Comments 607

Re: Feature: All the E3 2017 Press Conferences Rated and Reviewed

DrClayman

Doom VR, Wolfenstein 2 and Evil Within 2 make Bethesda a clear winner imo, dunno why most people are so down on it. Yes, we suspected Wolf2 and EW2 were in development, but the same can be said for Bloodborne 2 and the Sucker Punch game, which weren't even mentioned from Sony. Also, I like short and snappy, and the whole theme park theme felt like they were having a bit of fun with it.

Re: Poll: What Was Your Favourite PS4 Game at E3 2017?

DrClayman

No Metro Exodus there?! Anyway, from this list it's Destiny 2 cause it's more Destiny, AC Origins cause it's the Black Flag team and that's one of my favourite games of all time, and Wolfenstein 2 cause the first one was awesome and I love me some mecha Nazis

Re: Talking Point: Is PSX Now More Important to Sony Than E3?

DrClayman

Yeah, it increasingly feels like E3 is the mainstream face of Sony, where PSX is where they talk to the PlayStation fanbase. I'm okay with that, but I do wish they stopped doing them in america for pete's sake. PlayStation has a strong international audience (and we were the ones keeping them relevant when everyone in the US was loving their 360s) and it sucks that year after year it's always over there. I wish they could do them alternatively, one year in the US, one in Europe, one in Japan. I really want to attend a PSX but I ain't gonna fly over for a show, as good as it might be.

Re: Reaction: What Sony's E3 2017 Press Conference Got Wrong

DrClayman

I apologise if I sound repetitive, but a couple of exciting new announcements would have elevated this from alright to awesome. Don't get me wrong, it was still a decent showing, and I get that some people care about MH and SotC (again!), but I don't think these have nearly the amount of impact, say, a Bloodborne 2 would have. I just want Bloodborne 2, alright

Re: PS4 Pro Controller Still Very Much Being Considered by Sony

DrClayman

@xMEADx I always used to play bumper jumper for that exact reason, jumping with X always felt off. Sometimes it wouldn't be supported from the game though, or the remapping of L1 to X wouldn't feel great (such as having the ability mapped to X in TF2). Since I got the Raiju, I've never had to worry about that though, I've permanently mapped x to my left middle finger and I can still use L1 as it was meant to in all games.

Re: Sony's Jim Ryan Just Said a Stupid Thing About Backwards Compatibility

DrClayman

@joey302 Fair enough, wasn't around that far back. From my experience, growing up in the 90s, I cannot for the life of me remember anyone expecting backwards compatibility with new generations of consoles, until after the PS2's launch. Could be just different circles, but even press didn't seem to make any mention of it back then ¯(ツ)/¯

Re: Sony's Jim Ryan Just Said a Stupid Thing About Backwards Compatibility

DrClayman

@Brasilkilla It was never a big deal until, ironically, Sony made it a big deal with the PS2. Before that I don't remember a single person expecting the snes to play all the nes games or the Saturn to play all the mega drive games. Not sure if PS2 was they very first instant of that, but it was the first time it was such a big deal, every PS1 game can be played on the ps2. Since then, with every generation, everyone expects it. I couldn't care less, I generally keep my consoles.

Re: Digital Game Sales Are Becoming More and More Important to Sony

DrClayman

@gingerfrog it's not just you, changing discs feels like such a chore nowadays, especially with "live" games that you keep going back to. I'll still get a single player single playthrough game if I get a good deal on physical, but I'd never consider it for games like Destiny, Rocket League, Titanfall etc

Re: Digital Game Sales Are Becoming More and More Important to Sony

DrClayman

I like digital, especially since the wife got her own PS4, means I only need to buy one copy if we're planning to play something together. Even if it's a bit more expensive, it's still cheaper than two different copies. Add to the fact that Sony is absolutely killing it with sales the last couple of years, I'll very rarely get physical these days. Probably a 90-10 split as it is.

Re: Guide: 16 Best PS4 Accessories You Need to Own in 2017

DrClayman

I've had the Raiju since January and it's really hard to go back to the regular DS4, I get some people here have had issues, but it's been flawless for me. The resistance on the sticks is lower and the deadzone smaller, which is tricky to get used to initially, but once you do, it's great.

Re: Why Can't PS4 Pro Handle Destiny 2 at 60fps? Here's an Explanation

DrClayman

@BLP_Software Oh I completely agree on that front, if you just take a look at the numbers, it's clear that the CPUs didn't get much of an upgrade from base to Pro, or even from One to Scorpio. Some people are saying that the Scorpio version will run at 60, but they're about to be very disappointed. I think what you're gonna see is a checkerboarded 4K on Pro and a native 4K on Scorpio. But sorry, I digress..

Spot on on the dedicated servers on PC as well, although if their netcode is THAT good, it's an easier pill to swallow than a 30fps framerate.

Re: Why Can't PS4 Pro Handle Destiny 2 at 60fps? Here's an Explanation

DrClayman

@BLP_Software Keep in mind that the cost of dedicated servers increases significantly with an increased player base. Yes, they might have made 500 million in a day, and have millions of active players, but precisely for that reason the investment for dedicated servers would be far greater than a game with, say, a few thousand active players per month.

Also, no matter how much they could have wanted it, releasing a game on PC with a capped 30fps is financial suicide, you're better off not doing it at all.

Re: Red Dead Redemption 2 Release Date 'Doesn't Matter' Says Publisher

DrClayman

I've heard people say that San Diego started working on this as soon as they were done with Undead Nightmare, which would put the development of this game at 7-8 years when it's all said and done (and if it's not delayed again). If that's true, I am so intrigued by it, like, what the hell is in this game?!?! I hope I don't get overhyped/disappointed. But seriously though, what are they doing?

Re: Yes, Destiny 2 Is 30fps on PS4, PS4 Pro

DrClayman

@RedMageLanakyn I know, I'm not really that salty, I'll stick with the Pro. I can't play shooters on M+K and if I stick a controller on PC to play Crucible, well... might as well jump off a cliff Plus I agree, Destiny feels great anyway, but personally I don't care that much about resolution. Every game that has had a performance vs resolution option, I always choose framerate. That's the option I wish was there. Still excited for it though, pre ordered and cannot wait!

Re: Yes, Destiny 2 Is 30fps on PS4, PS4 Pro

DrClayman

It is a bit disappointing, not gonna lie. It's now the only console shooter (of significance) running at 30, in 2017 that's not good enough. However, if someone can make a 30fps shooter feel as good as possible, it's Bungie. Still though, I would've like the option on Pro/Scorpio to be able to choose between 1080/60 and 2160/30 (which they are supporting).

EDIT: I meant they are supporting the latter (4K), not the element of choice. I can see it could be interpreted otherwise