Exactly this. When they're notorious for doing it, it just makes me less eager to buy their games — especially considering how long they take to finish. And by the time the re-release version comes out, I've probably already moved on.
If they made it a more seamless process to upgrade to the new version for existing owners (not at least making the save game transfer is unforgiveable), I would be far more interested in going in on them; Persona 5 Royal was one of the best games I've played this year.
@Kierant202 ah cool, that might be enough for me then — I was just a bit worried it'd be a lot of clicking through dialogue with the occasional "choice" of "yes/YES!"
It does look like a lot of fun, but I'm just a bit wary about how much (or little) agency the player has in the story — especially after playing such games as Until Dawn and Life is Strange. Is it mostly quite linear?
It's been five years and I still don't understand the bizarre reasoning behind the PS5's horizontal/stand design. It's the most precarious, unsafe-feeling positioning ever.
Is input lag just an inherent, unavoidable aspect of pre-HD games being emulated on modern displays? I don't think I've ever played one where there wasn't at least some noticeable lag — presumably the only way around it would be a ground up port running natively on PS5 hardware (which is what the Sonic Origins games are, are they not?)
The problem with Rival Schools is surely we would have got it on the last Capcom Fighting Collection if they were going to port it.
Yeah that does seem odd — Is there a rights issue with Rival Schools? I know Sakura from Street Fighter made an appearance in it, but isn't it all owned by Capcom anyway?
@Acquiescence by that point all the hard-sell tech bros will have made their money and flitted off into the sunset/burning horizon of the server farm (whichever is closest)
I love how in the trailer, between 0:10 and 0:15 the two characters are just having a mundane conversation while the fish is floppin' around on the floor for dear life.
@Quintumply I'm rather surprised they kept the numbering after a 13 year gap, but I imagine I don't need to have played the previous three entries in order to pick up and enjoy the story do I?
I'm really keen to see where they go with the final part, but I'm also glad to see it wrap up — the sheer length of Rebirth really did a number on my enthusiasm to fire it up.
@J2theEzzo Yeah I think a lot of people are sick of the idea of multiverses
Genuinely curious to see how they're going to sell this one — remember how they said that the PS5 Pro was going to do away with toggles for Performance and Fidelity? How's that working out?
@Jammer Yeah, same — I thought it was solidly made and had a (mostly) engaging cast, but I can appreciate that the monumental shift in tone and gameplay must have been pretty whiplash-inducing (I'd only just finished Inquisition a few weeks before) for mainstay fans.
RIP BioWare, only a matter of time until they're gutted along with a bunch of other studios who don't work on key franchises.
Yeah that was my first thought as well. If there was any lingering doubt that Dragon Age as a series was completely dead in the water, I imagine this news utterly clinches it.
Would it be too naive to float the notion that the former talent from Bioware might be able to regroup as a new, independent dev studio that could create spiritual successors to ME and DA that are just different enough so as not to incur the wrath of EA's legal department?
@Jammer Yeah, the game's levels simply weren't designed to be played with those kinds of modern controls, so while I appreciate that they went to the effort to include them, I would never suggest anyone try to play it with them turned on.
it’s extraordinary how modern development tools have enabled a two-man team to extract this much power from the 37-year-old hardware.
I'd be very curious to know, but do we know what "Megabit" size the game would have been had it been released on a cart? Apparently the Mega Drive as a console had far more power than I think people were aware of, as many games of the era were ultimately hobbled by the limited amount of available memory on the cartridges that they were willing to shell out for.
@ShogunRok cool, thanks — it's a series I'm completely new to, and tbh I don't think I'd ever heard of it (or I was at least conflating it with the "Tales of" series in my mind) but I've downloaded the demo and I'm gonna jump right on it once I'm done with FFVI 🙃
The personality's still there but it's perhaps not quite as flamboyant in places — it doesn't take as many creative liberties (based on what I remember).
Yeah I've heard the dialogue is a little more transliterated than the original which, while more authentic, can sometimes dilute the personality a little bit (i've seen it in a couple of anime redubs)
There's still a lot of dialogue here, but the story isn't populated by a gigantic cast of characters like it is in Daybreak, so it feels more manageable.
I'm starting to become really allergic to dialogue-heavy games, particularly in non-RPG genres where it's entirely unwarranted, but is the dialogue in Trails at least decent and compelling/likeable?
@Dogbreath I'm somewhere in the middle, in that I've got an external HDD where I store all my games and move them over to the SSD if I'm currently playing them. Beats sitting around waiting to download hundreds of gigs of data
Heh, was thinking the exact same thing — I set up my OG PS5 and now I'm afraid to go past it too quickly in case I blow it off its precarious round turntable grill thingie.
I don't want them to franchise Clair Obscur if we're going to get multiple attempts at recapturing the inspiration and passion behind E33 instead of going for something completely different each time. The worst-case scenario is another game set in E33's world and lore, because it runs the risk of diluting what made it special.
My thoughts exactly — one of the things I enjoyed most about CU:E33 was that it was an original, standalone experience — when you start ladling extra narrative and lore onto something you run the risk of crushing it under its own weight. I really hope they don't oversaturate it, and it becomes something like Assassins Creed where they churn a new one out every year.
Comments 613
Re: Sounds Like Saudi Arabia Will Own Almost All of EA After Buyout
So... No chance of a Desert Strike/Road Rash compilation any time soon then?
Re: GTA 6 Gameplay 'Leaks' Are AI-Generated Nonsense, Creator Owns Up After Backlash
@darylb24 more like Artificial UN-intelligence amirite? There I said it
Re: SEGA Actually Admits Persona 5 Royal-Style Re-Releases May Result in Stunted Game Sales
Pat_trick wrote:
Exactly this. When they're notorious for doing it, it just makes me less eager to buy their games — especially considering how long they take to finish. And by the time the re-release version comes out, I've probably already moved on.
If they made it a more seamless process to upgrade to the new version for existing owners (not at least making the save game transfer is unforgiveable), I would be far more interested in going in on them; Persona 5 Royal was one of the best games I've played this year.
Re: PS5 Welcome Hub Update Adds New Stat Tracking, Backgrounds
@Rich33 Curious... very curious. Presumably a wizard did it.
Re: PS5 Welcome Hub Update Adds New Stat Tracking, Backgrounds
@4fold at least it's more accurate than on Switch
User: "how long have I been playing for?"
Switch: [looks up from phone] "oh uh.. I'unno, a little while...?"
Re: PS5 Welcome Hub Update Adds New Stat Tracking, Backgrounds
@nomither6 you'll miss this when the PS6 comes out...
Re: Embarrassing AI Art Plagues Call of Duty: Black Ops 7 Launch
If so many around the world jumped off a bridge, would you?
Don't drag an arbitrary segment of the population down with you just because you got called out for it.
Re: Superhero Adventure Dispatch Projected to Hit Three-Year Sales Target in Three Months
@Kierant202 ah cool, that might be enough for me then — I was just a bit worried it'd be a lot of clicking through dialogue with the occasional "choice" of "yes/YES!"
Re: Superhero Adventure Dispatch Projected to Hit Three-Year Sales Target in Three Months
It does look like a lot of fun, but I'm just a bit wary about how much (or little) agency the player has in the story — especially after playing such games as Until Dawn and Life is Strange. Is it mostly quite linear?
Re: Some PS5 Owners Might Be Paying More Than Others on PS Store
@TrollOfWar it's a sad state of affairs when people in power learn all the wrong lessons from allegorical satire written decades prior.
Re: Some PS5 Owners Might Be Paying More Than Others on PS Store
Oh I'm sure this'll go down well.
Re: Random: Turns Out the PS5 Can Be a Lot Smaller, and You Can Build One Yourself
It's been five years and I still don't understand the bizarre reasoning behind the PS5's horizontal/stand design. It's the most precarious, unsafe-feeling positioning ever.
Re: Mortal Kombat Legacy Kollection Underfire for 'Atrocious' Input Lag on PS5
Is input lag just an inherent, unavoidable aspect of pre-HD games being emulated on modern displays? I don't think I've ever played one where there wasn't at least some noticeable lag — presumably the only way around it would be a ground up port running natively on PS5 hardware (which is what the Sonic Origins games are, are they not?)
Re: As Sony's PS Plus Premium Expands Slowly, Another Dev Announces PS1 Emulation Plans
Was it a racecourse smash? Did cars go by in a flash?
Re: What If Kiki's Delivery Service Was a Cosy Parisian PS5 Baking Game?
This looks lovely — be interested to see the how the characters/narrative play out
Kiki did already have a very European vibe to it, I believe it was inspired by 1950s Belgium and Sweden
Re: Rumour: PS Portal Could Be About to Get Even More Compelling
This is really cool, but I'm pretty surprised it wasn't a feature right out of the gate.
Re: Mini Review: Halls of Torment (PS5) - Proof That Vampire Survivors Wasn't a Fluke
@Realist Vampire Survivors does have a speed-up setting — I wonder if they might implement one here too
Re: Cult PS1 Fighting Trilogy Battle Arena Toshinden Coming to PS5
get2sammyb wrote:
Yeah that does seem odd — Is there a rights issue with Rival Schools? I know Sakura from Street Fighter made an appearance in it, but isn't it all owned by Capcom anyway?
Re: PUBG and Hi-Fi Rush Owner Krafton Is Spending $70 Million to Become an 'AI-First Company'
@Acquiescence by that point all the hard-sell tech bros will have made their money and flitted off into the sunset/burning horizon of the server farm (whichever is closest)
Re: Poll: Will You Be Buying Halo: Campaign Evolved on PS5?
Nah — i gave the remastered version a fair go on the 360 when I was dabbling with Xbox, but it didn't do an awful lot for me.
Re: New EA Partnership Will 'Reimagine How Games Are Made' with AI
Like that prat who brings their acoustic guitar to a house party
Re: Round Up: Once Upon a Katamari PS5 Reviews Roll Up Some Big Scores
@MrPeanutbutterz I love Lonely Rolling Star (check out the 8-Bit Big Band's rendition, it's wonderful) and Crimson Gin and Tonic
Re: Round Up: Once Upon a Katamari PS5 Reviews Roll Up Some Big Scores
Oh absolutely I'll be rolling this up on day one.
@MrPeanutbutterz they're brilliant aren't they? Easily some of my most-listened to videogame soundtracks
Re: Pixel Art Angling JRPG Sea Fantasy Reels in a Surprise PS5 Release Date
I love how in the trailer, between 0:10 and 0:15 the two characters are just having a mundane conversation while the fish is floppin' around on the floor for dear life.
Re: Ninja Gaiden 4 (PS5) - A Bloodthirsty Action Game Ripped Straight from the PS3 Era
@Quintumply I'm rather surprised they kept the numbering after a 13 year gap, but I imagine I don't need to have played the previous three entries in order to pick up and enjoy the story do I?
Re: The Final Guest Character in Shinobi: Art of Vengeance's Villain DLC Has Been Revealed
@Dragoon1994 I wanna see Joe facing off with the F-14 Tomcat jet airplane from Afterburner
Re: Final Fantasy 7 Remake Part 3 'Will Be Loved by Everyone', Says Director
I'm really keen to see where they go with the final part, but I'm also glad to see it wrap up — the sheer length of Rebirth really did a number on my enthusiasm to fire it up.
@J2theEzzo Yeah I think a lot of people are sick of the idea of multiverses
Re: PS6 Manufacturing Scheduled to Get Underway in Early 2027
Genuinely curious to see how they're going to sell this one — remember how they said that the PS5 Pro was going to do away with toggles for Performance and Fidelity? How's that working out?
Re: Unexpected PS5, PS4 Fighting Game Based on Avatar the Last Airbender Revealed for 2026
'Av-a-go-atar
get2sammyb wrote:
Your doom in this comment section is more or less sealed
Re: Rumour: Mass Effect, Dragon Age Studio BioWare Braced for Layoffs After EA's Buyout Agreement
@Jammer Yeah, same — I thought it was solidly made and had a (mostly) engaging cast, but I can appreciate that the monumental shift in tone and gameplay must have been pretty whiplash-inducing (I'd only just finished Inquisition a few weeks before) for mainstay fans.
Re: Another SEGA Baddie Has Been Revealed for Shinobi: Art of Vengeance's Villain DLC
Okay Death Adder I get, but Eggman? What a one-sided showdown that'll be
Re: Mega Publisher EA Agrees to $55 Billion Buyout by Saudi Arabia, Silver Lake, Affinity Partners
@IntrepidWombat ah, so they're already on the case then — that's good to know, thanks
Re: Mega Publisher EA Agrees to $55 Billion Buyout by Saudi Arabia, Silver Lake, Affinity Partners
@ShogunRok wrote:
Yeah that was my first thought as well. If there was any lingering doubt that Dragon Age as a series was completely dead in the water, I imagine this news utterly clinches it.
Would it be too naive to float the notion that the former talent from Bioware might be able to regroup as a new, independent dev studio that could create spiritual successors to ME and DA that are just different enough so as not to incur the wrath of EA's legal department?
Re: Hideo Kojima's Next Game OD Looks Like PT Fully Realised
Stock prices in brown trousers just skyrocketed
Re: There's Even More Classic Tomb Raider Coming to PS5, PS4
@Jammer Yeah, the game's levels simply weren't designed to be played with those kinds of modern controls, so while I appreciate that they went to the effort to include them, I would never suggest anyone try to play it with them turned on.
Re: Earthion (PS5) - A Scorching Shmup That Soars Beyond Nostalgia
get2sammyb wrote:
I'd be very curious to know, but do we know what "Megabit" size the game would have been had it been released on a cart? Apparently the Mega Drive as a console had far more power than I think people were aware of, as many games of the era were ultimately hobbled by the limited amount of available memory on the cartridges that they were willing to shell out for.
Re: There's Even More Classic Tomb Raider Coming to PS5, PS4
Yeah I'd love to see them do a proper HD remaster of the Legend/Anniversary/Underworld trilogy — hell they already did it for PS3; just port that.
Re: Dragon Quest 7 Remake Graphics Comparison Shows Just How Far This Classic RPG Has Come
This and Resident Evil 9 are gonna be my first main big pickups of 2026, having never played the original I'm super intrigued by it.
Re: There's a New Dragon Quest Game Coming Out in 2026, But...
Looking forward to the PEGI 18 version, Dragon Quest: Smash/Pass
Re: PS4 Is Still Getting Firmware Updates Too, Here Are the Patch Notes
I should hope so; they're still releasing games for it.
Re: Trails in the Sky 1st Chapter (PS5) - This Is How You Remake a Classic RPG
@ShogunRok cool, thanks — it's a series I'm completely new to, and tbh I don't think I'd ever heard of it (or I was at least conflating it with the "Tales of" series in my mind) but I've downloaded the demo and I'm gonna jump right on it once I'm done with FFVI 🙃
Re: 'Quit Game and Restart': PS5 Pro Has the Worst Version of Borderlands 4
I'm gonna go out on a limb and theorise that Randy slept in on the day Gearbox had their Customer Relations seminar
Re: Trails in the Sky 1st Chapter (PS5) - This Is How You Remake a Classic RPG
ShogunRok wrote:
Yeah I've heard the dialogue is a little more transliterated than the original which, while more authentic, can sometimes dilute the personality a little bit (i've seen it in a couple of anime redubs)
ShogunRok wrote:
I'm starting to become really allergic to dialogue-heavy games, particularly in non-RPG genres where it's entirely unwarranted, but is the dialogue in Trails at least decent and compelling/likeable?
Re: Nerfed PS5 Console Silently Releases with Less Storage Space
@Dogbreath I'm somewhere in the middle, in that I've got an external HDD where I store all my games and move them over to the SSD if I'm currently playing them. Beats sitting around waiting to download hundreds of gigs of data
Re: Final Fantasy 7 Remake Adds 'Cheats' on Switch 2, Xbox, But No Mention of PS5
I didn't need cheats so much as multiple food rations and stamina-replenishing medication to get me through the final few dozen hours of Rebirth
Re: Poll: Are You Playing Borderlands 4?
I'm a little behind on Borderlands — I finally picked up 3 for £4 the other week, and it's unlikely I'll be rushing to play 4 any time soon
Re: Rumour: PS6 Will Have a Detachable Disc Drive, Much Simpler Design
GeeEssEff wrote:
Heh, was thinking the exact same thing — I set up my OG PS5 and now I'm afraid to go past it too quickly in case I blow it off its precarious round turntable grill thingie.
Re: Cult Classic PS1 Adventure Fear Effect Is Suddenly Available on PS5, PS4
Does it still have the loading delay when going from screen to screen, and when the background FMVs loop? Or have those been trimmed/streamlined?
Re: Clair Obscur Will Become a Franchise, Expedition 33 the First Game
@wildcat_kickz The right way is the best way.
Re: Clair Obscur Will Become a Franchise, Expedition 33 the First Game
RBMango wrote:
My thoughts exactly — one of the things I enjoyed most about CU:E33 was that it was an original, standalone experience — when you start ladling extra narrative and lore onto something you run the risk of crushing it under its own weight. I really hope they don't oversaturate it, and it becomes something like Assassins Creed where they churn a new one out every year.