Comments 2,015

Re: Opinion: The Euphoric Reaction to PS6's Rumoured Delay Really Confuses Me

LogicStrikesAgain

@wildcat_kickz totally agree with the rest of your comment, but just wanted to reply to this part

But, I think the biggest thing that is lacking is there are zero games that have been announced that look like they necessitate a generational leap

I often read people saying that they’re waiting for games that are a generational leap. Problem is, what they oftentimes mean are the generational leaps of past gens, but thats not gonna happen anymore because of games already approaching photo realism. All we’re gonna get is incremental iterations. But these iterations like path tracing or advanced AI require much stronger hardware.

In fact most games of today, running at 4K60fps with advanced reflection/GI ray tracing and textures already aren’t possible on last gen tech. So i don’t understand what leap people are waiting for. We’re already there, it’s just not a leap

Re: Opinion: The Euphoric Reaction to PS6's Rumoured Delay Really Confuses Me

LogicStrikesAgain

I voted 2028. But i do understand sammy tbh. I also am confused as to why people would want Sony to delay new consoles (RAM price set aside for a second). That’s like asking Nvidia to not realease a RTX6090, because i’m still fine with my RTX2070. It’s not like you have to buy a PS6 when one releases, your PS5 won’t suddenly become obsolete or anything.

It will also spearhead new tech like path tracing and advanced use of AI in games. I mean some of this tech is already available on PC, but it usually only starts to get developed for when consoles have the tech, because only a handful of PC users have these expensive builds. Similar to ray tracing, it really blew up when consoles got the tech, even if PC already had it before

Re: Sorry Haters, But Marathon Is Looking Real Good Right Now

LogicStrikesAgain

Looks good to me! Gunplays looks satisfying as heck! Bungie has really won me over with this game, so i’m excoted to try it out during the server slam.

I think their fault was showing alpha footage so early. Apparently some people don’t understand what alpha footage is. Also, i totally understand if people dont like this, but just the fact that people seem to excessively hate on it leads me to think that many are also just jumping on the hate bandwagon without really thinking for themselves

Re: 'Partnering with PS Studios Has Empowered Us': Sony Steps Up Investment in Kena's PS5 Sequel

LogicStrikesAgain

So excited for this! The game looks awesome, Sony’s funding definitely shows, you could tell that production levels were noticeably higher from the trailer. And the fact it releases this year is just the cherry on top! At least people can’t complain about Sony first party this year as it’s lineup for 2026 so far looks amazing and has something for pretty much everyone:

  • God of War: Sons of Sparta
  • Marathon
  • Ghost of Yotei Legends
  • MLB 2026
  • Saros
  • Marvel Tokon
  • Kena: Scars of Kosmora
  • Wolverine

Re: 'One of the Worst Decisions Ever Made': God of War Creator Tears 'Total Crap' 2D Title Apart

LogicStrikesAgain

I get what you mean. I just think this a different situation. David Jaffe has a bit of a strenuous history with Sony and this series specifically. So it’s reasonable to question his objectivity. Also, when he’s saying things like “who the F* wants to play this?” he’s not only critiquing the game, but also the people who like it, which naturally invites pushback.

However, I think it’s far more unreasonable to call everyone that likes this game fanboys who just defend it because it has a sony stamp on it.

To be clear, i’m totally with you on the rest of your argument

Re: 'One of the Worst Decisions Ever Made': God of War Creator Tears 'Total Crap' 2D Title Apart

LogicStrikesAgain

@wittedbugle I get what you’re saying, and i dont support ad hominem attacks either. But my point is a bit different.

David Jaffe is known to be critical on the serieus and has a public history of negative sentiment towards it, so people are judging his objectivity based on that history.

In contrast, randomly calling unknown users fanboys for liking a game, is making assumptions without knowing peoples reasoning at all

Re: 'One of the Worst Decisions Ever Made': God of War Creator Tears 'Total Crap' 2D Title Apart

LogicStrikesAgain

@Porco It seems like your default argument when people like something is that they are fanboys. Sometimes people just genuinely enjoy different styles of games. Not everyone likes the same thing you do. You also make confident assumptions about people being fanboys, just because they like a game that you dont, which makes your previous comment very ironic.

Also, Sony didnt repurpose this to fit the God of War IP. Mega Cat actually approached Sony because they loved this IP, and they wanted to reimagine this game into a retro style, because their studio is into that i believe. They talk about in the developer direct they did with Mega Cat Studios, Sony posted it on their youtube channel yesterday

Re: 'One of the Worst Decisions Ever Made': God of War Creator Tears 'Total Crap' 2D Title Apart

LogicStrikesAgain

@CaptainWow He actually has a gripe with Sony, because he is the original creator of the series, but left the studios not totally amicably i believe. He did not like the direction Sony took with the series, and he still sees it as his baby. And it’s exactly because of this attachment that his opinion might not be totally objective on this game. He also hated the GoW 2018 reboot, which won numerous awards including goty, and is widely considered one of the best single player narrative games of all time. Not saying he’s not entitled to his opinion, but it certainly seems he has some emotional bias.

Also he often comes across unnuanced and hyperbolic, so personally, i wouldnt get feedback from this guy on these kinds of things. I must caveat this though, that i hardly know anything of the guy and these are mostly just impressions from the snippets i’ve seen and read about him myself.

Personally i find it very telling when someone says things like “who the F* wants to play this?” When you say things like that you’re not critiquing the game, but the people who like it.

Of course everyone can have an opinion, but when you start to question what other peoples like, thats like asking why would anyone listen to a certain music genre? Well because people have different tastes. Some people today dont seem to understand the difference between “i dont like this” and “i dont like it, therefore other people shouldnt either”

Re: 'One of the Worst Decisions Ever Made': God of War Creator Tears 'Total Crap' 2D Title Apart

LogicStrikesAgain

@get2sammyb Hi Sammy, was wondering if you guys were gonna do an article about the 7 min developer direct Sony did with Mega Cat Studios. It’s pretty cool, they explain a lot of why the game was created (basically answering much of what Jaffe adressess) and i think it should be highlighted. Sony posted it yesterday on their official Playstation Youtube channel. Seems only fair if you’re gonna highlight a developers negative opinion about why this got made in the first place, to also include the official developer direct that explains exactly why they did

Re: Poll: How Would You Rate State of Play for February 2026?

LogicStrikesAgain

I’d say the show was excellent. Stand outs for me were Kena 2, Saros was fire, Tokon still looking good, and i am actually liking Marathon more and more. Project Windless looked hilariously awesome, that new Castlevania, Silent Hill Townfall, and John Wick!

I was hyped for the GoW 2.5D game, but that actually looked a bit dissapointing to me, i’m more excited for that trilogy remake!

Re: Unsurprisingly, Marathon Will Be Part of the Latest State of Play

LogicStrikesAgain

A little nuance as to how media coverage and public rhetoric can sway public perception. Positive coverage give games upwards momentum, while consistent negative framing and comments can create downwards momentum. Especially for live service titles who depend heavily of early adoption.

I’m not saying perception contributes everything to a game’s succes, but it definitely plays a role. For example imagine the kind of articles and comments about Marathon before, where the tone was almost hostile towards it. (it since has balanced a bit though, personally i’m way more excoted than before)

Psychologically speaking this does a lot to sway peoples buying behaviour. People are generally less inclined to buy a game that everyone seems to be hating on, regardless how good it actually might be. Remember, popular game doesnt necessarily equal quality game.

I think its fair to acknowledge perception as one factor that can influence a game’s trajectory rather than just saying “well, it flopped because it was bad”

Re: There's No Stopping Multiplayer Sensation ARC Raiders, Reaches 14 Million Copies Sold

LogicStrikesAgain

A little nuance as to how media coverage and public rhetoric can sway public perception. Positive coverage like this give games upwards momentum, and consistent negative framing and comments can create downwards momentum. Especially for live service titles who depend heavily of early adoption.

I’m not saying perception contributes everything to a game’s succes, but it definitely plays a role. For example imagine the kind of articles and comments about Marathon before, where the tone was almost hostile towards it. (it since has balanced a bit though, personally i’m way more excoted than before)

Psychologically speaking this does a lot to sway people buying behaviour. People are generally less inclined to buy a game that everyone seems to be hating on, regardless how good it actually might be. Remember, popular game doesnt necessarily equal quality game.

I think its fair to acknowledge perception as one factor that can influence a game’s trajectory rather than just saying “well, it flopped because it was bad”

Re: The Internet Has Not Been Kind to Horizon Hunters Gathering

LogicStrikesAgain

@DartLOD I agree with you, had they announced a new Killzone, unless it looked very bad, would be met with much less negativity than this.

Personally, this isnt what i wanted either. But only thing i can say is, these are just the last remnants of Jim Ryan’s live service push , and i can understand that for some games it would be too difficult to just cancel it. And i also understand that they’re trying to cater to a different part of their userbase with this game. Unfortunately, i’m not part of that target audience, i have never even played Fortnite, or any popular game of today, that this game resembles.

Oh well, as long as they’re also releasing those games that i do want like Saros, Wolverine, Marvel Tokon, Intergalactic, then i’m happy. Here’s hoping that God of War 2.5D game gets announced tomorrow 🤞🏼

And lol, thanks for taking the effort to read it fully, i know a wall of text like that can be daunting

Re: The Internet Has Not Been Kind to Horizon Hunters Gathering

LogicStrikesAgain

@DartLOD I get what you mean, and that’s a fair point. But i disagree with the universal praise part.

The userbase is just so large that there will always be people that will complain. Not long ago, people were clamoring that Sony needs to do something different, because they’re getting tired of these realistic AAA games or serious dad sims. Well, this is something different lol. You just cant please everybody. Even if they were to announce Horizon 3, then another part of the userbase would complain about it, saying they’re fed up with all these sequels and are having Horizon IP fatigue.

We have to take into account though that some people genuinely like this game, so we cant speak for everyone.
But it’s a fair point, especially if this co op game just isnt for you. I completely understand why people are upset, even if i dont agree with all the reactions.

I mean, it doesnt appeal to me, but i cant blame Sony for trying, because thats the data they are getting from their users. Just a month or so ago there was this report, that most Playstation users only play games like Fortnite , Genshin, Honkai etc. Unfortunately, our taste is not the mainstream. This game is not geared to the hardcore userbase. Its obviously geared to a younger crowd, the Fortnite crowd, to attempt to bring new players to Horizon.

I wish Sony would make games for my taste personally, but they aren’t. They are looking at the data and seeing that most people are playing cartoonish live service games. Thats apprently how the majority of the market spends its gaming time, and people here are asking “what happened to market research?!” Well, they did their research.

Unfortunately for Sony, they trained their audience too well. To the point that trying different things is met with much more criticism than other publishers.

Contrary to many armchair analysts, its not as easy to just cancel all their games currently in development. This was probably too far in development, and heck maybe it has more potential than people even credit it for now, it’s not that we even know how the game plays, it’s the artstyle people seem to be mostly bothered by. But it still has a single player story to it, it doesnt require multiplayer co op.

While some of these games arent for me either, as long as they’re still releasing those AAA single player narrative games like Ghost of Yotei, Saros and Wolverine, i’m fine with them trying to cater to different audiences in their userbase as well.

A little side note. We dont know for sure that Guerilla isnt working on something else in the meantime. Because even if they are, they wouldnt announce it now, if its not ready. So its still quite possible they have another game in the making.

End of the day this game is just a spin off, its not a mainline Horizon entry. They even mentioned in the trailer that they’re still focused on single player games, but that it was a dream of theirs to make a game like this. Personally, i think expecting a Horizon 3 to be announced only 4 years after HFW’s release, when most AAA games usually takes 6-7 years nowadays, is pretty unreleastic anyway.

Sorry for the long reply, you’re totally forgiven if you didnt bother to read it fully lol

Re: The Internet Has Not Been Kind to Horizon Hunters Gathering

LogicStrikesAgain

@WolfyTn I get what you’re saying. But they’re trying something different with a spin off co op game. This isnt Horizon 3, that will have realistic graphics again, i’m sure.

I’m not into this game either, but what i find interesting is just the amount of hate the game gets (like every other Sony multiplayer)

I find it funny that all of a sudden people act like they wanted Horizon 3 all along, when just a few months ago the prevailing sentiment on this site was that people were getting tired of Sony making sequels. So i’m sure that if Horizon 3 got announced in stead of this, it would still generate negativity.

Meanwhile, funnily enough, like a month ago there was this report about how most Playstation users are only playing Fortnite. You know, the game people here seem to dislike

Re: The Internet Has Not Been Kind to Horizon Hunters Gathering

LogicStrikesAgain

@StitchJones

When a game that is Co-op, live service, or multiplayer decides to use a Cartoon style its playing with fire from the get go. I think everyone will accept regular realistic graphics and give a game more of a chance, as opposed to the cartoon niche style. Not everyone likes the Cartoony style. So if you're gonna take a chance at something different like they did with this game, just keep it in Decima engine and try to appeal to everyone.

But looking at some of the most popular titles of today like Fortnite, League of Legends, Marvel Rivals, and almost everything Hoyoverse releases, they all do immensely well with the public, and are all live service with cartoonish artstyles. So it seems that artstyle alone isnt neccessarily that much of a risk factor in a games succes per se.

Just to be clear, i’m not sold on this game either. I just find the discussion about what people find acceptable that Sony experiment with interesting.

For example, publishers like Hoyoverse are incredibly succesful, and they hardly get the same negative pushback even though they focus almost exclusively on live service games, where Sony can’t even mention the word without being bombared with criticism

Re: The Internet Has Not Been Kind to Horizon Hunters Gathering

LogicStrikesAgain

  • “We want single player games!”
  • “we want Sony to do something different”
  • “no not live service, we hate that!”
  • “we’re getting sick of serious dad sims”
  • “no, this is too cartoonish”
  • “we want horizon 3”
  • “no wait, we hate sequels and remakes”
  • “i wish sony would come up with new ip”
  • “no, not concord!”
  • “give us sly cooper (oh wait, thats not new IP)”

I wish Sony good luck with such a fickle userbase

Re: Mega State of Play Confirmed for Thursday, Over 60 Mins of PS5 Announcements and Updates

LogicStrikesAgain

Damn, did not expect it to be over an hour! 😎 Won’t get my hopes up too high, but this might be a big one.

My predictions:

  • GoW 2.5D announcement
  • Saros gameplay
  • Marathon trailer + Bungie announcing another deep dive
  • Marvel tokon new characters/stages + release date
  • Control resonant gameplay
  • Perhaps 007 First light trailer
  • Starfield PS5 port announcement
  • Perhaps Phantom Blade Zero and Loulan: The Cursed Sand
  • PS+ announcements (hopefully Stellar Blade and GT7 coming to the service in the next few months)
  • Lots of marketing obligations (Hoyoverse etc)
  • Couple of indies w/release dates like Chronoscript and Zero Parades

Hopium version:

  • PS3 native downloads for PS+
  • PS Portal Oled announcement
  • Astro Kart announcement
  • Cory Barlog game
  • Intergalactic gameplay

Re: PS5's First State of Play of 2026 Tipped for Later This Week

LogicStrikesAgain

we were told flat out by Jim Ryan that they would be used to help create the first person narrative adventure games we want from Sony, yet here we are 6 years from that PR speak and the live service push has only given us one decent live service game and zero narrative action adventure games that are the best yet in their respective series. HFW, GoY, and Ragnarok are all good games, but they weren’t as good or impactful as HZD, GoT, or GoW (2018), and therein lies the problem. Rift Apart is the only one that came close to that mark, but Sony’s turned Insomniac into a Marvel machine, so that feels different. Yes, anyone could argue that the Spider-Man games have improved, but that feels different and we all know that feels different.

They still obviously made plenty of single player games this generation. Some might not have been the best in their series, but some have. But is that somehow a criteria to count? Even if some werent the best in their series, they all scored in the 90’s and high 80’s on MC, with GoW Raganrok up for GOTY, and Astro Bot even winning GOTY.

Your comment almost comes across as if they havent done anything single player related this gen

Re: PS5's First State of Play of 2026 Tipped for Later This Week

LogicStrikesAgain

People just get way to bothered when Sony announces anything multiplayer.

They just released Ghost of Yotei and Death Stranding 2, and already have 2 single players games releasing this year with Saros and Wolverine (and that’s just what we currently know of)

Every year thay have published at least 1 single player game, and some years even 2, so i dont know what people are on, it’s not like they’re forgetting to make single player games or anything.

And remember, the Horizon Co Op has a canon story which can be played alone as well, so its not a multiplayer only title

Re: Horizon Hunters Gathering Is Guerrilla's Next Big PS5 Game, Horizon 3 Still Years Away

LogicStrikesAgain

@dskatter I think it’s hardly about them forgetting Concord, rather than some games were already so far in development and they decided to go along with it.

Also, many people seem to enjoy games like these. I’m not one of them btw, and i personally dont play any of those popular games like Fortnite or Marvel Rivals, but that doesnt mean other people feel the same way of course.

Sony has access to way more data than us, and sees that a majority of gamers likes a certain type of games. Thats why many publishers try their hand at creating those games. It’s not like these publishers just guess what games to make, or read Push Square comments from a hardcore niche group of gamers just to focus development on what we want. They look at where the money is spent by the majority. Do i think thats sometimes unfortunate? Yes! Do i think that’s totally unreasonable for a business to do? No.

Of course games may flop, like many do with all publishers, because its always a gamble how well things are received, but its not totally irational for publishers to try.

Just to be clear, i’m not saying i like those types of games either, i just understand that not every game Sony makes will be for me, and i try to add nuance as towhy they are doing it. Unfortunately our taste isnt the mainstream, nor the ones that makes the most money.

And whether they succeed with games like these is hard to gauge, because most of what succeeds isnt to my taste either. Not saying you’re one of them, but all these people yelling online, about Sony not creating what they want them to create, is getting real cringy

“I dont like it, therefore it shouldnt exist” 🤦🏻‍♂️

Re: Horizon Hunters Gathering Is Guerrilla's Next Big PS5 Game, Horizon 3 Still Years Away

LogicStrikesAgain

@PuppetMaster You’re a 100% right! Sony still gives us those small AA/indie games in between. And i can only laugh when some people here move those goalposts around. First they complain they’re not made by in house studios, then when you explain that the games that were mentioned also werent made by in house studios, all of sudden its not about in house studios anymore, its about whethere they “feel” like Playstation games to them, Lol!

And you’re right, onenof the reasons they dont do them in house anymore, is because most of these efforts in the past havent dont well commercially. It really is pedantic to argue that they dont offer AA/indie games because they’re not made in house, because that is just a production decision, many publishers opt this route for some of their games.

All the examples you made are Playstation console exclusives, and some have been published and some even funded or helped developed by Sony.

The people complaining that Playstation doesnt do AA/indie in between anymore are totally ignoring all these exclusive games