
We currently know next to nothing about God of War Trilogy Remake. It's in development and it's seemingly years away from release — and that's pretty much it.
But while people can't stop banging on about the potential return of sex minigames, we're sitting here with a much more important question on our minds: just how much of a remake is this thing going to be?
And by that, we mean... is Trilogy Remake going to simply recreate the first three God of War games with lovely new assets and visuals — or is it going to reinvent them for a modern audience that's far more familiar with God of War (2018) and God of War Ragnarok?
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The answer to this question obviously all depends on the project's scope. A full-on re-imagining would take a lot longer to develop than a graphical overhaul, and we are talking about a package that includes not one, not two, but three games here.
There are basically two types of remakes in gaming. The first is the kind that the masters over at Bluepoint create, like Demon's Souls and Shadow of the Colossus. The gameplay, the systems, the mechanics — all of that stuff stays the same, but they become encased within state-of-the-art visuals.
The second style of remake tends to be a lot more ambitious; these ones usually take older titles and remake them in the proper sense of the word. We almost hesitate to say it, but Final Fantasy 7 Remake falls into this category; a totally modernised, re-imagined take on a classic.
A less contentious example would be Trails in the Sky 1st Chapter — a ground-up remake that takes an old isometric RPG and transforms it into a fully 3D adventure that borrows gameplay systems and mechanics from current games in the same series.
So, back to God of War, what would the first three games look like if they were recreated in the style of Kratos' more recent adventures? Is that just utterly unrealistic? Or could it actually happen? What if Santa Monica Studio's intention is to have the original trilogy fall in line with Ragnarok in order to make one completely cohesive series?
For what it's worth, we do think it's rather unrealistic to expect that level of work across three whole titles — three titles that are widely considered stone-cold classics, we should add.
Because at that point, you're basically making three new games. Outside of Kratos' Blades of Chaos moveset, what else is pretty much ready to go?
The level design, for instance, would need to be totally redone to accommodate a free over-the-shoulder camera. And on top of that, enemies would need to be completely recreated to work with the new combat system. This is starting to sound a bit ridiculous...
But assuming it is possible, would you want Trilogy Remake to attempt such a thing? That's what we're here to find out. Vote in our polls, and then explain yourself in the comments section below.





Comments 54
Absolutely not! just like both versions have a different voice actor for Kratos they should both play differently, they should be treated as two separate versions of GOW in the same universe.
Really doubt they can recreate the scale of the bosses with a fixed 3rd person perspective. Give me that epic scale and blistering combat that made the Trilogy great.
Hell no, I don't mind them prettied up a bit but don't want a from the ground remake in a different style. Just want to easily be able to play them again.
While you're at it, bring the psp games back as well. I'll even allow ascension for completeness sake lol.
As long as they kept the violence , gore and fast paced action , I would indeed , I mean who wouldnt want to see all that carnage with a modern viewpoint , it would be glorious.
I'm tired, Boss...
100% it should be a remake from the ground up similarly how ff7 did remakes, same style as gow 2018 and ragnarock
I wouldn't pay for the same games with updated graphics, not a fan of metrodavia style gameplay
I think that there will be a huge overhaul because the way our culture is now won't accept the Kratos of old. They made God of War 2018 due to the changing dynamic of videogame storytelling to a far more emotional tone. 2005 is a distant memory now and the original God of War isn't going to be appreciated as much in the current climate. It could be almost as phased out as Shadow of Rome was-remember that one?
I found the combat the biggest step back in the newer God of War games, so I hope not. I also don't think it should go with the old combat straight up. Give me something like Devil May Cry 5 with Kratos, I think that is the way they should modernise it.
I would like the remakes to keep to the old style of combat as I think it just adds to vibes those games have. That being said I wouldn't mad if they went with the norse style combat .
@Juanalf I agree, but I reckon they're going to break God of War down and rebuild it with the 2018 God of War style in mind. I don't trust the games industry to preserve the deep past in ways that are faithful to that past. They're just going to make money on our obedience to what Kratos has become.
I’m none too concerned, it’s too high profile an IP to not perfect the gameplay style, whichever way they choose to go. I’m far more concerned with Sony’s history of ‘it’s fine how it is, let’s force in content no one asked for to fix what isn’t broke’ mentality. They might try to bolt on some awful rogue like mode like they did with Ragnarok.
Actually, what really needs to happen is to ditch the side content, that Challenge of Olympus mode or whatever it was called.
Wave survival modes are just about the most patently obvious low-effort “extra content” a developer can add to pad out their game. It’s tedious, repetitive and doesn’t fit the core gameplay loop, the driving reason behind why anyone would buy/play GoW to begin with.
Weren't a fan of 2018 nor the sequel so the more it sticks to the formula of the original trilogy, the better.
I prefer the new style of gameplay, but they should absolutely preserve the original style in the remakes.
What's the point otherwise? If they want to just make another 2018/Ragnarok-style game, might as well create a new setting and story instead of wasting dev time reiterating Greece.
Changing the camera in the old games to be more like the new ones would be too much, it will make them lose their identity.
So no - imo SMS should keep their core and make improvements, like:
Oh and ease up on the Quick Time Events ... just a bit.
Don't get me wrong, I actually enjoy them because they make you feel like you're participating in the action.
I certainly missed them in the newer games - just sitting and watching Kratos killing bosses in a cinematic scene without smashing some buttons just isn't the same.
It's like you're not the one killing that boss, someone else is, know what I mean?
Best example of a good QTE use is killing Theseus in God of War 2 - after that annoying fight it felt so damned good to Push that Square... umm... I mean Circle, and give him a closer look at that door a few (dozen) times over, ha ha...
But some of them were very annoying especially in the first 2 games. They should make the QTE's like the ones in God Of War 3 - those were well implemented.
I'm curious what they'd look like with the new style but at the end of the day I'd prefer the original style. They were able to convey such a sense of scale in a way that I just don't think would be possible with the modern style.
I can't think of a quicker way to prevent me from buying this.
No! Just let this stay it’s own thing
I am a big fan of both old and new GOW, and I think they should leave the hack and slash fun of the old games exactly how it is. Both old and modern GOW are fun for very different reasons. Just let me go off on hordes with the Blades of Chaos with orbs flying everywhere with a little glow up and I will be happy.
Hell no. I like the modern GoW games but I think the remakes should be as accurate to the originals as possible.
They should only adopt the Ragnarok gameplay style for the sex minigames.
I’ve played and plat’d every GoW (including the portable ones) and I couldn’t say YES more affirmatively. I love the combat from 2018 and Ragnarok!
edit. If they were to just use the old gameplay, they may as well simply remaster and not remake.
Well it was that new gameplay style that elevated the series so I don't see why not.
Yes because the old games are still perfectly playable as they are. If I'm going to replay them I need a good reason to, not just slightly better graphics and same old button bashing combat
there was a valid reason to go from the old gameplay to the reboots. There is absolutely no reason to turn back on the old gameplay again.
I’m interested in change. The old game’s still play well and continues to exist
I love both gameplay styles, but the old one should be preserved as it was, also I’d argue the old one is currently a more unique style of gameplay compared to yet another over-the-shoulder action style game.
Somewhere in between would be my pick.
Nah, the blades never felt as good in the new games as they do in the originals. I’d like to see things like gameplay features from 2 and 3 backported to 1 and that’s about it.
If they do I definitely won't buy it. With all the platforming and puzzle solving, why would I want it to be like Norse and have weaker to no platforming at all? No jumping, less movement options, yeah way to dumb down a game even further, how boring.
Offer camera that's further out or close, racing games do this with chase cameras and bumpers, offer a bunch of camera options besides key action or cutscenes then. Not hard to do that.
Even boss fights, whether damage values, or story wise or whatever, they didn't feel intimate just more annoying, the camera further back on titans for example looked amazing in God of War 3, varied of course in the other games in scale/tone, etc., why would i want it up close?
It would be fine but less epic/exciting and just look like some tree platform or some platform on an animal and it being a mobile base kind of thing, the others showing off what they are more shows more interesting angles of levels, particles and things, not hiding them.
I mean if we don't get some up close Poseidon punched in the face camera change either and just some close up camera of Kratos and Poseidon like an arm locking kind of camera (or struggle to show it it will show rating standards of today that's for sure) I call boring. It would work but not be as exciting.
The damage values are one thing. But I hate how up close the other is, I don't find the close up and indicators effective, the others may have had the camera further out then needed even for the Resident Evil and others style camera, but even still.
Also solving puzzles is better with the camera further out.
I hate intimate camera angles in any media, I don't feel anything but annoyance when I see it, the opposite of what the directors/camera staff want me to feel XD, so to me it being that up close annoyed me to no end.
I actually got through God of War series pretty well because of that camera. Not so much DMC, didn't bother me as much as I thought with RE.
If they offered a 'further out' 3rd person' so it isn't as close as the Norse era sure.
I think each era can have it's own camera/gameplay angle, if they don't it shows they are lazy and want to reuse it and can't be bothered at all. Yeah really shows how much they care doesn't it. The prior camera showed off environments well for detail prior, do they care now to do that?
Racing game cameras are great per view, (same with visual novel style text boxes or auto play allows people to read text at their own pace or let the text flow better, and not be interrupted and have to watch the cutscene again or can't).
But with how close up it is, it put me off, also I hated how generic and boring the side content was. I played for the story (how little I cared for it) and gave up, I didn't play Ragnarok as I really didn't care at all. I didn't like the Norse era gameplay at all, I found it boring.
I didn't like Last of Us either, but Sony loves these cinematic games. The only one I replayed was Order 1886 out of curiosity once i got it again for cheap, that's it. Not a fan of the camera angles in some of these games.
If going to do a 3rd person camera, do it right please. It shouldn't even have to be said.
Repeat: With all the platforming and puzzle solving, why would I want it to be like Norse and have weaker to no platforming at all?
If this remake attempts to expand on things with side content then eh, great more overdone RPG element garbage.
I came to God of War to play a hack n slash, not an RPG.
Gameplay should stick to the old to differentiate the greek and norse saga.
And i enjoyed both gameplay. I think they has their own charm.
Keep them as they were with updated graphics. They wouldn't play the same if recreated like the last 2 entry's.
I prefer the combat style of the old games, especially for the large scale boss battles the series is known for. It's something the newer combat syle isnt as suited for.
Ascension, while it may have not been the best overall game, had some really good ideas for how to improve the old formula. Ideas I hope they return to for these remakes, especially if they're gonna charge the full 70 I'm expecting serious improvements.
Absolutely 100% lolno.
Maybe have the two options
it is obvious that if they were keeping the gameplay of the greek saga games, that the franchise would be dead now. There is absolutely no reason to turn back now.
While I have a soft spot for the nordic saga gameplayn I just don't see it fit well with greek Kratos. Especially if they're going to add the air combos, which would be janky to execute with an over the shoulder camera. Personally, something like Darksiders would work, specifically Darksiders 3.
Nah we need more different types of game in my opinion and the fixed camera style of the originals would be a welcome change from yet more open world sandboxes.
Come on people. Which remake do you prefer: MGS Delta or Resident Evil 2,3,4?
I just finished MGS Delta and the gameplay hasn't aged like fine wine. Especially the high fidelity graphics paired with the aged animations felt off.
It's a remake, let them cook something modern feeling and not just modern in looks. The originals can easily be played if you want the original.
Seeing as I firmly believe Bluepoint has been put on the job of making these, I think the remakes will be exactly like Demon Souls. Fundamentally the same games but graphically up to date with some minor quality of life improvements.
Definitely not, by all means update it somewhat if needs be but keep that style of gameplay overall. They should look and feel different to the Norse era games and it makes sense for the character
Resounding “hell no” to should they change the gameplay (even if Ragnarok gameplay is probably better)
No it shouldn’t. new god of war fans should stick with the nu-god of war games. if you didn’t like the series back then, then stay on the other side. the trilogy is for , or at least should be for, classic fans
If they actually make the originals available on the PS5, sure. Why not. It would give these remakes a neat reason to exist.
If these are meant to replace the originals, absolutely not. Just make it the exact same as the originals, but prettified.
I prefer the 2018 gameplay style but feel they should maintain the original trilogy gameplay.
If this could be an option that would be fantastic
@Dragon83 have you played the original trilogy? They are not Metroidvania games in anyway shape or form
Both styles are good but I wouldn't mind a return to God of War 3's style.
sentimentality is for old gamers it is about attracting new gamers i am all for a god of war 2018 style remake for the greek trilogy.
I highly doubt that they're going to be replacing the old gameplay style considering the fact that they're remaking all three games like that would be a ***** ton of work.
On the one hand, most people nowadays expect a certain level of polish and nuanced storytelling that the original trilogy just doesn't have. If they're doing it, they should go all in on making it feel modern.
On the other hand, if I can't blindly spam square->square->triangle until a qte prompts me to rip something's head off, repeated ad nauseam until the credits roll, then what are we even doing here!?!?
Why would anyone want yet another standard Sony 3rd person action game? So boring.
Would be nice but zero chance, given the amount of development time that would take. Well, unless they really make you guys mad, and use AI.
Change it up like the FFVII remakes, otherwise there isn't much point. The original games already exist, look fine, are what they are. I was never interested in that tedious endless waves of combat play style and much prefer what they did with the newer games.
If they don't play like the two most recent entries, or something completely overhauled and modernized, I'll probably skip them again like I skipped them on PS2. 😅
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