Comments 1,542

Re: PS6 to 'Push the Boundaries' of Graphics, Doubles Down on Machine Learning

LogicStrikesAgain

@Liamsufc1

The ps5 has no games compared the ps4

Even xbox has that clockwork revolution exclusive that looks better than any other ps5 exclusive. Speaking of ps5 exclusive games where are they? What's coming up?

You’re kidding right? In case you’re not, here’s a list of their past and upcoming exclusives:

  • Demon Souls
  • Destruction All stars
  • Returnal
  • Ratchet and Clank: Rift Apart
  • God of War: Ragnarok
  • Gran Turismo 7
  • Horizon Forbidden West
  • Spider man 2
  • Astro Bot
  • Helldivers 2
  • Lego Horizon Adventures
  • Rise of the Ronin
  • Granblue Fantasy: Relink
  • Stellar Blade
  • Silent Hill 2
  • Final Fantasy Rebirth
  • Pacific Drive
  • Towers of Aghasba
  • Midnight Murder Club
  • Death Stranding 2
  • Lost Soul Aside
  • Baby Steps
  • Sword of the Sea
  • Ghost of Yotei
  • Marvel Tokon
  • Wolverine
  • Saros
  • Intergalactic
  • Fairgames
  • Marathon
  • Phantom Blade Zero
  • Nioh 3
  • The Midnight Walk
  • Cairn
  • Hirogami

The list is far from exhaustive as it still misses a lot of titles, like some from the china/india/mena projects etc.
And obviously there’s much more to be announced that we don’t know of yet

Re: PS6 to 'Push the Boundaries' of Graphics, Doubles Down on Machine Learning

LogicStrikesAgain

@Lup

I need something more than "better versions of games I can play on last-gen".

What do you mean by that? Thats how it has always worked in gaming. Even high end ray traced PC games can work on older PC hardware with scaled down setting. The fact that some PS5 games have PS4 versions isn’t any different.

And again, over the last 2 years most major games have been releasing on current gen only. Sure, there are some like Call of Duty which still supports last gen, but most studios have moved on. Why focus on the few that still release on last gen?

Re: PS6 to 'Push the Boundaries' of Graphics, Doubles Down on Machine Learning

LogicStrikesAgain

@Lup

a lot of games don't even begin to use the full power of the PS5.

Contrary to popular belief, almost every game uses the full power of the PS5.

The difference lies in priorities: Some developers focus on 60fps, some on raw graphical output, or optimizing loading times. Also, different game types like large open world or AA indie puzzle games use the power differently.

No power is being left untapped by developers. Most games are already showing the limits of what the PS5 can achieve, and it’s typically around 1440p 60fps, mostly with standard rasterization and without heavy ray tracing

Re: PS6 to 'Push the Boundaries' of Graphics, Doubles Down on Machine Learning

LogicStrikesAgain

@Dalamar

and Sony already tries to sell PS6?! Well, good luck.

Not really Sony here trying to sell anything, when its a Twitter post from an AMD executive, is it?

@Lup

Games are still releasing on PS4 and the same it's going to happen with PS5.

Why shouldn’t publishers release games for older consoles? Thats like PC games not catering to older PC hardware, or Apple not supporting older phones

Also, why focus on the few studios that still make PS4 games? Most studios have long moved on to only releasing on current gen

On topic: I think ML Frame Generation and Ray Regeneration are good goals to aim for the next console

Re: Blackpink's Lisa Is the New Global Face of PlayStation

LogicStrikesAgain

Just a heads up for the people who don’t know her: Lisa is a member of the most famous female Kpop band in the world right now.

For those who don’t know what Blackpink is, it’s a popular K-pop band from South Korea, they’ve had several #1 hits on the billboard charts and have worked together with artists such as Lady Gaga, Dua Lipa, Bruno Mars and Selena Gomez.

So, now every one’s up to speed, and can stop asking who she is 😉

Re: Mass Layoffs at Xbox Expected to Be Confirmed on 2nd July

LogicStrikesAgain

@cburg It got pushed back to the top of the page because they added new info to the article, this happens every time they update an article, nothing nefarious going on here.

Also this isn’t creating a narrative, this is just reporting news. They are not fabricating anything, just stating that Bloomberg, VGC, Jason Schreier and other key people in the industry are talking about massive layoffs going to occur tomorrow at Microsoft. These aren’t rumours coming from some small time leakers or something. Bloomberg is a global economic leader, and multiple other credible outlets are reporting on this as well.

Are you implying Push Square aren’t supposed to cover some major industry news anymore, because it might upset some Microsoft fans?

Let’s focus on whats actually happening here, in stead of assuming there’s some fanboy agenda going on here

Re: Poll: 15 Years of PS Plus - What Do You Think of Sony's Subscription Service?

LogicStrikesAgain

For all the people who think the service is bad. Let’s break down PS+ Extra for example: The service costs $11.25/month if you pay yearly. They offer access to 700+ games, discounts on PS store purchases, online gaming, offer a monthly amount of around 10-15 games and even Day One releases every now and then. I honestly think that’s a lot of value for that price.

Genuine question. If you don’t think that’s a reasonable offering for $11,25/month, what do you think they should offer more for that price? Day one first party games? Extra features?

Personally, i don’t think they could offer much more at that price without raising the cost. Maybe we might just be getting a bit spoiled?

Re: Brazilian Gamers Infuriated by Sudden PS5 Price Hikes

LogicStrikesAgain

@ShadowofSparta That’s not really my point though was it? I was merely showing that game prices have increased way less than most other things in the past 20 or so years. Even effectively being cheaper now than 20 years ago, if you consider inflation.

But to answer your question, i don’t know if wages have gone up exactly the same way as inflation has. For some perhaps not, for others, wage increases may have even exceeded inflation. I bet developers make more money now than they did 20 years ago.

Games also take more years and more people to develop now, because they’re way more complex. But while their wages and game development cost in general have gone up, game prices haven’t. How is that sustainable from a production point of view?

Re: Brazilian Gamers Infuriated by Sudden PS5 Price Hikes

LogicStrikesAgain

I don’t know how game prices have increased historically in Brazil, so i can’t really comment on that. But in the US and Europe game prices have hardly increased for decades.

Games started going for $60 around 2006 in the PS3 era. So it has only increased $10 in the past 19 years!

Let’s compare some other things in the same time frame:

  • Flagship Iphone in 2007: $599, Iphone 16 Pro Max in 2025: $1399
  • Nvidia Geforce 8800GTX in 2006: $599, Nvidia RTX 5090 in 2025: $1999

And while game development cost have risen tremendously over the last two decades, game prices have hardly changed.

Adjusted for inflation, a $60 game in 2006 would need to cost about $90 today. So $70 games are actually cheaper now than they were back then

Re: Sony Sued for 'Abusing Its Dominant Position in the Console Market'

LogicStrikesAgain

This likely won’t go their way. Sony isn’t responsible for pricing. As far as i know, third party sets their own pricing, even in the Playstation store. So how can Sony be sued for prices they didn’t set?

Unless they confine their whole case to only Sony’s games. But then Sony could easily just say that their prices are dictated by the market and what competitors do. Their game prices are now even lower than their main competitor.

All in all, doesnt seem like a very strong case. But since my legal expertise is basically zero, i’ll just leave it with those speculations

Re: 'Employees at Virtually Every Studio Are Worried': Major Layoffs at Xbox Expected Next Week

LogicStrikesAgain

I don’t wanna comment too much on rumours. But damn, if true, it really seems those acquisitions in combination with Game Pass subscribers not really increasing the way they had projected is really doing a number on Xbox.

Didn’t they say during the FTC trials that they were targeting a certain amount of subscriber before 2026 or something? I wonder if they’re close to that goal.

@GamingFan4Lyf Sorry to hear that man! That sucks, hope you got back on ur feet!

Re: 'We're Not Looking to Put First-Party Games in PS Plus Day and Date': Sony Rejects Xbox Game Pass Model

LogicStrikesAgain

@awp69 This is less about Game Pass, and more about why Sony can’t do Day One forst party. No one’s saying Game Pass isn’t great. What some are arguing is that “PS+ sucks” because it doesn't follow the same model as Game Pass. And i think that is disingenuous for many reasons.

People always seem to ignore the financial context of these companies. A $150B company cannot always make the same financial decisions as a $3 trillion tech company.

Tbh, it doesn’t look like this strategy is all that sustainable for Microsoft either. The problem is they just can’t change it, they’re locked in now. People would go crazy if they suddenly reversed it.

That doesn’t mean Sony has to do the same thing Microsoft does. Sony not doing Day One for their first party titles is probably one of the smartest decisions for their business, given their financial reality. It would simply not be sustainable for them

Re: Sony Hasn't Given Up on Adding More PS3 Games to PS Plus Yet

LogicStrikesAgain

@Titntin

If they had started working on one a few years back when they should have, it would have been pretty capable by now...

So true! If i’m correct there are emulators out there doing a great job, they could partner with them maybe. I keep hoping that they’ll surprise us with exactly such an announcement. But it does look unlikely to happen unfortunately

Re: 'We're Not Looking to Put First-Party Games in Day and Date': PS Plus Rejects Xbox Game Pass Model

LogicStrikesAgain

@BacklogBrad There are actually several incentives people might have to choose PS+ over Game Pass.

It’s cheaper (according to official pricing), offers a larger catalogue of ~700+ games compared to ~400-500, it offers VR games for enthousiasts, offers retro games (retro gaming is a big hobby for some people). It also offers 4K cloud streaming compared to 1080p on Xbox. It even offers a rotating movie collection. And for people who are more into Playstations exclusives, it of course offers access to the Playstation library.

Game Pass is great, but that doesnt mean PS+ doesnt offer strong value for it’s price depending on what youre looking for.

Edit: I just realized you might’ve just meant that it has little incentive for you personally. In that case, fair enough! 👍🏼

Re: 'We're Not Looking to Put First-Party Games in Day and Date': PS Plus Rejects Xbox Game Pass Model

LogicStrikesAgain

$ony won’t do gamepass because 1. The PS5 is the weakest first party generation & 2. The PS4s massive success has brought arrogant anti-consumer $ony back.

Xbox offered Day One when they had a very low first party output, before they acquired two publishers.

The real reason is, Sony just can’t afford to lose money like Microsoft can. People should stop expecting a $150B company to be able to make the same financial decisions as a $3T+ company, they are not the same

Re: 'We're Not Looking to Put First-Party Games in Day and Date': PS Plus Rejects Xbox Game Pass Model

LogicStrikesAgain

I’m just gonna copy paste my comment from the other article here, as it’s mostly relevant:

For $13.30 a month (if paid yearly) i think Premium is a good deal. $11.25/month for Extra is even better.

Sure, first party often takes 1 year or more to come to the service. But then again, you also pay less than competing services that do offer Day One first party. You can’t really expect to get Day One first party on PS+ for such low prices. So i think what they offer is fair.

They offer access to 700+ games, even some Day Ones, 4K cloud streaming, a rotating movie catalogue, retro games, PSVR2 games and the value they add monthly is usually more than $100 (if we go by store prices) worth of games. In any other industry that would be amazing value.

For comparison, GeForce Now Ultimate is $30/month and thats a streaming only service. Game Pass offers Day One forst party, but also costs $20/month.

I honestly think some are setting their expectations a bit too high. If Playstation were to offer Day One first party titles it’d have to cost at least somewhere between $22 to $25/month. You can’t expect Sony to give their titles away Day One for just $13 or $11/month, that would be a ridiculous demand

Re: PlayStation Thinks Its PS Plus Games Are 'Improving' Every Year

LogicStrikesAgain

For $13.30 a month (if paid yearly) i think Premium is a good deal. $11.25/month for Extra is even better.

Sure, first party often takes 1 year or more to come to the service. But then again, you also pay less than competing services that do offer Day One first party. You can’t really expect to get Day One first party on PS Plus for such low prices. So i think what they offer is fair.

They offer access to 700+ games, even some Day Ones, 4K cloud streaming, a rotating movie catalogue, retro games, PSVR2 games and the value they add monthly is usually more than $100 (if we go by store prices) worth of games. In any other industry that would be amazing value.

For comparison, GeForce Now Ultimate is $30/month and thats a streaming only service. Game Pass offers Day One forst party, but also costs $20/month.

I honestly think some are setting their expectations a bit too high. If Playstation were to offer Day One first party titles it’d have to cost at least somewhere between $22 to $25/month. You can’t expect Sony to give their titles away Day One for just $13 or $11/month, that would be a ridiculous demand

Re: Death Stranding 2's Unbelievable PS5 Load Times Are Practically Instant

LogicStrikesAgain

These (almost non existing) load times are amazing!

One perk of developing a game exclusively for one platform, is that it tends to come out highly optimized for it. Everything about this game, even beyond load times, feels fully optimized and makes excellent use of the hardware.

For all the games we see releasing in subpar states nowadays, this releasing in such a complete and bug free condition at a steady 60fps deserves special mention

Re: In a Surprise to Absolutely No One, Rematch Is Doing Really Well

LogicStrikesAgain

“In a surprise to absolutely no one”

Actually this is surprising to me, is this supposed to be a good game or something?

I just had some conversations lately with people dunking on Sony’s live service approach. Some of them saying that some of Sony’s live service attempts feel bland and derivative, just not great, and if they were, people would get excited about them.

So i guess this is one of those great non bland and derivative games people are clamouring for then?

Re: The Next Mind-Bending Game from the Team Behind Manifold Garden Is Coming to PSVR2

LogicStrikesAgain

I remember there was an article a few days ago asking if the PSVR2 is dead or something. Meanwhile out of the last 5 articles, 3 are about PSVR2 games.

Maybe there’s enough games, they just dont know how, or aren’t willing to market for it anymore,.

Edit: And the article that followed this one, is also about a game coming to PSVR2. So make that 4 PSVR2 games in just the past 2,5 hours.

Re: Death Stranding 2 (PS5) - A Masterpiece in Every Sense

LogicStrikesAgain

@NitrousX Oftentimes it’s the same people who by default call arthouse movies pretentious, or “old” and foreign movies boring. There’s usually a lower tolerance for things that aren’t familiar to them, so they usually don’t appreciate “weird” artstyles that don’t conform to mainstream taste. Also, often don’t care much for subtle nuance, so a slower game without big explosions and action is automatically boring to them. Subtext isn’t usually a language these people easily recognize, let alone appreciate.

*Pls note the careful use of the words often and usually, before anyone replies.

Now i’m not saying this game is art, because i haven’t played it. But this is obviously a more artistically driven game. And some will say it’s too pretentious and artsy fartsy. And that’s totally fine, everyone has their own taste. This game is also targeting a different audience than the Fortnite or CoD casuals. An audience that are more into these things. Much like arthouse movies aren’t targeting the Transformers or Fast and the Furious crowd per se.

Again, want to make clear that i’m describing tendencies in tastes. It doesn’t mean there aren’t exceptions. You can be into more mainstream things and still appreciate more slower, experimental and niche stuff. You can even be into weird surreal stuff, but this just might not be your cup of tea.

But still these tendencies ring true, and you can see them outside of gaming, like in music, cinema and all art types as well. For example the people exclusively listening to mainstream top 40 pop hits usually aren’t the same as the ones into niche genres like progressive rock music

Re: Death Stranding 2 (PS5) - A Masterpiece in Every Sense

LogicStrikesAgain

Just watched the DF tech analysis, and they’ve done a truly amazing job. The Decima Engine is a beast. It’s basically flawless 60fps, without any bugs or big technical flaws. Just delivering a game so technically complete and bug free is an amazing feat in and of itself. Especially nowadays when patches are announced even before games come out, because they come out half broken. Truly a AAA game worth it’s $70 price point

Re: Fans Can't Believe PS5 Has Made More Profit Than All Previous PlayStations Combined

LogicStrikesAgain

@Lysterao

So they fleeced folks through micro transactions…cool.

Nope, better divert your pitchforks towards the studios responsible for games like Fifa, CoD, Diablo etc.

If you go back the original comment i was reacting to, they were blaming Sony for fleecing the people with microtransactions. I was merely pointing out that it is in fact other publishers like EA, Activision etc. who are the ones really doing the fleecing 😉

This conversation isnt about what Sony’s fan base feels about live service, that’s a different conversation. This is about wrongfully accusing Sony for fleecing people with microtransactions, thereby ignoring the publishers who are actually doing it.

I actually watched the whole presentation where this chart comes from, and it specifically states that the revenue Sony got from microtransactions predominantly came through games like CoD, FIFA, GTA, Genshin Impact, Roblox, Ubisoft Classics etc. So people can blame sony all they want for swindling people with microtransaction, but i will direct them to the real culprits 😂

Re: Fans Can't Believe PS5 Has Made More Profit Than All Previous PlayStations Combined

LogicStrikesAgain

@Lysterao

the only real reason that Sony HAVEN'T fleeced people with Micro Transactions like everyone else is because all their live service attempts keep flopping

We cant give Sony flack, based on assumptions. This is sort of what i’m getting at in my previous rant. Sony faces so many double standards.

Even in this situation where the fleecing is being done by other companies for years, somehow people still manage to put the emphasis on Sony. Speculating that they would have done it too, thereby overlooking who is really doing the fleecing right now.

EA, Activision, Xbox, Ubisoft and many other publishers have been monetizing gamers with microtransactions quite agressively for years, but somehow Sony even hinting at live service models makes them the bad guys.

Just to be clear, i don’t have an issue with microtransactions per se, i’m not pro or anti live service, and I’m not saying you can’t criticize Sony or anything. It just seems that Sony is held to a greater standard than other companies. Sony gets heat for things they aren’t even doing 😂