Comments 232

Re: Reaction: Switch 2 Looks Solid But the Many PS5, PS4 Ports Won't Spook Sony Yet

PloverNutter

@Boxmonkey I am not so sure. Duskbloods isn't a typical FromSoft game. The description says it is a multiplayer game, not a story driven game with multiplayer elements like their other games. Until we see more my inclination is that it will be like Nightreign (which we don't know how people will react to just yet since it has not released) and Let It Die (which was not received well)

Re: Reaction: Switch 2 Looks Solid But the Many PS5, PS4 Ports Won't Spook Sony Yet

PloverNutter

@get2sammyb also when they showed off Hitman specifically the framerate looked off. Maybe it was the stream acting up at that particular moment but not a good sign.

I was interested in the system as the original games look great for it but the price was a reality check for me. I barely play my Switch as it is so why rush to get the new system, especially when my backlog is massive at this point.

Re: Monster Hunter Wilds Teases Fan-Favourite Sea Dragon's Return

PloverNutter

It seems like with Wilds the MH team are putting a focus on bringing back old Flagship monsters. First Gore Magala makes a return in the endgame who was the flagship of 4, the first update will bring Mitzukune back who was one of the four flagships for Generations, and now Lagiacrus from Tri is shown off.

Re: Saints Row Team Thrown Under the Bus: 'They Didn't Know What They Were Building'

PloverNutter

He is 100% right about everything he said. The devs at Volition made that awful game and should be held accountable. I know it isn’t popular to put the blame on devs and rather the publisher but sometimes it is true, and becoming more and more frequent. So many of the biggest flops in recent years are games in which the devs had full creative control because the publisher had complete faith in them. People thought Suicide Squad was messed up due to WB’s meddling but it turned out WB let Rocksteady do whatever they wanted for 7 years of development! Just because someone becomes a game developer does not mean they are a good one.

Also the ever ballooning budgets for games need to be put in check otherwise the industry will collapse. Developers need to stop spending so much time and resources on minuscule details nobody is going to notice in the name of artistic integrity. Do you really need to model and animate all the pores and hair on characters’ skin in the game? It feels that developers begin to waste development time doing busy work just to keep games in development longer. This guy may have been blunt but he speaks the truth.

Re: Another PS5 Live Service Title Does a Concord, Game and Dev to Close Two Weeks After PS5 Launch

PloverNutter

@rjejr Yeah Concord was a failure on a catastrophic level. This is just some indie game from a new studio that didn't make the cut while still lasting 6 months from its launch. I feel like the comparison to Concord is to try to get some of the heat of Concord since this site praised that game for months before release only for it to have the life span of a May-fly with even worse player numbers

Re: Another PS5 Live Service Title Does a Concord, Game and Dev to Close Two Weeks After PS5 Launch

PloverNutter

@12AngryCats I won't celebrate people losing their jobs (unless they were incredibly bad at it to the point they hurt others) but I do think this is likely good for the gaming industry. The industry has gotten way to saturated with studios spending so many years and hundred of millions of dollars developing a single game that was chasing old trends. If the industry doesn't begin to shrink down on its own we could see another industry bubble burst like in the early 80s

Re: Tony Hawk's Pro Skater 3 + 4 Release Date, Pre-Order Details Leak Ahead of Official Unveiling

PloverNutter

Nice that they are adding guest skaters in this version. I guess there is something positive from the Activision acquisition.

I hope this game works similarly to the recent Hitman games, in that if you own the previous game all of those levels are playable in the most recent title. That way players can access any level they want without having to load a different game.

Re: Blurred Tony Hawk's Pro Skater 3 + 4 Art Leaks Ahead of Reveal

PloverNutter

@nessisonett I am not really worried as most of the heavy lifting was done in 1+2 which brought in all the mechanics from 3 and 4 to make the game play so well. They don't need to anything else to the gameplay. All IronGalaxy has to do is just remake the characters and levels with a fresh coat of paint

Re: PSVR2 Gets Enormous Price Reduction Starting March 2025

PloverNutter

@LogicStrikesAgain it doesn't look like SIE (gaming Sony) has any interest in VR for the future. According to GameSpot, a source at Sony said that SIE was forced by main company Sony to make the PSVR2 even though they did not want to which explains the complete lack of support past launch. It is like how back around 2010 SIE was forced to make 3DTV compatible games because Sony was trying to make those popular at the time.

Re: PSVR2 Gets Enormous Price Reduction Starting March 2025

PloverNutter

@LogicStrikesAgain It is basically a clearance sale. They just want the headsets gone and this adds credence to the rumor that Sony halted production on the headset a while back. Sony wants it off shelves as quickly as possible and to put it behind them, like so many of their peripherals they have made over the years

Re: PSVR2 Gets Enormous Price Reduction Starting March 2025

PloverNutter

@Ralizah yep this is exactly why my launch psvr2 has been collecting dust for over a year now. I realized a lot of vr enthusiasts have such a low bar for a good game as long as it is in vr. For months I was hearing how Vertigo 2 was one of the best games ever made and when it finally came out to psvr2 it was just some mediocre indie. Made me reflect and I noticed I was just buying games for my psvr2 just so I could find something worth while to actually play on it. So I have a new rule when it comes to vr games; if I wouldn’t play it on a regular screen then I won’t play it with vr. Turns out in the past year no vr game that released on psvr2 has been worth it due to that rule. The headset just has no worthwhile games

Re: PSVR2 Misses Out on Civilization 7 VR

PloverNutter

@donv2135 the headset saw only a slight sales boost. Estimates still have it selling less than 1 million units worldwide. I bought it day one and feel really burned by Sony. Also notice how out of the 10 comments on this article you are 7 of them. Maybe take it a bit easy

Re: MultiVersus Season 5 Will Be Its Final Update, Game Will Go Offline Afterwards

PloverNutter

@ThomasHL It is because the cost to run the servers has increased exponentially. Most companies no longer have their own datacenters to maintain servers anymore but instead rent them from a huge conglomerate that essentially has a monopoly on renting servers. They have bought out most of their competitors and the result is now they can charge absurd amounts for a company to rent the servers. Game publishers can no longer afford to keep the servers going if the game isn't making them a profit.

Re: Shuhei Yoshida on PSVR2: 'I'm Sorry'

PloverNutter

@__jamiie they didn’t choose against it. Most of the studios that made those vr1 first party games got shut down or bought out by the competition. Those that remain were given the freedom to port the games over if they wanted but Sony wasn’t going to pay for it

Re: Shuhei Yoshida on PSVR2: 'I'm Sorry'

PloverNutter

@Ilyn the problem is that without first party support fewer people buy the headset, as seen with the psvr2. With fewer headsets sold the third party games that do release for the headset sell worse and then eventually these developers don’t make games for the headset anymore. We have already started to see this with the psvr2 and vr devs. The developers of toss said the psvr2 version of the game is not getting any of the content updates because it sold so portly compared to other platforms. The devs for vr chat said it will never bring it to psvr2 because the install base is so low that it isn’t worth the effort. You can’t make a gaming device and just expect other devs to make games for it while you do nothing. That is how game platforms die.

Re: Shuhei Yoshida on PSVR2: 'I'm Sorry'

PloverNutter

@Max_the_German considering firesprite was working on the cancelled live service twisted metal, I am sure it was going to have be capability. Most likely the reason it was killed off first in this live service purge last year is that the psvr2 sold so poorly so cancel the game with the least potential to sell well since not many people bought the headset

Re: Dragon Age: The Veilguard Director Is Leaving BioWare

PloverNutter

@themightyant the only sales figures for veilguard in the public is from 1 months ago. Bioware announced the game had sold over 1 million copies. Considering that Anthem sold 2 million in its first week (again verified by the previous source) it is fair to say that the game is underperforming hard

Re: Dragon Age: The Veilguard Director Is Leaving BioWare

PloverNutter

@themightyant here is the source for the Anthem numbers. It comes from a former EA marketing director that used a bunch of EA games sales info in his Linkedin profile as part of his resume. Jade Empire only counted sales for a month and it sold 0.5 million, but that was 20 years ago when a game breaking a million copies was a huge deal. In comparison that would be like a game breaking 10 million copies sold today. Also it is a bit disingenuous to count Shadow Realms since the game never got made. I have no horse in the whole Veilguard "controversy" but as it stands right now there is a solid argument that the game is Bioware's worst performing game in its history. From an objective standpoint it is just a very mediocre role playing game in a franchise known for giving players narrative freedom.

https://www.pcgamer.com/anthem-sold-5-million-copies-which-sounds-good-until-you-compare-it-to-star-wars-battlefront/

Re: Marvel Rivals Will Grow Rapidly with a New Hero Being Added Every Month and a Half

PloverNutter

@rjejr what helps Rivals a lot is that because it is a Chinese made game it is allowed to be played on specific Chinese game servers. That is a huge player base that accounts for over $50 million of those first month sales. Even going beyond the money, the number of players is staggering. They just celebrated having 20 million registered players and having 2.5 million people playing concurrently which is nuts.