Comments 613

Re: Xbox Is Stepping Up Its Backwards Compatibility Efforts Again, to the Envy of PS5 Fans

Andee

The real dream would be the next PlayStation console being fully back compat with all previous generations, but that's really looking increasingly less likely.

I've still got my PS2/PS3 hooked up for a select few handfuls of games (primarily the former) — that number is slowly being whittled down, but I'd really love just a single unit with the ability to play everything natively, without emulation.

Re: Poll: Are You Sold on Borderlands 4?

Andee

I actually really enjoyed BL1 — something about the hazy, derelict vibe of it I found really quite chill and appealing. With 2, while the gameplay was arguably better, they really started to lean into the... humour of it all, and by the end of that game's DLC I was pretty much done with the series; BL3 looked pretty insufferable.

Re: It's Ridge Racer! Riiidge Racer! And It's Coming to PS5, PS4 Next Month

Andee

Ridge Racer and PlayStation are obviously intrinsically linked, as the original game was ported to the PS1 early on and instantly became a showcase for the power of Sony’s new console. While this is the arcade version, we’d like to see it on PS5 eventually.

Hundred percent — I'm surprised that the PS1 port still hasn't seen the light of day on PSN/PS Classics — is there some rights issue surrounding it? I can't imagine that enough people wouldn't be interesting in paying for it.

Re: Forza Horizon 5 (PS5) - Xbox Had the Best Open World Racer All This Time

Andee

@SuntannedDuck2 Cheers for the super-thorough answer — I think basically what I'm after is a racing/driving game that's fun, but you essentially win XP/currency in races with which you can spend on souping up your vehicles or buying new ones, basically like in the original Gran Turismo or, if you wanna go a bit older school, Road Rash

Re: Marvel vs Capcom's PS4 Collection Is Getting a Heroic Update This Week

Andee

@shonenjump86 Yeah, same - Alpha 3 on PS1 was my first experience of the Alpha series, and having come straight from Special Champion Edition on the Mega Drive it was like going from Zero to 60, and it was pretty mind-blowing, but a bit overwhelming. Alpha 2, which i discovered later on, felt a bit more balanced and grounded. Plus I actually preferred the music and character endings.

Re: Marvel vs Capcom's PS4 Collection Is Getting a Heroic Update This Week

Andee

get2sammyb wrote:

one for the purists, perhaps

You'd be surprised, that level of acknowledgement and attention to detail when putting together retro collections such as these really go a long way. I remember the Alpha Collection on PS2 allowed you to mess around with the dip switches for each game, which (unless I'm missing something) wasn't present in the Street Fighter Anniversary Collection on PS4 (and they STILL haven't fixed the difficulty bug in Super Turbo)

Re: Disc Rot Already Afflicts Your Physical Game Collection

Andee

I haven't yet encountered a rotten disc, touch wood — but I did purge a load of DVDs after a house move a couple of years ago, and some of those I hadn't touched in years... I've fired up a few handfuls of PS1/2 discs this past year and they all worked just fine.

Re: Don't Want to Play Death Stranding 2 on PS5? You Can Read It Instead

Andee

I've been deliberating whether to go in on Death Stranding, but knowing that these exist, I think I might much prefer them in prose form! Hell, can we get a novelisation of MGS4 while we're at it? I'm sure there's a good story in there but I found those pesky sections where you have to play the game quite distracting.

Re: 15 Years Ago, Square Enix Released the Most Divisive Final Fantasy Game

Andee

FFXIII felt like a finely-crafted tech demo to an egregiously incomplete game.

Still, it's hard to get past FFXIII's disjointed narrative, the lack of exploration allowed by its more directed adventure, and ditching of essential elements like an overworld, towns, or even many NPCs to explore and interact with.

This, a hundred percent. What really stuck out to me as well was the item upgrading system. You essentially get given a load of loot/components after battles, and you just blindly shove them into your gear, with no real way to know exactly what effect they'll have until you've done it.

Re: 'Don't Bet' on The Last of Us 3, Warns Neil Druckmann

Andee

As bleak as the games are, I'd be perfectly content with having the story end with Part 2. I don't really know where else you can go, and what more you can "say" by adding to the plot, outside of (MAJOR SPOILERS)...

...Ellie and Abby reuniting, and coming to the realisation that revenge is not the way, and then working together combining their collective smarts of science and violence to wipe out the infection, rebuild society, and then ultimately becoming an item. Abby uses more science to rebuild Ellie's fingers, and then the two form a band for a big, super upbeat musical finale that is completely at odds with the misery that's come before.

Highly doubt that Druckman would want to go for that, but it'd certainly be a hell of an unexpected narrative swerve for the audience.