As long as it feels like a new IP. I still hope it has an Egypt setting. And a more action focused game like the original sounds very compelling. Can’t wait to see the game.
With PS releasing 7 first party titles this year, and already having Intergalactic and this Santa Monica game slated for 2027, it seems like Playstation is finally back to a solid release cadence again
Good job! Capcom really killing it this generation. Incredible cadence of release and consistent high quality output. I wasnt there Day 1, but i will get this game eventually
I thought 2 games were in development at Santa Monica, but i guess the Egypt God of War and this one Cory Balrog is working on are just the same game? That’s a bummer, but oh well. Can’t wait to hear more about it though
@SteveJaye Well, those are just opinions of some people. Why should he call that toxic positivity? By that logic should wel call his opinion toxic negativity?
@SMJ Fair question. I really don’t know. I would need to have way more data before i could answer that. Was Hulst ordered to make cuts from corporate? What were his alternatives? How did Bluepoint truly fair behind the scenes? Were they in fact floundering? Were they missing milestones targets? As outsiders, we dont get all the information.
Are remakes even a good bet? Maybe putting a few of the best of those 70 people on other projects was the better choice. And, maybe it wasn’t. Its impossible to know without having all the pieces. Thats like asking a judge to make a call, when he doesnt have all the evidence.
These companies will often do multilayered cost analysis studies before making these decisions. This arent done on a whim, nor is Hulst the only who agreed on it.
Look i get the emotional side, which is what you’re reacting to i think. I was shocked and dissapointed when i heard that they were closed. But i also realize, that there’s much more that go into these decisions that i’m not aware of.
To be clear, i’m not saying it wasnt a stupid decision either. I’m simply saying that for now we can’t be certain either way
I also think that you'll struggle to find many (if any) PlayStation fans who think that closing Bluepoint was a wise idea. Including all of the writers and editors of this site.
I don’t look at what other people think to form opinions. I’m just saying that without knowing the full picture, we can never be sure if this was a wise decision or not. We just dont have the full picture to make that call. And maybe some day we will.
forcing them into a live service game
You see this is what i mean. We don’t have the whole picture. Maybe, this was their best pitch, who knows?
cancelling that
Again, we cant be sure. Maybe they let them give it a shot. But maybe it just wasnt any good. As the article says:
The developer supposedly made little progress with the project and "spent several years floundering" with it.
@NicofSutton Excellent point! They wouldnt just ignore his wishes and just go through with it like that. That would be very disrespectful. Sony has a good relationship with FromSoft and their parent company Kadokawa
@SMJ How can you be sure it wasn’t a wise decision? Unless you have insider information. We dont have all the ins and outs, so none of us can say for sure whether it was a wise decision or not
@Americansamurai1 They upped the production levels on this one though, it doesnt look like its a AA game anymore. It looks like a full on AAA banger. So i doubt it’ll go for 50-60
@GalacticBreakdown Without exclusives all these consoles would just be boxes that all play the same identical games, which sound horrible to me tbh. Exclusives differentiate a platform.
Like 95% of games in a platforms library are already multiplat. It’s just a very small minority of games that are exclusive.
It’s one of the oldest ways for platforms to compete and attract costumers. Not to mention when studios fully focus on one single fixed hardware, they can potentially create some of the best games, think Zelda, God of War, Halo etc
I already kinda felt like this was the case, since its been a while since the last PC port. I do understand their reasoning. With Valve releasing their Steam machine and if Xbox does support Steam next gen, this is one way to keep those exclusives truly theirs.
While PC ports provide an additional revenue, its small compared to their console sales, which are already in the 10-20M range for their top games. But in the end, their main revenue stream doesnt come from first party sales per se, but having a huge userbase that buys from their ecosystem and gets them their platform cut.
Those small extra PC revenues dont compare to their main income stream, but do deter people from potentionally buying a Playstation, if everything comes to PC. So yes, all in all, businesswise i think its a sound decision.
Also, maybe them not needing Nixxes for PC ports anymore, also led to the decision of closing bluepoint, as Nixxes could be their main remake/remaster studio, with some bluepoint employees probably moved over there as well, but this is just speculation
@RoomWithaMoose Haha, i actually appreciate that very much. And you know what, if this were face to face, i’d genuinely love to entertain it more and see where we could pick holes in each others logical fallacies, as it’s something i enjoy as well (maybe not for 2 weeks though lol). But online debates leave so much room for misunderstanding that they frustrate more than amuse me sometimes. Indeed lets sav our energy rather than getting lost in a semantics discussion
But you can also call it a tad pedantic to ignore his better formulated point to focus on its clumsily worded catalyst.
The irony here is that i actually listened to his second comment to know that it definitely wasn’t a support critique, but a creative critique. He was perfectly clear that it’s actually not about Sony releasing single player games, but that he just doesnt like the ones they did release. And that’s fair. But that means his comment wasnt about support, as you claimed, which was why i replied to you in the first place.
See Exhibit A:
But Max up there is talking about a specific issue he specifically has with Sony's — SPECIFICALLY — support
Now before we go looping, I think i’m correct in assuming that neither of us really want to continue this particular thread we’ve created, right? So lets just move on, i’m sure we’ll see eachother again in future comment sections, and whether aligned or opposed, at least you’re always very eloquent i must say
@RoomWithaMoose He can reframe all he wants, but then he shouldnt be asking “Where the f*ck are the single player games?” or else someone might actually give him a list of games 😉
@RoomWithaMoose I’m perfectly fine with people having subjective opinions about Sony’s creative direction this gen. If someone think there’s too many sequels, thats fair.
My only pushback was in framing this as a lack of single player support. Even if someone doesnt like the creative direction doesnt mean Sony didnt fund and release single player games.
I see his as a creative critique not as a support critique. Both can be valid,but these are seperate discussions
@RoomWithaMoose Actually i was reacting to how you framed Max his comment as being about Sony’s support in single player games. I dont agree that that was what he was arguing. When i listed Sony’s support in single player titles, he discounted them by saying they’re sequels/remakes/etc.
That seems to be more about personal taste or creative direction rather than support it seems to me. Which is fair btw, but a whole different discussion
But Max up there is talking about a specific issue he specifically has with Sony's — SPECIFICALLY — support
I guess what Max and many others fail to realize is that the drought in games wasnt because of lack of support. It was due to a failed strategy. They did support PS5. They invested billions in acquiring Bungie and developing multiple live service titles. It’s just that their strategy mostly failed. There’s a difference in not supporting, or supporting but failing and having to cancel and start over again.
Their course has since been corrected, but unfortunately games arent developed overnight. So even if they corrected course a few years ago, we wouldnt immediately see the results of it.
With 7 first party titles releasing this year though, it seems like we might finally be seeing a return of a more steady cadence of release from Sony again.
But to reitarate, the reason things were slow isnt because of low support. It was about failed strategies, which take time to recover from.
What irks me is that, even though Sony did fumble their output by having to cancel all those games, they still managed to release excellent single player games. But what he’s doing is asking where the f*ck all the cinematic single player games are, and when you list all of them, move all these goalposts around and say they dont count somehow, which to me is disengenous and doesnt sound like good faith critique at all
@Max_the_German So first you ask where all the cinematic single player titles from Sony are, and when someone lists them all, you move all these goalposts so they ‘dont count’ (just as i predicted 😉)
@RoomWithaMoose Dude, the poll literally gives the option of choosing whether you think it’s Dead or Dying.
Are you really arguing with me that i choose one over the other? Just choose the option you like in the poll, i’m fine with it, no need to convince me to have the same opinion as you. I already conceded that it could be argued either way, now lets move on
But where the f*ck are the great cinematic single-player games, for which people chose PS4 over Xbox?
I dont know why you keep asking about this, you’re here everyday like some of us, i’m sure by now you know all of the single player titles Sony released this gen, many were GOTY contenders and one even won the award. These are some of the best single player games of the generation.
You’re probably just going to move goalposts to not count them, but since you asked:
Demon Soul’s
Spider Man: Miles Morales
Returnal
Ratcher and Clank: Rift Apart
God of War Ragnarok
Horizon Forbidden West
Spider Man 2
Astro Bot
Rise of the Ronin
Stellar Blade
Death Stranding 2
Ghost of Yotei
And the upcoming:
Saros
Kena: Scars of Kosmora
Wolverine
Intergalactic
Sony as a publisher, whether thats through in house studios or by funding and publishing, managed to still deliver excellent quality exclusive single player games this gen. I dont understand why some people keep ignoring this
I agree, its semantics, you could argue either way. I’d say niche, unsuccesful or dying might be more accurate semantically than dead, but that’s just me. I dont think you can compare it to an Atari though. That’s literally a dead console, as it’s not sold anymore. My friend on the other hand just bought a new PSVR2 a few weeks ago.
I’m just saying that list of Push Square is not accurate, that’s all. Just a quick search shows that 2025 had 76 releases for PSVR2.
2026 has about 30 releases scheduled so far for PSVR, with even some high profile titles like MS Flight Simulator, Aces of Thunder, Automa, and around 71 titles with no release date yet.
I dont think Atari has that many games still releasing for it? (Before you respond, i’m just kidding, you brought it up 😉)
Also, sniffs some hopium, i wouldnt necessarily say there’s zero chance of a resurgence. RE9 might support a VR mode, and Team Asobi might still do something with Astro Bot, or at least port the PSVR1 version.
Don’t get me wrong though, i’m not saying it’s succesful and popular, it’s very niche and it’s definitely undersupported by Sony
@RoomWithaMoose Maybe it’s just semantics, but i dont consider it dead when it’s still for sale, people still buy it, and there are still new games releasing on it to play. Just last month alone saw 9 games coming to the platform. You just dont hear about because it doesnt get covered.
Niche? Unsuccesful perhaps? But dead? Not according to my definition of the word at least, but again, probably semantics
Why would it be considered dead if there are still third party games releasing on it? Is first party support the only support that counts?
Estimates in early 2024 said that there were around 2M PSVR2’s sold. That was 2 years ago, it might be around 3M today. Obviously these are not console figures, because these are niche devices. But i still hear people around me wanting to buy one. A friend of mine actually bought one a few weeks ago
So what if this was done to divert attention from Bluepoint closing? Anyone here would do something similar if they owned a business and made a decision that was impopular with your userbase
Last time i said, that even if she doesnt really have a gaming background , i am sure that someone at her level would have learned and immersed herself in it before becoming CEO of Xbox, and would probably have a plan.
Now i dont know what to think. I’d suggest these executives that if they dont really have a plan yet, to just refrain from doing so many interviews and posting on X, as your words will be scrutinized heavily
Good date! I dont usually buy games day 1, but for this one i’ll be there.
Also, Playstation finally has a solid roadmap, something many complained about. I think we’re finally starting to see a turnaround after their live service strategy fiasco. I hope from now on we’ll be seeing a more steady release cadence from Sony again.
@nomither6 Earlier you mentioned how Sony is coasting this gen with sequels. But now you’re arguing that PS3 gen was better by listing examples of games that were mostly sequels as well.
Also, when comparing PS3 and PS5 pound for pound, it’s importsnt to take into account that the PS3 released in 2006 for $599. Which makes it, pound for pound, the most expensive console Sony made. And it wasn’t even an optional one like the Pro, it was their main base console.
I respect your opinion, thats how you feel about it, but i cant shake the fact that different standards are used when comparing these generations
@Kiltedhaggis Thanks man! I appreciate that. Funny thing, because that’s exactly the reason i joined up as well! I was a silent reader for a while, but just couldnt shake the fact that there was so much negativitiy towards anything Sony (on a PS fan site) that i felt it needed a bit of a push back. And not because Sony cant be criticized, not at all. I just felt all the negativity needed to be balanced out a bit.
I dont mind people criticizing Sony, at all, but i just care about the discussion staying coherent. I’m not saying i always reason clearly btw lol. But i just like the discussions to stay fair, in stead of drifting into unfair negative narratives
@nomither6 I often read people mentioning this narrative that Sony is being arrogant or coasting this generation. Coasting implies they did nothing and took no new risks. Thats not what happened though. There’s a difference between coasting, and trying a different strategy that didn’t work. Sony invested billions into acquiring Bungie and developing multiple live service projects (which included new IP’s). That’s a bit different from just coasting. Sure, It might not all have panned out well, but that’s different from ‘doing nothing’.
It’s just that AAA development takes 5-7 years nowadays, so even if they already corrected course, we wouldnt have noticed it right away. But this year they are already releasing 7 first party titles including Kena 2, Saros and Wolverine, so we’re already starting to see the balance returning.
Also, making high budget, highly acclaimed and succesful sequels like God of War Ragnarok, Spider Man 2, Helldivers 2, Racther and Clank Rift Apart, Horizon FW , Ghost of Yotei, Death Stranding 2 and Gran Turismo 7 is not “coasting”. Literally every publisher doubles down on popular franchises. Some of the most anticipated games this year? GTA 6, Forza Horizon 6, Resident Evil 9, Call of Duty…. 25?
They also won more than 190 Game of the Year award with Astro Bot.
As for new IP’s, even if some arent made in house, they actually did fund/publish many new IP’s like Concord, Returnal, Midnight Murder Club, , Lost Soul Aside, Stellar Blade, Rise of the Ronin, Sword of the Sea etc.
And they continue to do so with Marathon, Fairgames, Marvel Tokon, 4Loop, Intergalactic, Physint etc.
They also continue to invest in dozens of new IP’s through their China, India and MENA hero projects.
Compared to other publishers that is not bad at all, since every publisher focuses mostly on sequels, not new IP’s. Especially today with longer development cycles, everyone takes less risk, not just Sony.
I also dont understand why people call out Sony specifically for being anticonsumer, when their closest competitors have more expensive consoles, more expensive games, more expensive subscription prices, and even refuse to put full games on disc, if they even offer physical. Just so many anticonsumer moves.
It’s fair to criticize Sony’s, but at least also be fair about it in stead of just brushing it off as just coasting
@Questionable_Duck I agree, that does sound good! Almost perfect. Maybe too perfect? Might even be something AI would suggest they should say in this situation 🫣
We will see what happens, i certainly hope they dont leave the console space, but damn anything is possible nowadays.
Edit: I just read her entire quote and i must say, you ended her quote a bit prematurely. The rest goes as follows:
Gaming now lives across devices, not within the limits of any single piece of hardware. As we expand across PC, mobile, and cloud, Xbox should feel seamless, instant, and worthy of the communities we serve. We will break down barriers so developers can build once and reach players everywhere without compromise.
Doesnt seem like they’re going to be very focused on a single piece of hardware at all. Now this doesnt of course mean there wont be a next gen console, but it sure doesnt sound like a priority
Depending on the mindset of the next CEO this could spell the end of actual Xbox consoles.
Damn, that’s actually a possibility. Especially knowing that Satya doesnt seem to be a fan of hardware platforms. And i’m sure he’d make someone CEO who is more aligned with his views. Crazy if true 😳
Wow, headlines are competing with eachother, one big news item after the other.
Can’t say this is totally unexpected, as it was eventually going to happen. Was time for a big shake up at MS headquarters. I think we can predict that Xbox will totally be run by AI from now on
@get2sammyb Ah i see. Yeah they’re probably contemplating (struggling) how to react to the backlash.
I do think people are being dumb when they say they should close Bungie. That’s a whole lot more than 70 people losing their job. But i guess this is just Twitter being Twitter
Comments 1,876
Re: More God of War PS5 Details Leak, Out in 2027 with New Protagonist
As long as it feels like a new IP. I still hope it has an Egypt setting. And a more action focused game like the original sounds very compelling. Can’t wait to see the game.
With PS releasing 7 first party titles this year, and already having Intergalactic and this Santa Monica game slated for 2027, it seems like Playstation is finally back to a solid release cadence again
Re: Resident Evil Requiem's Physical UK Launch 'Much Bigger' Than Village, 4 Remake
Good job! Capcom really killing it this generation. Incredible cadence of release and consistent high quality output. I wasnt there Day 1, but i will get this game eventually
Re: Rumour: God of War Dev Working on 'A New Franchise Within the God of War Universe'
I thought 2 games were in development at Santa Monica, but i guess the Egypt God of War and this one Cory Balrog is working on are just the same game? That’s a bummer, but oh well. Can’t wait to hear more about it though
Re: Hands On: Marathon Is Dense, Demanding, and Drop Dead Gorgeous
Calling strangers on the internet shills for liking a game without any evidence = zero reasoning skills 👏🏼
Re: Hands On: Marathon Is Dense, Demanding, and Drop Dead Gorgeous
@SteveJaye Well, those are just opinions of some people. Why should he call that toxic positivity? By that logic should wel call his opinion toxic negativity?
Re: Hands On: Marathon Is Dense, Demanding, and Drop Dead Gorgeous
@JayJ You dunking on the game is just your opinion. But people liking it is toxic positivity?
Re: Shuttered Dev Bluepoint Wanted to Remake Bloodborne, FromSoftware Blocked It
@SMJ Fair question. I really don’t know. I would need to have way more data before i could answer that. Was Hulst ordered to make cuts from corporate? What were his alternatives? How did Bluepoint truly fair behind the scenes? Were they in fact floundering? Were they missing milestones targets? As outsiders, we dont get all the information.
Are remakes even a good bet? Maybe putting a few of the best of those 70 people on other projects was the better choice. And, maybe it wasn’t. Its impossible to know without having all the pieces. Thats like asking a judge to make a call, when he doesnt have all the evidence.
These companies will often do multilayered cost analysis studies before making these decisions. This arent done on a whim, nor is Hulst the only who agreed on it.
Look i get the emotional side, which is what you’re reacting to i think. I was shocked and dissapointed when i heard that they were closed. But i also realize, that there’s much more that go into these decisions that i’m not aware of.
To be clear, i’m not saying it wasnt a stupid decision either. I’m simply saying that for now we can’t be certain either way
Re: Shuttered Dev Bluepoint Wanted to Remake Bloodborne, FromSoftware Blocked It
@SMJ
I don’t look at what other people think to form opinions. I’m just saying that without knowing the full picture, we can never be sure if this was a wise decision or not. We just dont have the full picture to make that call. And maybe some day we will.
You see this is what i mean. We don’t have the whole picture. Maybe, this was their best pitch, who knows?
Again, we cant be sure. Maybe they let them give it a shot. But maybe it just wasnt any good. As the article says:
Re: Shuttered Dev Bluepoint Wanted to Remake Bloodborne, FromSoftware Blocked It
@NicofSutton Excellent point! They wouldnt just ignore his wishes and just go through with it like that. That would be very disrespectful. Sony has a good relationship with FromSoft and their parent company Kadokawa
Re: Shuttered Dev Bluepoint Wanted to Remake Bloodborne, FromSoftware Blocked It
@SMJ How can you be sure it wasn’t a wise decision? Unless you have insider information. We dont have all the ins and outs, so none of us can say for sure whether it was a wise decision or not
Re: Shuttered Dev Bluepoint Wanted to Remake Bloodborne, FromSoftware Blocked It
@Ken_Kaniff
Don’t tell me you think an update of the remake of the Shadow of the Colossus should have been accepted by Sony?
Re: Shuttered Dev Bluepoint Wanted to Remake Bloodborne, FromSoftware Blocked It
So Sony actually accepted a Bloodborne remake? And they stopped another update of SotC? And a spinoff of GoT? And they cancelled an Atreus game?
Call me crazy, but i only see good calls made by Sony here.
There are so many games to remake, and this is what they pitched to Sony? Kinda sounds like they were a good studio, but not very inspired
Re: Kena: Scars of Kosmora Is Now Available for Wishlist on PS Store and PC
@Americansamurai1 Fair enough, i forgot Astro Bot was $60. Maybe it will. But this just comes across as a bigger game to me
Re: Sony Confirms Big PS5 Pro Upgrade Is Out in March, Better PSSR Upscaler
Thats it. I’m getting a PS5 Pro!
Re: Kena: Scars of Kosmora Is Now Available for Wishlist on PS Store and PC
@Americansamurai1 They upped the production levels on this one though, it doesnt look like its a AA game anymore. It looks like a full on AAA banger. So i doubt it’ll go for 50-60
Re: Rumour: Sony Backtracking on PC Strategy, Shifting Towards PS5 Exclusivity Again
@GalacticBreakdown Without exclusives all these consoles would just be boxes that all play the same identical games, which sound horrible to me tbh. Exclusives differentiate a platform.
Like 95% of games in a platforms library are already multiplat. It’s just a very small minority of games that are exclusive.
It’s one of the oldest ways for platforms to compete and attract costumers. Not to mention when studios fully focus on one single fixed hardware, they can potentially create some of the best games, think Zelda, God of War, Halo etc
Re: Rumour: Sony Backtracking on PC Strategy, Shifting Towards PS5 Exclusivity Again
I already kinda felt like this was the case, since its been a while since the last PC port. I do understand their reasoning. With Valve releasing their Steam machine and if Xbox does support Steam next gen, this is one way to keep those exclusives truly theirs.
While PC ports provide an additional revenue, its small compared to their console sales, which are already in the 10-20M range for their top games. But in the end, their main revenue stream doesnt come from first party sales per se, but having a huge userbase that buys from their ecosystem and gets them their platform cut.
Those small extra PC revenues dont compare to their main income stream, but do deter people from potentionally buying a Playstation, if everything comes to PC. So yes, all in all, businesswise i think its a sound decision.
Also, maybe them not needing Nixxes for PC ports anymore, also led to the decision of closing bluepoint, as Nixxes could be their main remake/remaster studio, with some bluepoint employees probably moved over there as well, but this is just speculation
Re: Video: Silence as PSVR2 Turns Three Years Old - Is Sony's PS5 Headset Dead?
@RoomWithaMoose Haha, i actually appreciate that very much. And you know what, if this were face to face, i’d genuinely love to entertain it more and see where we could pick holes in each others logical fallacies, as it’s something i enjoy as well (maybe not for 2 weeks though lol). But online debates leave so much room for misunderstanding that they frustrate more than amuse me sometimes. Indeed lets sav our energy rather than getting lost in a semantics discussion
Re: Video: Silence as PSVR2 Turns Three Years Old - Is Sony's PS5 Headset Dead?
@RoomWithaMoose
The irony here is that i actually listened to his second comment to know that it definitely wasn’t a support critique, but a creative critique. He was perfectly clear that it’s actually not about Sony releasing single player games, but that he just doesnt like the ones they did release. And that’s fair. But that means his comment wasnt about support, as you claimed, which was why i replied to you in the first place.
See Exhibit A:
Now before we go looping, I think i’m correct in assuming that neither of us really want to continue this particular thread we’ve created, right? So lets just move on, i’m sure we’ll see eachother again in future comment sections, and whether aligned or opposed, at least you’re always very eloquent i must say
Re: Video: Silence as PSVR2 Turns Three Years Old - Is Sony's PS5 Headset Dead?
@RoomWithaMoose He can reframe all he wants, but then he shouldnt be asking “Where the f*ck are the single player games?” or else someone might actually give him a list of games 😉
Re: Video: Silence as PSVR2 Turns Three Years Old - Is Sony's PS5 Headset Dead?
@RoomWithaMoose I’m perfectly fine with people having subjective opinions about Sony’s creative direction this gen. If someone think there’s too many sequels, thats fair.
My only pushback was in framing this as a lack of single player support. Even if someone doesnt like the creative direction doesnt mean Sony didnt fund and release single player games.
I see his as a creative critique not as a support critique. Both can be valid,but these are seperate discussions
Re: Video: Silence as PSVR2 Turns Three Years Old - Is Sony's PS5 Headset Dead?
@RoomWithaMoose Actually i was reacting to how you framed Max his comment as being about Sony’s support in single player games. I dont agree that that was what he was arguing. When i listed Sony’s support in single player titles, he discounted them by saying they’re sequels/remakes/etc.
That seems to be more about personal taste or creative direction rather than support it seems to me. Which is fair btw, but a whole different discussion
Re: Video: Silence as PSVR2 Turns Three Years Old - Is Sony's PS5 Headset Dead?
@RoomWithaMoose
I guess what Max and many others fail to realize is that the drought in games wasnt because of lack of support. It was due to a failed strategy. They did support PS5. They invested billions in acquiring Bungie and developing multiple live service titles. It’s just that their strategy mostly failed. There’s a difference in not supporting, or supporting but failing and having to cancel and start over again.
Their course has since been corrected, but unfortunately games arent developed overnight. So even if they corrected course a few years ago, we wouldnt immediately see the results of it.
With 7 first party titles releasing this year though, it seems like we might finally be seeing a return of a more steady cadence of release from Sony again.
But to reitarate, the reason things were slow isnt because of low support. It was about failed strategies, which take time to recover from.
What irks me is that, even though Sony did fumble their output by having to cancel all those games, they still managed to release excellent single player games. But what he’s doing is asking where the f*ck all the cinematic single player games are, and when you list all of them, move all these goalposts around and say they dont count somehow, which to me is disengenous and doesnt sound like good faith critique at all
Re: Video: Silence as PSVR2 Turns Three Years Old - Is Sony's PS5 Headset Dead?
@RoomWithaMoose Sorry, it seems like you do have some self deprecation about it all. I think i read your post a bit too seriously lol.
I do get what you’re saying though. I second what @naruball said earlier
Re: Video: Silence as PSVR2 Turns Three Years Old - Is Sony's PS5 Headset Dead?
@Max_the_German So first you ask where all the cinematic single player titles from Sony are, and when someone lists them all, you move all these goalposts so they ‘dont count’ (just as i predicted 😉)
Re: Video: Silence as PSVR2 Turns Three Years Old - Is Sony's PS5 Headset Dead?
@RoomWithaMoose Dude, the poll literally gives the option of choosing whether you think it’s Dead or Dying.
Are you really arguing with me that i choose one over the other? Just choose the option you like in the poll, i’m fine with it, no need to convince me to have the same opinion as you. I already conceded that it could be argued either way, now lets move on
Re: Video: Silence as PSVR2 Turns Three Years Old - Is Sony's PS5 Headset Dead?
@Max_the_German
I dont know why you keep asking about this, you’re here everyday like some of us, i’m sure by now you know all of the single player titles Sony released this gen, many were GOTY contenders and one even won the award. These are some of the best single player games of the generation.
You’re probably just going to move goalposts to not count them, but since you asked:
And the upcoming:
Sony as a publisher, whether thats through in house studios or by funding and publishing, managed to still deliver excellent quality exclusive single player games this gen. I dont understand why some people keep ignoring this
Re: Video: Silence as PSVR2 Turns Three Years Old - Is Sony's PS5 Headset Dead?
I agree, its semantics, you could argue either way. I’d say niche, unsuccesful or dying might be more accurate semantically than dead, but that’s just me. I dont think you can compare it to an Atari though. That’s literally a dead console, as it’s not sold anymore. My friend on the other hand just bought a new PSVR2 a few weeks ago.
I’m just saying that list of Push Square is not accurate, that’s all. Just a quick search shows that 2025 had 76 releases for PSVR2.
2026 has about 30 releases scheduled so far for PSVR, with even some high profile titles like MS Flight Simulator, Aces of Thunder, Automa, and around 71 titles with no release date yet.
I dont think Atari has that many games still releasing for it? (Before you respond, i’m just kidding, you brought it up 😉)
Also, sniffs some hopium, i wouldnt necessarily say there’s zero chance of a resurgence. RE9 might support a VR mode, and Team Asobi might still do something with Astro Bot, or at least port the PSVR1 version.
Don’t get me wrong though, i’m not saying it’s succesful and popular, it’s very niche and it’s definitely undersupported by Sony
Re: Video: Silence as PSVR2 Turns Three Years Old - Is Sony's PS5 Headset Dead?
@RoomWithaMoose Maybe it’s just semantics, but i dont consider it dead when it’s still for sale, people still buy it, and there are still new games releasing on it to play. Just last month alone saw 9 games coming to the platform. You just dont hear about because it doesnt get covered.
Niche? Unsuccesful perhaps? But dead? Not according to my definition of the word at least, but again, probably semantics
Edit: That Push Square list is not complete at all though. This is a list of games that released last month alone (none of which are on that push square list btw): https://www.reddit.com/r/PSVR/comments/1qkrxx5/psvr2_january_2026_releases_with_some_you_may_not/
Re: Video: Silence as PSVR2 Turns Three Years Old - Is Sony's PS5 Headset Dead?
Why would it be considered dead if there are still third party games releasing on it? Is first party support the only support that counts?
Estimates in early 2024 said that there were around 2M PSVR2’s sold. That was 2 years ago, it might be around 3M today. Obviously these are not console figures, because these are niche devices. But i still hear people around me wanting to buy one. A friend of mine actually bought one a few weeks ago
Re: Wolverine PS5 Release Date Reveal Sparks Bluepoint Cover-Up Claims
So what if this was done to divert attention from Bluepoint closing? Anyone here would do something similar if they owned a business and made a decision that was impopular with your userbase
Re: Guerrilla Games Came Up with Its Own Upscaling Tech for Decima Engine, and It Rivals PSSR
I hope they helped with PSSR 2.0 cause they really are technically one of the best over there at Guerrilla Games
Re: New Saros PS5 Gameplay Footage Is Brief But Cool as Heck
Everything i’ve seen from Saros looks dope! Housemarque is really on top of their game. April 30 can’t come soon enough
Re: 'The Plan's the Plan Until It's Not the Plan': Xbox All Over the Place on Future PS5 Ports
Last time i said, that even if she doesnt really have a gaming background , i am sure that someone at her level would have learned and immersed herself in it before becoming CEO of Xbox, and would probably have a plan.
Now i dont know what to think. I’d suggest these executives that if they dont really have a plan yet, to just refrain from doing so many interviews and posting on X, as your words will be scrutinized heavily
Re: Marvel's Wolverine PS5 Release Date Announced
Good date! I dont usually buy games day 1, but for this one i’ll be there.
Also, Playstation finally has a solid roadmap, something many complained about. I think we’re finally starting to see a turnaround after their live service strategy fiasco. I hope from now on we’ll be seeing a more steady release cadence from Sony again.
Re: 'No Second Chances': Marathon Cheaters Will Be Banned Forever, Bungie Says
Sounds good to me. Excited to try out the game during the server slam
Re: Incoming Xbox Boss Promises a 'Renewed Commitment to Console', and 'Hears' Fans on Skipping PS5
@nomither6 Earlier you mentioned how Sony is coasting this gen with sequels. But now you’re arguing that PS3 gen was better by listing examples of games that were mostly sequels as well.
Also, when comparing PS3 and PS5 pound for pound, it’s importsnt to take into account that the PS3 released in 2006 for $599. Which makes it, pound for pound, the most expensive console Sony made. And it wasn’t even an optional one like the Pro, it was their main base console.
I respect your opinion, thats how you feel about it, but i cant shake the fact that different standards are used when comparing these generations
Re: Incoming Xbox Boss Promises a 'Renewed Commitment to Console', and 'Hears' Fans on Skipping PS5
@Kiltedhaggis Thanks man! I appreciate that. Funny thing, because that’s exactly the reason i joined up as well! I was a silent reader for a while, but just couldnt shake the fact that there was so much negativitiy towards anything Sony (on a PS fan site) that i felt it needed a bit of a push back. And not because Sony cant be criticized, not at all. I just felt all the negativity needed to be balanced out a bit.
I dont mind people criticizing Sony, at all, but i just care about the discussion staying coherent. I’m not saying i always reason clearly btw lol. But i just like the discussions to stay fair, in stead of drifting into unfair negative narratives
Re: Incoming Xbox Boss Promises a 'Renewed Commitment to Console', and 'Hears' Fans on Skipping PS5
@nomither6 I often read people mentioning this narrative that Sony is being arrogant or coasting this generation. Coasting implies they did nothing and took no new risks. Thats not what happened though. There’s a difference between coasting, and trying a different strategy that didn’t work. Sony invested billions into acquiring Bungie and developing multiple live service projects (which included new IP’s). That’s a bit different from just coasting. Sure, It might not all have panned out well, but that’s different from ‘doing nothing’.
It’s just that AAA development takes 5-7 years nowadays, so even if they already corrected course, we wouldnt have noticed it right away. But this year they are already releasing 7 first party titles including Kena 2, Saros and Wolverine, so we’re already starting to see the balance returning.
Also, making high budget, highly acclaimed and succesful sequels like God of War Ragnarok, Spider Man 2, Helldivers 2, Racther and Clank Rift Apart, Horizon FW , Ghost of Yotei, Death Stranding 2 and Gran Turismo 7 is not “coasting”. Literally every publisher doubles down on popular franchises. Some of the most anticipated games this year? GTA 6, Forza Horizon 6, Resident Evil 9, Call of Duty…. 25?
They also won more than 190 Game of the Year award with Astro Bot.
As for new IP’s, even if some arent made in house, they actually did fund/publish many new IP’s like Concord, Returnal, Midnight Murder Club, , Lost Soul Aside, Stellar Blade, Rise of the Ronin, Sword of the Sea etc.
And they continue to do so with Marathon, Fairgames, Marvel Tokon, 4Loop, Intergalactic, Physint etc.
They also continue to invest in dozens of new IP’s through their China, India and MENA hero projects.
Compared to other publishers that is not bad at all, since every publisher focuses mostly on sequels, not new IP’s. Especially today with longer development cycles, everyone takes less risk, not just Sony.
I also dont understand why people call out Sony specifically for being anticonsumer, when their closest competitors have more expensive consoles, more expensive games, more expensive subscription prices, and even refuse to put full games on disc, if they even offer physical. Just so many anticonsumer moves.
It’s fair to criticize Sony’s, but at least also be fair about it in stead of just brushing it off as just coasting
Re: Incoming Xbox Boss Promises a 'Renewed Commitment to Console', and 'Hears' Fans on Skipping PS5
I just feel bad for the backs of all those folks who need to shift those goalposts back after telling everyone how exclusives are bad
Re: Star Wars: Galactic Racer Seems Like an Exciting Mix of Burnout, MotorStorm, and WipEout
A mix between Motorstorm, Burnout and WipeOut? Damn that does sound exciting!
How i wish they’d revive the MotorStorm franchise
Re: Sony Goes Silent on Social Media as Fans Turn Feral Following Bluepoint Closure
@cainhurst94 probably the most level headed assessment of the situation i’ve read 👍🏼
Re: Phil Spencer Stepping Down, Sarah Bond Leaving Microsoft in Huge Xbox Shake-Up
@Questionable_Duck No, not at all. I actually think there will be a next gen xbox
Re: Phil Spencer Stepping Down, Sarah Bond Leaving Microsoft in Huge Xbox Shake-Up
@Questionable_Duck I agree, that does sound good! Almost perfect. Maybe too perfect? Might even be something AI would suggest they should say in this situation 🫣
We will see what happens, i certainly hope they dont leave the console space, but damn anything is possible nowadays.
Edit: I just read her entire quote and i must say, you ended her quote a bit prematurely. The rest goes as follows:
Doesnt seem like they’re going to be very focused on a single piece of hardware at all. Now this doesnt of course mean there wont be a next gen console, but it sure doesnt sound like a priority
Re: Two Far Cry Games, 'Several' Assassin's Creed Games in Development, Ubisoft Confirms
Who cares, we’re still dealing with Bluepoint closing and Phil Spencer leaving. Read the room, Ubisoft! 😝
Re: Phil Spencer Stepping Down, Sarah Bond Leaving Microsoft in Huge Xbox Shake-Up
@Max_the_German
I’m not sure PC will be growing so much either now, RAM prices affecting pc just as hard
Re: Phil Spencer Stepping Down, Sarah Bond Leaving Microsoft in Huge Xbox Shake-Up
@UltimateOtaku91
Damn, that’s actually a possibility. Especially knowing that Satya doesnt seem to be a fan of hardware platforms. And i’m sure he’d make someone CEO who is more aligned with his views. Crazy if true 😳
Re: Phil Spencer Stepping Down, Sarah Bond Leaving Microsoft in Huge Xbox Shake-Up
Wow, headlines are competing with eachother, one big news item after the other.
Can’t say this is totally unexpected, as it was eventually going to happen. Was time for a big shake up at MS headquarters. I think we can predict that Xbox will totally be run by AI from now on
Re: God of War's Next Main Game Looking Ever More Likely to Explore Egyptian Mythology
I’m definitely down for exploring Egyptian mythology next!
I am confused though. Is this the game Cory Barlog is working on? Or is that something else?
Because i thought SSM was working on 2 games (besides the GoW trilogy remake)
Re: Sony Goes Silent on Social Media as Fans Turn Feral Following Bluepoint Closure
@get2sammyb Ah i see. Yeah they’re probably contemplating (struggling) how to react to the backlash.
I do think people are being dumb when they say they should close Bungie. That’s a whole lot more than 70 people losing their job. But i guess this is just Twitter being Twitter