Kingy

Kingy

I'm a sleeper Nintendrone.

Comments 242

Re: Talking Point: Does PS5 Have a Sequel Problem?

Kingy

Problem isn't sequels so much as it's almost exclusively sequels. Exclusively sequels to their most recent lineup on the PS4, and all of them seem to be iterative of the first.
None of them are as well regarded as the first either, the closest one being Ragnarok. Why should someone shell out $500 for a game that looks and plays almost identically to the one they already have on PS4? The story? You can watch a long play for that

Re: Steel Yourselves: The Game Awards Nominees Are Being Announced Imminently

Kingy

Expedition 33 will definitely be on there and will almost certainly win. Only other game that could take it is Silksong.
As for the other four...
Split Fiction seems very likely,
Death Stranding 2 does to, it's Kojima and the obligatory Sony pick.
Donkey Kong Bananza has a decent shot cause they typically have a obligatory Nintendo pick too. Maaaaybe Mario Kart, but that game's reception went off a diving board (for good reason it sucks) so I doubt it.
Last one will either be KCD2 or Yotei due to recency. Can't really think anything else that would feasibly be there, so that's my prediction.

Re: PS6 May Go Uncontested as Rumours of Next-Gen Xbox Cancellation Spiral

Kingy

Microsoft has been spinning its wheels for over a decade now. Game Pass helped them a lot but I don't think they ever truly recovered from the XBONE fumble. Sony has definitely been running uncontested for awhile now, unless you want to count the Switch, but I would put a big asterisk next to it.

The Playstation's actual competitor is the PC, which more and more people have been adopting (myself included next year). Eventually the price of a console is going to outpace its convenience, and I think we'll be seeing that soon.

Re: Talking Point: Are You Getting Sick of Sony's Supposedly 'Samey' Approach to Story Telling?

Kingy

I don't think the stories themselves matter, modern Sony games just don't have much identity so releases tend to bleed into each other. If the majority of your output is some variation on an open-world action RPG, people naturally start to see a hazy cloud of similarities as time passes and they forget the minutia of what makes each one unique.

It's why the "PS5 has no games" meme is so pervasive, all they've really accomplished this generation is making sequels or remasters of PS4 games. I'm sure the games still sell decently well, but I wouldn't blame anyone for losing interest in this formula.

As much as I hate Nintendo and think we're witnessing the dying gasps of a headless corporate sludge factory only capable of reselling you the same game you played 20 years ago at premium dollar... At least the games they're reselling come out consistently and are unmistakably distinct from each other.
Mario Kart doesn't look or play like Donkey Kong, which doesn't look or play like Pokémon, or Metroid, Zelda, Kirby, Fire Emblem, Splatoon, Xenoblade, so on and so forth.
Sony doesn't have an excuse. They're sitting on a dragon's horde of unique IPs, and they can market new ones anytime they want. But I imagine they plan to stay the course so long as their current output is lucrative. Idk, they're REALLY trying to force a successful live service game into the market, so who can say.

Re: Square Enix Ain't Going to Revisit Parasite Eve on PS5, But This Chinese Dev Sure as Hell Is

Kingy

@Ainu20 So to clarify, if this game had a less on-the-nose title and /or some tweaks to the main character so she didn't look as similar to Aya as she does now - there'd be no issue to you?

If I have that right, while I don't wholly agree I do understand where you're coming from along with the principle. There ought to be some expectation to make something with distinctness no matter how inspired it is of something else. Despite Expedition 33 having no unique components to it, the way those components are combined and presented gives the game its uniqueness.
That being said, I don't have a problem with something being a hardly-legally distinct this or that. Especially in this context where the franchise being copied is almost certainly dead. That seems to be the only point we differ on. I appreciate the response!

Re: Square Enix Ain't Going to Revisit Parasite Eve on PS5, But This Chinese Dev Sure as Hell Is

Kingy

@nessisonett @Ainu20 @AdamNovice Genuine question, because I've been hearing a lot of this rhetoric for Ananta and other Chinese games recently.
How do you parse the endless stream of indie games that wear their inspirations like a badge of honor, sometimes looking and playing exactly like them?
Does it bother you that the two highest received games this year are a collection of "stolen" ideas from JRPGs and Metroidvanias of the past?
How about established IPs that churn out games that are functionally identical to each other, reusing the same ideas everytime? A lot of these old guard studios are a revolving door of employees, many of the innovators who created the formulas they use are gone now. And typically when new ideas ARE introduced, they come from another studio's game. Does this not constitute plagiarism to you and why?

Finally, can you give me some examples of recent games you think are original? I'm in the camp that we've ran out of original ideas a long time ago, and everything made today is iterative, not innovative. Which I don't think is a problem, but you guys clearly equate some form of artistic integrity to originality. Where does that start and end for you?

Re: Latest Ghost of Yotei Trailer Is a Quick Hit Before PS5 Launch

Kingy

So many games coming out in the late September though October period that this one falls short. I don't think Sony's done a good job showcasing this game, maybe the idea was the reception of the first game was meant to sell you on the sequel but idk how effective that'll be. I might pick it up used down the line.