Comments 321

Re: New PS5 Controllers Said to Be Optimised for Better Battery Life

ItsAlwaysSunnyyy

@iNightfarer not sure that's relevant at all - I don't want wires coming from my TV to my couch. My kids would trip, my dog would get in the way, my wife would think it looks disgusting. I can leave it plugged into the wall but the sockets are taken up by other things like lamps.

The battery life is atrocious on these controllers because they keep cramming in useless gimmicks that add 0 value and are solely there to drive up the price. How many games utilize haptic feedback, the touchpad as more than a button or map/typing swipe, the stupid lightbar? None of that adds anything to the experience.

Re: Sony's All-In on Exciting PS5 Action RPG The God Slayer, Despite an Xbox Version Existing

ItsAlwaysSunnyyy

@SMJ on even footing I disagree. Exclusives encouraged users to buy multiple platforms, created more competition, and allowed developers to fully utilise the specifics of that target system. While it sucks for consumers who don't own the console I think it ultimately helped gaming innovation and also pricing - think of the PS2/Xbox era.

With Xbox doing.. nothing really though there's no point to the exclusive because the developers will never make their money back. And games are just too expensive

Re: Talking Point: Does PS5 Have a Sequel Problem?

ItsAlwaysSunnyyy

Games are taking way too long to come out, and I can't think of any new PS5 IPs that have really had a cultural impact.

PS1: Tomb Raider, Twisted Metal, Silent Hill, Spyro, Resident Evil, Metal Gear Solid

PS2: God of War, Kingdom Hearts, Grand Theft Auto 3 (different enough to count)

PS3: Uncharted, Resistance, Little Big Planet - all of which are essentially dead franchises, and also Sony-owned.

PS4: Ghost of Tsushima, Horizon: Zero Dawn, Marvel's Spider-Man

Ps5: ???

Re: Bloodlines 2 Publisher Accepts the Blame Over $37 Million Failure

ItsAlwaysSunnyyy

@RawnDawn No, Colossal Order (the devs) split from Paradox and are now essentially an indie studio. They don't own the Cities: Skylines brand, however. Very curious as to what happened behind the scenes but I'm going to assume that since the studio split instead of having executives "resign" it was Paradox that forced them into making disastrous decisions that doomed CS:2.

Could be wrong, but something's up with Paradox the last few years.

Re: Here's Your First Look at Sony's Zelda Movie, Film Shots Revealed

ItsAlwaysSunnyyy

I'm kind of excited for this to be honest! Live action is a huge risk and I think a TV show would've been better suited, but I can't see Nintendo letting this be *****.

Very very different scenarios but Detective Pikachu and the Mario movie (newer one obviously) were extremely fun to watch. Detective Pikachu was actually a pretty dark film but they absolutely nailed everything. Mario was a fun goofy film that actually was well paced, had a lot of cool scenes, and the animation was awesome. And those movies are total opposites of each other so it shows whatever hand Nintendo is using to drive the creative stuff works well!

Re: The Next Horizon Game Is an MMO by NCSOFT for PC, Mobile

ItsAlwaysSunnyyy

If it's like the current trend of Genshin's millions of currencies, millions of menus, hardcore gacha microtransactions, etc then I'm beyond not interested. I know it's basically nonexistent in new MMOs, but at least when you paid monthly you used to get mini expansions' worth of content every couple months. Elder Scrolls Online and SWTOR are good examples of F2P MMOs with optional purchases, but I don't think this will be like that.

Re: PS5 'In the Middle' of Its Lifecycle, Claims Sony

ItsAlwaysSunnyyy

I understand why developers targeted both PS4 and PS5 for so long, but it sets a really bad precedent for PlayStation. I've no interest in a PS6 as an adult, with a toddler and another on the way, with the extreme cost of consoles, and most importantly I guess knowing that the majority of games for the first few(!) years will also be on the PS5.

Backwards compatibility is great but graphics have peaked for my eyes, I'm not a framerate snob, and while RTS and other tech enhancements are awesome they're just not worth the high cost

Re: Halo Infinite Is in Fact Finite, Dev Focusing on Campaign Evolved for PS5

ItsAlwaysSunnyyy

@Drago201 then I take back my original comment .. slightly. They should've been more transparent about that change but in terms of direction I think it's obvious, it was not going to work out financially for them to do that on Infinite. Maybe an engine change (which would be sad) or otherwise.. although again, while I think they internally have clear direction, without addressing this it just makes them look bad.

Re: Halo Infinite Is in Fact Finite, Dev Focusing on Campaign Evolved for PS5

ItsAlwaysSunnyyy

@Nepp67 I think it's kind of obvious why they're dropping Halo Infinite, and it's probably way too early to talk about their five year plan. A standalone Halo multiplayer makes sense but neither that nor Halo 7 will be mentioned until after the Halo CE marketing phase is at close to finished. Not sure there is any other direction to be confused on, unless Halo 7 is an RPG or something..

Re: Sony Stands with Japan's Creators in AI Copyright Crackdown

ItsAlwaysSunnyyy

Hilariously depressing how blatant tech companies are getting in flouting laws and regulations. They used to deny it and try to keep things up behind the scenes, then it moved to "we are sorry and will pay the fines", now it's AI and every company is just like ***** it, let's scan Wikipedia, YouTube, websites, everything online and not pay a soul. Even on Google searches when it gives you an AI generated response at the top of the results - those source websites aren't getting the traffic.

We can see it now with other websites already being open about the drop in traffic and revenue. It's going to be a really bad time for smaller or independent websites, and we as consumers will suffer. Maybe I'm on a rant but the entire point I'm trying to make is that there are only tough words from countries - and no consequences for the companies.

Re: Sony's Social Media Tribute to the PS2 Borders on Insulting

ItsAlwaysSunnyyy

@PuppetMaster none of that matters to me though as a consumer, it's Sony's job to make it happen. The value is not anywhere near the price they're asking - not even mandating that all classic games have trophy support is ridiculous. I'm aware of the articles but there are tons of historical IPs to pull from.

Re: Halo's Worst Level Will Be Much Improved on PS5

ItsAlwaysSunnyyy

This level was frustrating but also great! Not complaining about a change though as some things need to be adjusted for modern day + the original is always available.

Question - how did they add more dialog to the spark? I can't remember but if it's spoken did they recast or AI or get the person back after 25 years?

Re: 'Our Biggest Competition Isn't Another Console': Xbox Doubles Down on Multiformat After Halo PS5 Shock

ItsAlwaysSunnyyy

I really don't think Microsoft has a bad strategy and I personally experienced it myself a few weeks ago. I used to have every console since the PS2 generation but my Xbox One was so unbelievably pointless, ugly, and disappointing that I've stuck with the PS4 for ease.

Fast forward to early October when I learned EE includes Xbox Game Pass Ultimate as a perk. Without an Xbox I just fired up Forza on my Fire stick and went for a drive. Granted Ultimate is £40 or something a month now which is insane but disregarding the pricing it's actually pretty awesome.

Re: For a Fleeting Moment, It Felt Like PS2 Gangster Game Scarface Could Be Getting a Re-Release

ItsAlwaysSunnyyy

@MFTWrecks Didn't realize it was on Wii but I absolutely loved MadWorld for similar reasons hahaha.

I've never heard of Deathrow but it looks a lot of fun! There are so many games from generations ago that are just gone and will never come back. It's a bit sad and one of the reasons why I still use my PS3 nearly as much as my PS5. I've got The Saboteur to play and ModNation Racers, and I've also gotten a Retroid for some classics - although emulation is never ever the same

Re: The Outer Worlds 2 (PS5) - Mechanically Fantastic RPG Struggles to Be Memorable

ItsAlwaysSunnyyy

Actually this review made the game more appealing for me.

I've only recently started playing these kinds of games - I 100% Skyrim 1.5 years ago and it was my first one. Then I went straight into Fallout 3 and got 100% in that too. At no point did I care about any of the characters, but I did wish the dialog was a bit more punchy as it was riiiiight on the cusp of it for me. And the combat sucked in all of the games. I also never played with companions so indifferent to their personalities.

So I guess if the combat is great, the exploration is in tighter areas, and the game isn't 200 hours long then it's exactly what I want to play.

Re: For a Fleeting Moment, It Felt Like PS2 Gangster Game Scarface Could Be Getting a Re-Release

ItsAlwaysSunnyyy

I loved this game, the music was great, the world was fun, and I enjoyed having the mansion.

But I remember very clearly having an issue where in order to continue I needed to upgrade the mansion and at one point every option was greyed out and unselectable, thus ending my game prematurely. Was so sad!

Scarface, The Getaway and Roadkill (a game I'm sure no one's ever heard of) are my top three in wanting a current gen version, whether it's a remaster or otherwise. Chrono Trigger is a runner-up but that's only because it's on mobile and DS. And the DS holds up VERY well even today.

Re: Remedy CEO Out in Aftermath of FBC: Firebreak Disaster

ItsAlwaysSunnyyy

This won't happen anymore really but it I'll repeat something I said on another post. The live service market is crowded. I miss campaign-focused games with an online component - like the original TLOU, Spec Ops, or especially Transformers: War for Cybertron. Such fun. But on their own it's a bit of a disaster because they don't have enough content to maintain a huge community and would need a dedicated team to maintain.

There is no way FBC was going to cut it in today's world and I feel bad for the developers.. I doubt the CEO stepped down completely voluntarily but the fact that a high ranking effective was held accountable is good and it doesn't seem at this point that there are other innocent bystanders caught in redundancies so that's a positive.

Re: PS5 Controller's Removable Battery Seemingly Debunked for Now

ItsAlwaysSunnyyy

@nomither6 Aggressive comment but I agree 100%. The SIXAXIS was such an idiotic pointless thing, I've never heard of a single person using it. I personally remember the first and only time it was used, when I finally figured out why my plane was flying weirdly in GTA IV. Rumble was a fantastic addition and "haptic feedback" with those fancy triggers in the Dualsense could have been cool except for the fact no one uses it.

Much like the touchpad, which is essentially used as an alternative Start button... I actually like the giant button, but I also remember the last time I used the touchpad itself and that was in Infamous: Second Son. Just cut out the gimmicks and give us a solid, durable controller, but that wouldn't justify the MSRP they want to see.

Re: Heavy Rain Dev Wants You to Stop Crying and Start Competing in New Multiplayer Game

ItsAlwaysSunnyyy

Oh god damn it did they not see what happened with Remedy's multiplayer game? Double down on what you've been great at, what's given your studio brand recognition. Don't waste your resources on a title that's competing with every other multiplayer game out there.

The nice thing about story focused games is once you're done you can move onto the next thing. There's an entire generation who is into online multiplayer but they will always and forever compete on players' time, who usually only do one or two at a time for ages. Story focused games are great because after they're finished gamers are ready for the next one. It's such a shorter time commitment.

Maybe I'm rambling, maybe I'm old, but as a dad with a full-time job I just have no time in online gaming. This isn't 2007 where I could spend 6 hours in Sunken Temple fighting it out

Re: 'Man, This Is a Terrible Idea': Original Saints Row Director Slams the Reboot, Says He Could Revive the Series

ItsAlwaysSunnyyy

I remember when Saints Row launched. Filled a HUGE gap on the market when GTA IV was missing and there weren't any games on the 360 that were even remotely similar. And it was silly, goofy, stupid, and had a really fun story and great characters. Saints Row 2 was more of the same.

Saints Row 3 was also pretty good, but 4 really sucked. The superhero powers meant there was no point to the open world and stealing cars which was a huge highlight, and everyone was literally go to your hub, take a mission, go out and do it, return to hub repeat. I know people liked it but as someone who 100% the game it really just was not fun.

I would love to play the reboot, but it's so low on my priority list it's almost depressing

Re: Fans Bring PS3 Favourite ModNation Racers Back from the Dead

ItsAlwaysSunnyyy

@SoulsBourne128 Yeah you gotta hide the game from your profile, go to trophies > hide I think. Nothing is confirmed yet but if it's open source it means they can confirm if trophies are unlocked unfairly or not, and if not then it'll be allowed. Let's see how long it'll take but I think I'm going to grab the game from CeX regardless!

Re: Fans Bring PS3 Favourite ModNation Racers Back from the Dead

ItsAlwaysSunnyyy

@SoulsBourne128 hopefully someone can confirm for sure but I'd say yes - the IP change shouldn't matter digital or physical. Kind of related, I played and platted War for Cybertron and Fall of Cybertron on PS3, physical copies to be fair, and it worked extremely well. The private server has been up for years but I was still finding full matches a couple years ago! Was insane and so much fun.

As an FYI private servers are not supported by PSNProfiles generally speaking so you'll have to hide the game from your profile or you'll get a warning. Sadly.