Sledgehammer Games has shared the first slice of multiplayer gameplay for Call of Duty: Vanguard during a YouTube livestream, focusing on the more traditional modes rather than the game's new take on online warfare: Champion Hill. The trailer touches on the title's marketing points (20 maps, destructible environments) before teasing the first look at the new Call of Duty: Warzone map. Those locations will span both the western and eastern front, northern Africa, and the pacific. Clans will be part of the game and tactical sprint returns after skipping Call of Duty: Black Ops Cold War.
The developer described its previous title, Call of Duty: WWII, as an experience that wanted to stick to being as realistic as possible. Vanguard, meanwhile, is taking some liberties. The reveal trailer proves some of this. Maps will feature dynamic weather, 12 Operators will be available at the launch of the game, and Create a Class will allow for up to 10 attachments to be, well, attached to a weapon. Of the 20 maps shipping with the base game, two of them will be returning ones from Call of Duty: World at War. They are Castle and Dome featuring reactive environments.
At one point during the reveal livestream, a new mode was detailed that features an ever-moving point on the map, with those who currently occupy it scoring points. Sort of like Headquarters except the point of contention is always on the move. Blind fire also appears to be an important feature for multiplayer.
If you want to take the online contents of Call of Duty: Vanguard for a spin, you'll first need to pre-order the game and then pre-load the beta ahead of availability this weekend. A full open beta that anyone can access then follows one week later on 16th September 2021. It includes four maps, six modes, six Operators to play as, and combat pacing options. Don't forget this is all based on an updated version of the Call of Duty: Modern Warfare engine.
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