Comments 191

Re: Round Up: This PS Plus Game Is One of the Highest Rated Games of the Year

PocketHotDogs

I played this last night with 2 other friends just to see how it went. To get the full experience, we left the normal party chat and used the in game proximity chat which really requires you to be close to work. When you're out of range of someone, you might see them but you can't hear them. Granted there are walkie talkies and other means to communicate but if you don't have anything like that (especially when starting out), you need to stick together. Puzzles were fun to figure out - sometimes you could unlock it solo and others needed more people. Puzzles unlock orbs which are used to unlock keys and keys unlock new areas. There are no hit points, checkpoints, or enemies but the day does change into night and does get pretty dark at times. We managed to unlock 3 areas so far (not sure how many in total there are) but we enjoyed ourselves overall. I'm not sure how much replay ability there is once you complete the game; uncertain if the puzzles are the same or if the game changes after completion but we do think there are changes based on how many people you initially set your world up with players. The world could be different with 4 players vs 8+ players but I cannot confirm that yet. It's goofy but enjoyable so far.

Re: Sorry, Dragon Age Fans, Don't Expect Another One Anytime Soon

PocketHotDogs

Veilguard was the first Dragon Age game I played in a long time, and it was ok. Only tried it because it was free either with the monthly free games or the Extra PSN+ games list (I forget which). Sad to see franchises like this just disappear into distant memories because this latest attempt failed.

Re: 9 PS Plus Extra Game Removals for August 2026 Confirmed

PocketHotDogs

I enjoyed Dead Island 2, started a little slow and stopped playing for a while but picked it up back up recently and enjoyed it more than I thought I would. Not the best but a decent game. I feel like I'm in the minority here about Unicorn Overlord. I tried it but couldn't get into it which is a shame because I was really excited when I saw it available. I normally like this strategy genre but there was something that didn't resonate with me and ended up deleting it. Hope the people that are enjoying it are able to finish it before it goes away.

Re: 'Did Not Work': The First Descendant Considered a Failure by Its Developer

PocketHotDogs

I played this game pretty heavily when it launched and enjoyed my time with it; even got the platinum trophy. I defended it on the 3/10 review comment section because I felt that was too low (another topic). But what ultimately got me to stop playing is exactly what their president is stating - "retention challenges". Once you complete the story modes (normal and hard), you're left with boring daily grind stuff and the hope that a low drop item you need for an upgrade does indeed drop. Doing the same mission 10+ times for 1 item gets to you after a while and you ask yourself "why?". At least they are acknowledging the issue and maybe will create some new retaining endgame content.

Re: You're All Invited to Play Marathon's Server Slam from 26th February

PocketHotDogs

I got in the closed beta a while back and didn't like much of the game then. It definitely looks better now than it did when I played however I'm curious if any of the gunplay changed. Before everything just blended together in this grayish color scheme; normal enemies and players alike and whoever shot first won. I'm willing to give it one more shot but I have low expectations.

Re: Destiny 3 Allegedly in 'Extremely Early Development', Could Be a Tentpole Title for PS6

PocketHotDogs

I dumped many hours into Destiny and Destiny 2 but there was a change in D2 where I (and probably others) fell off hard. I tried to get back into it recently but the damage was done and it felt too confusing to figure all the changes. I can only hope Bungie takes all the good things that made D/D2 work and focus on that because as someone who got to test Marathon on the last round, that game isn't it and it's wasted resources at this point.

Re: Ratchet & Clank Mobile May Be Okay Actually, First Gameplay Revealed

PocketHotDogs

Look I'll be honest, the game looks fun (along for the Horizon mobile game) however I just don't want to play games on mobile. I'd rather enjoy sitting on the couch, picking up the controller, and playing something like this opposed to being hunched over with my focus a few inches from my face. I use my phone often for work so I don't need something else to continue using my phone after work. Something hits different, to me, playing on a console.