
Marvel Tokon: Fighting Souls has launched to ‘Mixed’ reviews on PC storefront Steam, despite dev Arc System Works prioritising various improvements after the game’s open beta.
The criticisms are broad and varied, but largely pertain to performance issues as opposed to the core game itself. (Which runs great on the PS5, by the way.)
However, the problems – which cause performance drops – have prompted some players to disable crossplay on the PS5, as it can affect rollback netcode consistency if your opponent is constantly dropping frames.
In the Steam reviews, some players blame Sony for the shortcomings. There are claims that the platform holder’s PSN overlay, which is required, tanks performance due to being unnecessarily intensive.
Other reviews claim the game is just “horribly optimised”, pointing out they can play other fighting games like Street Fighter 6 and Tekken 8 on their same rig at a flawless 60fps.
Meanwhile, some have criticised the game for not running on Linux, which essentially blocks the game from playing on Valve’s Steam Machine and Steam Deck hardware. From what I understand, the type of anti-cheat being used here isn’t currently compatible with Linux.
Arc System Works has been quick to acknowledge the issues, and says the “team is actively investigating these reports”.
It’s interesting because the game does run flawlessly on the PS5 as far as I can tell, and this should have been a slam dunk on PC as well.
Sony’s track record for PC ports is pretty poor at this point, and while I understand it wants to maximise the audience of its live service games, I do wonder why it’s continuing to support the platform if it’s not willing to put the work in.
As a reminder, over 100 countries can’t even buy the game on the PC, due to PSN not being officially supported in many of those nations.






