop is the only thing keeping the game relevant
I mentioned this in the first article but I am not surprised by this. Since these are PS3 games that have to be streamed due to a lack of local emulation these two games take up more resources letting people play than most other games provided by this service. They require dedicated servers to make them accessible to players when wanted. My thinking is that these games were not played much at all in the last few months so Sony is taking them offline so they can add other PS3 titles that people will actually want to play.
I played all the resistance games when they came out but the series was simply never popular. The entire franchise sold a bit over 6 million units over 5 games but the first game sold over half of those units and most likely only did so because it was a PS3 launch game so customers had few options at the time. IIRC the online servers for the third game were taken offline just a year after launch as well. Resistance simply is not popular so a collection is definitely not on the table.
@Hundred_Hand_Slap if that were the case all PS3 streaming titles would start to be taken offline. The third game is still up as well so a collection is not the reason as they wouldn't just do the first 2 games and not the end of the trilogy
@TheFakulty doubtful about a resistance remaster. Those 2 games only got added to the service 6 months ago. More likely that Sony saw no one was playing them so are taking them off. As being ps3 titles, they have to be streamed which uses up more of their resources for little pay off.
@UltimateOtaku91 Developers still can't seem to nail down the difference between a remake and a remaster. For me a remaster is when the game is just made to look nicer in its original game engine. A remake is when the game is completely remade in a completely different game engine and the difference in appearance is huge. For example the dark souls remaster from a few years ago versus the PS5 version of Demon's Souls. The Dark Souls remaster still looks like the original game with an increased polygon count and higher res textures while Demon's Souls PS5 is a complete overhaul. No idea why they didn't call this game a remake as it went from Oblivion looking like a washed out potato to one of the best looking games I have ever seen
@frankmcma you really think Nintendo is making their games cost more at launch so they can be intentionally put on sale? 1st party nintendo games rarely go on sale for more than 30% off
@Boxmonkey The digital games are either costing the same or more than their competitors' physical games. This means Nintendo isn't giving a discount for buying digital but rather adding a mark up for buying physical
@Boxmonkey I am not so sure. Duskbloods isn't a typical FromSoft game. The description says it is a multiplayer game, not a story driven game with multiplayer elements like their other games. Until we see more my inclination is that it will be like Nightreign (which we don't know how people will react to just yet since it has not released) and Let It Die (which was not received well)
@get2sammyb also when they showed off Hitman specifically the framerate looked off. Maybe it was the stream acting up at that particular moment but not a good sign.
I was interested in the system as the original games look great for it but the price was a reality check for me. I barely play my Switch as it is so why rush to get the new system, especially when my backlog is massive at this point.
@Jey887 It is really weird when in World there were just item boxes around the camps that let you access all your items and equipment whenever you wanted. They weirdly overcomplicated things for some reason in Wilds
It seems like with Wilds the MH team are putting a focus on bringing back old Flagship monsters. First Gore Magala makes a return in the endgame who was the flagship of 4, the first update will bring Mitzukune back who was one of the four flagships for Generations, and now Lagiacrus from Tri is shown off.
Well yeah, the “campaign” is just the tutorial that doesn’t take long to beat at all. Every MH game has been like this. This article should really read “somehow 27% of Wilds players on PS5 have not beaten the tutorial 3 weeks after launch”
He is 100% right about everything he said. The devs at Volition made that awful game and should be held accountable. I know it isn’t popular to put the blame on devs and rather the publisher but sometimes it is true, and becoming more and more frequent. So many of the biggest flops in recent years are games in which the devs had full creative control because the publisher had complete faith in them. People thought Suicide Squad was messed up due to WB’s meddling but it turned out WB let Rocksteady do whatever they wanted for 7 years of development! Just because someone becomes a game developer does not mean they are a good one.
Also the ever ballooning budgets for games need to be put in check otherwise the industry will collapse. Developers need to stop spending so much time and resources on minuscule details nobody is going to notice in the name of artistic integrity. Do you really need to model and animate all the pores and hair on characters’ skin in the game? It feels that developers begin to waste development time doing busy work just to keep games in development longer. This guy may have been blunt but he speaks the truth.
@rjejr Yeah Concord was a failure on a catastrophic level. This is just some indie game from a new studio that didn't make the cut while still lasting 6 months from its launch. I feel like the comparison to Concord is to try to get some of the heat of Concord since this site praised that game for months before release only for it to have the life span of a May-fly with even worse player numbers
@12AngryCats I won't celebrate people losing their jobs (unless they were incredibly bad at it to the point they hurt others) but I do think this is likely good for the gaming industry. The industry has gotten way to saturated with studios spending so many years and hundred of millions of dollars developing a single game that was chasing old trends. If the industry doesn't begin to shrink down on its own we could see another industry bubble burst like in the early 80s
@ChrisDeku a bit of the tangent, the expression means you can’t keep the cake and eat it too. That eating it results in you no longer possessing the cake since it is gone. A more apt saying would be you can’t keep your money and spend it too
Nice that they are adding guest skaters in this version. I guess there is something positive from the Activision acquisition.
I hope this game works similarly to the recent Hitman games, in that if you own the previous game all of those levels are playable in the most recent title. That way players can access any level they want without having to load a different game.
@nessisonett I am not really worried as most of the heavy lifting was done in 1+2 which brought in all the mechanics from 3 and 4 to make the game play so well. They don't need to anything else to the gameplay. All IronGalaxy has to do is just remake the characters and levels with a fresh coat of paint
@Oram77 not with how it was planned to be though with out-of-car combat. It sounds like it would have been extremely similar to Destruction All Stars which failed horribly
@Airsqueeble The issue is Capcom forcing their open world games to use the RE engine. It is good for linear games but open areas it struggles with greatly
@LogicStrikesAgain it doesn't look like SIE (gaming Sony) has any interest in VR for the future. According to GameSpot, a source at Sony said that SIE was forced by main company Sony to make the PSVR2 even though they did not want to which explains the complete lack of support past launch. It is like how back around 2010 SIE was forced to make 3DTV compatible games because Sony was trying to make those popular at the time.
@LogicStrikesAgain It is basically a clearance sale. They just want the headsets gone and this adds credence to the rumor that Sony halted production on the headset a while back. Sony wants it off shelves as quickly as possible and to put it behind them, like so many of their peripherals they have made over the years
@LogicStrikesAgain that is correct. This price reduction is most likely to get rid of excess stock as quickly as possible which is why the bundle is the same price as the regular version
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Re: PlayStation to Publish New PS5, PC Co-Op Game from Left 4 Dead Creator
@orvisbean101 also time and time again has it shown that these “big name individuals” aren’t the sole reason why their original games were great in the first place. The creator of Dead Space made the Callisto Protocol and it wasn’t nearly as well made. The creator of Mega Man made Mighty No9 and that just sucked horribly. Even the main creative leads of the Batman Arkham games made the new Suicide Squad game before bailing on Rocksteady at the last minute. Games are way more of a collaborative effort than film and tv, and a lot of the time these games are lightning in a bottle. Having 1 person from the previous game making a new game similar to it most likely means it isn’t going to be anywhere near as good.
Re: Black Ops 6 Conveniently Free Again as Battlefield 6 Battle Royale Launches
@Rich33 this seems less to do with battlefield and more to do with the release of BO7. They make the last game’s multiplayer and zombies mode free for a week before BO7 to entice new players. The free trial ends a week before the new game comes out. That is long enough for people who tried it for free to start missing the game and be willing to impulse buy the new game. This site just wanted to make COD look desperate against battlefield as they have a huge bias against it since Microsoft now owns COD
Re: Ghost of Yotei Continues to Iron Out Its Minor Flaws with PS5 Patch
@AdamNovice I’ve been having that issue with the Oblivion remaster. Have not been able to play it for months.
Re: The Silent Hill 2 Remake Now Represents a Quarter of the Series' Total Sales
@Th3solution I was too so I looked it up the history. Silent hill isn’t even in Konami’s top 10 best selling franchises or even the top 10 best selling horror game franchises. There really aren’t that many survival horror franchises outside of resident evil. Silent hill seems to be bigger than it actually is probably because it is so old and still gets a new game every few years in some form
Re: Ghost of Yotei Sales Fall Off In Japan, But PS5 Exclusive Still Sticks Around in Second Place
@SeaDaVie not a flop but I don’t expect it to sell over 10 million in its lifetime. The first game sold 13 million and that released on PS4, PS5, and Steam. Yotei is a ps5 exclusive right now with an eventual Steam release pretty obvious but the ps4 install base carried most of the original’s sales. The PS5 install base is much smaller right now. It should also be noted that most sequels to single player games typically sell fewer copies than the first game in the series. Take Horizon for an example. The first game sold over 24 million while the second sold 8 million copies, and the second game still released on ps4 to help boost sales. That is a 66% decrease in sales. Based on that I expect Yotei to level out around maybe 5 million copies in its lifetime. Again not a flop but certainly not a runaway success.
Nothing about this is about the quality or content of the game. Just that most new IPs tend to sell best at the start of their franchise and then slowly die out over time, unless they are truly groundbreaking.
Re: Ghost of Yotei Is Sony's Biggest PS5 Launch Since Spider-Man 2 in Europe
@Northern_munkey I know people are arguing with you because you didn’t sing the game’s praises but you didn’t say anything bad. Most sequels to new ip games tend to sell significantly fewer copies than the original, especially if it is a single player game. People see a new ip and want to try it out and then some realize that it isn’t for them. Horizon Zero Dawn sold 24 million copies while the sequel just passed 8 million sold for a specific example. Even looking at other Sony franchises the sequels sell fewer copies over time. Killzone, Resistance, Infamous, Sly Cooper, and even the recent Spider-Man games have sold fewer copies with each passing sequel. This has no bearing on the quality of those games, just that many gamers buy the initial offering out of hype and then realize the franchise is not their cup of tea. I myself have no interest in Yotei because despite buying the first game day one I realized after a while I had my fill. I am sure there are plenty of other people who feel the same way.
Re: Prototype Remaster Could Potentially Be Happening, Evidence Found in PC Version
@SamMR No the Callisto protocol’s gameplay and performance are what killed that game. The only reason it exists is because of its connection to dead space. Without that connection Callisto protocol wouldn’t even exist
Re: 'They Don't Know What They're Doing': Analyst Sticks the Boot in Sony's 'Clueless' Management
I know this is a PlayStation focused site but can we stop with the obvious fanboying? The man is right. Sony has been messing up for the last few years and only looks to be doing well in comparison to Microsoft. Hulst was put in charge of SIE and this is the guy who championed for Concord so hard that it is now considered to be the biggest flop in entertainment history. Sony has lost their way and need to focus on anything other than live service bull cr*p they have become obsessed with
Re: Remedy 'Super-Motivated' to Improve FBC: Firebreak As It Passes 1 Million Players
@AgentMantis also that it launched free on both PS+ and GamePass. 1 million is pretty bad.
Re: PSVR2 to Lose the Support of Its Best Game This Month
@Grumblevolcano it 100% won't. Sony is done with VR after this, and I say this as someone who bought PSVR2 day one. For Beat Saber, the most popular VR game of all time, not to sell enough on PSVR headsets means PSVR2 sold horribly and I expect many VR developers will follow suit by dropping support.
Re: Sony Approves MindsEye PS5 Refunds as Dev Issues 'Sincere Apology'
@JB_Whiting This is the first game they are publishing that they didn't develop themselves. I think most people would realize this and give them a pass this time around since this is the first time they are acting as a true games publisher
Re: MindsEye (PS5) - GTA Producer's Latest Is a Futuristic Faceplant
@LifeGirl The Concord review made sense. It fundamentally was a 7/10 but it did literally nothing new or better than its competition that was free so failed. It also had no glitches at launch which is pretty impressive in this day and age, especially for multiplayer games. Mindseye is functionally broken. It has awful glitches that make getting the game running at 30 fps hard to do on even the most expensive hardware. On top of the technical issues it is a simply generic game. If the game launched with no technical issues it would have been a 6 or 7. You are just arguing for this conspiracy theory solely to be a contrarian.
Re: Days Gone Dev Reportedly Hit with Layoffs, Loses 30% of Staff
@zhoont again it has been clarified that Sony wasn’t the one to turn down Days Gone 2 but Bend itself decided internally not to move forward with it
Re: That's All, Folks: MultiVersus Is Shutting Down Today on PS5, PS4
I wouldn’t say the game had “improvements across the board” as you state in the article. Even the game’s most diehard fans admit the Beta version was far superior to the finalized game that relaunched last year.
Re: PlayStation Stars Rewards Program Shutting Down, Sony Confirms
@SoulChimera and now you know why they are shutting it down lol
Re: Suicide Squad: Kill the Justice League Bombed So Hard, Warner Bros' Games Revenue Still Hasn't Recovered
@nomither6 What's worse is that all the lead devs that actually made the game abandoned the studio before release so they would less likely to be associated with the mess they made, leaving all the lower level employees to take the hit. Their new studio is 100 Star Games and I would not trust anything they ever put out
Re: Suicide Squad: Kill the Justice League Bombed So Hard, Warner Bros' Games Revenue Still Hasn't Recovered
@nomither6 Making SSKTJL live service was purely Rocksteady's idea as reported by Jason Schreier last year. WB just told them to make whatever Suicide Squad game they wanted.
Re: Tekken 8 PS5 Fans Miffed by Latest Content Roadmap
I got to ask, do you really need to write “ps5 fans” in the title when it is all fans? This isn’t a ps5 exclusive issue. I get this is a PlayStation focused site but you don’t have to make it seem like every bit of news about a game is solely pertaining to a PlayStation version. For example if you wrote an article about ps5 pro owners are upset about the performance of Doom the Dark Ages on the console, then yes specify that it is ps5 fans that are upset since it is only affecting them and not PC/Xbox fans. Just seems needlessly exploitive in a way.
Re: Poll: Are You Sold on Borderlands 4?
I loved the first 2 Borderlands games and really enjoyed the 3rd. Something about 4 though just doesn't do it for me. I can't put my finger on it but when I look at the gameplay and screenshots it just doesn't appeal to me for some reason
Re: Days Gone Remastered (PS5) - The Definitive Version of a True Fan-Favourite
@ButterySmooth30FPS if you trade in your ps4 disc you would need to pay $50 for the remaster
Re: Not Everyone Loved Oblivion Remastered's Shadow Drop
@AinsleyE this dev is just using Oblivion’s release to act as free advertising for their game. Show of hands, who actually knew that Post Trauma existed before this article or one of the other countless articles on different sites echoing the dev’s statement on Twitter? Push Square had one article about the game, which also states that Post Trauma was originally supposed to release on March 31st. If the dev released the game when originally planned it would have came and went without a word. The oblivion shadow drop is the only thing keeping the game relevant
Re: PS3's Resistance Games Not Playable on PS5, PS4 at All After Just 6 Months
I mentioned this in the first article but I am not surprised by this. Since these are PS3 games that have to be streamed due to a lack of local emulation these two games take up more resources letting people play than most other games provided by this service. They require dedicated servers to make them accessible to players when wanted. My thinking is that these games were not played much at all in the last few months so Sony is taking them offline so they can add other PS3 titles that people will actually want to play.
I played all the resistance games when they came out but the series was simply never popular. The entire franchise sold a bit over 6 million units over 5 games but the first game sold over half of those units and most likely only did so because it was a PS3 launch game so customers had few options at the time. IIRC the online servers for the third game were taken offline just a year after launch as well. Resistance simply is not popular so a collection is definitely not on the table.
@Hundred_Hand_Slap if that were the case all PS3 streaming titles would start to be taken offline. The third game is still up as well so a collection is not the reason as they wouldn't just do the first 2 games and not the end of the trilogy
Re: Massive PS Plus Clearout Announced for May, 22 Games Leaving
@TheFakulty doubtful about a resistance remaster. Those 2 games only got added to the service 6 months ago. More likely that Sony saw no one was playing them so are taking them off. As being ps3 titles, they have to be streamed which uses up more of their resources for little pay off.
Re: Poll: Are You Playing Oblivion Remastered?
@UltimateOtaku91 Developers still can't seem to nail down the difference between a remake and a remaster. For me a remaster is when the game is just made to look nicer in its original game engine. A remake is when the game is completely remade in a completely different game engine and the difference in appearance is huge. For example the dark souls remaster from a few years ago versus the PS5 version of Demon's Souls. The Dark Souls remaster still looks like the original game with an increased polygon count and higher res textures while Demon's Souls PS5 is a complete overhaul. No idea why they didn't call this game a remake as it went from Oblivion looking like a washed out potato to one of the best looking games I have ever seen
Re: Oblivion Remastered Out Now on PS5, Price and Download Size Revealed
The Days Gone Remaster is screwed
Re: Best Assassin's Creed Games
You forgot AC Bloodlines on the PSP. It was a fully open world game and not a side scroller spin off like the chronicles games.
Re: Insomniac Sounds Sick and Tired of People Demanding Wolverine PS5 News
@ChrisDeku Marvel Rivals didn’t get revealed until only a few months before launch
Re: Feature: PS5's Not Perfect, But Here Are 5 Ways It's More Consumer Friendly Than Switch 2
@frankmcma you really think Nintendo is making their games cost more at launch so they can be intentionally put on sale? 1st party nintendo games rarely go on sale for more than 30% off
Re: Monster Hunter Wilds Title Update 1 Patch Notes Released, Huge Additions and Fixes Incoming
@PsBoxSwitchOwner There is an option in the settings that make the seikrets disappear when not being ridden
Re: Reaction: Switch 2 Looks Solid But the Many PS5, PS4 Ports Won't Spook Sony Yet
@Boxmonkey The digital games are either costing the same or more than their competitors' physical games. This means Nintendo isn't giving a discount for buying digital but rather adding a mark up for buying physical
Re: Reaction: Switch 2 Looks Solid But the Many PS5, PS4 Ports Won't Spook Sony Yet
@Boxmonkey I am not so sure. Duskbloods isn't a typical FromSoft game. The description says it is a multiplayer game, not a story driven game with multiplayer elements like their other games. Until we see more my inclination is that it will be like Nightreign (which we don't know how people will react to just yet since it has not released) and Let It Die (which was not received well)
Re: Reaction: Switch 2 Looks Solid But the Many PS5, PS4 Ports Won't Spook Sony Yet
@anoyonmus just checked the trailer for Hitman posted online and the framerate still looks off at times so not the streams fault
Re: Reaction: Switch 2 Looks Solid But the Many PS5, PS4 Ports Won't Spook Sony Yet
@get2sammyb also when they showed off Hitman specifically the framerate looked off. Maybe it was the stream acting up at that particular moment but not a good sign.
I was interested in the system as the original games look great for it but the price was a reality check for me. I barely play my Switch as it is so why rush to get the new system, especially when my backlog is massive at this point.
Re: Reaction: Switch 2 Looks Solid But the Many PS5, PS4 Ports Won't Spook Sony Yet
@Dragonaged That is for the digital version of Mario Kart World. The physical version in $90. God damn insane is what it is.
Re: Monster Hunter Wilds Confirms Improvements Coming to Performance, QoL, and Weapon Balance
@Jey887 It is really weird when in World there were just item boxes around the camps that let you access all your items and equipment whenever you wanted. They weirdly overcomplicated things for some reason in Wilds
Re: Monster Hunter Wilds Teases Fan-Favourite Sea Dragon's Return
It seems like with Wilds the MH team are putting a focus on bringing back old Flagship monsters. First Gore Magala makes a return in the endgame who was the flagship of 4, the first update will bring Mitzukune back who was one of the four flagships for Generations, and now Lagiacrus from Tri is shown off.
Re: Monster Hunter Wilds' Campaign Has an Impressive 73% Completion Rate on PS5
Well yeah, the “campaign” is just the tutorial that doesn’t take long to beat at all. Every MH game has been like this. This article should really read “somehow 27% of Wilds players on PS5 have not beaten the tutorial 3 weeks after launch”
Re: Saints Row Team Thrown Under the Bus: 'They Didn't Know What They Were Building'
He is 100% right about everything he said. The devs at Volition made that awful game and should be held accountable. I know it isn’t popular to put the blame on devs and rather the publisher but sometimes it is true, and becoming more and more frequent. So many of the biggest flops in recent years are games in which the devs had full creative control because the publisher had complete faith in them. People thought Suicide Squad was messed up due to WB’s meddling but it turned out WB let Rocksteady do whatever they wanted for 7 years of development! Just because someone becomes a game developer does not mean they are a good one.
Also the ever ballooning budgets for games need to be put in check otherwise the industry will collapse. Developers need to stop spending so much time and resources on minuscule details nobody is going to notice in the name of artistic integrity. Do you really need to model and animate all the pores and hair on characters’ skin in the game? It feels that developers begin to waste development time doing busy work just to keep games in development longer. This guy may have been blunt but he speaks the truth.
Re: Another PS5 Live Service Title Does a Concord, Game and Dev to Close Two Weeks After PS5 Launch
@rjejr Yeah Concord was a failure on a catastrophic level. This is just some indie game from a new studio that didn't make the cut while still lasting 6 months from its launch. I feel like the comparison to Concord is to try to get some of the heat of Concord since this site praised that game for months before release only for it to have the life span of a May-fly with even worse player numbers
Re: Another PS5 Live Service Title Does a Concord, Game and Dev to Close Two Weeks After PS5 Launch
@12AngryCats I won't celebrate people losing their jobs (unless they were incredibly bad at it to the point they hurt others) but I do think this is likely good for the gaming industry. The industry has gotten way to saturated with studios spending so many years and hundred of millions of dollars developing a single game that was chasing old trends. If the industry doesn't begin to shrink down on its own we could see another industry bubble burst like in the early 80s
Re: Rumour: Oblivion PS5 Remake Is Out Soon, Possibly Even Next Month
Morrowwind is the game that really should get remade using the Skyrim engine. Fantastic world but the combat is atrocious
Re: 12 PS Plus Extra, Premium Games for March 2025 Announced
Yeah I think I am going to switch to essential ps+ once my current sub ends. This service will have 1 good month followed by 3 subpar months
Re: Space Marine 2 Dev Addresses 'Cold Feedback' to Community Events, Cosmetic Items
@ChrisDeku a bit of the tangent, the expression means you can’t keep the cake and eat it too. That eating it results in you no longer possessing the cake since it is gone. A more apt saying would be you can’t keep your money and spend it too
Re: Tony Hawk's Pro Skater 3 + 4 Release Date, Pre-Order Details Leak Ahead of Official Unveiling
Nice that they are adding guest skaters in this version. I guess there is something positive from the Activision acquisition.
I hope this game works similarly to the recent Hitman games, in that if you own the previous game all of those levels are playable in the most recent title. That way players can access any level they want without having to load a different game.
Re: Blurred Tony Hawk's Pro Skater 3 + 4 Art Leaks Ahead of Reveal
@nessisonett I am not really worried as most of the heavy lifting was done in 1+2 which brought in all the mechanics from 3 and 4 to make the game play so well. They don't need to anything else to the gameplay. All IronGalaxy has to do is just remake the characters and levels with a fresh coat of paint
Re: Cancelled Twisted Metal PS5 Game Sounds Exactly As Expected
@Oram77 not with how it was planned to be though with out-of-car combat. It sounds like it would have been extremely similar to Destruction All Stars which failed horribly
Re: Video: Monster Hunter Wilds Graphics Compared on PS5 and PS5 Pro
@Airsqueeble The issue is Capcom forcing their open world games to use the RE engine. It is good for linear games but open areas it struggles with greatly
Re: PSVR2 Gets Enormous Price Reduction Starting March 2025
@LogicStrikesAgain it doesn't look like SIE (gaming Sony) has any interest in VR for the future. According to GameSpot, a source at Sony said that SIE was forced by main company Sony to make the PSVR2 even though they did not want to which explains the complete lack of support past launch. It is like how back around 2010 SIE was forced to make 3DTV compatible games because Sony was trying to make those popular at the time.
Re: PSVR2 Gets Enormous Price Reduction Starting March 2025
@LogicStrikesAgain It is basically a clearance sale. They just want the headsets gone and this adds credence to the rumor that Sony halted production on the headset a while back. Sony wants it off shelves as quickly as possible and to put it behind them, like so many of their peripherals they have made over the years
Re: PSVR2 Gets Enormous Price Reduction Starting March 2025
@LogicStrikesAgain that is correct. This price reduction is most likely to get rid of excess stock as quickly as possible which is why the bundle is the same price as the regular version