Comments 1,876

Re: 'I'm Confident in the Direction We're Headed': Under-Fire PlayStation Boss Tries to Explain Baffling Bluepoint Closure

LogicStrikesAgain

Wish i could get a behind the scenes peek at Playstation Studios, seems like they’re kinda lost at the moment.

I feel like we’ll be seeing an article of ‘Hermen Hulst thanking Sony for the wonderful years’ pretty soon.

I will nuance it a bit, much to everyones annoyance probably, by saying these decisions arent just made by one person. Many people will have had looked at this and thought its a good move. Who knows, maybe this small team of 70 people was indeed better used on other projects. We know Bluepoint really wanted to make their own IP, but maybe they just werent as good in creating own IP’s as they were doing remakes.

And Sony might have reasoned that they didnt need a dedicated remake studio anymore, since everyone has been yelling for years that they hated that Sony has become a RemakeStation.

All in all, its still sad to see this this talented studio close

Re: Sony Makes Shocking Decision to Shut Down Bluepoint Games

LogicStrikesAgain

I guess Sony finally listened to its userbase after being bombared for years with being the Remakestation.

Jokes aside, i’m baffled and dissapointed they closed bluepoint. But thinking about it some more, it was apparently a very small team of only 70 people, and not everyone is layed off, some are going to be put in different positions. I’m sure some will be transfered to SSM to help with the GoW trilogy remake.

I guess Sony reasoned they didnt need a dedicated remake studio, since people have been yelling for years….. that they didnt want remakes 🙈

Re: Sony Will Offset Soaring RAM Prices by Further Monetising PS5 Players

LogicStrikesAgain

@Max_the_German

Oh no, I pulled the wrong trigger, by mentioning the danger of Arrogant Sony without mentioning the existence of Arrogant Nintendo. I don’t like this „we against them“, and whataboutism is lame.

Thats a bit disingeneous. Its not unreasonable for that user to take Nintendo into the conversation, since you made a whole point about it. You’re mentioning literally every competitor of Sony, and specifically mention Nintendo as the only reason that can prevent Sony from freaking out.

Without good competition, Sony will turn into Arrogant Sony again. It was the competition of Gamepass that brought us the fantastic PS Plus Collection. But Xbox is no serious competitor as platform holder anymore, and if the Steam Machine will be priced at 900 dollars, PC is neither. Nintendo is the only platform holder which realistically can prevent Sony to freak out.

Pointing out that Nintendo charges more for games is just adding a fair nuance, especially when your claiming Sony to be the arrogant company that can only be kept in check by those competitors. And tbf to Sony, while its main competitor has increased its hardware and software prices a while ago, Sony still has the cheapest high end console on the market and hasnt yet increased software prices

Re: Sony Will Offset Soaring RAM Prices by Further Monetising PS5 Players

LogicStrikesAgain

This just sounds like pretty normal corporate stuff. They will have to make money back some way and will look at how to do that, and some of those ways will affect us as consumers, but they will try to weigh out possibilities that least upset its userbase. Just normal reactios from a company dealing with global soaring RAM prices.

Of course this puts this comment section in a unnuanced frenzy as usual, where everyone overreacts and think they know how to run a large company

Re: Opinion: The Euphoric Reaction to PS6's Rumoured Delay Really Confuses Me

LogicStrikesAgain

@wildcat_kickz totally agree with the rest of your comment, but just wanted to reply to this part

But, I think the biggest thing that is lacking is there are zero games that have been announced that look like they necessitate a generational leap

I often read people saying that they’re waiting for games that are a generational leap. Problem is, what they oftentimes mean are the generational leaps of past gens, but thats not gonna happen anymore because of games already approaching photo realism. All we’re gonna get is incremental iterations. But these iterations like path tracing or advanced AI require much stronger hardware.

In fact most games of today, running at 4K60fps with advanced reflection/GI ray tracing and textures already aren’t possible on last gen tech. So i don’t understand what leap people are waiting for. We’re already there, it’s just not a leap

Re: Opinion: The Euphoric Reaction to PS6's Rumoured Delay Really Confuses Me

LogicStrikesAgain

I voted 2028. But i do understand sammy tbh. I also am confused as to why people would want Sony to delay new consoles (RAM price set aside for a second). That’s like asking Nvidia to not realease a RTX6090, because i’m still fine with my RTX2070. It’s not like you have to buy a PS6 when one releases, your PS5 won’t suddenly become obsolete or anything.

It will also spearhead new tech like path tracing and advanced use of AI in games. I mean some of this tech is already available on PC, but it usually only starts to get developed for when consoles have the tech, because only a handful of PC users have these expensive builds. Similar to ray tracing, it really blew up when consoles got the tech, even if PC already had it before

Re: Sorry Haters, But Marathon Is Looking Real Good Right Now

LogicStrikesAgain

Looks good to me! Gunplays looks satisfying as heck! Bungie has really won me over with this game, so i’m excoted to try it out during the server slam.

I think their fault was showing alpha footage so early. Apparently some people don’t understand what alpha footage is. Also, i totally understand if people dont like this, but just the fact that people seem to excessively hate on it leads me to think that many are also just jumping on the hate bandwagon without really thinking for themselves

Re: 'Partnering with PS Studios Has Empowered Us': Sony Steps Up Investment in Kena's PS5 Sequel

LogicStrikesAgain

So excited for this! The game looks awesome, Sony’s funding definitely shows, you could tell that production levels were noticeably higher from the trailer. And the fact it releases this year is just the cherry on top! At least people can’t complain about Sony first party this year as it’s lineup for 2026 so far looks amazing and has something for pretty much everyone:

  • God of War: Sons of Sparta
  • Marathon
  • Ghost of Yotei Legends
  • MLB 2026
  • Saros
  • Marvel Tokon
  • Kena: Scars of Kosmora
  • Wolverine

Re: 'One of the Worst Decisions Ever Made': God of War Creator Tears 'Total Crap' 2D Title Apart

LogicStrikesAgain

I get what you mean. I just think this a different situation. David Jaffe has a bit of a strenuous history with Sony and this series specifically. So it’s reasonable to question his objectivity. Also, when he’s saying things like “who the F* wants to play this?” he’s not only critiquing the game, but also the people who like it, which naturally invites pushback.

However, I think it’s far more unreasonable to call everyone that likes this game fanboys who just defend it because it has a sony stamp on it.

To be clear, i’m totally with you on the rest of your argument

Re: 'One of the Worst Decisions Ever Made': God of War Creator Tears 'Total Crap' 2D Title Apart

LogicStrikesAgain

@wittedbugle I get what you’re saying, and i dont support ad hominem attacks either. But my point is a bit different.

David Jaffe is known to be critical on the serieus and has a public history of negative sentiment towards it, so people are judging his objectivity based on that history.

In contrast, randomly calling unknown users fanboys for liking a game, is making assumptions without knowing peoples reasoning at all

Re: 'One of the Worst Decisions Ever Made': God of War Creator Tears 'Total Crap' 2D Title Apart

LogicStrikesAgain

@Porco It seems like your default argument when people like something is that they are fanboys. Sometimes people just genuinely enjoy different styles of games. Not everyone likes the same thing you do. You also make confident assumptions about people being fanboys, just because they like a game that you dont, which makes your previous comment very ironic.

Also, Sony didnt repurpose this to fit the God of War IP. Mega Cat actually approached Sony because they loved this IP, and they wanted to reimagine this game into a retro style, because their studio is into that i believe. They talk about in the developer direct they did with Mega Cat Studios, Sony posted it on their youtube channel yesterday

Re: 'One of the Worst Decisions Ever Made': God of War Creator Tears 'Total Crap' 2D Title Apart

LogicStrikesAgain

@CaptainWow He actually has a gripe with Sony, because he is the original creator of the series, but left the studios not totally amicably i believe. He did not like the direction Sony took with the series, and he still sees it as his baby. And it’s exactly because of this attachment that his opinion might not be totally objective on this game. He also hated the GoW 2018 reboot, which won numerous awards including goty, and is widely considered one of the best single player narrative games of all time. Not saying he’s not entitled to his opinion, but it certainly seems he has some emotional bias.

Also he often comes across unnuanced and hyperbolic, so personally, i wouldnt get feedback from this guy on these kinds of things. I must caveat this though, that i hardly know anything of the guy and these are mostly just impressions from the snippets i’ve seen and read about him myself.

Personally i find it very telling when someone says things like “who the F* wants to play this?” When you say things like that you’re not critiquing the game, but the people who like it.

Of course everyone can have an opinion, but when you start to question what other peoples like, thats like asking why would anyone listen to a certain music genre? Well because people have different tastes. Some people today dont seem to understand the difference between “i dont like this” and “i dont like it, therefore other people shouldnt either”

Re: 'One of the Worst Decisions Ever Made': God of War Creator Tears 'Total Crap' 2D Title Apart

LogicStrikesAgain

@get2sammyb Hi Sammy, was wondering if you guys were gonna do an article about the 7 min developer direct Sony did with Mega Cat Studios. It’s pretty cool, they explain a lot of why the game was created (basically answering much of what Jaffe adressess) and i think it should be highlighted. Sony posted it yesterday on their official Playstation Youtube channel. Seems only fair if you’re gonna highlight a developers negative opinion about why this got made in the first place, to also include the official developer direct that explains exactly why they did

Re: Poll: How Would You Rate State of Play for February 2026?

LogicStrikesAgain

I’d say the show was excellent. Stand outs for me were Kena 2, Saros was fire, Tokon still looking good, and i am actually liking Marathon more and more. Project Windless looked hilariously awesome, that new Castlevania, Silent Hill Townfall, and John Wick!

I was hyped for the GoW 2.5D game, but that actually looked a bit dissapointing to me, i’m more excited for that trilogy remake!

Re: Unsurprisingly, Marathon Will Be Part of the Latest State of Play

LogicStrikesAgain

A little nuance as to how media coverage and public rhetoric can sway public perception. Positive coverage give games upwards momentum, while consistent negative framing and comments can create downwards momentum. Especially for live service titles who depend heavily of early adoption.

I’m not saying perception contributes everything to a game’s succes, but it definitely plays a role. For example imagine the kind of articles and comments about Marathon before, where the tone was almost hostile towards it. (it since has balanced a bit though, personally i’m way more excoted than before)

Psychologically speaking this does a lot to sway peoples buying behaviour. People are generally less inclined to buy a game that everyone seems to be hating on, regardless how good it actually might be. Remember, popular game doesnt necessarily equal quality game.

I think its fair to acknowledge perception as one factor that can influence a game’s trajectory rather than just saying “well, it flopped because it was bad”

Re: There's No Stopping Multiplayer Sensation ARC Raiders, Reaches 14 Million Copies Sold

LogicStrikesAgain

A little nuance as to how media coverage and public rhetoric can sway public perception. Positive coverage like this give games upwards momentum, and consistent negative framing and comments can create downwards momentum. Especially for live service titles who depend heavily of early adoption.

I’m not saying perception contributes everything to a game’s succes, but it definitely plays a role. For example imagine the kind of articles and comments about Marathon before, where the tone was almost hostile towards it. (it since has balanced a bit though, personally i’m way more excoted than before)

Psychologically speaking this does a lot to sway people buying behaviour. People are generally less inclined to buy a game that everyone seems to be hating on, regardless how good it actually might be. Remember, popular game doesnt necessarily equal quality game.

I think its fair to acknowledge perception as one factor that can influence a game’s trajectory rather than just saying “well, it flopped because it was bad”

Re: The Internet Has Not Been Kind to Horizon Hunters Gathering

LogicStrikesAgain

@DartLOD I agree with you, had they announced a new Killzone, unless it looked very bad, would be met with much less negativity than this.

Personally, this isnt what i wanted either. But only thing i can say is, these are just the last remnants of Jim Ryan’s live service push , and i can understand that for some games it would be too difficult to just cancel it. And i also understand that they’re trying to cater to a different part of their userbase with this game. Unfortunately, i’m not part of that target audience, i have never even played Fortnite, or any popular game of today, that this game resembles.

Oh well, as long as they’re also releasing those games that i do want like Saros, Wolverine, Marvel Tokon, Intergalactic, then i’m happy. Here’s hoping that God of War 2.5D game gets announced tomorrow 🤞🏼

And lol, thanks for taking the effort to read it fully, i know a wall of text like that can be daunting

Re: The Internet Has Not Been Kind to Horizon Hunters Gathering

LogicStrikesAgain

@DartLOD I get what you mean, and that’s a fair point. But i disagree with the universal praise part.

The userbase is just so large that there will always be people that will complain. Not long ago, people were clamoring that Sony needs to do something different, because they’re getting tired of these realistic AAA games or serious dad sims. Well, this is something different lol. You just cant please everybody. Even if they were to announce Horizon 3, then another part of the userbase would complain about it, saying they’re fed up with all these sequels and are having Horizon IP fatigue.

We have to take into account though that some people genuinely like this game, so we cant speak for everyone.
But it’s a fair point, especially if this co op game just isnt for you. I completely understand why people are upset, even if i dont agree with all the reactions.

I mean, it doesnt appeal to me, but i cant blame Sony for trying, because thats the data they are getting from their users. Just a month or so ago there was this report, that most Playstation users only play games like Fortnite , Genshin, Honkai etc. Unfortunately, our taste is not the mainstream. This game is not geared to the hardcore userbase. Its obviously geared to a younger crowd, the Fortnite crowd, to attempt to bring new players to Horizon.

I wish Sony would make games for my taste personally, but they aren’t. They are looking at the data and seeing that most people are playing cartoonish live service games. Thats apprently how the majority of the market spends its gaming time, and people here are asking “what happened to market research?!” Well, they did their research.

Unfortunately for Sony, they trained their audience too well. To the point that trying different things is met with much more criticism than other publishers.

Contrary to many armchair analysts, its not as easy to just cancel all their games currently in development. This was probably too far in development, and heck maybe it has more potential than people even credit it for now, it’s not that we even know how the game plays, it’s the artstyle people seem to be mostly bothered by. But it still has a single player story to it, it doesnt require multiplayer co op.

While some of these games arent for me either, as long as they’re still releasing those AAA single player narrative games like Ghost of Yotei, Saros and Wolverine, i’m fine with them trying to cater to different audiences in their userbase as well.

A little side note. We dont know for sure that Guerilla isnt working on something else in the meantime. Because even if they are, they wouldnt announce it now, if its not ready. So its still quite possible they have another game in the making.

End of the day this game is just a spin off, its not a mainline Horizon entry. They even mentioned in the trailer that they’re still focused on single player games, but that it was a dream of theirs to make a game like this. Personally, i think expecting a Horizon 3 to be announced only 4 years after HFW’s release, when most AAA games usually takes 6-7 years nowadays, is pretty unreleastic anyway.

Sorry for the long reply, you’re totally forgiven if you didnt bother to read it fully lol

Re: The Internet Has Not Been Kind to Horizon Hunters Gathering

LogicStrikesAgain

@WolfyTn I get what you’re saying. But they’re trying something different with a spin off co op game. This isnt Horizon 3, that will have realistic graphics again, i’m sure.

I’m not into this game either, but what i find interesting is just the amount of hate the game gets (like every other Sony multiplayer)

I find it funny that all of a sudden people act like they wanted Horizon 3 all along, when just a few months ago the prevailing sentiment on this site was that people were getting tired of Sony making sequels. So i’m sure that if Horizon 3 got announced in stead of this, it would still generate negativity.

Meanwhile, funnily enough, like a month ago there was this report about how most Playstation users are only playing Fortnite. You know, the game people here seem to dislike

Re: The Internet Has Not Been Kind to Horizon Hunters Gathering

LogicStrikesAgain

@StitchJones

When a game that is Co-op, live service, or multiplayer decides to use a Cartoon style its playing with fire from the get go. I think everyone will accept regular realistic graphics and give a game more of a chance, as opposed to the cartoon niche style. Not everyone likes the Cartoony style. So if you're gonna take a chance at something different like they did with this game, just keep it in Decima engine and try to appeal to everyone.

But looking at some of the most popular titles of today like Fortnite, League of Legends, Marvel Rivals, and almost everything Hoyoverse releases, they all do immensely well with the public, and are all live service with cartoonish artstyles. So it seems that artstyle alone isnt neccessarily that much of a risk factor in a games succes per se.

Just to be clear, i’m not sold on this game either. I just find the discussion about what people find acceptable that Sony experiment with interesting.

For example, publishers like Hoyoverse are incredibly succesful, and they hardly get the same negative pushback even though they focus almost exclusively on live service games, where Sony can’t even mention the word without being bombared with criticism