There's been a lot of chatter lately regarding Destiny 2's frame rate on consoles - specifically the PS4 Pro. Bungie's shooter sequel was fully revealed last week, and it's safe to say that many onlookers were expecting the game to double up on frame rate over the original Destiny, mainly because it won't have to cater to last-gen hardware. When the aforementioned reveal happened and the news broke that Destiny 2 is capped at 30 frames per second even on Sony's supercharged console, there was a lot of misinformation flying around as well as a touch of outrage.

The hard truth, though, is that the PlayStation 4 and the PS4 Pro simply aren't powerful enough to handle Destiny 2 at 60 frames per second. In Digital Foundry's very informative new video, the publication breaks down exactly why the title can't hit that hallowed frame rate. Basically, it all comes down to the Pro's components. While its graphics processing unit represents a large step up from the base model's, the central processing unit isn't such a big upgrade - and that's the part that Destiny 2 really needs if it was to reach 60fps. This is because the game has to process so much stuff: the always online world, hordes of enemies, the actions of other players, and all of the physics simulation that ties into all of that.

In other words, you probably shouldn't be giving Bungie an earful over Destiny 2's capped frame rate on consoles.