I'm not a fan of the whole slim/pro models. Never bought any slim or pro model of any PlayStation and I'm not starting now. I don't get that every generation console from Sony now has to have a slim and a pro model down the line. Seems like a lot of lost focus and resources to me but what do I know, I'm sure there's an audience for these models.
@naruball I never stated that no one actually played it. I know there were dozens of players. DOZENS! I just think you can't force a live service game to work if the demand and player base isn't there and lets face it, it wasn't for this game.
The community predicted well in advance, just not this soon. No one wanted the game, no one was hyped about the game, no one barely played the beta, no one wanted to pay for it, and no one cared when it launched. There were signs this was going to happen before it happened.
I took one of my kids to an AJR concert recently and mxmtoon was the opener. Having never heard of mxmtoon or their music before, the show was pretty fun and she interacted with the crowd after each song . Pretty cool to see her show up in this game. Adding Potion Craft in will make for some pretty cool recipes I'm sure and Balatro in here is absolutely bonkers.
I enjoyed the first 2 Borderlands games and was really excited about the 3rd one. After playing it, I didn't like the vault hunters as much as the previous games, story was forgettable, and the villains were awful. I hope it gets back to its root a bit but I'll be keeping a hesitant eye on further updates.
@J-Dubs The first game came out in 2000, second in 2002, and the third in 2005. These were all pre-trophy games which didn't start until the PS3. Even the PS3 console/games didn't launch with trophies which were added in down the road.
I enjoy this game and doing a few missions with friends now and then however I detest these nerfs. As many mentioned prior, this is PvE so it should be fun to work together and use weapons based on missions and which teammate is using what. All these changes just hinder that fun factor. I get upset that when I finally unlock a new warbond and try/enjoy a new weapon, it's nerfed right after. Just let us enjoy the weapon content as is when it's launched.
I appreciated Sony going all out on marketing and releasing extra content but I don't think this should be the game for it. Too much of a negative cloud around it.
@glassmusic If you scroll up a few comments, Sammy linked one that PushSquare did. Probably better than anything I/we could mention in limited characters here.
@glassmusic I'd say play ZZZ. The game has only been out for a little bit and you'd be able to stay current with upcoming events and/or characters. Genshin has been out for a while and may need to play 'catch up' on it more.
NBA Street and NBA Street Vol. 2 were really good and had lasting fun memories playing them with friends. I never played the other 2 games they released in the series but they seemed to be in positive standings. I'll keep an eye on this and see how the gameplay looks because if I could relive those old days with a modern game, that would be pretty nice.
I tried the early access beta last week and got what I needed from playing. If it were a FTP game when it launches, I would go back and check it out further perhaps but no way am I paying for an average shooter.
I think the open beta will entice more people to try it however I still feel like the numbers will be low. I appreciated the offer of PSN subscribers to try the game last week and while it was ok, it's not enough for me to justify the price tag. I could see them eventually forgoing the price tag and making it FTP but it would be too late by then.
I enjoyed this game when it came out. I'm not sure this DLC is enough to bring me fully back into it. I hope it's enjoyable for anyone who does get it.
I'm really glad the beta went available for non pre-order PSN members as I was curious about the game. Having played it, it's better than I thought however you could have told me this was a special event or DLC for Overwatch 2 with new characters and I would have believed you. There were some characters I enjoyed using (I don't recall names, I just selected their picture) while others, based on their abilities or weapons, I stayed away from. The characters seemed like they were ripped from the Guardians Of The Galaxy game (maybe the movie too). I'm eager to see how this game does with the price tag though as I had fun with the beta, I don't think I'd shell out money for it.
@Danbottomburp Thanks for the feedback. Perhaps I went off the main quest path and leveled up a bit before finishing the Bunny quest. However the point I was trying to make was that the reviewer made it seem like Bunny was the first character, not the initial of the 3 to choose. Yes, she is the first unlock for everyone from questing but there's no mention of that in the review.
@Northern_munkey Thanks, I appreciate that. Ironically I used to do some freelance video game journalism back in the day to some low key, now defunct sites so I guess it stayed with me.
@PocketHotDogs I do agree that repeating the same quests 10 times for a 20% drop item needed to unlock a new character or weapon sucks and perhaps that will be addressed. The odds do seem off right now. Then having to wait 4 hours for a new gun or half a day for a new character after finally getting that item is a bit much. I also agree that fighting the Colossi is one of the best features. Figuring out their mechanics and abilities to beat them sometimes after a couple tries is fun. It should be mentioned though that as the story progresses, beating Colossi is needed to move the story and unlock new areas. Perhaps the reviewer wasn't able to beat a certain Colossi and could not progress in which case I could understand the negativity but that should not hinder the review. It should also be mentioned that there's more than just repeatable story missions and Colossi. There's void missions requiring certain character abilities to unlock, outposts that have a big boss at the end (like Destiny's nightfall), there's a defend the base mode, there's a horde/wave mode, encrypted vaults to unlock, hidden records/lore to find, and if you get far enough you can unlock hard mode. While this game is still in a vanilla state, there are a bunch of modes to play if you look which based on this review, they did not. I think this 3 is very harsh but has a lot of potential to update, change, and add more content over time. If I had to score it, for being a free game and what's offered right now, I'd say a 6 but probably a 7 for those who are into these types of games.
I've been playing this game for the past week and having fun with it. While I do agree with the reviewer regarding the grinding and repetitive quests to some aspect, I disagree with how things are explained in this review along with the score. First off the bat, the review mentions how Bunny is unlocked first but that's not the case. You get an option of 3 characters to start with and over time, there's an eventual quest to unlock Bunny. You'd be roughly level 20 when this quest unlocks or finishes so not immediate as implied. The review then goes into how you barely use your gun and just run around with her. Not true again; Bunny is a speed character like the Flash and builds up her ability bar by moving which you can then use an ability that release a shock wave to nearby enemies. Yes, running around without using your gun is ideal however that's only for this 1 ability which does have a cool down. You could stay stationary and shoot while releasing the shock wave but it is great crowd control to keep moving. Otherwise you're shooting like everyone else and not running away from enemies because you need to kill them for the mission to progress. The review goes on to mention how the weapons do not seem important as long as whatever you kill is dead. This could be said for any shooting game. Maybe that's the case for the blue and purple dropped weapons but for the unique/legendary types, I can feel a difference going from a handcannon to a SMG. There's no mention either that's there's 4 different types of ammo (general, impact, special, and heavy) and 11 or 12 different types of weapons to use. You can customize these as you see fit into the 3 weapon slots so if you wanted an assault rifle using general ammo and 2 heavy weapons like a sniper rifle and shotgun, you can do that. Nor does the review go into the modules to equip on your descendants and weapons to make them stronger. Increased fire rate, ammo storage, elemental damage, and attack are just some for weapons while HP/DEF/Shield boosts, skill damage increase, and skill cool down timer are some for your descendant. There's more customizing for your character that's lead on by this review.
I recall playing this at launch. Took a while to get into it but it was just ok. The best thing about this game was the youtube video they made with the characters playing D&D. Search 'summoner geeks' on youtube.
I just finished Dave the Diver the other day with the platinum trophy and had a lot of fun with the game. Not sure this would pull me back into it but glad to see it's still getting support.
My icon has been missing for a while but it randomly got restored the other day. It's still inaccessible but seeing the icon return gives me a sliver of hope it'll return sooner rather than later.
If this is being titled as Sony's Overwatch killer, which is a free game, then it's DOA. I'm not sure the logic of releasing a team battle style of game at a cost when there's a slew of games doing this already that are free to play or free with a subscription service. It's already getting a "meh" label and now a confirmed purchase for it, sorry but I can't see this doing well.
I had one issue where I was stuck in a falling animation during the first major boss fight. I couldn't be hit nor could I move so I was forced to restart the checkpoint but nothing outside of that so far.
Next update will be the fast food warfare bundle - you'll get the likes of Ronald McDonald, The King, Wendy, Jack in the Box, Grimace, The Ham Burglar, Colonel Sanders, and the cows from Chick-Fil-A!
Comments 174
Re: Poll: Are You Sold on PS5 Pro?
I'm not a fan of the whole slim/pro models. Never bought any slim or pro model of any PlayStation and I'm not starting now. I don't get that every generation console from Sony now has to have a slim and a pro model down the line. Seems like a lot of lost focus and resources to me but what do I know, I'm sure there's an audience for these models.
Re: Ridiculous PS5 'Racing Royale' Faaast Penguin Invites You to Its Open Beta This Weekend
I think I'll waddle away from this one.
Re: Minecraft's Weird Live Action Movie Is Going to Be Massive, Isn't It?
This looks like The Lego Movie and Jumaji had a baby but they rejected it and threw it in a dumpster fire.
Re: Players Take the Easy Way Out in Pursuit of Concord's Coveted Platinum PS5 Trophy
How funny would it be if they patched in walls...
Re: PS5, PC Shooter Concord Dead on Arrival, Is Being Taken Offline This Week as Dev 'Explores Options'
@dskatter At this rate, you're "probably" right lol
Re: PS5, PC Shooter Concord Dead on Arrival, Is Being Taken Offline This Week as Dev 'Explores Options'
@Perturbator There's probably more comments here than Concord's active player base at this point.
Re: PS5, PC Shooter Concord Dead on Arrival, Is Being Taken Offline This Week as Dev 'Explores Options'
@naruball I never stated that no one actually played it. I know there were dozens of players. DOZENS! I just think you can't force a live service game to work if the demand and player base isn't there and lets face it, it wasn't for this game.
Re: PS5's Most Addictive Game Gets a Two-Hour PS Plus Premium Trial
@Czar_Khastik @riceNpea What did you guys do to Concord?!
Re: PS5, PC Shooter Concord Dead on Arrival, Is Being Taken Offline This Week as Dev 'Explores Options'
The community predicted well in advance, just not this soon. No one wanted the game, no one was hyped about the game, no one barely played the beta, no one wanted to pay for it, and no one cared when it launched. There were signs this was going to happen before it happened.
Re: Random: Larian Fondled Cream-Filled Oreos to Get Baldur's Gate 3 Tentacle Scene Just Right
The stroking of the Oreos looked more sexual than the tentacle stroking. Something tells me the Oreos didn't last after the video stopped recording.
Re: Dave the Diver Joins Forces with Mxmtoon, Balatro, and Potion Craft in October
I took one of my kids to an AJR concert recently and mxmtoon was the opener. Having never heard of mxmtoon or their music before, the show was pretty fun and she interacted with the crowd after each song . Pretty cool to see her show up in this game. Adding Potion Craft in will make for some pretty cool recipes I'm sure and Balatro in here is absolutely bonkers.
Re: Cult Hit Bleat-'Em-Up Goat Simulator Gets Remastered on PS5 Later This Year
@Bamila Just like nearly everything else these days.
Re: Borderlands 4 Announced, Coming to PS5 in 2025
I enjoyed the first 2 Borderlands games and was really excited about the 3rd one. After playing it, I didn't like the vault hunters as much as the previous games, story was forgettable, and the villains were awful. I hope it gets back to its root a bit but I'll be keeping a hesitant eye on further updates.
Re: Sadly, PS Plus Premium's TimeSplitters Trilogy Doesn't Have Trophies on PS5, PS4
@J-Dubs The first game came out in 2000, second in 2002, and the third in 2005. These were all pre-trophy games which didn't start until the PS3. Even the PS3 console/games didn't launch with trophies which were added in down the road.
Re: Sonic X Shadow Generations Goes Nostalgia Overload with Dreamcast-Heavy Collector's Edition
If only that Dreamcast was playable....
Re: More Spicy Helldivers 2 Drama as Freedom's Flame Backlash Boils Over
I enjoy this game and doing a few missions with friends now and then however I detest these nerfs. As many mentioned prior, this is PvE so it should be fun to work together and use weapons based on missions and which teammate is using what. All these changes just hinder that fun factor. I get upset that when I finally unlock a new warbond and try/enjoy a new weapon, it's nerfed right after. Just let us enjoy the weapon content as is when it's launched.
Re: This Call of Duty: Black Ops 6 Zombies Trailer Is Stupidly High Budget
It's been a while since I've played any CoD game let alone the zombies mode. With that being said, there's a zombies mode story line?!?!
Re: Concord's Animated Freegunner Adventures Continue as PS5, PC Launch Draws Closer
I appreciated Sony going all out on marketing and releasing extra content but I don't think this should be the game for it. Too much of a negative cloud around it.
Re: Urban RPG Zenless Zone Zero Is Totting Up Tons of PS5 Playtime
@glassmusic If you scroll up a few comments, Sammy linked one that PushSquare did. Probably better than anything I/we could mention in limited characters here.
Re: Poll: What Are Your Summer Gaming Habits?
Doesn't change for me; still trying to game as long as I can after the wife and kids go to sleep.
Re: New PS5 Firmware Beta Begins This Week, with 'Adaptive' Controller Charging, Custom 3D Audio, More
I totally forgot there was a slim model.
Re: Urban RPG Zenless Zone Zero Is Totting Up Tons of PS5 Playtime
@glassmusic I'd say play ZZZ. The game has only been out for a little bit and you'd be able to stay current with upcoming events and/or characters. Genshin has been out for a while and may need to play 'catch up' on it more.
Re: The Spirit of NBA Street Lives on in The Run: Got Next on PS5
NBA Street and NBA Street Vol. 2 were really good and had lasting fun memories playing them with friends. I never played the other 2 games they released in the series but they seemed to be in positive standings. I'll keep an eye on this and see how the gameplay looks because if I could relive those old days with a modern game, that would be pretty nice.
Re: Poll: Are You Playing the Concord Open Beta?
@Satan-is-Real Your comment made me chuckle.
I tried the early access beta last week and got what I needed from playing. If it were a FTP game when it launches, I would go back and check it out further perhaps but no way am I paying for an average shooter.
Re: There's Already Concern Over Concord's Player Count as Open Beta Begins
I think the open beta will entice more people to try it however I still feel like the numbers will be low. I appreciated the offer of PSN subscribers to try the game last week and while it was ok, it's not enough for me to justify the price tag. I could see them eventually forgoing the price tag and making it FTP but it would be too late by then.
Re: Sea of Stars Dev Offers Brief Update on Story DLC, Co-Op Mode
I enjoyed this game when it came out. I'm not sure this DLC is enough to bring me fully back into it. I hope it's enjoyable for anyone who does get it.
Re: Poll: What Review Score Would You Give The First Descendant?
I voiced my opinion fully on the actual review page but I'll reiterate that I think this game is a 6, probably a 7 for those into this genre.
Re: Preview: Ignore The Haters, Concord Is a Good PS5 Shooter We Can't Wait to Play More Of
I'm really glad the beta went available for non pre-order PSN members as I was curious about the game. Having played it, it's better than I thought however you could have told me this was a special event or DLC for Overwatch 2 with new characters and I would have believed you. There were some characters I enjoyed using (I don't recall names, I just selected their picture) while others, based on their abilities or weapons, I stayed away from. The characters seemed like they were ripped from the Guardians Of The Galaxy game (maybe the movie too). I'm eager to see how this game does with the price tag though as I had fun with the beta, I don't think I'd shell out money for it.
Re: The First Descendant (PS5) - A Mindless and Repetitive Grind
@Danbottomburp Thanks for the feedback. Perhaps I went off the main quest path and leveled up a bit before finishing the Bunny quest. However the point I was trying to make was that the reviewer made it seem like Bunny was the first character, not the initial of the 3 to choose. Yes, she is the first unlock for everyone from questing but there's no mention of that in the review.
Re: The First Descendant (PS5) - A Mindless and Repetitive Grind
@Northern_munkey Thanks, I appreciate that. Ironically I used to do some freelance video game journalism back in the day to some low key, now defunct sites so I guess it stayed with me.
Re: The First Descendant (PS5) - A Mindless and Repetitive Grind
@PocketHotDogs I do agree that repeating the same quests 10 times for a 20% drop item needed to unlock a new character or weapon sucks and perhaps that will be addressed. The odds do seem off right now. Then having to wait 4 hours for a new gun or half a day for a new character after finally getting that item is a bit much. I also agree that fighting the Colossi is one of the best features. Figuring out their mechanics and abilities to beat them sometimes after a couple tries is fun. It should be mentioned though that as the story progresses, beating Colossi is needed to move the story and unlock new areas. Perhaps the reviewer wasn't able to beat a certain Colossi and could not progress in which case I could understand the negativity but that should not hinder the review. It should also be mentioned that there's more than just repeatable story missions and Colossi. There's void missions requiring certain character abilities to unlock, outposts that have a big boss at the end (like Destiny's nightfall), there's a defend the base mode, there's a horde/wave mode, encrypted vaults to unlock, hidden records/lore to find, and if you get far enough you can unlock hard mode. While this game is still in a vanilla state, there are a bunch of modes to play if you look which based on this review, they did not. I think this 3 is very harsh but has a lot of potential to update, change, and add more content over time. If I had to score it, for being a free game and what's offered right now, I'd say a 6 but probably a 7 for those who are into these types of games.
Re: The First Descendant (PS5) - A Mindless and Repetitive Grind
I've been playing this game for the past week and having fun with it. While I do agree with the reviewer regarding the grinding and repetitive quests to some aspect, I disagree with how things are explained in this review along with the score. First off the bat, the review mentions how Bunny is unlocked first but that's not the case. You get an option of 3 characters to start with and over time, there's an eventual quest to unlock Bunny. You'd be roughly level 20 when this quest unlocks or finishes so not immediate as implied. The review then goes into how you barely use your gun and just run around with her. Not true again; Bunny is a speed character like the Flash and builds up her ability bar by moving which you can then use an ability that release a shock wave to nearby enemies. Yes, running around without using your gun is ideal however that's only for this 1 ability which does have a cool down. You could stay stationary and shoot while releasing the shock wave but it is great crowd control to keep moving. Otherwise you're shooting like everyone else and not running away from enemies because you need to kill them for the mission to progress. The review goes on to mention how the weapons do not seem important as long as whatever you kill is dead. This could be said for any shooting game. Maybe that's the case for the blue and purple dropped weapons but for the unique/legendary types, I can feel a difference going from a handcannon to a SMG. There's no mention either that's there's 4 different types of ammo (general, impact, special, and heavy) and 11 or 12 different types of weapons to use. You can customize these as you see fit into the 3 weapon slots so if you wanted an assault rifle using general ammo and 2 heavy weapons like a sniper rifle and shotgun, you can do that. Nor does the review go into the modules to equip on your descendants and weapons to make them stronger. Increased fire rate, ammo storage, elemental damage, and attack are just some for weapons while HP/DEF/Shield boosts, skill damage increase, and skill cool down timer are some for your descendant. There's more customizing for your character that's lead on by this review.
Re: Forgotten PS2 Launch RPG Summoner Resurrected for PS5, PS4
I recall playing this at launch. Took a while to get into it but it was just ok. The best thing about this game was the youtube video they made with the characters playing D&D. Search 'summoner geeks' on youtube.
Re: PS5, PS4 Indie Sensation Dave the Diver Takes a Titillating Twist in NIKKE Crossover
I just finished Dave the Diver the other day with the platinum trophy and had a lot of fun with the game. Not sure this would pull me back into it but glad to see it's still getting support.
Re: Preview: Tales of the Shire Lets You Live a Homely Hobbit Life Set Before Lord of the Rings
Oh...I thought this was a mobile game at first. /shrug
Re: PS Stars Program Still Offline as Sony Engineers Investigate
My icon has been missing for a while but it randomly got restored the other day. It's still inaccessible but seeing the icon return gives me a sliver of hope it'll return sooner rather than later.
Re: Sony's New PS5, PC Shooter Concord Confirmed as a $40 Game
If this is being titled as Sony's Overwatch killer, which is a free game, then it's DOA. I'm not sure the logic of releasing a team battle style of game at a cost when there's a slew of games doing this already that are free to play or free with a subscription service. It's already getting a "meh" label and now a confirmed purchase for it, sorry but I can't see this doing well.
Re: Founders, Long-Time Employees Reportedly Say Xbox Now Effectively Microsoft Gaming
When all else starts to fail, rebrand.
Re: Talking Point: How Do You Feel About the PS5 Pro?
In this weird age of too many re-do's, remakes, and remasters, I can't justify getting a Pro.
Re: Warner Bros' Reaction to Suicide Squad Flop Will Make You Question Your Sanity
Tell me you want to downsize your company without telling me you want to downsize your company.
Re: LEGO Fortnite Cinematic Trailer Has Strong Minecraft Vibes
Video launches into the live stream of the day of the devs instead of the trailer itself.
Re: Free Villains, Weapons, Events Set for Suicide Squad PS5 After Launch
Nah, no thanks.
Re: Bungie CEO Laments 'Sad Day' for Sony Studio Following Layoffs
Probably using his paycheck to wipe his tears away.
Re: This Mobile Game Will Probably Be Required for Kingdom Hearts 4 on PS5
Maybe I'll give it a try but their last KH attempt on mobile went 'gacha' so hard, had to quit. I'm sure this won't be too far though.
Re: Poll: Spider-Man 2 PS5 Bugs are Apparently a Real Problem, But Have You Had Any?
I had one issue where I was stuck in a falling animation during the first major boss fight. I couldn't be hit nor could I move so I was forced to restart the checkpoint but nothing outside of that so far.
Re: Random: Marvel's Spider-Man 2 Branded Wheaties Is the True Breakfast of Champions
Should have been called Speaties.
Re: Marvel's Spider-Man 2 Has Officially Gone Gold One Month Away from Release
I love goooooooooooooold.
Re: Fortnite Boss Donald Mustard Is Stepping Down
"...where Mustard moved up the ranks to be a pivotal figure in Fortnite’s world-changing success."
Shame he never made the rank of Colonel.
Re: PS Plus Essential Games for September 2023 Announced
Triple oof. Back to the backlog!
Re: Lara Croft Joins Call of Duty Next Month, 21 Savage and Mace Too
Next update will be the fast food warfare bundle - you'll get the likes of Ronald McDonald, The King, Wendy, Jack in the Box, Grimace, The Ham Burglar, Colonel Sanders, and the cows from Chick-Fil-A!