Looks okay — style feels a bit late '00s/early '10s (I guess that's retro now?) like it's trying just a little bit too hard, but it seems like good harmless fun. I would hope it doesn't outstay its welcome; that relentless musou gameplay can get a bit monotonous
Because I've got dozens of games in my backlog as it is — I'll definitely get around to Shinobi sooner or later but I'll likely buy it when it goes on sale
Buying a £70 game with no option to return/exchange if you dont like it is insanity IMO
I almost never buy physical games full price on launch — I'd certainly never pay full RRP on a digital AAA game I can't at least trade in when I'm finished with it.
I can tell the difference when Digital Foundry flick the switch on and off, but Ray Tracing is one of those things I would never miss for a nanosecond if it suddenly disappeared from gaming.
@Atariboy Yeah Sonic 3 is one of the most infamous ones, but off the top of my head, GTA, Tony Hawks, Lollipop Chainsaw, No More Heroes all have had licensed music removed; Golden Axe has audio samples nicked from movies which apparently mean they can't rerelease them intact, X-Men Arcade had to have all the voice samples re-recorded because of some rights issue (although that did sound fantastic, almost indistinguishable from the original)
Also can't help but feel everytime "only-mp" game comes out I go "If only there was a campaign in that world, even if it's 5-6 hours long".
Same — i've become a bit numb to it now, but I've seen SO many really interesting and lavishly-designed trailers (gameplay and CG) and when it dawns on me that it's online/MP-only my interest instantly evaporates.
I'd be genuinely curious to know what percentage of people would choose to pay the full £70 RRP on a digital AAA game over a physical/resellable copy (which usually go about £5-10 off in yer Currys and Argoses), or just hang around for a sale
@Veritas7Ax Yeah I picked it up for a fiver on sale — it did feel awfully shallow; after I'd finished every level I felt I'd seen everything I needed to see, but i'll dive back in to see the new content.
Why is the music changed? Rights, royalties, an argument with the original composer, what? This is a gross change and the kind of thing games journalists should be pushing developers on.
They really need to sort out the laws on music licensing for videogames, or at least be brave enough to pay the original composer their dues — so many retro releases seem to have some sort of wrinkle in the audio department
Still hanging on a SEGA arcade collection, all the games from Yakuza series for a start with histories, similar to the ATARI 50 collection (which is awesome btw).
Yeah the Sega Ages line has been pretty solid, I just wish they could sort out all the licensing issues for games like Afterburner, Out Run 2 and Golden Axe and make them available.
This whole thing feels like the “Why do we need automobiles when horse-drawn carriages work fine?” kind of argument.
But because the leaps in generational fidelity become less and less discernible, It's less of a "horse -> car" difference, more a "horse -> horse with a marginally glossier coat"
@SpringDivorce Yeah, gyro controls are fine for like, a minute tops but your aim starts to drift and has to be reset constantly, it absolutely breaks the immersion
And then there's the name: 2XKO. It doesn't say anything about the premise, world, story, characters, or even the license. It's a League of Legends fighter for goodness sake and you can't even gleam that from the title.
I was following the dev team on IG for a fair while (I never played LoL but I was a bit fan of Arcane) and I was never 100% clear on how the game tied in to LoL, if at all!
Seeing this pop up as an announcement in my YouTube feed was surreal.
Yeah, same — it was late in the day and I was half asleep, but it was a very surprising thing to see! And I know the models probably aren't that complex in the grand scheme of things, but they have absolutely nailed that model train look from the original show.
@Oram77 If entertainment exists in some form, chances are high that some CEO is shoehorning it into a longform TV show format, and trying to sell you a subscription service to watch it on.
I've noticed that a lot of the artists I follow are now frequently showing time lapse videos of their art, presumably because they now feel pressure to legitimise their talents. Thanks, AI (and the people who seem hell bent on pushing it), as well from the myriad of trash you've inflicted on the world you've put even more pressure on hard working illustrators to vindicate themselves.
Not the worst game ever by a long shot, but certainly a valuable lesson (which will be repeated in the release of innumerable further entries in the FFVII "franchise") in being careful what you wish for.
If they released a PS2 today, memory cards and wired controllers and all, I would snatch one up. Same with the PSP. Especially if they started producing physical games again.
Yeah, same — I dug out my old PS2/3 controllers a year or so ago and some buttons either weren't working or were weirdly spongy/unresponsive. Having freshly-manufactured official controllers (or at least a perfect replica) would be fantastic. Then again, I managed to procure one of those 8-Bit Do DualSense dongles that rendered this all moot anyway
@ShadowRJ Just looking at the comments from another Ecco article on a sister site, the pendulum of opinion seems to have swung dramatically against the squeaky finned fellow. I don't think it was the best game ever made or anything - it was certainly unique, and a lot of effort clearly went into making it, but given the steadfast, unquestionable levels of adoration that seem to get laid upon some sacred gaming cows, Ecco is leagues away from being the most egregious example.
It's been a VERY long time since I've played it, but did the PS1 port of Ridge Racer have any extra console-exclusive content? What would be nice is if they somehow merged the arcade version with that of the PS1 version (although with the former being an Arcade Archives release that probably isn't viable)
Super looking forward to People of Note and while I can take or leave the comic it's based on, I'll likely pick up Scott Pilgrim for the Anamanaguchi soundtrack alone
@Oram77 @SteveJaye Yeah I think a completely new IP ("from the team that brought you Dragon Age", if you really must go there) might have worked in its favour, and probably would have allowed them more creative freedom. I only finally got around to playing/finishing DAI a few weeks before Veilguard came out and the tonal whiplash was palpable.
@PuppetMaster Yeah, it was a lot of fun just ambling around Metro City in SF6 and hanging out with the various Final Fight characters — they should totally pursue this kind of open world RPG-lite setting for a future game, I'd totally be happy with that
@somnambulance Yeah the conversation tree did feel a bit like yer standard point and click adventure, but I still thought, stripped of the time reversal hook of the first game, it was a very well-accomplished romp and it was nice to return to the setting.
@somnambulance I really enjoyed Before the Storm, and to my mind the only logical way to do a follow up to Life is Strange, given the structure of the narrative, would have been a prequel, so it felt like a bit of a victory lap.
Regarding the toxic fanbase, I'm so glad that I neither engage with, nor was really aware of it. The idea of a dev team/publisher sacrificing their integrity to appease a mass group of fans (who all likely have massively contradicting opinions of what they deem to be good) seems like an exercise in futility/insanity
@ThomasHL A million percent — I had so much fun with LiS and BtS, but I felt such real closure after playing both that dragging it out beyond that would fall foul of diminishing returns
Comments 674
Re: Tell Us if You Love or Hate Stupid Never Dies, the Most Divisive Action RPG Coming to PS5
Looks okay — style feels a bit late '00s/early '10s (I guess that's retro now?) like it's trying just a little bit too hard, but it seems like good harmless fun. I would hope it doesn't outstay its welcome; that relentless musou gameplay can get a bit monotonous
Re: SEGA's PS5 Games Get Good Reviews, So Why Aren't You Buying Them?
Because I've got dozens of games in my backlog as it is — I'll definitely get around to Shinobi sooner or later but I'll likely buy it when it goes on sale
Re: Poll: Has PS5's Dynamic Pricing Debacle Changed Your Relationship with the PS Store at All?
rat-paradise wrote:
I almost never buy physical games full price on launch — I'd certainly never pay full RRP on a digital AAA game I can't at least trade in when I'm finished with it.
Re: As PS6 Delay Rumours Swirl, Fans Debate Ray Tracing's Worth
I can tell the difference when Digital Foundry flick the switch on and off, but Ray Tracing is one of those things I would never miss for a nanosecond if it suddenly disappeared from gaming.
Re: Thomas and Friends: Wonders of Sodor Turns Nostalgic Adults into Big Kids Later This Month on PS5, PS4
I didn't realise until less than a year ago that there was a whole middle section to the theme tune
Re: Opinion: If Sony's Doubling Down on Its Most Popular Franchises, Where's Uncharted?
Didn't we wrap things up narratively with Uncharted 4? Let's let Nathan enjoy a well earned respite
Re: Konami's Iconic X-Men Arcade Game Coming to PS5 Alongside Other Marvel Classics
I very much welcome this collection.
To die.
Re: Mini Review: Rayman: 30th Anniversary Edition (PS5) - A Limbless But Not Quite Soulless Retro Collection
@Atariboy Yeah Sonic 3 is one of the most infamous ones, but off the top of my head, GTA, Tony Hawks, Lollipop Chainsaw, No More Heroes all have had licensed music removed; Golden Axe has audio samples nicked from movies which apparently mean they can't rerelease them intact, X-Men Arcade had to have all the voice samples re-recorded because of some rights issue (although that did sound fantastic, almost indistinguishable from the original)
Re: If This Marathon Trailer Doesn't Get You Hyped for the PS5 FPS, Nothing Will
Scottyy wrote:
Same — i've become a bit numb to it now, but I've seen SO many really interesting and lavishly-designed trailers (gameplay and CG) and when it dawns on me that it's online/MP-only my interest instantly evaporates.
Re: PS Store Adds Another Layer of Transparency to PS5, PS4 Game Pricing
I'd be genuinely curious to know what percentage of people would choose to pay the full £70 RRP on a digital AAA game over a physical/resellable copy (which usually go about £5-10 off in yer Currys and Argoses), or just hang around for a sale
Re: The Simpsons: Hit & Run Studio Returns, and Fans Are Hopeful for a Remaster
@LowDefAl I say "radical"! That's my thing that I say!
Re: The Simpsons: Hit & Run Studio Returns, and Fans Are Hopeful for a Remaster
@Scottyy Yeah, I fear nostalgia is doing a lot of heavy lifting with these games; they're little more than just Crazy Taxi / GTA reskins
Re: Roguelite Double Dragon Gaiden Is Quietly Becoming a PS5, PS4 Must Play
@Veritas7Ax Yeah I picked it up for a fiver on sale — it did feel awfully shallow; after I'd finished every level I felt I'd seen everything I needed to see, but i'll dive back in to see the new content.
Re: The Simpsons: Hit & Run Studio Returns, and Fans Are Hopeful for a Remaster
vrubayka wrote:
Oh Ultimate Destruction? Yeah that game was awesome wasn't it? Very ahead of its time
Re: The Simpsons: Hit & Run Studio Returns, and Fans Are Hopeful for a Remaster
ShadowRJ wrote:
That's what I'm curious to know as well — I'd imagine everything is owned by Disney now but as you say I'm sure there's way more to it.
I'd really love to see whatever powers that be pull their finger out and make the Simpsons Arcade available for modern consoles again
Re: Roguelite Double Dragon Gaiden Is Quietly Becoming a PS5, PS4 Must Play
Spare a thought for the unfortunate mutated monsters Bimmy and Jammy from Double Dragon Neon
Re: Mini Review: Rayman: 30th Anniversary Edition (PS5) - A Limbless But Not Quite Soulless Retro Collection
Locopath wrote:
They really need to sort out the laws on music licensing for videogames, or at least be brave enough to pay the original composer their dues — so many retro releases seem to have some sort of wrinkle in the audio department
Re: This Musical Turn-Based RPG Could Be a Breath of Fresh Air on PS5, and It's Out Very Soon
@SodaPop6548 Yeah, same — from the initial announcement trailer it looked right up my alley, a lot of cute/silly/breezy fun.
Re: Sonic 4 Movie Has Found the Voice of Amy Rose
Versonica Mars
Re: PS5 Is Becoming a Really Great Place to Play Retro Games
somnambulance wrote:
Wait, is it Atari who owns the rights for those two games?
Futureshark wrote:
Yeah the Sega Ages line has been pretty solid, I just wish they could sort out all the licensing issues for games like Afterburner, Out Run 2 and Golden Axe and make them available.
Re: Opinion: The Euphoric Reaction to PS6's Rumoured Delay Really Confuses Me
ButterySmooth30FPS wrote:
But because the leaps in generational fidelity become less and less discernible, It's less of a "horse -> car" difference, more a "horse -> horse with a marginally glossier coat"
Re: PS1 Time Crisis Targeting PS5, PS4 with Gyro Aiming via PS Plus Premium
@SpringDivorce Yeah, gyro controls are fine for like, a minute tops but your aim starts to drift and has to be reset constantly, it absolutely breaks the immersion
Re: God of War Trilogy Remake Announced for PS5
I figured they'd just be ports of the PS3 HD collection
Re: Rumour: 'Most' of Highguard's Dev Team Laid Off Just Two Weeks After Live Service Shooter's Launch
What a terrible state for the industry to be in, this can't keep happening
Re: It's Not Looking Good for Fighting Game 2XKO, Just Weeks After PS5 Debut
Wakkawipeout wrote:
I was following the dev team on IG for a fair while (I never played LoL but I was a bit fan of Arcane) and I was never 100% clear on how the game tied in to LoL, if at all!
Re: Notorious NES Movie Tie-In Jaws Comes to PS5 This Week, with Expanded ROM Hack
@Ernimus_Prime they'll eventually run out of the limited amount of games that AVGN covered
Re: Rumoured Rayman PS5 Remaster Is Real, Says Series Creator
rayman_yeah.mp3
Re: The Team Behind Train Sim World Is Making a Full Thomas and Friends Game for PS5, PS4
RBMango wrote:
Yeah, same — it was late in the day and I was half asleep, but it was a very surprising thing to see! And I know the models probably aren't that complex in the grand scheme of things, but they have absolutely nailed that model train look from the original show.
Re: Baldur's Gate 3 Story Will Continue in New HBO TV Show
@Oram77 If entertainment exists in some form, chances are high that some CEO is shoehorning it into a longform TV show format, and trying to sell you a subscription service to watch it on.
Re: Snow Bros Classic Collection Brings a Trio of Frosty Faves to PS5
I've noticed that a lot of the artists I follow are now frequently showing time lapse videos of their art, presumably because they now feel pressure to legitimise their talents. Thanks, AI (and the people who seem hell bent on pushing it), as well from the myriad of trash you've inflicted on the world you've put even more pressure on hard working illustrators to vindicate themselves.
Re: Snow Bros Classic Collection Brings a Trio of Frosty Faves to PS5
@somnambulance yeah, it's snow joke
Re: Arguably the Worst Final Fantasy Game on PlayStation Turns 20 Years Old
Not the worst game ever by a long shot, but certainly a valuable lesson (which will be repeated in the release of innumerable further entries in the FFVII "franchise") in being careful what you wish for.
Re: Queen's Blood will Return 'Enhanced' in Final Fantasy 7 Remake Part 3
@cainhurst94 Las Vegas is notoriously rife with shiny hunters
Re: These PS2, PSP, and PS Vita Games Managed to Sell 1 New Copy in 2025
LikelySatan wrote:
Yeah, same — I dug out my old PS2/3 controllers a year or so ago and some buttons either weren't working or were weirdly spongy/unresponsive. Having freshly-manufactured official controllers (or at least a perfect replica) would be fantastic. Then again, I managed to procure one of those 8-Bit Do DualSense dongles that rendered this all moot anyway
Re: These PS2, PSP, and PS Vita Games Managed to Sell 1 New Copy in 2025
I'd be very curious to know where they're being sold — are they all from the same place, I wonder?
Re: Ecco the Dolphin Will Swim Again in Several Upcoming Games
@ShadowRJ Just looking at the comments from another Ecco article on a sister site, the pendulum of opinion seems to have swung dramatically against the squeaky finned fellow. I don't think it was the best game ever made or anything - it was certainly unique, and a lot of effort clearly went into making it, but given the steadfast, unquestionable levels of adoration that seem to get laid upon some sacred gaming cows, Ecco is leagues away from being the most egregious example.
Re: 9 PS Plus Extra, Premium Games for January 2026 Announced
It's been a VERY long time since I've played it, but did the PS1 port of Ridge Racer have any extra console-exclusive content? What would be nice is if they somehow merged the arcade version with that of the PS1 version (although with the former being an Arcade Archives release that probably isn't viable)
Re: Sony Nukes Thousands of Shovelware Games from PS5, PS4
Good, get that garbage juice offa the store, it's made browsing through it an exercise in misery.
Re: Ecco the Dolphin Will Swim Again in Several Upcoming Games
How high in the sky can you fly?
@shonenjump86 Perhaps the Big Blue will help you.
Re: 26 Under the Radar PS5 Games to Watch Out for in 2026
Super looking forward to People of Note and while I can take or leave the comic it's based on, I'll likely pick up Scott Pilgrim for the Anamanaguchi soundtrack alone
Re: Work Already Underway on Inazuma Eleven: Victory Road's Sequel
When are they going to get to Inazuma 12? This is like Street Fighter 2 all over again.
Re: BioWare's Biggest Failure ANTHEM Shuts Down Today
@Oram77 @SteveJaye Yeah I think a completely new IP ("from the team that brought you Dragon Age", if you really must go there) might have worked in its favour, and probably would have allowed them more creative freedom. I only finally got around to playing/finishing DAI a few weeks before Veilguard came out and the tonal whiplash was palpable.
Re: Watch Street Fighter 6's Alex Kick the Sh*t Out of Final Fight's Hugo in DLC Trailer
@PuppetMaster Yeah, it was a lot of fun just ambling around Metro City in SF6 and hanging out with the various Final Fight characters — they should totally pursue this kind of open world RPG-lite setting for a future game, I'd totally be happy with that
Re: Maybe There Is Still Hope for the Final Fantasy 13 Trilogy on PS5, After All
If any FF game was in dire need of a remake it's XIII — not just a port/remaster, but a proper re-think in how it conveyed its story and lore.
Re: Persona Anniversary Site Mentions 'Next Chapter for the Series'
@ShadowRJ How to alienate an entire potential new audience
Re: Watch Street Fighter 6's Alex Kick the Sh*t Out of Final Fight's Hugo in DLC Trailer
@PuppetMaster I just went down a SF/FF wiki rabbithole looking into the history of the Andore family
Re: Life Is Strange Reunion Pairs Max with Chloe Once More on PS5
@somnambulance Yeah the conversation tree did feel a bit like yer standard point and click adventure, but I still thought, stripped of the time reversal hook of the first game, it was a very well-accomplished romp and it was nice to return to the setting.
Re: Life Is Strange Reunion Pairs Max with Chloe Once More on PS5
@somnambulance I really enjoyed Before the Storm, and to my mind the only logical way to do a follow up to Life is Strange, given the structure of the narrative, would have been a prequel, so it felt like a bit of a victory lap.
Regarding the toxic fanbase, I'm so glad that I neither engage with, nor was really aware of it. The idea of a dev team/publisher sacrificing their integrity to appease a mass group of fans (who all likely have massively contradicting opinions of what they deem to be good) seems like an exercise in futility/insanity
Re: Life Is Strange Reunion Pairs Max with Chloe Once More on PS5
@ThomasHL A million percent — I had so much fun with LiS and BtS, but I felt such real closure after playing both that dragging it out beyond that would fall foul of diminishing returns
Re: 'Everything Will Be Made by Humans': Expedition 33 Dev Says No More AI After Post-Awards Heat
@HotGoomba The only thing people love to do more than building up a scrappy, surprise-hit underdog is tearing them down once they've become successful