@Flaming_Kaiser Imagine how awesome a sequel or prequel would be, the original game had such good art direction so it would be good to see that world with modern graphics. It's an absolute bummer that Japan Studio closed.
@Rob_230 I'm guessing the reason Death Stranding has never had a trailer like that, is that it doesn't represent the game at all. It makes it look like it's an action heavy game, which it's not.
It was very mkay. Deathloop looks fun, despite the AI seeming very slow. Moss 2 looks amazing, but I'm sad it's only on VR. Lost Judgement looks awesome, and makes me want to play the first. Other than that, there wasn't much that interested me.
Given how it’s almost been 10 years since the last Silent Hill game, I’m up for an attempt, even if it’s from a mediocre studio. The fact they made a game inspired by Silent Hill (not to mention had the same composer), shows they at least have a passion. Maybe they’ve learnt lessons.
At this point there really is no point getting a console. It’s getting much harder to justify not getting a gaming PC, on which I can also play Microsoft exclusives, and PC exclusives.
@WallyWest As for what gamers can do, I'm honestly not too sure. Though at the very least, we can talk about it, collectively acknowledge the issues, and make ourselves heard. I wouldn't bet on a company like EA caring if it doesn't affect their profits, but for starters we can make it clear that it is a problem and recognise it.
@The_New_Butler There are many other examples of modern games being released in appalling states. AC Unity and Control come to mind for games that had major technical issues at launch. And the issue is, once games no longer have access to these patches, that is how they will remain. I had the one Days Gone creator in mind when writing, but I would be willing to bet there are other game devs who share their sentiments. And I honestly think the industry would be better if more people were tempted to pay full price at launch. However, that's not as likely to happen if people are given reason to wait for games to be fully patched.
@WallyWest Those bugs are a massive pain. And just think, lots of games released nowadays probably have those bugs only mitigated by a day one patch. Once we can't download the patches, all those games will be broken.
This is the thing, you say "welcome to modern gaming where you best enjoy the games while they last" as if we should just accept it just because it's the normal, and game preservation doesn't matter. It's important that these things don't become normalised, because this is what allows publishers to get away with this stuff.
@The_New_Butler You're not wrong that a large playerbase is more likely to find bugs than a small dev team. However, it is not the job of a paying customer to find these bugs. If devs need extra manpower, they have the option of betas, or hiring extra testers.
There are business decisions behind releasing broken games, but it's not always going to be the most profitable. Like I said earlier, fixing bugs before or after launch takes resources either way, so companies aren't saving anything by using patches as means. Then the reputation of a company can be massively at stake. The best recent example is CDProjekt Red. Even a company as popular as them, has shattered prestige that they spent years of releasing quality games building. Sure Cyberpunk may get patched and become an excellent game. However, the damage is done and people are less likely to trust said company. The hype and enthusiasm for the game will have gone down, and people on the fence about getting the game will probably just forget about it. And mainly, publishers like to complain about how gamers aren't supporting the industry by buying games for full price at launch, but why would gamers buy a game at launch if it's going to be riddled with bugs? Why would they pay more for a less functional product, instead of paying less for a fully working product? Publishers demands don't make any sense.
@The_New_Butler I didn't say it was the norm to release games completely bug free. I said it was the norm to release games in a decent state, so that they could be played without too many bugs ruining the enjoyment. For example, a PS2 game (say Shadow of the Colossus), wouldn't get any patches after going gold and being shipped. It would not be bug free, but it would be playable and 15 years after it can be played as normal without needed to download anything. You did occasionally get games that nowadays could be saved with patches, but back then they flopped hard.
Sure games are more complicated nowadays, and I get that more time is being used for bug finding. But there's no real reason to do so by patches. These patches still eat away into the developer's time and resources post launch, so surely that same work might as well just be done before launch. The only real reason they are needed is because publishers want the money and to release games ASAP, with a "release now, fix later" mentality. If a game can become fully functional through patches, there's no reason it can't be made fully functional before going gold.
@AdamNovice Granted there will be bugs during any development process, but there should be considerably less in a game that is being remade, since the main changes are just graphical. I don't mind so much that the patches exist, but it's a massive problem for the future if the game cannot function without these patches. It's not impossible to ship games in a working state, it was the industry norm back in the day.
Remakes of 10 year old games shouldn't need patches at all, let alone patches this big. These day one patches mean games will age terribly when they can't be downloaded anymore.
Comments 1,455
Re: Away: The Survival Series Is a Playable Nature Documentary Coming to PS5, PS4 Soon
Interesting.
Re: UK Sales Charts: Ratchet & Clank: Rift Apart Phantom Dashes Back to Number One
@wiiware Yep, there's undeniable proof that there's a market for these types of games. If they are marketed properly.
Re: UK Sales Charts: Ratchet & Clank: Rift Apart Phantom Dashes Back to Number One
Mad how well it's doing.
Re: Poll: Does Sony Need a Big PS5 Showcase This Summer?
@Flaming_Kaiser Imagine how awesome a sequel or prequel would be, the original game had such good art direction so it would be good to see that world with modern graphics. It's an absolute bummer that Japan Studio closed.
Re: Poll: Does Sony Need a Big PS5 Showcase This Summer?
Yep. PS5 has had an amazing launch year for games, but it's important to know that there is more coming, especially 1st party games.
Re: Talking Point: Was Sony's Latest State of Play Livestream Any Good?
@Rob_230 I'm guessing the reason Death Stranding has never had a trailer like that, is that it doesn't represent the game at all. It makes it look like it's an action heavy game, which it's not.
Re: Talking Point: Was Sony's Latest State of Play Livestream Any Good?
It was very mkay. Deathloop looks fun, despite the AI seeming very slow. Moss 2 looks amazing, but I'm sad it's only on VR. Lost Judgement looks awesome, and makes me want to play the first. Other than that, there wasn't much that interested me.
Re: Peaceful Adventure Game Omno Leaps onto PS4 29th July
Looks lovely, I'm getting as soon as I can.
Re: PlayStation Mascots Get Costumes in Fall Guys for Season Five
Great picks, very happy I've saved up my crowns.
Re: Japan Studio Has Officially Been Removed from Sony's Website
@Pusher2021 Fumito left Sony a while ago. I believe he’s working on something with Gendesign, but as far as I know there’s nothing but radio silence.
Re: Konami Confirms Partnership with Bloober Team, Fuelling Silent Hill Rumours
Given how it’s almost been 10 years since the last Silent Hill game, I’m up for an attempt, even if it’s from a mediocre studio. The fact they made a game inspired by Silent Hill (not to mention had the same composer), shows they at least have a passion. Maybe they’ve learnt lessons.
Re: Sony Confirms Acquisition of Returnal Dev Housemarque
Nice, that’s a good acquisition for PS considering Sony and Housemarque had close ties anyway.
Re: PS4 Exclusives Prove Popular for PC Players on PS Now
@Stragen8 Lol, I definitely recommend them, as well as Crash 4.
Re: PS4 Exclusive Ghost of Tsushima Could Be Coming to PC as 'Only on PlayStation' Is Removed from Box
At this point there really is no point getting a console. It’s getting much harder to justify not getting a gaming PC, on which I can also play Microsoft exclusives, and PC exclusives.
Re: PS4 Exclusives Prove Popular for PC Players on PS Now
@Stragen8 Are we forgetting the Crash trilogy and CTR.
Re: UK Sales Charts: Ratchet & Clank: Rift Apart Sells Even Better in Its Second Week
Good to see there’s still a demand for 3D platformers.
Re: The Last of Us 2 Celebrates First Anniversary with New Merch
Wow, can’t believe it’s been a year already. A year since the internet changed forever.
Re: EA Originals Game Lost In Random Shares Story Trailer, Coming Soon to PS5, PS4
Looks nice, reminds me a lot of the Alice games.
Re: Poll: Did E3 2021 Suck?
I’m not sure about sucked, but it was very underwhelming. Games I was interested in were few and far between.
Re: Beloved Lovecraftian Lust from Beyond Toned Down for PS4
We definitely needed Sony to decide what would be too much for people who decided to pick up a horror game.
Re: Babylon's Fall Gets Smashed with Dislikes Upon Its Gameplay Return
Its like the voices were ripped straight from the original Medievil.
Re: Far Cry 6 DLC Will Feature Previous Villains, Including Vaas
Why are they talking about DLC when the game isn’t out.
Re: Rumour: Call of Duty: Vanguard Reveal Planned for Warzone, Not E3
I really hope Warzone isn’t at the front of the COD.
Re: Sly Cooper, MediEvil Getting the Funko Pops Treatment
@True_Jehuty Same. They’re pretty good quality for the price you pay.
Re: PlayStation Studio and Astro's Playroom Dev Team Asobi Is Expanding, Gets a Cool New Logo
I think this is the first piece of good news from Japan Studio I've seen for 5 years.
Re: PS3 Received a New Firmware Update, By the Way
@JonTheGod Yep. It was as archaic as PS4 not letting you use folders or remove icons for deleted betas. At least the PS4 fixed those issues.
Re: Official PlayStation Website Losing Support for Friends, Messages, Trophies, More This Month
I highly recommend PSNProfiles. It's excellent for trophy tracking.
Re: PS3 Received a New Firmware Update, By the Way
I'm still hoping in vain for them to let you organise games alphabetically, but it's nice we're getting something.
Re: PSN Offline for Many PS3 Users, Sony Currently Investigating
@Residentsteven Fairs. After digging out my N64 a couple of years back, I decided I love keeping old consoles.
I still play COD WAW fairly often.
Re: PSN Offline for Many PS3 Users, Sony Currently Investigating
@Residentsteven It's got some great games so why not.
Re: Bomberman and Fall Guys Cross Paths with New Costumes in Both Games
Never played Bomberman, but it's a nice costume.
Re: Sony Exploring Ways to Bring 'Wonderful' PlayStation Franchises to Mobile
Can't wait, I love mobile games so this is exciting.
Said no one ever.
Re: LittleBigPlanet Servers Disabled Again After Disgruntled Fan Declares #LittleBigVictory
Why is the fan salty? Sackboy just came out recently.
Re: Poll: How Excited Are You for This Summer's Gaming Events?
Sony's intial reveal for PS5 games was amazing, I'll be happy if they can make a presentation as good as that.
Re: Tron Is the Latest Collaboration with Fall Guys, Several Costumes Arrive Next Week
@nomither6 Yeah, I don't know why that would be surprising.
Re: Huge 11GB Mass Effect Legendary Edition Patch 1.02 Available to Download Now
@WallyWest As for what gamers can do, I'm honestly not too sure. Though at the very least, we can talk about it, collectively acknowledge the issues, and make ourselves heard. I wouldn't bet on a company like EA caring if it doesn't affect their profits, but for starters we can make it clear that it is a problem and recognise it.
Re: Huge 11GB Mass Effect Legendary Edition Patch 1.02 Available to Download Now
@The_New_Butler There are many other examples of modern games being released in appalling states. AC Unity and Control come to mind for games that had major technical issues at launch. And the issue is, once games no longer have access to these patches, that is how they will remain. I had the one Days Gone creator in mind when writing, but I would be willing to bet there are other game devs who share their sentiments. And I honestly think the industry would be better if more people were tempted to pay full price at launch. However, that's not as likely to happen if people are given reason to wait for games to be fully patched.
Re: Huge 11GB Mass Effect Legendary Edition Patch 1.02 Available to Download Now
@LordSteev Aha cheers. I'm not saying this game in particular is bad for it, I have no idea what it's like unpatched. It's just an issue in general.
Re: Huge 11GB Mass Effect Legendary Edition Patch 1.02 Available to Download Now
@WallyWest Those bugs are a massive pain. And just think, lots of games released nowadays probably have those bugs only mitigated by a day one patch. Once we can't download the patches, all those games will be broken.
This is the thing, you say "welcome to modern gaming where you best enjoy the games while they last" as if we should just accept it just because it's the normal, and game preservation doesn't matter. It's important that these things don't become normalised, because this is what allows publishers to get away with this stuff.
Re: Huge 11GB Mass Effect Legendary Edition Patch 1.02 Available to Download Now
@The_New_Butler You're not wrong that a large playerbase is more likely to find bugs than a small dev team. However, it is not the job of a paying customer to find these bugs. If devs need extra manpower, they have the option of betas, or hiring extra testers.
There are business decisions behind releasing broken games, but it's not always going to be the most profitable. Like I said earlier, fixing bugs before or after launch takes resources either way, so companies aren't saving anything by using patches as means. Then the reputation of a company can be massively at stake. The best recent example is CDProjekt Red. Even a company as popular as them, has shattered prestige that they spent years of releasing quality games building. Sure Cyberpunk may get patched and become an excellent game. However, the damage is done and people are less likely to trust said company. The hype and enthusiasm for the game will have gone down, and people on the fence about getting the game will probably just forget about it. And mainly, publishers like to complain about how gamers aren't supporting the industry by buying games for full price at launch, but why would gamers buy a game at launch if it's going to be riddled with bugs? Why would they pay more for a less functional product, instead of paying less for a fully working product? Publishers demands don't make any sense.
Re: Huge 11GB Mass Effect Legendary Edition Patch 1.02 Available to Download Now
@The_New_Butler I didn't say it was the norm to release games completely bug free. I said it was the norm to release games in a decent state, so that they could be played without too many bugs ruining the enjoyment. For example, a PS2 game (say Shadow of the Colossus), wouldn't get any patches after going gold and being shipped. It would not be bug free, but it would be playable and 15 years after it can be played as normal without needed to download anything. You did occasionally get games that nowadays could be saved with patches, but back then they flopped hard.
Sure games are more complicated nowadays, and I get that more time is being used for bug finding. But there's no real reason to do so by patches. These patches still eat away into the developer's time and resources post launch, so surely that same work might as well just be done before launch. The only real reason they are needed is because publishers want the money and to release games ASAP, with a "release now, fix later" mentality. If a game can become fully functional through patches, there's no reason it can't be made fully functional before going gold.
Re: Huge 11GB Mass Effect Legendary Edition Patch 1.02 Available to Download Now
@AdamNovice Granted there will be bugs during any development process, but there should be considerably less in a game that is being remade, since the main changes are just graphical. I don't mind so much that the patches exist, but it's a massive problem for the future if the game cannot function without these patches. It's not impossible to ship games in a working state, it was the industry norm back in the day.
Re: Huge 11GB Mass Effect Legendary Edition Patch 1.02 Available to Download Now
Remakes of 10 year old games shouldn't need patches at all, let alone patches this big. These day one patches mean games will age terribly when they can't be downloaded anymore.
Re: Ghostrunner 2 Revealed, First Game Still Coming to PS5
Great news! Ghostrunner was a phenomenal game, really underlooked.
Re: Fall Guys Mid-Season Update 4.5 Arrives Today, Adds New Rounds, Variations, and More
Oooh, a Slime Climb sequel sounds fun.
Re: Random: As Ratchet & Clank: Rift Apart Hype Increases, Watch Ted Price and Mark Cerny Promote the Original
It left an amazing legacy, but the first game hasn't aged too well. Especially compared to Jak and Sly.
Re: Leaked Document Reveals Xbox's Opinion of The Last of Us 2
Weird, I'd say was the other way round. Story and dialogue sucked, while gameplay/combat was extremely fun. The attention to detail really makes it.
Re: Web PS Store Finally Adds Sorting, Filtering Options Again
Bravo!! What an awesome addition.
Re: Konami Pulls Out of E3 2021, Says 'Key Projects' Are Still in Deep Development
Understandable. Them pachinko machines are intricately crafted with love and care.
Re: Crash Bandicoot 4 Dev Enlisted for Call of Duty, Er, Duty
But Crash 4 was amazing. What an absolute waste.