Capcom Digital Sales

A lot of people like physical media — they like having the freedom of choice when it comes to purchasing a video game. And that's largely why Sony's decision to stop manufacturing PlayStation discs in 2028 has caused so much of an uproar.

But when you sit down and look at the numbers... well, it's easy to see why companies like Sony have steadily lost interest in entertaining the physical market.

We all know that digital game sales have been on the rise for generations. We're now at a point where physical sales are being completely dwarfed; they're not insignificant, but they're clearly low enough to be deemed unnecessary to the PlayStation business at large.

And I don't really like to say it, but Capcom's latest sales data feels like another nail in the coffin. The publisher, which has been riding high for over a decade, has just released its financial results for the first quarter of the fiscal year — and they are damning to say the least.

93.3% of Capcom's game sales — that includes both new and old titles — were digital. Just 6.7% were physical. It's a colossal gap.

It's also important to note that a whopping 60.4% of the sales were made on PC. The other 32.9% were made on consoles.

Now, big discounts on older games are, obviously, going to drive that digital figure up — but there's just no getting away from how small that physical percentage is.

Plus, we need to remember that Capcom's been incredibly busy with new releases this year. It's launched Resident Evil Requiem, Monster Hunter Stories 3, and Pragmata in 2026 so far. Even with that glut of new games, physical sales account for so little, both in Q1 alone and across the publisher's 'catalog' units.

From my perspective, the writing's been on the wall for just about as long as I've been writing for Push Square.

A future that's practically all-digital has been inevitable for a long time — but I also agree with what our editor Sammy wrote recently, in that Sony could have just waited for that inevitability to happen naturally within the next few years or so.

Instead, it pushed the plan early and it's still dealing with the aftermath. But then sales data like this perhaps reinforces the company's hardline stance...

[source capcom.co.jp]