Comments 613

Re: Dragon Age: The Veilguard Support Could Be Over Already as Patch 5 Drops on PS5

Andee

@Runex2121 I'm a little in two minds about DLC when it comes to expansive RPGs such as this. On the one hand it's nice to be able to return to the world again (if it's something as big as Awakening or Trespasser - although with both of those examples I played the main game after the DLC had already released), but on the other hand it's nice to have closure and be able to put a game to rest.

Re: Dragon Age: The Veilguard, FC 25 Underperform, Force EA to Lower Financial Forecast

Andee

@Rich33 Yeah, I only got around to playing DAI last year (once I knew Veilguard was coming I finally pulled the trigger on it!), and yeah i'm loving just how streamlined and efficient the devs have made to QoL things, mainly like gear/item upgrades and management β€” and yeah they've completely overhauled the combat, for the better in my opinion β€” it's a lot less automated than in 1-3 (so horses for courses I guess!) β€” playing a Shadow Dragon / Rogue

Only minor nitpick is that you only get two party companions, so group banter is a little limited compared to previous games.

Re: The Worst Tomb Raider Game Should Play a Bit Better in PS5, PS4 Remaster

Andee

@ReddMcKnight I hope so β€” I got pretty far into AoD but I encountered a bug while playing as Kurtis where I went through a door and the level environment just straight up didn't load. But my save file was already up to that point and with no way to revert it outside of starting over, I ended up shelving it. I'm pretty keen to revisit and finally finish it.

Re: Resident Evil 6 Appears Set for a PS5 Port

Andee

I honestly didn't mind RE6 when I first played it. My only real nitpicks were the fact that you had to re-play entire sections of the game when switching characters, which felt a bit redundant, and that it's just straight-up overshadowed by better entries in the series, but as a standlone game I had a decent time with it.

Re: Video Game Industry 'Doesn't Want a Game Pass', Says Market Analyst

Andee

Sequel wrote:

I detest the idea of gaming subscriptions personally. I hate the feeling I'm being timed, and I like to take as long as I need.

Ditto β€” plus I've already got a pretty sizeable backlog; I don't need MS/Sony to ladle a new glut of games on my plate every few months, 95% of which I'll honestly never get around to playing, let alone finishing, anyway.

Re: PGA Tour 2K25 Sets Up PS5 Birdie for 28th February

Andee

@Andy22385 yeah, I really liked those RPG style elements from the mid '00s-era TW games; building up your golfer over time with stat-boosting gear and equipment was so satisfying.

Also I wonder if they're going to implement some sort of save migration for owners of the previous game? The one thing I felt the old Tiger Woods games lacked was a way to continue your progress between games; starting from scratch every time was a bit deflating.

Re: PS3 Games Could One Day Get Emulated on PS5

Andee

JonTheGod wrote:

I want the PS6 to play all PS1-5 games out of the box. Maybe have a Legacy edition with a more costly disc drive that reads CDs.

Before it was released, I was hoping that the PS5 would be revealed to be fully back-compat with everything. I would totally buy a PS6 on day one if it was β€” the PS5 Pro has proved that there are people willing to go the extra few pennies.

Re: SEGA Is Pondering a PS Plus-Esque Subscription of Its Own

Andee

I imagine if videogames had been invented today, being able to purchase them individually wouldn't even be an option. Companies seem to be pushing subscriptions to be the default way to acquire everything now, and buying a standalone videogame/movie/album feels like it's becoming a relic of a bygone era.

Re: Feature: Khayl's PS1 Memories

Andee

For me FFVIII was the misunderstood middle child between VII and IX β€” for my money, IX is my favourite of the three, but VIII definitely has a charm, despite its jank and unbalancedness

Re: Feature: Khayl's PS1 Memories

Andee

@Oram77 yeah, same β€” I got FFVII (which I finished the week before FFVIII released) with the demo/trailer disc, and seeing that opening movie, with the more realistic characters designs, blew my mind at the time. Liberi Fatali still slaps hard.

Re: Poll: Rate Your Favourite PS1 Games

Andee

@UnlimitedSevens It's ace isn't it? The guitar just sounds so more organic and less fragmented than Parappa's Rapping

Btw, I just yesterday nabbed one of those 8BitDo Wireless Receivers β€” highly recommend them to anyone that feels like firing up the PS1/PS2 β€” my DualShock controllers have seen better days (the ones that are still working anyway), and this thing is an absolute godsend.

Re: The Last of Us 2 PS5 Pro Is Yet Another Version of a Great Game

Andee

PorkChopExpress wrote:

I know times, and gaming trends have changed, but I played it once. I liked it. I moved on.

Yeah, same. With the sheer amount of re-releases and updates of the TLoU games, I sincerely wonder just how many times they expect people to replay them.

Kidfunkadelic83 wrote:

"developers from Naughty Dog explain why this is the ultimate, definitive, absolutely ideal way to play"

... Until they remaster it on PS6 lol.

Heh, wanted to say exactly this β€” beat me to it

Re: Review: PS5 Pro - An Impressive Yet Inconsistent Upgrade

Andee

When Mark Cerny first revealed the Pro he stated that it aimed to β€œeradicate the need to choose, or at least narrow the gap” between Performance and Fidelity modes. Our biggest surprise when testing out games was how inconsistent its Pro options were.

After watching the reveal video, this may have been the single thing that piqued my interest. I'm really not a fan of being presented with an "either/or" choice in how well a game performs; typically I'd just go with the default choice (or a "balanced" option, if it's available), and I was really hoping that a new console would alleviate that, but apparently it's pretty much up to the individual developers whether or not that's the case, as we've seen with Spider-Man 2. And I can only forsee that the goalposts are pushed apart further when the PS6 eventually rolls around.

Re: Hands On: Spider-Man 2 All in on Ray Tracing for PS5 Pro

Andee

When running on a PS5 Pro, the PS5 game unlocks access to two more graphical modes: Fidelity Pro and Performance Pro. The former targets 30 frames-per-second and includes three new ray tracing methods: RT Ambient Occlusion, RT Reflections and Interiors, and RT Key Light Shadows. You can toggle intensity settings to dictate how effective the three features are

Hang on, I thought the whole point of PS5 Pro was to eliminate the whole "this or that" choice, and have a balanced, optimised overall performance that incorporate the best of both worlds? And now they're introducing three more sub-choices as well as the main two?